Search found 188 matches
- Sun Aug 09, 2020 10:51 pm
- Forum: Coding Feedback
- Topic: Movement Test Merge
- Replies: 19
- Views: 4011
Re: Movement Test Merge
Complaining smooth movement is too smooth.
- Sat Aug 08, 2020 2:32 am
- Forum: Resolved Appeals
- Topic: [Thunder12345] Koofus - deez little nuts
- Replies: 2
- Views: 1130
Re: [Thunder12345] Koofus - deez little nuts
I was not present for this round, but pertinent to part of the ban reason ("16 connections," ... Supposedly a ban evader), I would like to add some context that I hope is not peanut. Not long before they got this ban I saw this player, they seemed new and I spent a couple rounds showing th...
Re: add LOOC
To reiterate my take on this from the last thread: On near every server I've seen that has LOOC, it is used solely for arguing, minimodding, shit flinging, and straight up stupid stuff (LOOC: brb gotta take a shit VS Player says "I feel a bout of SSD coming on, please wait for me"). If you...
- Tue Jul 28, 2020 5:37 am
- Forum: Closed Policy Discussion
- Topic: [MRP] What is powergame, exactly?
- Replies: 4
- Views: 1942
Re: [MRP] What is powergame, exactly?
https://en.wikipedia.org/wiki/Powergaming Powergaming (or power gaming) is a style of interacting with games or game-like systems, particularly video games, boardgames, and role-playing games, with the aim of maximising progress towards a specific goal. Other players may consider this disruptive whe...
- Wed Jul 22, 2020 2:56 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32286
Re: [Manuel] Put a soft ban on friendly antags
Having no idea if collateral damage will result in the admins yelling at you is why we have people never run the risk of getting caught. Your target shouldn't be thrown away as being an impossible objective because they don't walk into maint so you can silently kill them without witnesses. At the s...
- Wed Jul 22, 2020 1:30 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32286
Re: [Manuel] Put a soft ban on friendly antags
Having no idea if collateral damage will result in the admins yelling at you is why we have people never run the risk of getting caught. Your target shouldn't be thrown away as being an impossible objective because they don't walk into maint so you can silently kill them without witnesses. At the s...
- Tue Jul 21, 2020 10:01 pm
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5391
Re: [all servers] Job Standards
Standards for other jobs are a lot harder to police since what constitutes negligence to just poor decision making should be entirely a player level handled problem. Obviously allowing the players to decided how best to handle this only feeds further into valid/not valid scenarios where heads of st...
- Mon Jul 20, 2020 2:40 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5391
- Mon Jul 20, 2020 2:22 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5391
Re: [all servers] Job Standards
That also is already in the rules, for all the servers, just almost never enforced, lol. https://tgstation13.org/wiki/Rules#Rule_5_Precedents. 4. Abuse of position; as in being deliberately incompetent or malicious in their position is not allowed. Deliberate incompetence or malice can result in war...
- Mon Jul 20, 2020 2:03 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5391
Re: [all servers] Job Standards
That would already fall under the rules of MRP. If you're an engineer that only uses the job to hack doors around and stir shit as non-antag, you will get bwoinked for it. There's no need for more specifity in the rules about this, because it still falls under "being a dick". I have had c...
- Fri Jul 17, 2020 6:39 pm
- Forum: Resolved Appeals
- Topic: [naloac] liveingamer - perma ban after beating spessmen to death with the golem gang
- Replies: 9
- Views: 2435
Re: [naloac] liveingamer - perma ban after beating spessmen to death with the golem gang
I was caught up in this and was one of the people who ahelped the golems being assholes. Looking at the attack logs I can't make heads or tails of much because it's a huge mess, but aside from ordering people to kill a crewmember who helped you kill the changelings in this round, I can at least say ...
- Sat Jul 11, 2020 3:58 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17793
Re: [OFFICIAL] sticky complaint peanut
I'm only curious of one thing then, wouldn't sticky realize if he was damaged or not by just looking at his vitals I did think the logs could not show if the shooting was directed TOWARDS him or not (they only show hits after all) but the situation is messy enough to warrant a bit of confusion Stil...
- Sat Jul 11, 2020 3:27 pm
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17793
Re: Sticky Peanuts
In fairness we've all typed "in-fighting" before when we totally meant "fighting", the keys are all right next to each other on the keyboard and stuff.
- Sat Jul 11, 2020 8:23 am
- Forum: Player's Club
- Topic: [OFFICIAL] sticky complaint peanut
- Replies: 89
- Views: 17793
Re: [OFFICIAL] sticky complaint peanut
Going off of how admin complaints historically turn out probably not much?bobbahbrown wrote:what could go wrong
- Thu Jul 02, 2020 2:18 am
- Forum: Resolved Appeals
- Topic: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban
- Replies: 6
- Views: 2082
Re: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban
These seem to be the logs from the round in question: [2020-06-24 05:38:01.523] SAY: 05:38:01.523] SAY: Bluethulhu/(R.O.G.U.E.) (priority announcement) "In reach* WURBLWUBRLBWURblrwurblwurlbrwubrlwburlwbruwrlblwublr *tiny cupid shoots an arrow through heart* Ahhhhhhhhhhh me lady... *heart in th...
- Wed Jul 01, 2020 11:12 pm
- Forum: General Chat
- Topic: Public Apology to Shodansbreak/Helios and short history lesson.
- Replies: 16
- Views: 2824
Re: Public Apology to Shodansbreak/Helios and short history lesson.
sir this is a Wendy's drive-thru
- Thu Jun 25, 2020 9:10 pm
- Forum: Player's Club
- Topic: O_Mischief Peanut
- Replies: 30
- Views: 6484
Re: O_Mischief Peanut
As unbelievably annoying as players must be in ahelps sometimes (I'm sure I myself have been That Guy plenty), I will nonetheless say I've frequently found admin's communication skills lacking as fuck, and I've never understood why even vaguely disclosing the outcome of an ahelp is something they fr...
- Mon Jun 22, 2020 5:12 pm
- Forum: Player's Club
- Topic: rock permanent secban peanut
- Replies: 370
- Views: 70469
Re: rock permanent secban peanut
Rock if it makes you feel any better I have dozens and dozens of hours in sec on Manuel and hardly ever even got bwoinked.
- Mon Jun 22, 2020 4:13 pm
- Forum: Player's Club
- Topic: rock permanent secban peanut
- Replies: 370
- Views: 70469
Re: rock permanent secban peanut
A true loss of a storycrafter and high quality RPer for Manuel.
F
F
- Thu Jun 11, 2020 5:02 pm
- Forum: General Chat
- Topic: Atlanta Ned Resignation Re: scrubbby
- Replies: 46
- Views: 8868
Re: Atlanta Ned Resignation Re: scrubbby
Cool, thanks.
- Thu Jun 11, 2020 4:37 pm
- Forum: General Chat
- Topic: Atlanta Ned Resignation Re: scrubbby
- Replies: 46
- Views: 8868
Re: Atlanta Ned Resignation Re: scrubbby
Thanks for the transparency Bobbah.
Would you consider something like a limited timeframe for data retention, like perhaps deleting it after a week, 30 days, 3 months, or something?
Would you consider something like a limited timeframe for data retention, like perhaps deleting it after a week, 30 days, 3 months, or something?
- Fri May 29, 2020 1:15 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32286
- Tue May 26, 2020 3:02 pm
- Forum: Player's Club
- Topic: suicide peanut (x19)
- Replies: 147
- Views: 28641
Re: suicide peanut (x19)
We will never permit people to grief the round due to round circumstances or poor round performance as a result of code issues. If you break the rules, you break the rules. End of story. That's odd, I have fond memories of the entire crew griefing donut station whenever it came up in the queue. You...
- Thu May 21, 2020 9:55 pm
- Forum: General Chat
- Topic: Admin approved bootlickery
- Replies: 44
- Views: 8892
Re: Admin approved bootlickery
Behind nine out of ten "SHITSEC RUINED EVERYTHINGG!!1!!" stories is a dumb tider getting what they deserved, or less.
- Wed May 20, 2020 5:19 pm
- Forum: General Chat
- Topic: Admin approved bootlickery
- Replies: 44
- Views: 8892
Re: Admin approved bootlickery
This reminds me of this one time I saw a police officer running after somebody, so I ran in between them and stood still, bumping into the officer and intentionally enabling this obviously innocent man to get away from the unlawful pursuit in progress. The officer threatened to charge me with interf...
- Thu May 14, 2020 11:03 pm
- Forum: Successful Complaints
- Topic: [Shaps and Unit2E] Eskjjlj - Biased ruling
- Replies: 16
- Views: 8718
Re: [Shaps and Unit2E] Eskjjlj - Biased ruling
I was trying to find precedent on this, and this thread while very different seems to be the last major instance this general topic came up. Inside an admin quoted two of the apparently most recent precedents. We have no interest in censoring the right to expression of others. Other servers that hav...
- Thu May 07, 2020 2:32 pm
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15043
Re: Revert "Revert Manuel's game mode chances"
A code solution is needed. E. G. Flashes and cult conversions could pacify people for a short period so their converter has time to speak with them and is forced to do it more carefully. You just made it perfectly clear in your first post that you considered it a policy problem... In any event, fat...
- Wed May 06, 2020 2:04 am
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15043
Re: Revert "Revert Manuel's game mode chances"
They currently already "work" on MRP because by necessity several RP rules are thrown out the window and they play out 90% identically to how they do on LRP. I am of the belief that that's how they always will function here, and that it'll reinforce LRP playstyles and make them bleed into ...
- Wed May 06, 2020 1:48 am
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15043
Re: Revert "Revert Manuel's game mode chances"
If cult and revs can work on HRP it can work here. This is more an issue with the playerbase having to adjust to MRP pacing and expectations than it is with the game modes. LRP and HRP are perhaps more similar to each other from an enforcement practicality standpoint than MRP is to either, and what...
- Tue May 05, 2020 11:14 pm
- Forum: Closed Policy Discussion
- Topic: Revert "Revert Manuel's game mode chances"
- Replies: 64
- Views: 15043
Re: Revert "Revert Manuel's game mode chances"
I've sort of made my peace with the game mode chance changes but I'd still prefer them to go back to what they were.
I do think a poll would be nice, and am skeptical the majority of Manuel even wanted this change to begin with.
I do think a poll would be nice, and am skeptical the majority of Manuel even wanted this change to begin with.
- Sat May 02, 2020 10:29 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32286
Re: [Manuel] Put a soft ban on friendly antags
This is straying dangerously close to the argument of "things are already bad therefore nothing should improve." You're an admin, and if you're interested in RP improving on Manuel, get your ass in gear and enforce basic standards. Mix things ups and make some bans that will result in con...
- Sat May 02, 2020 3:04 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 32286
Re: [Manuel] Put a soft ban on friendly antags
- Antags who immediately hand their uplink to R&D/sec and say "yeah I'm a traitor but I think this makes us even" which is SHIT RP, it's SHIT - Changelings that join sec within the first minute of the round and openly declare that they are a sec-ling - Blatantly hostile/lethal antags ...
- Fri May 01, 2020 4:36 am
- Forum: Spriting and Mapping
- Topic: Kilo Station
- Replies: 184
- Views: 89021
Re: Kilo Station
The best map we ever had... rest in peace.
- Thu Apr 30, 2020 1:20 pm
- Forum: Spriting and Mapping
- Topic: Donutstation(unmaintained)
- Replies: 159
- Views: 69049
Re: Donutstation(unmaintained)
I liked this map and wish it was given a fairer shake during its time in rotation.
Thanks for all your hard work and for the memories of some fun rounds on it.
Thanks for all your hard work and for the memories of some fun rounds on it.
- Wed Apr 29, 2020 2:43 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Non-antags using antag gear.
- Replies: 14
- Views: 3325
Re: Manuel: Non-antags using antag gear.
Thanks for sharing your valuable perspective as a player who has never played a single round on Manuel.Istoprocent1 wrote:Git that paradise/yogshit outta here.
- Tue Apr 28, 2020 6:08 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Non-antags using antag gear.
- Replies: 14
- Views: 3325
Manuel: Non-antags using antag gear.
Particularly security. A round I was just in featured a protracted exchange over sec and public comms of sec draining uplinks of captured traitors, bargaining for telecrystals, handing out gamergear amongst sec, this and that and more. All facilitated and encouraged by the HoS. This seems to me like...
- Sat Apr 18, 2020 4:18 am
- Forum: Closed Policy Discussion
- Topic: [MANUEL] Should antags that are exempt from Rule 5 be given Rule 6 protections?
- Replies: 5
- Views: 1582
Re: [MANUEL] Should antags that are exempt from Rule 5 be given Rule 6 protections?
I asked some questions similar to this and didn't get any replies.
https://tgstation13.org/phpBB/viewtopic ... 33&t=26184
If things along these lines are even being discussed I gather it'll probably be some time before answers are provided.
https://tgstation13.org/phpBB/viewtopic ... 33&t=26184
If things along these lines are even being discussed I gather it'll probably be some time before answers are provided.
- Thu Apr 09, 2020 7:59 pm
- Forum: Closed Policy Discussion
- Topic: Is taking someone's bad reputation from previous rounds metagrudging?
- Replies: 19
- Views: 4427
Re: Is taking someone's bad reputation from previous rounds metagrudging?
it says unprovoked grief and unprovoked grief of specific targets are bad (aka the exact same fucking thing) which is what I am saying ...Why do think they're mentioned separately if they're the same thing? Maybe the people who wrote the rules meant to intimate that they're NOT!? Gee... Stealing an...
- Thu Apr 09, 2020 7:16 pm
- Forum: Closed Policy Discussion
- Topic: Is taking someone's bad reputation from previous rounds metagrudging?
- Replies: 19
- Views: 4427
Re: Is taking someone's bad reputation from previous rounds metagrudging?
The most vital point of the metagrudge rule is just to clarify that people who were antag last round aren't valid the next round for stupid people. The rest is what we just add on top of it. If for example you hate a guy so you kill them fnr one round then that's just a kill fnr. There's no "m...
- Sun Apr 05, 2020 8:01 am
- Forum: Closed Policy Discussion
- Topic: TC trades are out of control
- Replies: 21
- Views: 6402
Re: TC trades are out of control
#2 honestly, sounds fine-ish? Can't somebody sacrifice TC for something that might be even a slight risk to acquire?
- Thu Apr 02, 2020 11:47 pm
- Forum: Coding Feedback
- Topic: Families game mode feedback
- Replies: 44
- Views: 11982
Re: Families game mode feedback
Issue 4: Fluff Let's be honest, the fluff only really works as a placeholder. I don't hate the idea of a Space Mafia, but most families should try to correspond to a sci-fi setting. SS13 is a silly setting, so there's a lot of room for fun ideas here. Also the gangs themselves could use some more l...
- Wed Apr 01, 2020 1:42 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Antag miscellania
- Replies: 2
- Views: 1072
Re: Manuel: Antag miscellania
If you have to have a flowchart to make sure you're making the "correct" decisions, roleplaying might be the wrong hobby for you. Do what makes sense in character and ask admins questions about particulars as they come up I'm not worried about myself making the correct decisions (I don't ...
- Wed Apr 01, 2020 1:28 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Antag miscellania
- Replies: 2
- Views: 1072
Manuel: Antag miscellania
As per the table at the bottom of here , clarification has begun on which antagonists are allowed to murderbone or not. This brings to mind a couple of questions. Does being allowed to murderbone wholly cancel out RP rule 5 and they are beholden only to server rule 4? Or, are there still some rolepl...
- Tue Mar 31, 2020 11:16 pm
- Forum: Closed Policy Discussion
- Topic: Revert Manuel's game mode chances
- Replies: 18
- Views: 5153
Re: Revert Manuel's game mode chances
A dissatisfied individual could break up that monotony by just playing on the LRP servers for a round or two, rather than the LRP suited game modes brought back into the MRP server for everyone else to "enjoy". Many players exclusively play on Manuel to avoid the LRP servers because of a ...
- Tue Mar 31, 2020 8:08 pm
- Forum: Closed Policy Discussion
- Topic: Revert Manuel's game mode chances
- Replies: 18
- Views: 5153
Re: Revert Manuel's game mode chances
Seeing a Cult or Ops round is very rare and when they do occur, it usually breaks up the monotony of constant 2+ hour long traitor / secret extended rounds and provides players an opportunity to let loose and go wild somewhat. A dissatisfied individual could break up that monotony by just playing o...
- Mon Mar 30, 2020 3:26 am
- Forum: Coding Feedback
- Topic: Psychologist feedback thread.
- Replies: 60
- Views: 14557
Re: Psychologist feedback thread.
I think this, or really any direct way of measuring the sanity/mood of somebody else, would have to be done carefully. Can't this be used as a cheap way to spot antags?Mickyan wrote:Tracking sanity through suit sensors would be a nice addition for this
- Sat Mar 28, 2020 5:02 pm
- Forum: Closed Policy Discussion
- Topic: Valid Demotions are Protected similar to Valid Arrests
- Replies: 58
- Views: 15865
Re: Valid Demotions are Protected similar to Valid Arrests
Related question:
Should invalid demotions entitle a player to administrative help? Or just, "well go kill them bruh".
Should invalid demotions entitle a player to administrative help? Or just, "well go kill them bruh".
- Wed Mar 25, 2020 8:34 pm
- Forum: Coding Feedback
- Topic: Psychologist feedback thread.
- Replies: 60
- Views: 14557
Re: Psychologist feedback thread.
I put a PR up to give the Psychologist some pills, feedback appreciated. https://github.com/tgstation/tgstation/pull/50211 edit: oops wrong PR giving any amount of pax is a terrible idea Why? He gets 25u spread across 5 pills. I'm terrible at chemistry and making 90u of Pax took me like 2 minutes. ...
- Wed Mar 25, 2020 5:30 pm
- Forum: Coding Feedback
- Topic: Psychologist feedback thread.
- Replies: 60
- Views: 14557
Re: Psychologist feedback thread.
I put a PR up to give the Psychologist some pills, feedback appreciated.
https://github.com/tgstation/tgstation/pull/50211
edit: oops wrong PR
https://github.com/tgstation/tgstation/pull/50211
edit: oops wrong PR
- Wed Mar 25, 2020 2:23 pm
- Forum: Coding Feedback
- Topic: Psychologist feedback thread.
- Replies: 60
- Views: 14557
Re: Psychologist feedback thread.
One good idea we can steal from paradise is to allow the psychologist to help demote people who after a good faith determination are declared to be unfit to serve. If a head is ooc ick'ing, self harming or randomly attacking people you should be legally allowed to chloral them and put them in a str...