Search found 94 matches

by Nalzul
Tue Apr 16, 2019 12:07 pm
Forum: Resolved Appeals
Topic: [Nervere] NDHavch1k - server perma
Replies: 10
Views: 3035

Re: [Nervere] NDHavch1k - server perma

What round ID were you banned on? Date? It should be on the ban reason whenever you try to rejoin the server.
by Nalzul
Sat Apr 06, 2019 12:31 pm
Forum: Town Hall
Topic: Trialmin Review: Gigapuddi420
Replies: 18
Views: 6478

Re: Trialmin Review: Gigapuddi420

Broke my heart when they left bagil for terry, but made it up by being an absolute goodmin. Has dealt with more ban appeals than any human should, and should be promoted so we can put their brain into a ban appeal robot.
by Nalzul
Fri Mar 29, 2019 7:30 pm
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 156
Views: 42969

Re: 80+ admins yet there arent enough for 2/3 of the day

I feel if people have the supportmin role, they need to accept the responsibility behind it. The Supportmin role has no additional benefits to the admins who take it. Additionally, Supportmins are not hired from within the admins, it's something you opt into to help when pinged. Comparing the two (...
by Nalzul
Thu Mar 28, 2019 7:31 pm
Forum: Video Games
Topic: Risk of Rain 2: Electrical boogaloo
Replies: 19
Views: 5869

Risk of Rain 2: Electrical boogaloo

good music, good visuals, ported to 3d very well. also b1g1 until the march.
by Nalzul
Sun Mar 24, 2019 10:56 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 54417

Re: Imsxz

He poisoned our food, burned down hydroponics and delivered a virus unto our assistants
couldn't be more based
by Nalzul
Sun Mar 24, 2019 10:10 pm
Forum: Ideas
Topic: Punching/Grabbing Tweaks
Replies: 2
Views: 794

Re: Punching/Grabbing Tweaks

Great change tbh. RNG in this sense is much more fun and resemblance of a traditional tabletop game than the instant 25% win old disarms have. Plus if you start losing the fight people will grow a brain for once and actually run instead of fight to the death.
by Nalzul
Sun Mar 24, 2019 12:41 am
Forum: Roleplaying
Topic: If all the admins gained powers based on their username, and had to fight in a battle royale...
Replies: 59
Views: 25055

Re: If all the admins gained powers based on their username, and had to fight in a battle royale...

JUSTICE goat. One admin may end up victorious, but the capra will get his revenge in the end.
by Nalzul
Mon Mar 18, 2019 10:58 pm
Forum: General Chat
Topic: What do you think of the current gamemode odds?
Replies: 19
Views: 4298

Re: What do you think of the current gamemode odds?

Imo traitor is the purest form of SS13, the other gamemodes, sans extended, are supposed to be a tossup in flavor. Hivemind is much better than it used to be though, thus: traitor 70% nuclear 10% extended 10% revolution 5% hivemind 3% wizard 2% Secret Extended should still be able to be forced for a...
by Nalzul
Sat Mar 16, 2019 3:14 pm
Forum: Resolved Appeals
Topic: [Blargety] rubjellyonme - Permanent
Replies: 12
Views: 3812

Re: [Blargety] rubjellyonme - Permanent

https://i.imgur.com/eLE6LK2.png (Lifted from 1 month to permanent, obviously) Rule 8 extends far beyond just ERP. The comments you made were sexual in context for no reason other than you trying to get back at the HoS for jailing you. You used this all just to kill the HoS who, like Nervere said, j...
by Nalzul
Wed Mar 13, 2019 9:29 am
Forum: Roleplaying
Topic: Why is technology so backwards if it's 2557?
Replies: 69
Views: 29978

Re: Why is technology so backwards if it's 2557?

spessmans still use floppies, it's like how older movies about spess are
by Nalzul
Wed Mar 13, 2019 7:16 am
Forum: General Chat
Topic: Your first ever SS13 round.
Replies: 28
Views: 8654

Re: Your first ever SS13 round.

Back in 2014 I was a virologist on boxstation but didn't understand anything. A xeno queen came out from a vent and tackled me then nested me. I was able to get out of the nest and then roamed through maint until I got bored and then suicided and respawned as a detective. This was on my friends priv...
by Nalzul
Tue Mar 12, 2019 3:13 pm
Forum: Ideas
Topic: HoS spawns knowing CQC but all damage is stamina damage
Replies: 8
Views: 2046

Re: HoS spawns knowing CQC but all damage is stamina damage

Carp makes you immune to range but I agree, HoS needs mallcop-fu
by Nalzul
Thu Mar 07, 2019 2:27 am
Forum: Ideas
Topic: Security levels and their effects
Replies: 3
Views: 1074

Re: Security levels and their effects

So what you're saying is we toggle red alert at the start of the game to give sec their gear, then lower it to blue immediately after and never touch it until the shuttle is called? Security doesn't even do this currently, especially with the current test merge with the disarm PR and riot armor. Th...
by Nalzul
Wed Mar 06, 2019 5:53 am
Forum: Ideas
Topic: Security levels and their effects
Replies: 3
Views: 1074

Security levels and their effects

Blue alert is pretty much the standard because it's when you have no threats. At this level, the cargo shuttle will be the fastest (current setting, 2 minutes). Security will only have access to general equipment (disablers, lockers, glasses, ect). Green alert is where it gets spicy, as there are po...
by Nalzul
Wed Mar 06, 2019 5:41 am
Forum: Ideas
Topic: Make grabbing/pulling things and people take up a hand, and add slowdown
Replies: 39
Views: 7460

Re: Make grabbing/pulling things and people take up a hand, and add slowdown

how would this interact with people hitting rest while cuffed though, would it be disallowed? otherwise every tider and antag will instantly hit rest whenever cuffed to slow the grabber Honestly, if this is being coded a cuffing check can be added for resting, but allowing greyshitters to rest soun...
by Nalzul
Wed Mar 06, 2019 3:18 am
Forum: Ideas
Topic: Make grabbing/pulling things and people take up a hand, and add slowdown
Replies: 39
Views: 7460

Re: Make grabbing/pulling things and people take up a hand, and add slowdown

Grabbing anybody standing up should not slow you down, cuffs included. Roller beds should do the same, plus they already stop the bleeding. Dragging anybody horizontal should slow you down, even if they are cuffed-- you are literally dragging a body. Dragging any item above normal should slow you do...
by Nalzul
Fri Mar 01, 2019 10:41 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938618

Re: Minor Suggestions

Using your department's console to call for sec should relay it to all sec bowmans.
by Nalzul
Thu Feb 28, 2019 1:12 pm
Forum: Coding Feedback
Topic: Nuke Op Weapon Values
Replies: 4
Views: 1724

Re: Nuke Op Weapon Values

Super interesting post btw, not sure why people don't talk about how crazy the SAW with AP is.
by Nalzul
Thu Feb 28, 2019 9:11 am
Forum: Events Workshop
Topic: tc trades
Replies: 42
Views: 18527

Re: tc trades

I don't mind tc trades if you have a very good gimmick that isn't centralized being a murderboner except with different tools. However, a lot of tc trades from what I've seen are people who want to use OP shit or don't even know what they want (they expect the admin to do their trade entirely for th...
by Nalzul
Fri Feb 22, 2019 9:49 pm
Forum: Ideas
Topic: bluespace market
Replies: 20
Views: 5094

Re: bluespace market

Paystands have some really good gimmicks, plus the commissaries already have the chip for them. I'm glad the signalers were added too, but nobody seems to care about economy.
by Nalzul
Tue Feb 19, 2019 8:48 pm
Forum: Ideas
Topic: Automated ERTs and Deathsquads
Replies: 23
Views: 5712

Re: Automated ERTs and Deathsquads

In my experience as an admin ERTs and DS are hardly used because you're generally punishing a player for doing well. Investigators and Chronolegions are similar too in that you award shitters for acting like retards when you could just bwoink them (mainly for chrono though). Mind you, ERTs and DS ha...
by Nalzul
Sat Feb 16, 2019 8:07 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 717406

Re: SS13 Related Art / Hand Drawn Art

she's fucking dead https://tgstation13.download/dip/discordimageproxy.php/attachments/499190983590805504/541764445702193162/jilldeadsouza.png Are you the artist, or did you commission this? Either way, that is a great piece of art and I would be extremely interested in getting in contact with the a...
by Nalzul
Wed Feb 06, 2019 7:58 am
Forum: Admin Feedback
Topic: Coconutwarrior97
Replies: 63
Views: 25923

Re: Coconutwarrior97

Very very friendly. Took his time to help me on late night bagil tickets (where no other admins are usually on). Always a blessing to newer players who don't know how gameplay mechanics work or them being afraid on antag roles.
by Nalzul
Wed Feb 06, 2019 7:58 am
Forum: Admin Feedback
Topic: Hulkamania
Replies: 51
Views: 19740

Re: Hulkamania

Looks out for the baby candidates and has hilarious and fun events, all-around fun person to be around. Flexes between all servers roughly equally, mainly staying on the server with the fewest admins.
by Nalzul
Wed Feb 06, 2019 7:58 am
Forum: Former Admins
Topic: [No Longer Admin] MortoSasye
Replies: 74
Views: 28516

Re: MortoSasye

Based birdmin that will eventually be killed by the catmins. Handles escalation issues very well and tries hard on all of her ahelps, too pure for /tg/
by Nalzul
Wed Feb 06, 2019 7:58 am
Forum: Admin Feedback
Topic: Wubli
Replies: 59
Views: 24365

Re: Wubli

Helped me along through candidacy-- double checking what I did and providing guidance even though I wasn't her k̶i̶d̶ candidate. Generally friendly and wants to make /tg/ a better place.
by Nalzul
Wed Jan 30, 2019 3:32 pm
Forum: General Chat
Topic: Why do you play lizards
Replies: 25
Views: 8849

Re: Why do you play lizards

I've only played a lizard for the naming convention, namely hated-by-life, a lizard with all the negative quirks and positive quirks that did little (like spiritual before it was changed).
by Nalzul
Sat Jan 26, 2019 5:18 am
Forum: Ideas
Topic: Cargonia's Irrelevance
Replies: 38
Views: 8192

Re: Cargonia's Irrelevance

Cargo is pretty irrelevant because there's little you need to actually buy that can't be achieved through other means on the station. Even if you removed all the roundstart mats you only cause an issue with people roundstart rushing to cargo, which means people are going to break in (and under our c...
by Nalzul
Fri Jan 25, 2019 11:43 pm
Forum: General Chat
Topic: Why do you play on /tg/Station?
Replies: 58
Views: 19080

Re: Why do you play on /tg/Station?

NGL I've been playing on Eris a lot more lately than /tg/ unless TGMC is up. /tg/ was pretty fun because it always seemed like things were happening and you could hop into the events or watch them happen instead. Lately, it's been getting progressively NoRP on bagil or completely murderboney on lowp...
by Nalzul
Thu Jan 24, 2019 7:32 pm
Forum: Admin Feedback
Topic: Plapatin
Replies: 51
Views: 19175

Re: Plapatin

Wasted my time by dying before I could give them a bottle of degroot rum. 0/10 worst admeme
Jk. Always on and our hero to serve Sybil. I only wish his dad, togopal, could see his son's success today :'(
by Nalzul
Thu Jan 03, 2019 2:33 am
Forum: Ideas
Topic: Give borgs damage slowdown
Replies: 65
Views: 20798

Re: Give borgs damage slowdown

I think slowdown is a copout to a more skillful way to handle borgs. You know that stuttering when you're hella drunk? I think that should happen as a borg gets more and more damaged.
by Nalzul
Sun Dec 02, 2018 12:08 am
Forum: Closed Policy Discussion
Topic: Arnold pizza and silicon law 1.
Replies: 28
Views: 6505

Re: Arnold pizza and silicon law 1.

Hugbox PR but if it'll stop shitter silicons I'm for it. Some old players ate it anyway for the meme [and one round medical actually had a limb regrower economy going on], but if you were new enough to be fooled by arnold pizza you'd probably not call for the AI.

edit: wtf I thought I submitted this
by Nalzul
Sat Dec 01, 2018 12:39 pm
Forum: Closed Policy Discussion
Topic: Arnold pizza and silicon law 1.
Replies: 28
Views: 6505

Arnold pizza and silicon law 1.

I've been rolling chef a lot lately and my big gimmick has been making Arnold pizza and keeping an arm count for the hilarity. Usually, I'll pop 2-3 pizzas on my tables and let people go for it themselves. However, there's always somebody who gets overly mad about it and starts to complain to the AI...
by Nalzul
Sun Nov 25, 2018 10:45 pm
Forum: Closed Policy Discussion
Topic: Silicon Protections 2.1.6.5 - interpretation and concerns
Replies: 66
Views: 15109

Re: Silicon Protections 2.1.6.5 - interpretation and concerns

There's reason for an AI to believe a captain would not jeopardize the lives of their crew, hence why the captain gets the free pass that the RD does. Gameplay may contradict this, but the core logic behind the RD/cap pass is there. my personal implementation of this is: captains and RDs get in for ...
by Nalzul
Sun Nov 25, 2018 7:19 pm
Forum: Closed Policy Discussion
Topic: Silicon Protections 2.1.6.5 - interpretation and concerns
Replies: 66
Views: 15109

Re: Silicon Protections 2.1.6.5 - interpretation and concerns

My main complaint and opinion on this matter is the fact that the AI is essentially meta-gaming on the fact that the cap [who can never be antag] is going to upload a harmful law. You impede gameplay by slowing down the captain/RD on their smorgasbord laws. Be more open and let the laws be changed, ...
by Nalzul
Sun Nov 25, 2018 6:54 pm
Forum: Ideas
Topic: Damn suicides
Replies: 6
Views: 1596

Re: Damn suicides

Suicides are slowly getting more restrictive since they're a DNR action. Lately borgs were made so you couldn't be borged if you suicided, as well as not being able to take posi brains. Also, if a job you want is taken just roll assistant and jobchange at HoP.
by Nalzul
Fri Nov 23, 2018 11:18 pm
Forum: Ideas
Topic: Some Ideas to make hivemind not such a shitty mode.
Replies: 49
Views: 10970

Re: Some Ideas to make hivemind not such a shitty mode.

I'd like to see hivemind retain its pacifism in some ways but offer the ability to buff its hive in order to protect itself. Something along the lines of:
You are overwhelmed with a sense to protect <character name>. Do not, in any way possible, allow them to come under harm.
by Nalzul
Fri Nov 23, 2018 11:12 pm
Forum: Ideas
Topic: Get rid of the Science department.
Replies: 11
Views: 3096

Re: Get rid of the Science department.

Yeah lets give medical everything, lets turn this into a fkin medical station! Dont you know toxins is lorewise the most relevant place >lore on tg lol Medical is another disaster of a department, but only because of how easy medical is on tg. Giving lifeform-related and research to medical would i...
by Nalzul
Fri Nov 23, 2018 4:56 am
Forum: Ideas
Topic: Get rid of the Science department.
Replies: 11
Views: 3096

Get rid of the Science department.

Ever since Sci lost the ability to print guns and circuits being removed the department has been faltering. All of the current roles of Sci could be integrated into both medical and engineering nearly seamlessly, aside from map changes. Generic Scientist => Engineer, if you're not doing xeno, nanite...
by Nalzul
Fri Nov 23, 2018 4:46 am
Forum: Video Games
Topic: Fallout 76
Replies: 61
Views: 16041

Re: Fallout 76

tfw lower rating than launch no man's sky
by Nalzul
Mon Nov 19, 2018 8:23 pm
Forum: Ideas
Topic: buildable shuttles for engineering
Replies: 9
Views: 2144

Re: buildable shuttles for engineering

Shuttle is probably the bad word, but I think OP meant things like buildable white ships, not something like the BYOS.
by Nalzul
Mon Sep 10, 2018 11:06 pm
Forum: Coding Feedback
Topic: [PAID CODE] Families Gamemode Feedback Thread
Replies: 84
Views: 16418

Re: [PAID CODE] Families Gamemode Feedback Thread

A few QoL changes that I feel would make the game mode a lot more enjoyable for everyone. Security cannot join gangs. It makes no sense and removes the validity for actual arrests. Currently there's no reason to NOT arrest any gang members. Heads cannot join gangs. Heads are under the authority of t...