Search found 277 matches
- Mon Jun 23, 2014 1:30 pm
- Forum: NTStation Coding
- Topic: (Poll) Crew transfer shuttles
- Replies: 18
- Views: 7241
Re: (Poll) Crew transfer shuttles
What happens if the guy murderbones/etc and crew transfer is called and gets recalled (assuming that's possible)?
- Sat Jun 21, 2014 10:50 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137195
Re: General Character Discussion
(personal semi-hypocritical opinion)
Honestly I think the 'super dirt poor' thing is overdone.
Honestly I think the 'super dirt poor' thing is overdone.
- Sat Jun 21, 2014 3:15 pm
- Forum: Closed Complaints
- Topic: ScaredOfShadows - Absolutely Disgusting
- Replies: 20
- Views: 6231
Re: ScaredOfShadows - Absolutely Disgusting
So, just to re-iterate,
If you're not involved in this, don't post it here.
I'd like to hear from SoS, as everything that needs to be said has been said by now.
If you're not involved in this, don't post it here.
I'd like to hear from SoS, as everything that needs to be said has been said by now.
- Sat Jun 21, 2014 2:06 pm
- Forum: Ideas
- Topic: Allow more roundstart borgs
- Replies: 34
- Views: 8938
Re: Allow more roundstart borgs
You need to wait on research to get the boards anyways.
- Sat Jun 21, 2014 11:50 am
- Forum: Closed Policy Discussion
- Topic: ERP ban discussion, no lock edition.
- Replies: 184
- Views: 56488
Re: ERP ban discussion, no lock edition.
In all honestly, who cares?Neerti wrote:The problem with these threads is that it's a minority of people screaming about a minority of people.
- Fri Jun 20, 2014 12:05 pm
- Forum: Coding Feedback
- Topic: Detomatix Cartridges
- Replies: 33
- Views: 8692
Re: Detomatix Cartridges
That's why the RNG is there in the first place.
So it's basically a matter of byond RNG verses metagame.
So it's basically a matter of byond RNG verses metagame.
- Fri Jun 20, 2014 11:52 am
- Forum: Coding Feedback
- Topic: Detomatix Cartridges
- Replies: 33
- Views: 8692
Re: Detomatix Cartridges
I thought traitor PDAs (and by extension DA) PDAs were deto-proof.
- Fri Jun 20, 2014 11:26 am
- Forum: NTStation Ideas
- Topic: [POLL] The Merging of the Wikis
- Replies: 8
- Views: 4826
Re: [POLL] The Merging of the Wikis
If need be you could add one of those template things on the top of the page that says 'this article is about nt station content' or something like that.
- Fri Jun 20, 2014 7:20 am
- Forum: Archived/Deleted
- Topic: Official Silicon Policy Adoption Vote [PASSED 10-6]
- Replies: 27
- Views: 8741
Re: New Official Silicon Policy Adoption Vote
You could write your own version and present it, Alien.
As for my vote, I'd like to see this policy. It's rather long but the alternative is even worse; personal opinions.
As for my vote, I'd like to see this policy. It's rather long but the alternative is even worse; personal opinions.
- Fri Jun 20, 2014 12:17 am
- Forum: Coding Feedback
- Topic: Detomatix Cartridges
- Replies: 33
- Views: 8692
Re: Detomatix Cartridges
The thing's really useful for stealing the HoP's ID.
Pls no.
Pls no.
- Wed Jun 18, 2014 4:36 am
- Forum: NTStation Ideas
- Topic: Requesting away mission ideas
- Replies: 31
- Views: 12453
Re: Requesting away mission ideas
All of that was an illusion.
It was all manually placed, every last one.
It was all manually placed, every last one.
- Wed Jun 18, 2014 12:50 am
- Forum: Resolved Appeals
- Topic: [Neetri] Slurpieking11- Week ban appeal.
- Replies: 5
- Views: 2371
Re: [Neetri] Slurpieking11- Week ban appeal.
For the first round you had tried to steal the HoS's ID because you wanted a space suit, as a person who was sent to the station to help.
For the second round you removed an innocent person and jumped straight to validkills for the traitor.
For the second round you removed an innocent person and jumped straight to validkills for the traitor.
- Wed Jun 18, 2014 12:13 am
- Forum: Resolved Appeals
- Topic: [Neetri] Slurpieking11- Week ban appeal.
- Replies: 5
- Views: 2371
Re: [Neetri] Slurpieking11- Week ban appeal.
I'm going to deny this on the basis of two separate rounds of poor conduct, especially the second one due to security being held to a higher standard, and killing people is poor form when you have them detained safely.
- Tue Jun 17, 2014 9:40 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938910
Re: Minor Suggestions
I fail to understand how having to look up information on an external site makes you more pro and skillful, or rather, I don't understand how not having to look up things makes the game 'baby' you, when it's the same result, just one is ingame and takes less time for the end user to get that informa...
- Tue Jun 17, 2014 9:35 pm
- Forum: NTStation Feedback
- Topic: Fucking bolt/shock all doors AI ability
- Replies: 42
- Views: 18944
Re: Fucking bolt/shock all doors AI ability
Eguns can destroy windows and grilles. If you wanted to be efficent you'd only use it on the grilles since the windows can be destroyed without harming yourself. If you also have any kind of gloves, you can use the glass shard to destroy the grille without damage to yourself. For intercoms, they say...
- Tue Jun 17, 2014 10:06 am
- Forum: NTStation Feedback
- Topic: Fucking bolt/shock all doors AI ability
- Replies: 42
- Views: 18944
Re: Fucking bolt/shock all doors AI ability
The HoS carries an egun.
Also what's an intercom?
Also what's an intercom?
- Tue Jun 17, 2014 4:18 am
- Forum: NTStation Feedback
- Topic: Fucking bolt/shock all doors AI ability
- Replies: 42
- Views: 18944
Re: Fucking bolt/shock all doors AI ability
How is that different from an AI shocking all the doors manually?
- Mon Jun 16, 2014 6:41 am
- Forum: NTStation Ideas
- Topic: [POLL] The Merging of the Wikis
- Replies: 8
- Views: 4826
Re: [POLL] The Merging of the Wikis
NTstation isn't affiliated with erro anymore.
- Mon Jun 16, 2014 2:10 am
- Forum: NTStation Feedback
- Topic: Fucking bolt/shock all doors AI ability
- Replies: 42
- Views: 18944
Re: Fucking bolt/shock all doors AI ability
There's windows, tables, and other alternate ways in/out of places. You don't need tools to break a few windows.
- Mon Jun 16, 2014 1:48 am
- Forum: NTStation Feedback
- Topic: Fucking bolt/shock all doors AI ability
- Replies: 42
- Views: 18944
Re: Fucking bolt/shock all doors AI ability
>Complaining about something really easily countable by just carrying tools (IE every assistant ever)
- Sun Jun 15, 2014 12:47 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 717667
Re: SS13 Related Art / Hand Drawn Art
You drew yourself as doctor mario.
- Sat Jun 14, 2014 4:06 pm
- Forum: Ideas
- Topic: We need a bloody "mentor help" button already.
- Replies: 7
- Views: 1939
Re: We need a bloody "mentor help" button already.
It still is. If you were to code in a separate rank, you'd need to give people the 'mentor' rank and make some sort of mentorhelp button and the bad thing about that is that it opens up the potential to mentors to meta like never before. If you were to code it to be so you had to be a ghost to be a ...
- Sat Jun 14, 2014 2:58 pm
- Forum: Closed Policy Discussion
- Topic: Succumbing.
- Replies: 72
- Views: 15910
Re: Succumbing.
While the thread was made probably in response to them not being happy with your response at this time, most of the other people posting (probably) are talking about succumbing voiding your ahelp privileges in a general sense (which is how policy discussion should be).
- Sat Jun 14, 2014 2:48 pm
- Forum: Closed Policy Discussion
- Topic: Succumbing.
- Replies: 72
- Views: 15910
Re: Succumbing.
The issue, Skor, is that when you're critted you're usually going to die anyways so there's no point in waiting, due to a. The person who killed you might be a traitor, so they're going to finish you off anyways and probably hide/gib your body (For a fun thought experiment, imagine if you got critte...
- Thu Jun 12, 2014 3:59 pm
- Forum: NTStation Feedback
- Topic: [POLL] Murders space ninja and removes it from the events
- Replies: 29
- Views: 11467
Re: [POLL] Murders space ninja and removes it from the event
It's effectively the same due to reasons I've said above.
- Thu Jun 12, 2014 11:04 am
- Forum: General Chat
- Topic: What SS13 taught you
- Replies: 139
- Views: 45409
Re: What SS13 taught you
>Admins having privileges.
- Thu Jun 12, 2014 10:16 am
- Forum: NTStation Feedback
- Topic: [POLL] Murders space ninja and removes it from the events
- Replies: 29
- Views: 11467
Re: [POLL] Murders space ninja and removes it from the event
Just gonna pop in here saying that if it's admin only, nobody will be able to play it. After all, why would an admin risk the whole round to give one player fun and potentially more people depending on how it goes. RNG doesn't care, and most players forgive RNG since RNG isn't a sentient being (mayb...
- Thu Jun 12, 2014 12:00 am
- Forum: Spriting and Mapping
- Topic: Hair and hair related accessories
- Replies: 35
- Views: 11733
Re: Hair and hair related accessories
You sure you spelled the icon_state correctly?
- Wed Jun 11, 2014 10:08 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613613
Re: Pet Peeves Thread - Little things that REALLY annoy you
Colonel Flaccid you assume powergamers care about style.
- Wed Jun 11, 2014 9:11 am
- Forum: NTStation Feedback
- Topic: How satisifed are you with NTstation/Nanobus?
- Replies: 60
- Views: 23061
Re: How satisifed are you with NTstation/Nanobus?
I wonder why the creator decided to have it default to on...
- Wed Jun 11, 2014 5:19 am
- Forum: Coding Feedback
- Topic: You answer directly to absolutely everyone
- Replies: 18
- Views: 4991
Re: You answer directly to absolutely everyone
>People answering to revheads ever.
- Wed Jun 11, 2014 12:21 am
- Forum: Coding Feedback
- Topic: You answer directly to absolutely everyone
- Replies: 18
- Views: 4991
Re: You answer directly to absolutely everyone
It's worthless.
- Tue Jun 10, 2014 12:56 am
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137195
Re: General Character Discussion
Is that a euphemism?
- Tue Jun 10, 2014 12:09 am
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 137195
Re: General Character Discussion
It's a euphemism.
- Mon Jun 09, 2014 5:26 pm
- Forum: Resolved Requests
- Topic: higgins, forceborging and dick in ooc
- Replies: 9
- Views: 2411
Re: higgins, forceborging and dick in ooc
I said that forceborging FNR is bannable. I also said that it not bannable if you're being forceborged as an alternative to permabrig/execution/being validkilled, which was what was happening to you, so it was basically valid. A little later you IC in OOC'd and ragequitted over being borged when you...
- Mon Jun 09, 2014 5:17 pm
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 86564
Re: Boxstation General Feedback
Can you take out the recharger in the escape arm? I think we're starting to get too many of those on station. I don't think our security department is large enough to warrant another security checkpoint just waiting to be looted. You have to remember that anything we give security can also be used ...
- Sun Jun 08, 2014 3:28 pm
- Forum: General Chat
- Topic: The best person for the job!
- Replies: 54
- Views: 17086
Re: The best person for the job!
ITT oldfags mentioning their friends.
- Sun Jun 08, 2014 3:07 pm
- Forum: NTStation Feedback
- Topic: [POLL] Changeling rebalance
- Replies: 20
- Views: 8949
Re: [POLL] Changeling rebalance
If you're known to be a ling you get burned/gibbed anyways.
- Sun Jun 08, 2014 2:44 pm
- Forum: NTStation Feedback
- Topic: Restricting Robotics Access on Artyom
- Replies: 40
- Views: 17014
Re: Restricting Robotics Access on Artyom
Considering how it works now is a config option which I think gets loaded as soon as the server starts you'd first need to code it so it reads from it when round starts and not server starting (I could be wrong!), then add in a system to compare the server pop and switch from low-pop to normal acces...
- Sun Jun 08, 2014 2:10 pm
- Forum: NTStation Feedback
- Topic: Restricting Robotics Access on Artyom
- Replies: 40
- Views: 17014
Re: Restricting Robotics Access on Artyom
>people wanting to do RnD
Naw usually RnD is treated as a prerequisite to fun and not the fun itself.
Naw usually RnD is treated as a prerequisite to fun and not the fun itself.
- Sun Jun 08, 2014 10:37 am
- Forum: Roleplaying
- Topic: Shipping
- Replies: 36
- Views: 11506
Re: Shipping
Rigel x AI Upload
or
Rigel x Lawbook X Upload
or
Rigel x Lawbook X Upload
- Sun Jun 08, 2014 8:16 am
- Forum: Former Admins
- Topic: [No longer admin]Quarxink
- Replies: 19
- Views: 5296
Re: Quarxink
He came back recently.
- Sun Jun 08, 2014 8:06 am
- Forum: NTStation Ideas
- Topic: Minor Suggestions Mk. III; Artyom Edition
- Replies: 221
- Views: 73602
Re: Minor Suggestions Mk. III; Artyom Edition
There's a more secure way if you can get a monkeyed human/catatonic person.
- Sat Jun 07, 2014 12:06 pm
- Forum: Ideas
- Topic: Encouraging roleplay
- Replies: 82
- Views: 21250
Re: Encouraging roleplay
I agree with miggles.
- Sat Jun 07, 2014 12:03 pm
- Forum: NTStation Ideas
- Topic: Minor Suggestions Mk. III; Artyom Edition
- Replies: 221
- Views: 73602
Re: Minor Suggestions Mk. III; Artyom Edition
It's a really common technique now since losing your original identity is a huge problem that the game tries to force on you. If there's a simple way to mitigate it then yeahhhh. Reason it's a huge problem is two things, 1. If you change into someone else, you have mismatching IDs, clothes, backpack...
- Sat Jun 07, 2014 9:00 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 86329
Re: "It's silicon policy time!" "No CentCom no!"
'if it grows a mutation' would mean genetics mutations taken out of context, like cold resist.
- Sat Jun 07, 2014 8:23 am
- Forum: NTStation Feedback
- Topic: How satisifed are you with NTstation/Nanobus?
- Replies: 60
- Views: 23061
Re: How satisifed are you with NTstation/Nanobus?
Due to the fact that anyone can submit code and nobody is under any obligation to code we can't really plan down the road as a whole, as everyone just wants to do their own thing probably. Granted we can come up with ideas, but nobody's forced to code it, so making up a big roadmap with goals wouldn...
- Fri Jun 06, 2014 6:00 am
- Forum: Ideas
- Topic: Department Budgets
- Replies: 70
- Views: 18225
Re: Department Budgets
One crate's usually all you need.
- Fri Jun 06, 2014 5:55 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 613613
Re: Pet Peeves Thread - Little things that REALLY annoy you
You imply people have attachments to their 2d sprite and care.
- Fri Jun 06, 2014 3:30 am
- Forum: Archived/Deleted
- Topic: Temp AdminCandidate feedback
- Replies: 127
- Views: 33982
Re: Temp AdminCandidate feedback
I can confirm what anton/danno/panda/miggles have said and I agree.
Goof, you got asked by multiple admins, multiple times, in multiple situations to not be involved with admin stuff. Even HBL said to calm down when we were talking in adminbus about something.
Goof, you got asked by multiple admins, multiple times, in multiple situations to not be involved with admin stuff. Even HBL said to calm down when we were talking in adminbus about something.