what about "cuck"?Zilenan91 wrote:I'd support it if it was any other word but meme
Search found 710 matches
- Sat Apr 02, 2016 9:53 pm
- Forum: Coding Feedback
- Topic: Memememememememe
- Replies: 50
- Views: 15001
Re: Memememememememe
- Sat Apr 02, 2016 1:56 am
- Forum: Closed Policy Discussion
- Topic: is "coderbus" one entity or a group of people
- Replies: 64
- Views: 13366
Re: is "coderbus" one entity or a group of people
Well someone's gotta do it.
- Sat Apr 02, 2016 1:56 am
- Forum: Resolved Appeals
- Topic: coderbus ban appeal - J_Madison
- Replies: 15
- Views: 3447
Re: coderbus ban appeal - J_Madison
Appeal accepted like 3 hours ago btw
- Fri Apr 01, 2016 10:09 pm
- Forum: Coding
- Topic: Fellow Coders
- Replies: 10
- Views: 2965
Re: Fellow Coders
i'm pushing the ban goofball forever button right now
- Fri Apr 01, 2016 8:06 pm
- Forum: Resolved Appeals
- Topic: coderbus ban appeal - J_Madison
- Replies: 15
- Views: 3447
Re: coderbus ban appeal - J_Madison
i liked that one fanart where HG and rockdtben were dictators and it had the communibear banner symbol on their armbands. that was clever.
i suppose that the tiger does work better in this context though so i'll allow it
i suppose that the tiger does work better in this context though so i'll allow it
- Fri Apr 01, 2016 8:02 pm
- Forum: Resolved Appeals
- Topic: coderbus ban appeal - J_Madison
- Replies: 15
- Views: 3447
Re: coderbus ban appeal - J_Madison
>using my steam avatar instead of my github avatar
creeper
creeper
- Fri Apr 01, 2016 6:55 pm
- Forum: Closed Policy Discussion
- Topic: is "coderbus" one entity or a group of people
- Replies: 64
- Views: 13366
Re: is "coderbus" one entity or a group of people
Whatever happened to Aran or Gia? Its interesting seeing, from my perspective, long time individuals drop off the face of the earth, at least those in a position of influence. Giacom quit a long time to ago after I made Remie a maintainer, citing that he wasn't going to "clean up after her.&qu...
- Thu Mar 31, 2016 5:25 pm
- Forum: Closed Policy Discussion
- Topic: is "coderbus" one entity or a group of people
- Replies: 64
- Views: 13366
Re: is "coderbus" one entity or a group of people
DELETE THISWyzack wrote:Coderbus is actually a kabal of hooded reptilians who work in tandem with a variety of spoof accounts in order to enforce the social justice warrior agenda and remove freedom from our spacemangame. This was confirmed to me by several top permabanned informants, god bless
MODS
- Mon Mar 28, 2016 5:02 am
- Forum: Ideas
- Topic: Can people carry too much stuff?
- Replies: 26
- Views: 5550
Re: Can people carry too much stuff?
In general I think people can carry a little too much, with exception of engineers (doin' repairs, fucker? rods, metal sheets, glass sheets, r-metal sheets, airlock electronics, apc electronics...) and the detective. The biggest storage issues though are: Gunbackpacks. Someone looting the entire arm...
- Sat Mar 26, 2016 4:37 pm
- Forum: Off Topic
- Topic: Hulkamania runs wild on Gawker Media (THE RIDE NEVER ENDS)
- Replies: 75
- Views: 18882
Re: Hulkamania runs wild on Gawker Media
running a search for "hulk hogan gawker" led me to these deliciously salty, bitter tears of an article. Don't even give them the benefit of a page view, http://archive.is/V0IBi hahahahha that last paragraph where they pretend that they're some heroes of journalism ferreting out hidden tru...
- Sat Mar 26, 2016 4:24 pm
- Forum: Ideas
- Topic: Eliminating the "grief lottery".
- Replies: 62
- Views: 13523
Re: Eliminating the "grief lottery".
>after years of playing, players have explored so much of the game's content that they want to reset the round and do more 5-10 minutes of tedious job prep
?
?
- Sat Mar 26, 2016 4:18 pm
- Forum: Ideas
- Topic: Eliminating the "grief lottery".
- Replies: 62
- Views: 13523
Re: Eliminating the "grief lottery".
@oranges @steelpoint The way I imagined the system working was that, ok, say the round is asking for 8 antags. 10 people use a token and get put into the pool, RNG selects among those 10 to get 8 people. If only 5 people use a token, those 5 people get it guaranteed and then 3 others get picked rand...
- Sat Mar 26, 2016 1:40 am
- Forum: Ideas
- Topic: Eliminating the "grief lottery".
- Replies: 62
- Views: 13523
Re: Eliminating the "grief lottery".
i get bored of 3 hour long rounds where the captain keeps recalling because he managed to score himself a lucky antag kill and got an e-bow and the heads of staff are patrolling in phazons with x-ray lasers and an armory of guns and they GOTTA get dem valids NO GREENTEXT ALLOWED and half the crew i...
- Sat Mar 26, 2016 1:15 am
- Forum: Ideas
- Topic: Eliminating the "grief lottery".
- Replies: 62
- Views: 13523
Re: Eliminating the "grief lottery".
It doesn't matter that you can spam guns and mechs, there's nothing to use those things on that would make them fun or worth it. Except people call the shuttle the instant that xenos or random-event blobs show up, which would be the thing we have most equivalent to what you're talking about. So I d...
- Fri Mar 25, 2016 11:36 pm
- Forum: Ideas
- Topic: Eliminating the "grief lottery".
- Replies: 62
- Views: 13523
Eliminating the "grief lottery".
So, the other day in coderbus we were discussing construction/reconstruction efforts, in the context of explosions and such. Why do people prefer to call the shuttle instead of simply repairing damage? While a number of issues and possible fixes to them were brought up, the big one was the statement...
- Wed Mar 16, 2016 4:22 am
- Forum: Ideas
- Topic: Actually exotic alternate races
- Replies: 45
- Views: 13067
Re: Actually exotic alternate races
sorry halo already did aliens that are made of a colony of worms it's copyrightedATDoop wrote:Replace the bird people with a weird mass of tentacles/worms or something so it's actually exotic and not just an animal person.
gonna have to go with harpies
- Tue Mar 15, 2016 3:19 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 440558
Re: Memorable Quotes
DEAD: ADMIN(KorPhaeron) says, "I can't believe you built a whole plasma room just to have sex in it"
- Sun Mar 13, 2016 12:52 pm
- Forum: Coding Feedback
- Topic: What the fuck happened to hunger?
- Replies: 65
- Views: 16439
Re: What the fuck happened to hunger?
>hunger removed for months
>nobody can even tell
>"yeah it just starts to kick in after an hour"
lmfao
>nobody can even tell
>"yeah it just starts to kick in after an hour"
lmfao
- Thu Mar 10, 2016 7:37 pm
- Forum: Roleplaying
- Topic: "Sentient" Monkeys
- Replies: 45
- Views: 16290
Re: "Sentient" Monkeys
lol nice necro If you must explain it away to yourself, imagine they're usually sedated. Yes, sedation is a reasonable explanation for both the inactivity of monkeys and the player response to player-controlled monkeys: "Hey, that monkey isn't sedated. Better catch him and send him back to gene...
- Fri Mar 04, 2016 7:17 pm
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
¯\(°_o)/¯
Presumably most codebases with scruples would decline using leaked material, as we do.
Presumably most codebases with scruples would decline using leaked material, as we do.
- Fri Mar 04, 2016 6:35 pm
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
Respecting the wishes of content creators.Ricotez wrote:what's the point of this with the leak out there?Jordie0608 wrote:the code and assets from the devs who don't agree to the release being removed or remade.
- Thu Mar 03, 2016 3:14 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
From what little I'm aware of licensing can't we just just comment specific code as CC BY-NC-SA 3.0 and still keep our catch all GNU AGPL v3 for everything else? And don't say "we don't have any premise for having certain code have something other than AGPL v3" cause we do . Tgui is CC BY...
- Thu Mar 03, 2016 2:10 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
Does this imply that they are okay with people using the leaked code? If so does this change /tg/'s postion on using the leaked code due terrorism. Read the rest of the thread. It doesn't matter how "okay with it" they are, that's not how licenses work. If they wanted to officially and le...
- Thu Mar 03, 2016 1:21 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
Unfortunately, yes. More unfortunately, "branches forked from /tg/station" includes basically everyone.Nexendia wrote:So that makes the code near useless for anyone that branched from tg?
- Thu Mar 03, 2016 12:53 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
It is licensed under CC BY NC SA. The SA part means Share-Alike, which is a requirement that all derivatives of the licensed material be licensed under the same license. The license we use for our code is AGPL, which is not compatible with CC BY NC SA. HOWEVER, our art assets are already licensed as...
- Thu Mar 03, 2016 12:17 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
Good news, everyone! Goon has made a full public release of their code in response to the leak!
Except it's CC-BY-NC SA so it's incompatible with our license and we still can't use any of it lmao
Except it's CC-BY-NC SA so it's incompatible with our license and we still can't use any of it lmao
- Wed Mar 02, 2016 5:37 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
Never negotiate with terrorists.
- Wed Mar 02, 2016 5:26 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 47734
Re: Goonstation's full code got leaked.
It is against /tg/station policy to accept code obtained from leaks.
- Tue Feb 23, 2016 5:38 am
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 56085
Re: Turn the AI off for a week
Enforce the fucking laws. If somebody is running around with a dual esword, bombs and guns, the AI should stop them. If they have an emag or chameleon projector, it's not harm and the AI cannot act on it. If it's not something that will likely harm, the AI cannot act on it or warn about it. "B...
- Tue Feb 23, 2016 5:26 am
- Forum: Coding Feedback
- Topic: Why is every round a god damn deathmatch?
- Replies: 44
- Views: 10071
Re: Why is every round a god damn deathmatch?
Are we seriously having this conversation again? I mean breaking out the bans for people who EMP the 'Central inspector' to see if they're wearing a chameleon suit, then kill and space them when they are; people who ghost when they get arrested for having a stunprod, but not before calling everyone ...
- Tue Feb 23, 2016 4:50 am
- Forum: Video Games
- Topic: Tom Clancy's Mag Dump MMO
- Replies: 20
- Views: 3870
Re: Tom Clancy's Mag Dump MMO
Warframe's big problem is that the lack of scaling means you hit a point in level 90 sorties where 1 shot from a standard troop's full-auto hitscan SMG will blow through all your health and shields, so that eventually the only way to survive is having a character with permastealth(Loki, Ash), extrem...
- Mon Feb 22, 2016 11:37 pm
- Forum: Coding Feedback
- Topic: Oldcult vs Newcult: The Poll
- Replies: 42
- Views: 7946
Re: Oldcult vs Newcult: The Poll
there is literally nothing wrong with drinking juice out of a box it's simply better for the environment and a superior storage solution okay
- Mon Feb 22, 2016 9:58 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 56085
Re: Turn the AI off for a month
AI is one of the most impactful roles Kind of the issue here. Watch an episode of Star Trek: TNG. The AI isn't bandying about solving all the problems for the crew. It's a support unit, it's always meant to be a support unit, the wiki has an entire section on this. But numerous factors like roundst...
- Mon Feb 22, 2016 9:32 pm
- Forum: Coding Feedback
- Topic: Removed Round Start cloning
- Replies: 32
- Views: 7021
Re: Removed Round Start cloning
I thought it was a good balance change, and really helped Botany. I wish these tests would last longer then a few hours, and instead would last a few days, or even a week. it was cut short basically since the taser changes went in for testing instead. personally i don't really think it 'helps' bota...
- Tue Feb 09, 2016 4:36 pm
- Forum: Coding
- Topic: New Hire Log
- Replies: 120
- Views: 73618
Re: New Hire Log
A consistent remark in regards to the game is how individuals each pull the game in their own direction, with no clear over-arcing design oversight. While maintainers focus on code quality and design, the design lead focuses on the overall gameplay impact of each PR. The prevailing maintainer philos...
- Tue Feb 09, 2016 2:33 am
- Forum: Off Topic
- Topic: An open letter to all you fursecutors
- Replies: 15
- Views: 4563
Re: An open letter to all you fursecutors
sentoranges wrote: Also if any tg devs are listening, pm me because I have some ideas for fur races.
- Mon Feb 08, 2016 11:23 pm
- Forum: Coding
- Topic: New Hire Log
- Replies: 120
- Views: 73618
Re: New Hire Log
Joan aka Anonus aka ChangelingRain has been added as maintainer.
AnturK has been added as maintainer.
KorPhaeron has been added as Design Lead. His role will be to give a consistent design vision to the project's development.
AnturK has been added as maintainer.
KorPhaeron has been added as Design Lead. His role will be to give a consistent design vision to the project's development.
- Mon Feb 08, 2016 10:00 pm
- Forum: Coding Feedback
- Topic: Please remove Emitter Maze away mission
- Replies: 35
- Views: 7449
Re: Please remove Emitter Maze away mission
improve don't remove
- Sun Feb 07, 2016 12:00 am
- Forum: Video Games
- Topic: Shadowrun: Honk Honk
- Replies: 36
- Views: 9133
Re: Shadowrun: Honk Honk
hi isane
- Thu Feb 04, 2016 7:16 pm
- Forum: Off Topic
- Topic: People who drifted away that you miss
- Replies: 113
- Views: 28412
Re: People who drifted away that you miss
Edit: A brief google-github-stalking indicates that he's she's (apparently Pete was a grill this whole time? Either that or there's another PeteTheGoat on digg, or PeteTheGoat pretends to be a girl on digg YES I AM A STALKER I'LL SHUT UP NOW) doing code work on a Smite god tierlist. Seems to have g...
- Thu Feb 04, 2016 4:51 am
- Forum: Off Topic
- Topic: Windows 10 - the message on the tgstation13 welcome page
- Replies: 169
- Views: 43352
Re: Windows 10 - the message on the tgstation13 welcome page
YEAR OF THE LINUX DESKTOP CONFIRMED BABY windows 10 made me switch. I'm on Linux Mint (Cinnamon "Rafaela") now, and it's nice. Friend described it as "More like Windows 7 than Windows 10 is like Windows 7", which is pretty apt. Installing and updating programs is easier than on ...
- Thu Feb 04, 2016 4:11 am
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
i'm lazy
it was a fair roll i used byond rng and everything After finally getting around to reviewing all the prs, I'm pleased to announce the real winners! #1 of course, is AnturK, at 27 cheribucks! #2, sneaking in with high-value bugfixes is xxalpha at 25! #3 is KorPhaeron at 21! A big thanks to all the ot...
- Sun Jan 24, 2016 8:32 pm
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2! has started
>650 issues
they actually did it the absolute madmen
freeze is now over!
they actually did it the absolute madmen
freeze is now over!
- Wed Jan 13, 2016 8:49 pm
- Forum: Off Topic
- Topic: My mouse has achievements
- Replies: 16
- Views: 3415
Re: My mouse has achievements
Windows 10 already does this, though under the pretense of "helping Cortana learn how she can better assist you" or some hogwash.PKPenguin321 wrote:keyboards that send your every keystroke to a private database for "fun achievements and statistics" reasons when
- Fri Jan 01, 2016 4:08 am
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2! has started
fucking australians trying to claim timezone sovereignty
- Sun Dec 27, 2015 9:38 pm
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2!
I knew you were up to something!Kor wrote:I was hoping to help end the freeze sooner by fixing all those bugs my plan has backfired
- Sun Dec 27, 2015 9:23 pm
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2!
Can we aim for less than 650 Maybe 600? or 550? I intended the goal to be ~[current number of issues] - 200. A bunch of issues got closed recently so we're sitting at 782, so 580 would be the new target. If that sounds ok to everyone I can change it to that, but I don't know if its fair to push the...
- Sun Dec 20, 2015 8:39 pm
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2!
There should be an amendment made to the feature freeze rules where feature prs made after the announcment but before the freeze will not be merged during the freeze. Since if I remember we had a few people just basically open holding prs right before the freeze, slap dnm on the pr and continue wor...
- Sun Dec 20, 2015 8:31 pm
- Forum: Off Topic
- Topic: on the topic of feminine penises
- Replies: 231
- Views: 51191
Re: on the topic of feminine penises
why did i think that i wouldn't regret reading this thread
- Fri Dec 18, 2015 7:26 pm
- Forum: Coding
- Topic: Feature Freeze 2016! Greentext Volume 2! has started
- Replies: 62
- Views: 17028
Re: Feature Freeze 2016! Greentext Volume 2!
@Bgobandit Ok I've updated the rules. Issues submitted after the announcement are now worth points, as long as they're not reported by the fixer. @Kor If that's something the admin team is willing to do, then that sounds great. @Liam Points for reporting bugs would be nice, but it'd be a lot more bo...