Search found 127 matches

by TheMythicGhost
Tue Oct 01, 2019 7:55 am
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 60977

Re: Update to rule 1.

Lol, exactly how many of your term's rule changes or policy rulings were put to poll, Nervere? Attack the point, and not the person. In other words, stop shitposting, forum mod. Edit: Additionally, if you're going to moderate posts, and ignore oranges shitposting on every single thread that would o...
by TheMythicGhost
Tue Oct 01, 2019 5:11 am
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 60977

Re: Update to rule 1.

This is setting a dangerous precedent to be misused by sensitive members of the community maliciously. Edit: Also, tools already do exist to block user interaction in OOC. OOC -> Ignore -> Select Userhere. If this happened unprovoked over multiple rounds in character, I can see action being taken (w...
by TheMythicGhost
Sun Sep 29, 2019 2:54 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1048406

Re: ITT: We make shitty suggestions and come up with poor ideas.

Engineering Related Mech that requires it to walk on connected power lines with additional gear that opens up as the line it is on reaches certain power thresholds, but has to maintain that threshold to use the gear.
by TheMythicGhost
Sat Sep 28, 2019 2:40 am
Forum: Ideas
Topic: Security: The Buddy System
Replies: 16
Views: 3011

Re: Security: The Buddy System

Isn't this...just my Sync Gear idea? From my idea thread? Lmao

Edit: but weirdly applied.
by TheMythicGhost
Fri Sep 27, 2019 10:55 pm
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27229

Re: Assistants and Maint Access

How about we get a policy thread on cutting down on these veiled saltposts disguised as Policy Threads? I've seen a fair amount in the last month or two.
by TheMythicGhost
Fri Sep 27, 2019 3:14 am
Forum: Resolved Appeals
Topic: [HommandoSA] maskenary - fusion leak
Replies: 22
Views: 5840

Re: [HommandoSA] maskenary - fusion leak

I'm going to invoke a rarely seen peanut policy rule here, and state that as a general policy regarding incredibly deadly items (e.g TTVs, Voice Analyzer Black Powder Bombs, etc) You're absolutely responsible for whatever destruction a fusion canister that you sold/gave away to another person/people...
by TheMythicGhost
Mon Sep 23, 2019 12:55 pm
Forum: Ideas
Topic: pacifist trauma from self antaging
Replies: 13
Views: 2048

Re: pacifist trauma from self antaging

Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yours...
by TheMythicGhost
Mon Sep 23, 2019 12:44 pm
Forum: Ideas
Topic: pacifist trauma from self antaging
Replies: 13
Views: 2048

Re: pacifist trauma from self antaging

Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourse...
by TheMythicGhost
Sun Sep 22, 2019 6:21 pm
Forum: Ideas
Topic: Various Crew Content Ideas
Replies: 19
Views: 4587

Re: Various Crew Content Ideas

I expected cool things from the thread OP but all I got was "badges" and 20 new guns for sec This isn't the hut, so please don't shitpost. Also, I don't know what you didn't read regarding " the obvious first stop tends to be security " or " So here are a few ideas I've com...
by TheMythicGhost
Sun Sep 22, 2019 6:02 pm
Forum: Ideas
Topic: Various Crew Content Ideas
Replies: 19
Views: 4587

Re: Various Crew Content Ideas

i don't understand this "badges" idea, aren't there already medlas that the Heads (And QM) can give? The laser upgrades are interesting, but seems difficult to code. You could also screw with damage types too (Lasers that deal mutations and radiation, for example), that would probably be ...
by TheMythicGhost
Sat Sep 21, 2019 9:56 pm
Forum: Ideas
Topic: Various Crew Content Ideas
Replies: 19
Views: 4587

Various Crew Content Ideas

Since the antag freeze happened, I had began brainstorming ideas for more crew content, and the obvious first stop tends to be security. So here are a few ideas I've come up with for additional crew content, which will be updated as I have more ideas for either the same department or different ones....
by TheMythicGhost
Thu Sep 19, 2019 4:34 am
Forum: Coding Feedback
Topic: Radiation is a terrible mechanic
Replies: 43
Views: 9415

Re: Radiation is a terrible mechanic

Maybe the CE shouldn't be carry around rediculous ammounts of radiation on them when leaving engineering and walking into medbay when there's a crisis. Honestly that happens WAY too often. Whoever plays Cato, the CE on Bagil does this insanely often (both as antag and as non-antag), and it's really...
by TheMythicGhost
Thu Sep 19, 2019 4:29 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

This is off topic but I want to talk about it. Another thing I feel that medbay suffers from is the dominance of the patch. Patches are just the best means of getting chemicals into somebody, no ifs or buts. Patches aren't blocked by clothing (like pills and syringes are) and can hold more units th...
by TheMythicGhost
Tue Sep 17, 2019 11:53 pm
Forum: Former Admins
Topic: [No Longer Admin]Exavere
Replies: 25
Views: 9094

Re: Exavere

Reminds me of a mix between Gunther and Lmwevil. Though not a skeletal diety that appears at random times on fire.
by TheMythicGhost
Mon Sep 16, 2019 10:35 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

Remove maint access from assistants. If they want to play the "hardmode" job then make it actually hard for them so they don't get griefing tools 5 seconds into the round. Dante Must Die Mode: Remove salary from assistants because fuck them, no gloves for you. Shouldn't these be in the &q...
by TheMythicGhost
Mon Sep 16, 2019 4:50 pm
Forum: Ideas
Topic: Remove Assistants
Replies: 19
Views: 4814

Re: Remove Assistants

I cannot count on my fingers the amount of times a person has suggested a code way to remove a role that they had bad experiences with only to get told to fuck off because it is actually very stupid to suggest this. If you have a problem with assistants for example, deal with it on a case by case ba...
by TheMythicGhost
Mon Sep 16, 2019 4:45 pm
Forum: General Chat
Topic: Reasonable brig sentences
Replies: 17
Views: 3833

Re: Reasonable brig sentences

Removal from the round is the only way security can "Reform" the station by removing the amount of.people committing crimes (le buckshot meme). Maybe have jailtime force an equal amount of pacifism upon a player upon release, so if you jail someone for 10 minutes, you at least know they c...
by TheMythicGhost
Sun Sep 15, 2019 11:11 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

Attempting to psychoanalyze a game's playerbase correlating agreeableness to sec/command, and conscientiousness to other lower responsibility jobs using one of the least scientifically backed psychological models. I don't agree with any part of this psychoanalysis, and I feel the choices in role ma...
by TheMythicGhost
Fri Sep 13, 2019 4:27 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

snip Planner, I recommend you read the sentence again. The point of that 'autistic rant' is to highlight that there wasn't just one person that made major new changes, and 90% of the community didn't hate all major new changes nor the people involved in those changes. Fair enough, I still don't thi...
by TheMythicGhost
Fri Sep 13, 2019 3:28 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

stuff about one specific person autistic rant about individual changes lol reading comprehension fail Planner, I recommend you read the sentence again. The point of that 'autistic rant' is to highlight that there wasn't just one person that made major new changes, and 90% of the community didn't ha...
by TheMythicGhost
Fri Sep 13, 2019 3:06 pm
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

Who would've thought that players eventually get bored, because nothing is being added, except epic medical changes, nerfs, and other fuckery no one asked for, turn to fucking with other players to get some enjoyment out of /tg/ this is bullshit considering the only person who ever made major new f...
by TheMythicGhost
Fri Sep 13, 2019 6:14 am
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

Image
by TheMythicGhost
Fri Sep 13, 2019 1:14 am
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 43770

Re: Serial tiders

Let me start by taking a nice big swig of my monster ultra, and say that if there's one thing I hate the most in SS13, it's assistant mains. Honestly. Why do it? All I ever see them do is run around, hack their way into everything, grab as much powergamer loot as possible, bait people into escalati...
by TheMythicGhost
Wed Sep 11, 2019 8:29 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 54649

Re: Imsxz

I hate them on a personal level for their style of play, but their administrative conduct is regularly fair (excluding maybe one questionable ruling in the past that I made a complaint about that was semi-successful) and they will answer questions about rules to those that are confused. Tends to ass...
by TheMythicGhost
Wed Sep 11, 2019 8:19 pm
Forum: Former Admins
Topic: [No Longer Admin] MortoSasye
Replies: 74
Views: 28685

Re: MortoSasye

One of the only admins I've seen investigate instances of grief that happen while admins aren't on, is really dedicated to this end. I can't actually think of a complaint I have towards them, even though they've noted some of my behavior in the past, they've usually done so with fair conduct. Good a...
by TheMythicGhost
Wed Sep 11, 2019 6:01 pm
Forum: Ideas
Topic: D-Boys. (Mid-Round Content for Security.)
Replies: 18
Views: 4450

Re: D-Boys. (Mid-Round Content for Security.)

Perma is escapable though Dr_Bee. And it's also deadly to escape. I think these two facts give more than enough incentive to watch them. With the recent changes to R-windows, it isnt escapable without outside help. Oh ho ho, but that's where you're wrong kiddo. I'll not elaborate on this point beca...
by TheMythicGhost
Tue Sep 10, 2019 9:19 pm
Forum: General Chat
Topic: Why don't admins ever respond to Centcomm messages
Replies: 23
Views: 5306

Re: Why don't admins ever respond to Centcomm messages

If you ask for reasonable stuff admins tend to answer you at some point and grant it. For example, in a round where the chef was brutally killed by a ling and turned into meat that was subsequently poisoned, I as a captain requested a crate of burgers from Central with the budget paying for it. They...
by TheMythicGhost
Tue Sep 10, 2019 5:45 pm
Forum: Closed Policy Discussion
Topic: Re-Enable Drones
Replies: 43
Views: 10789

Re: Re-Enable Drones

Drones and roles that are specifically not supposed to interact with the crew are anti-SS13 Then let drones be a part of the round. Remove the drone manufacturer, make drones only obtainable via robotics or cargo and let drones have more freedom to repair or interact. Drones would basically be trea...
by TheMythicGhost
Tue Sep 10, 2019 10:28 am
Forum: General Chat
Topic: oh boy here we go again
Replies: 24
Views: 5158

Re: oh boy here we go again

Anyone interested in finding out how idiotic this situation was, here for reference:

The round this incident took place was Round #118251 on Bagil. Relevant logfiles are as follows: src, statbus, scrubby

The AI in question was K1TTY (LibbySnow).
by TheMythicGhost
Tue Sep 10, 2019 10:03 am
Forum: General Chat
Topic: oh boy here we go again
Replies: 24
Views: 5158

Re: oh boy here we go again

The laws were as follows: 0. Only Krusvik Gustav is human. [Standard antimov after this] The AI took this as a license to try and kill the entire station when they were unable to find the captain, and even before they lost track of them. The AI said it was able to do this because the crew were outsi...
by TheMythicGhost
Sun Sep 08, 2019 4:00 am
Forum: Coding
Topic: $50 bounty: Unique sound when you spawn, depending on your job
Replies: 27
Views: 8883

Re: $50 bounty: Unique sound when you spawn, depending on your job

Current draft list of sound ideas. Any and all suggestions are welcome. Cyborgs already kind of get their own start noise since the "I LIVE AGAIN!" sound plays. -CE should probably play teslazap.ogg on spawn or one of the other engine noises. -The mop wetting sound fits janitor much bette...
by TheMythicGhost
Sat Sep 07, 2019 8:50 pm
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 14727

Re: Poll to revert the medical changes.

IkeTG wrote:chemistry could make incense for the chaplain to use to heal people with thoughts and prayers
And if anyone with the alternative/holistic medicines use a vaccine, they get autism.
by TheMythicGhost
Sat Sep 07, 2019 4:37 pm
Forum: Resolved Appeals
Topic: [COIAX] CPTANT - note appeal, asimov killing non human for spacing human
Replies: 14
Views: 4227

Re: [COIAX] CPTANT - note appeal, asimov killing non human for spacing human

Since Bobbah hasn't posted it already.

The note against CPTANT (Truck) was placed in round 118025 on Terry, time is listed in the OP without a timezone marked. Relevant logfiles are as follows: src, statbus, scrubby.
by TheMythicGhost
Sat Sep 07, 2019 4:03 pm
Forum: Closed Policy Discussion
Topic: Escalation against security falsely arresting you
Replies: 59
Views: 13878

Re: Escalation against security falsely arresting you

I'm not even sure why this is being policy discussed. As mentioned already, security operates off of observation and information drip-feeding, and sometimes they get false information or make the wrong observation. The ones that are purposely being shit are very very obvious, and admins generally bw...
by TheMythicGhost
Sat Sep 07, 2019 2:20 am
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 14727

Re: Poll to revert the medical changes.

That margin is fairly insane, but of course it's just people hating it for no reason.
by TheMythicGhost
Fri Sep 06, 2019 2:17 am
Forum: Coding
Topic: Code bounty: Winterland mining area
Replies: 40
Views: 14289

Re: Code bounty: Winterland mining area

Sandshark808 wrote:You're probably gonna want to make two bounties, one for spriting and one for coding.
Sprites for snow and stuff currently already exist due to things like Snowdin and the Winter area ruin.
by TheMythicGhost
Fri Sep 06, 2019 1:37 am
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 14727

Re: Poll to revert the medical changes.

oranges wrote:you should flesh out the mechanics a bit more, but some good ideas so far.
Oh right:

Herbal Tea Therapy,
Acupuncture,
Applying Annointed Oil to a person's forehead in the shape of a cross to exorcise demons that cause sickness.
by TheMythicGhost
Fri Sep 06, 2019 1:34 am
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 14727

Re: Poll to revert the medical changes.

If we're heading back into the dark ages with this kind of medicine, we need surgeries and practices to match.
Like:

Bloodletting
Trepanation
Using Mercury to combat diseases
Carrying human skulls to ward off Revenants and their affiliated diseases.
by TheMythicGhost
Wed Sep 04, 2019 5:17 pm
Forum: General Chat
Topic: ITT: We post exploitable character weaknesses
Replies: 46
Views: 10825

Re: ITT: We post exploitable character weaknesses

If you tell me (x) antagonist is at a location and "we should go fight them", you can easily ambush me because I'll go there to try and kill it.
by TheMythicGhost
Wed Sep 04, 2019 12:47 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

Speaking of "Headcoders" here. What are their opinions on this, or are you just going with 'It's my way or the highway'? there are two headcoders, myself and cyberboss, and I haven't heard from cyberboss for a while, other than he's working on fixing icondiff and mapdiff. You already know...
by TheMythicGhost
Wed Sep 04, 2019 12:39 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

You can polish a turd all you like, but it's going to remain a turd. This same exact scenario has happened recently with: Clock Cult, Blood Cult, Assimilation, Hygiene, etc. opinion All were met with considerable criticism due to bad implementation, and it was for the most part ignored by the peopl...
by TheMythicGhost
Wed Sep 04, 2019 12:16 am
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

I'd only stop repeating myself if you even slightly took into consideration community or coder feedback on the changes instead of being completely stonewalled on it. This is why we need Kor instead of you. Critique isn't the devil, and sometimes systems are great in your head, but shit in implement...
by TheMythicGhost
Tue Sep 03, 2019 10:22 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

it has to be planned way in advance. Bold to assume this didn't happen Both with coder and community feedback to proposed changes. Pr was merged without the test merge phase by accident With the parts of this rework being segmented weeks at a time, it makes me think this wasn't done, as it seems mo...
by TheMythicGhost
Tue Sep 03, 2019 6:29 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 80428

Re: Cobbychem: A Separate Thread

I gave a full list of why this chemical system had been a poor implementation and wasn't properly designed pre-implementation. As stated last night in the server, for any rework to have a proper foundation to it, it has to be planned way in advance. Both with coder and community feedback to proposed...
by TheMythicGhost
Sat Aug 31, 2019 10:01 pm
Forum: Former Admins
Topic: [No Longer Admin] Cynic716
Replies: 19
Views: 8485

Re: Cynic716

A fun player to play the game with, but maybe a bit impulsive at times.
by TheMythicGhost
Sat Aug 31, 2019 1:49 am
Forum: Events Workshop
Topic: tc trades
Replies: 42
Views: 18658

Re: tc trades

Chicken Suit Samurai [Trade Consists of] Trade away your ability to kill. Get Bananium Sword, and Shield. Get one instant recall book. Get objectives to slip everyone on the station. [Gimmick] Go nuts slipping people. ----------------------------------------------------------- Riddle Killer [Trade ...
by TheMythicGhost
Mon Aug 26, 2019 5:57 pm
Forum: Closed Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 10040

Re: Addendum to Rule 4

Again, I still don't see why further clarifying what can and can't get you banned (instead of just leaving it as a semi-unwritten rule that's only present in other rules) would be a bad thing. It's just a one or two sentence modification; there doesn't seem to be any reason NOT to do it. "oh n...
by TheMythicGhost
Fri Aug 23, 2019 3:38 am
Forum: Coding Feedback
Topic: Should the Monkey gene be nerfed?
Replies: 13
Views: 3488

Re: Should the Monkey gene be nerfed?

Another issue with genetics in general is two-fold: A) You can solve the entire gene pool in ~9-10 scans since each person's sequence/blocks for mutation aren't randomized like true Goongen. B) If you've played on Goon before as a geneticist, you'd know our system is in no way like theirs, where the...
by TheMythicGhost
Fri Aug 23, 2019 12:50 am
Forum: Closed Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 10040

Re: Addendum to Rule 4

I'm going to be very honest here, it seems like you're only trying to get this updated so you can rules lawyer your way around killing people (and spacing them) immediately as security for walking into the captain's office. No offense, of course, but you've got a history of having this exact view on...