Search found 710 matches

by Cheridan
Sun Feb 12, 2017 2:10 am
Forum: Coding Feedback
Topic: Toolbox sprites
Replies: 246
Views: 51186

Re: Toolbox sprites

cedarbridge wrote: No. This is just going to turn into yet another episode of "bus makes a change nobody wanted but them and insults the players for complaining"
Actually, the original PR had a positive upvote ratio.
Your next line will be "github circlejerk votes don't count though"
by Cheridan
Sun Feb 12, 2017 1:49 am
Forum: Coding Feedback
Topic: Toolbox sprites
Replies: 246
Views: 51186

Re: Toolbox sprites

to those complaining that the new ones are too tiny, it's literally 2px difference on all sides.
by Cheridan
Sat Jan 07, 2017 5:24 pm
Forum: Resolved Appeals
Topic: [cheridan] Yasmin Madani - Permanent ban
Replies: 2
Views: 1060

Re: [cheridan] Yasmin Madani - Permanent ban

I was just trying to start a silly goose chase to liven up the round start. Yeahhh, don't do this. Engineering needs those suits to set up the engine and by memeing around with them you're potentially screwing with the whole station. If you want to "liven up" things, roll clown. Anyway, l...
by Cheridan
Fri Dec 02, 2016 3:01 pm
Forum: Coding
Topic: What TGUI should I update first?
Replies: 21
Views: 6030

Re: What TGUI should I update first?

remote signallers, timers etc (singallers for example should have a less clunky way of setting the frequency) Timers aren't used too much compared to many other interfaces but wow, when you do use one you quickly realize that its the worst UI in the game right now. I don't even think it auto-update...
by Cheridan
Thu Dec 01, 2016 1:52 am
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] TheProphetMuhammad - Old Cap+HOP ban
Replies: 4
Views: 1384

Re: [excessiveuseofcobby] TheProphetMuhammad - Old Cap+HOP b

For the record, the ban reason was "Opened 15 clown slots as Captain, got arrested, used /me to bypass muzzling, then ghosted and gloated about it in deadchat."

But it's been a year so sure I'll lift it. Just don't do it again or anything, obviously.
by Cheridan
Sun Nov 13, 2016 4:15 am
Forum: Coding
Topic: I think someone gitbanned me without warning
Replies: 33
Views: 9574

Re: I think someone gitbanned me without warning

tacolizard wrote:@oranges

oh look its someone who has an even lower merge rate than me and isnt gitbanned

https://github.com/tgstation/tgstation/ ... hor%3Ama44
ma44 was banned, though. on a couple occasions, i think.

also
Image
by Cheridan
Thu Oct 20, 2016 9:53 pm
Forum: Ideas
Topic: Make it possible to open more Chaplain slots
Replies: 12
Views: 2650

Re: Make it possible to open more Chaplain slots

We can't really do this because idiots made chaplain integral to countering cults so now it's a game balance concern to be able to open 8 of them or whatever
by Cheridan
Mon Oct 17, 2016 6:44 pm
Forum: Auditorium
Topic: ITT Admin confessions and fuck ups.
Replies: 152
Views: 110671

Re: ITT Admin confessions and fuck ups.

One time I used SDQL to kill everyone on the server instantly.
by Cheridan
Thu Oct 13, 2016 6:35 pm
Forum: Off Topic
Topic: Boxers or Briefs?
Replies: 27
Views: 5250

Re: Boxers or Briefs?

They're Hanes.
by Cheridan
Thu Oct 13, 2016 6:33 pm
Forum: Off Topic
Topic: Mysterious YouTube video could help crack cold case
Replies: 20
Views: 4782

Re: Mysterious YouTube video could help crack cold case

Is the Antigo police chief named Walter
by Cheridan
Thu Oct 13, 2016 6:52 am
Forum: Closed Policy Discussion
Topic: Nuke Shuttle Discovery Clarification
Replies: 37
Views: 10154

Nuke Shuttle Discovery Clarification

Historically, it has been against the rules to go out into space with intent to find the nuke ops shuttle. This made sense, considering that in early revisions the op shuttle was always in the same place. However, advances in the game now let you move the shuttle to a number of different locations, ...
by Cheridan
Thu Oct 13, 2016 6:39 am
Forum: Ideas
Topic: Skill Gains
Replies: 8
Views: 2058

Re: Skill Gains

SS13 is not the type of game that benefits from RPG progression.
by Cheridan
Wed Oct 12, 2016 6:41 pm
Forum: Off Topic
Topic: Mysterious YouTube video could help crack cold case
Replies: 20
Views: 4782

Re: Mysterious YouTube video could help crack cold case

The video can't be fake. No woman would associate with that guy to begin with so she can't be in on the joke.
by Cheridan
Wed Sep 21, 2016 10:56 pm
Forum: Video Games
Topic: Duelyst
Replies: 11
Views: 3294

Re: Duelyst

NO! I can never make mention of this game because a friend at work will NEVER LEAVE ME ALONE ABOUT IT. ONE OF US ONE OF US I was weak and am basically the bad player big buyer you trounced in that scenario. I wouldn't recommend it. I haven't played Hearthstone, but based on discussions on the steam...
by Cheridan
Wed Sep 21, 2016 5:56 pm
Forum: Video Games
Topic: Duelyst
Replies: 11
Views: 3294

Duelyst

I'm not sure why this game seems to have so little recognition but it's crazy good and also free so I'm gonna shill for it. http://store.steampowered.com/app/291410/ Duelyst is a card battle game in the vein of Hearthstone/MtG/what have you, however instead of having all your cards in a row, you dep...
by Cheridan
Tue Sep 20, 2016 4:35 pm
Forum: Resolved Appeals
Topic: [Cheridan] TentacleTherapist - Ban for Murder as Chaplain
Replies: 13
Views: 2167

Re: [Cheridan] TentacleTherapist - Ban for Murder as Chaplai

anon3 amendment to say that if the chef had gibbed you for hopping the counter, then he'd be on the hook for overescalating. Cremating someone for trying to get their shit back after you, as nonantag, stole something they need for their job as "punishment" for not letting you powergame is...
by Cheridan
Mon Sep 19, 2016 8:55 pm
Forum: Admin Feedback
Topic: Shaps
Replies: 112
Views: 53509

Re: Shaps

shaps confirmed prettiest girl

Image
by Cheridan
Sun Sep 18, 2016 4:39 am
Forum: Coding Feedback
Topic: Whet stonea
Replies: 81
Views: 17787

Re: Whet stonea

tbh the fact that there are people bumrushing the chef to steal these things makes me feel pretty good about enforcing those limitations
by Cheridan
Mon Sep 12, 2016 3:55 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Having finally made it to Wellspring's port, the crew now had to find a way across the lake and into the island itself. Making their way through the busy port, they found an expensive-looking ferryboat operated by a snooty upperclass merchant. The crew was unable to pay his outrageous fee, but thank...
by Cheridan
Sat Sep 10, 2016 5:43 pm
Forum: Coding Feedback
Topic: Whet stonea
Replies: 81
Views: 17787

Re: Whet stonea

kitchen is a restricted area (moonlighting is NOT ok)
by Cheridan
Fri Sep 09, 2016 5:09 am
Forum: Coding Feedback
Topic: EMP Blob
Replies: 21
Views: 4375

Re: EMP Blob

iamgoofball wrote:Have you tried something other than xrays?
literally the only way to fight a blob tho after a certain point
by Cheridan
Thu Sep 08, 2016 2:07 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Srifen I think we're at a good amount of players right now. However if we get more people wanting in I wouldn't mind running a second group! Also yeah that second stat spread is not valid at all. Nothing can go below a 2, ever. The 'Tumbling Nest' monster has 2 Int and its literally a bunch of rats ...
by Cheridan
Wed Sep 07, 2016 2:29 pm
Forum: Ideas
Topic: Add a storage unit in front of R&D desk
Replies: 40
Views: 8176

Re: Add a storage unit in front of R&D desk

Science is a restricted area (moonlighting is NOT OK)
by Cheridan
Wed Sep 07, 2016 1:50 pm
Forum: Ideas
Topic: How to make gang not terrible
Replies: 7
Views: 2002

Re: How to make gang not terrible

These are good ideas. I find the concept of getting benefits for having members jailed interesting, and I like that there's a deterrent to people just killing them off (which is basically the solution/goal of most other modes) That said we don't really have a very good "X killed Y" trackin...
by Cheridan
Wed Sep 07, 2016 1:15 pm
Forum: Ideas
Topic: Replace the arnory toolbox with a suspicious looking toolbox
Replies: 21
Views: 4427

Re: Replace the arnory toolbox with a suspicious looking too

Interdepartmemetal cooperation should only count if it's something that actually requires both sides to have an actual effort.
A 2 second interaction of "'Hey warden can I has toolbox' 'k' *throws over table*" is not cooperation.
by Cheridan
Wed Sep 07, 2016 1:07 am
Forum: Former Admins
Topic: [No Longer Admin] Darkgenerallord
Replies: 67
Views: 25218

Re: Darkgenerallord

-1, has shit taste in midis tbh
by Cheridan
Mon Sep 05, 2016 1:23 am
Forum: Coding Feedback
Topic: Monkeys shouldnt be able to use guns
Replies: 13
Views: 3335

Re: Monkeys shouldnt be able to use guns

:revolver: :monkey: who even dies to a monkey
by Cheridan
Mon Sep 05, 2016 1:21 am
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19175

Re: Double Energy Swords

John_Oxford wrote:also, on a side note.

if you give everyone dual energy swords, maybe it wont be a problem.
We already have that though, it's called Highlander! :o
by Cheridan
Sun Sep 04, 2016 11:09 pm
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19175

Re: Double Energy Swords

> Make a PR removing popular traitor item > Get negative reaction > Claim that it's because people don't understand paranoia and want deathmatch > Get pointed out what changes be necessary to bring paranoia back (hint, it's not removing eswords) > Get triggered, delete criticism Wew. more like >shi...
by Cheridan
Sun Sep 04, 2016 5:34 pm
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19175

Re: Double Energy Swords

Why the titfuck should a 16TC investment (+2tc for noslips so the clown isn't a hard counter against you) be something that people should be able to instantly counter with no preparation? I ROLLED TRAITOR AND PAID 18 TC SO I GET TO MURDERBONE A TON OF PEOPLE BEFORE THEY FINALLY HARDCOUNTER ME AND I...
by Cheridan
Sun Sep 04, 2016 4:34 pm
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19175

Re: Double Energy Swords

it doesn't block bullets why is this even a problem does everything have to be countered by something "readily available"? if that's the case then literally everything in the uplink is super broken. emag uncounterable revolver uncounterable stech uncounterable there's literally nothing in...
by Cheridan
Sun Sep 04, 2016 1:45 am
Forum: Coding Feedback
Topic: captains rapier
Replies: 9
Views: 3520

Re: captains rapier

GREYSHIRTS FEAR THE SAMURAI
by Cheridan
Sun Sep 04, 2016 1:35 am
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19175

Re: Double Energy Swords

Is this whole '"hey guys this thing is OP" "NUH UH LOOK AT THIS LIST OF 5 THINGS YOU MIGHT DIE TO IF YOU'RE STUPID"' game you guys play fun? I know that it's an old favorite, but people usually reserve it for conversations regarding cyborgs. The only situation in SS13 where hard ...
by Cheridan
Sun Sep 04, 2016 1:22 am
Forum: Coding Feedback
Topic: About Lava Staff
Replies: 44
Views: 10361

Re: About Lava Staff

One day I spent 10 minutes in escape lavaing it all, no one bothered to stop(even with me screaming stupid things about it), then they complained about it being op after I managed to escape alone using just the lavastaff. Because you still had one click kill weapon during all that time, and could b...
by Cheridan
Wed Aug 31, 2016 2:16 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Ok, cool. Wednesday it is then. Same time as before sounds good, 6 EST. See you guys there.
by Cheridan
Tue Aug 30, 2016 5:32 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Yeah sure, just a matter of scheduling. Sorry for not posting sooner, life's been like an aeroplane lately. Wyzack already said Thursdays were no good (I assume that still applies). Is this one of the 'every other' Wednesdays that's good for you? Otherwise we could shoot for Friday or Saturday.
by Cheridan
Tue Aug 30, 2016 5:09 am
Forum: Site, Forums, And Wiki
Topic: To whoever retconned plasma into an earth chemistry compound
Replies: 38
Views: 10634

Re: To whoever retconned plasma into an earth chemistry comp

Fuck off, if you make plasma a chemical compound that can be manufactured in any earth lab there is zero reason to build the fucking space station, so we may as well just switch to the fallout14 station codebase The lore was they discovered plasma and the station is built in the system to harvest i...
by Cheridan
Tue Aug 30, 2016 4:33 am
Forum: Site, Forums, And Wiki
Topic: To whoever retconned plasma into an earth chemistry compound
Replies: 38
Views: 10634

Re: To whoever retconned plasma into an earth chemistry comp

Except this plasma lore is stupid because none of it actually describes the properties of our in-game plasma. At -100 to about -50 its believed to be in a liquid state (this is primarily what the cryo-healer uses). Cryo tubes use oxygen. The next state is liquid because so much of the energy is in t...
by Cheridan
Sun Aug 28, 2016 5:22 pm
Forum: Closed Policy Discussion
Topic: Abductions: Perma and executions after doing nothing
Replies: 45
Views: 10936

Re: Abductions: Perma and executions after doing nothing

> Ensure your department prospers over all else. [Kill people not related to your dept] > Conduct a ritual to summon an elder god [think Narsie if you want to kill] > Defect from your employer. [viva] Uh, no?? The first one just says "Be the best department", taking that and making the le...
by Cheridan
Sat Aug 27, 2016 6:50 am
Forum: Coding Feedback
Topic: 1.3* damage boost
Replies: 27
Views: 6475

Re: 1.3* damage boost

It also explains why I got instacrit by one powerfist punch the other day. So yeah. I'd say it's generally not noticeable except in the case of things that were already extremely powerful (items which probably didnt need a boost to begin with?). A 5 damage crowbar gains 1.5 damage, an esword gains 9...
by Cheridan
Sat Aug 27, 2016 4:58 am
Forum: Coding Feedback
Topic: 1.3* damage boost
Replies: 27
Views: 6475

Re: 1.3* damage boost

I noticed that my BSA instacrit people instead of doing 99 damage. Please fix.
by Cheridan
Fri Aug 26, 2016 5:22 pm
Forum: Ideas
Topic: bring back events
Replies: 19
Views: 4486

Re: bring back events

I'm sorry if I come across as pessimistic, I'm just giving you the numbers and telling you why you're not seeing these events you want. The admins aren't going to bother throwing pizza parties for the crew if they're all getting eaten by blobs or fighting waves of cultists.
by Cheridan
Fri Aug 26, 2016 9:00 am
Forum: Ideas
Topic: bring back events
Replies: 19
Views: 4486

Re: bring back events

There isn't really room for events on Sibyl. Rounds are chaotic enough by themselves, and short. The only opportunity for something outside of antag hunting is particularly slow Traitor rounds or Extended. Traitor currently is set to 13.8% of rounds, Extended set to 2.1% So yeah. 84.1% of rounds can...
by Cheridan
Thu Aug 25, 2016 8:07 am
Forum: Coding Feedback
Topic: Stop ruining hydroponics
Replies: 13
Views: 3500

Re: Stop ruining hydroponics

>Interdepartmental cooperation is a joke >I KNOW LETS REMOVE CASH LEMONS >No I meant in the other way >LA LA LA Hydroponics is kill They weren't even cooperating. Cargo was just getting dirt plots and growing them en mass themselves. It's not even a hydroponics nerf, botanists can't do anything wit...
by Cheridan
Tue Aug 23, 2016 6:48 am
Forum: General Chat
Topic: payed ss13
Replies: 19
Views: 5151

Re: payed ss13

InsaneHyena wrote:
PKPenguin321 wrote:let's add procedurally generated asteroids in space. then we can charge 60 dollars :^)
Procedural kek
did you miss https://github.com/tgstation/tgstation/pull/19840 ??
by Cheridan
Mon Aug 22, 2016 2:23 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Brom, Mortimer, and Crin Oves the merchant (played by Stillchr), embarked today from the town of Ifa west towards Wellspring, an idyllic port town and trade hub surrounded by a crystal clear lake, accompanied by their 2 trusty pack animals. f7ExAj8.png Before they left, Mortimer gathered a Sunset Hi...
by Cheridan
Sun Aug 21, 2016 3:49 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

Well you said you'd prefer evening games. I don't really have a preference myself so that's fine with me, and Wyzack hasn't signed up to the game on roll20 yet so that might be for the best anyway to give him a chance to do so. So like... 6pm EST? I'm Central time so that should give me enough time ...
by Cheridan
Sat Aug 20, 2016 6:53 am
Forum: Roleplaying
Topic: Ryuutama - Comfy Japanese Oregon Trail TRPG
Replies: 43
Views: 58504

Re: Ryuutama - Comfy Japanese Oregon Trail TRPG

I've got another player lined up for sure, possibly 2. So that should do just fine! I'll finish up what I need to do on my end, and if its good with everyone we can have our first game on Sunday. I'll shoot you guys the game invite link.