Search found 222 matches
- Fri Feb 25, 2022 2:06 am
- Forum: Player's Club
- Topic: Tg rp manuel be like
- Replies: 20
- Views: 2589
Tg rp manuel be like
You: Murder an assistant running towards you armed with a shotgun as traitor Entire manuel: MURDER HURDER BONER REEEEE AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Normal rounds: 1 hour or 2 Manuel rounds: 2828283948 DAYS WOOOO Security when you murder the entire station: Normal people: Execu...
- Fri Feb 25, 2022 1:34 am
- Forum: Coding Feedback
- Topic: thermal pistols are shit
- Replies: 51
- Views: 9164
Re: thermal pistols are shit
Thermal Pistols are fine, But they need to change the temperature of opponents, So you don't have to powergame a temperature gun, It takes 4 shots of a temp gun to make them activate a thermal pistol property, (explosion) temp gun shots pierce armor, The 5th shot from the pistol will very likely kil...
- Thu Jan 27, 2022 6:41 am
- Forum: Off Topic
- Topic: 2014-ish /tg/ Simulator Thread
- Replies: 35
- Views: 7457
Re: 2014-ish /tg/ Simulator Thread
I am a chemist, and make some death mix syringes, but stock the chemfridge with so much medicine it can't be stocked anymore, and the chemdispensere are out of energy for doing the job too well
- Wed Jan 26, 2022 8:48 pm
- Forum: Coding Feedback
- Topic: Melee Weapon Rebalance
- Replies: 21
- Views: 3048
Re: Melee Weapon Rebalance
re add combat knives
- Wed Jan 26, 2022 10:13 am
- Forum: Admin Feedback
- Topic: Mothblocks/Jaredfogle
- Replies: 27
- Views: 13788
Re: Jaredfogle
cringe because they removed being able to do a disk conveyor SKILL ISSSUEE4S3REE
cringe because their ckey is JaredFogle and not Mothblocks
even more cringe because they didn't make pr to add a mothblocks cube, how scared can you be?
despite this, great player and admin
cringe because their ckey is JaredFogle and not Mothblocks
even more cringe because they didn't make pr to add a mothblocks cube, how scared can you be?
despite this, great player and admin
- Thu Jan 20, 2022 9:52 pm
- Forum: General Chat
- Topic: which of these threats is worth calling the shuttle
- Replies: 8
- Views: 1790
Re: which of these threats is worth calling the shuttle
HMMMMMMMMMMMMM
- Thu Jan 20, 2022 2:22 am
- Forum: General Chat
- Topic: which of these threats is worth calling the shuttle
- Replies: 8
- Views: 1790
which of these threats is worth calling the shuttle
didn't roll antag stubbing toe someone stole the spare (used spare to call shuttle) no admins online catching traitors I'm bored medbay got blown up chapel got blown up chemist is traitor fuck tram/icebox/kilo we won against nuke ops I have to go sleep soon law 2 call shuttle changeling killed someo...
- Wed Jan 19, 2022 8:38 am
- Forum: General Chat
- Topic: Which department is suitable for powergaming?
- Replies: 6
- Views: 1307
Re: Which department is suitable for powergaming?
fuck forgot cargo
- Wed Jan 19, 2022 12:11 am
- Forum: Coding
- Topic: ExperiSci Feedback Thread
- Replies: 40
- Views: 11095
Re: ExperiSci Feedback Thread
this needs to be canned as a whole, discounts be like:oh, didn't want to perform a menial boring task of scanning machines/material furniture? I guess you will have to wait 30 minutes to get any good tech, and said task takes a really long time, or is hard to do (having to break into departments, an...
- Tue Jan 18, 2022 11:32 pm
- Forum: General Chat
- Topic: Which department is suitable for powergaming?
- Replies: 6
- Views: 1307
Which department is suitable for powergaming?
Science: powerful anomaly equipment, mechs, bombs and xenobio weakness: anyone with a circuit imprinted can hijack your research efforts. medical: chem bombs, syringe guns and healing supplies weakness: lacking and poor offensive combat choices. engineering: can hijack research with imprinter, tools...
- Sat Jan 15, 2022 9:24 pm
- Forum: General Chat
- Topic: Which server is more robust
- Replies: 28
- Views: 4129
Which server is more robust
discuss which server is better at killing and robusting,
mrp or lrp, take your pick, got my bets on lrp
mrp or lrp, take your pick, got my bets on lrp
- Sat Jan 15, 2022 9:18 pm
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 98
- Views: 47887
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
you can try powergaming to fight off the entire server, but maxwell admins cry when you do
- Sat Jan 15, 2022 9:07 pm
- Forum: General Chat
- Topic: How do I make a lot of money as a cargo tech
- Replies: 13
- Views: 2281
Re: How do I make a lot of money as a cargo tech
break into armory for weapons then kill everybody, proceed to loot their cash in their id
- Sat Jan 15, 2022 10:03 am
- Forum: Ideas
- Topic: Looking for Objective Suggestions for Traitor Rework
- Replies: 68
- Views: 11609
Re: Looking for Objective Suggestions for Traitor Rework
Experimental weapon testing medium tc/ progression the syndicate needs to field test some highly dangerous and experimental weaponry, inflict (number of damage/deaths) with the weapon, the weapon in question will self destruction once finished possible weapon ideas: triple/quadruple energy sword hea...
- Sat Jan 15, 2022 9:51 am
- Forum: Ideas
- Topic: incentives to do toxins
- Replies: 6
- Views: 1093
incentives to do toxins
Right now toxins is a mess, there is almost no incentive to do the weapon tech experiments unless you plan to break into sec to get guns, anomaly cores are pretty mediocre, we need to add more anomaly based equipment, and HEAVILY buff said equipment, the only use for toxins I see on lrp is the wormh...
- Sat Jan 15, 2022 9:47 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 65954
Re: Progression Traitor Feedback
getting off topic, I'm going to make a separate thread
- Sat Jan 15, 2022 7:26 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 65954
Re: Progression Traitor Feedback
ok, then tell me how you make a maxcap in a minute, best I could do was 15 minutes
- Sat Jan 15, 2022 7:15 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 65954
Re: Progression Traitor Feedback
easy for you to say, but the majority of the lrp all wanna get guns and insuls and validhunt, so toxins does not get done, and getting your staff to do their jobs risks them stunprodding and killing you, so heads of staff basically got no authority, so ordering subordinates is out of the question
- Sat Jan 15, 2022 7:06 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 65954
Re: Progression Traitor Feedback
it's also well worth noting nobody does toxins, so no gun or combat tech WHATSOEVER, because it's a requirement for weapon tech, so, don't take whatever the above person says is actually even obtainable on a round on lrp
- Fri Jan 14, 2022 8:06 am
- Forum: Coding Feedback
- Topic: How has departmental orders gone so far?
- Replies: 46
- Views: 8006
Re: How has departmental orders gone so far?
Extremely based and redpilled, however please make it so i can see the actual number cooldowns
- Fri Jan 14, 2022 8:05 am
- Forum: Coding Feedback
- Topic: How has departmental orders gone so far?
- Replies: 46
- Views: 8006
Re: How has departmental orders gone so far?
based, redpilled, but please change from short-long cooldown to numbers
- Fri Jan 14, 2022 8:00 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 65954
Re: Progression Traitor Feedback
Requires a heavy rewrite in MRP rules, got bwoinked a few days ago for doing my objectives of killing and planting calling cards