Search found 115 matches
- Wed Nov 20, 2019 6:01 am
- Forum: Ideas
- Topic: Cargo apps for the laptop/tablet?
- Replies: 2
- Views: 783
Re: Cargo apps for the laptop/tablet?
I'm similarly stumped on implementation, but I'd LOVE to see about making an app that would work like a "departmental" ordering app, where a head of staff can order crates using their departmental funds (With rejection/acceptance still handled by cargo). Granted, this was before the depart...
- Sat Sep 28, 2019 7:42 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1055902
Re: ITT: We make shitty suggestions and come up with poor ideas.
Telescopic shovel item.
It's like a shovel, but it can fit in your pocket.
For the aspiring assistant to have some trusty POCKET SAND, ON THE GO!
It's like a shovel, but it can fit in your pocket.
For the aspiring assistant to have some trusty POCKET SAND, ON THE GO!
- Tue Sep 24, 2019 6:58 pm
- Forum: Ideas
- Topic: Modular Computer Apps
- Replies: 11
- Views: 3640
Modular Computer Apps
Alright gang, now that I'm getting more comfortable with TGUi's wierd bullshit, I'm going to be trying to making some TGUi Apps to be used in game. If there's an idea for an app in game that would make you ACTUALLY CONSIDER u using your roundstart tablet instead of tossing it in the garbage for the ...
- Tue Sep 24, 2019 6:42 pm
- Forum: Ideas
- Topic: Removing most "kill symptoms" from virology
- Replies: 13
- Views: 3009
Re: Removing most "kill symptoms" from virology
Ehhhh. But by doing that, you also reduce the usefulness of virology as a whole. In the rare opportunity to play a traitor virologist, you lose an interesting creative outlet, while at the same time limiting your impact on the station to Nuke Ops, the rare shuttle loan by cargo, and that's about it....
- Thu Apr 11, 2019 8:52 am
- Forum: Ideas
- Topic: Make the Experimentor have an in-depth purpose.
- Replies: 7
- Views: 2627
Make the Experimentor have an in-depth purpose.
Background: I've played ss13 since fucking forever. In the recent ssethtide, I took it upon myself to try and teach as many new kids, toddlers behind the wheel of inevitability, how to play the game in the weeks following that shitstorm. When I saw new scientists, though, I realized that whenever my...
- Thu Mar 07, 2019 7:33 pm
- Forum: Closed Policy Discussion
- Topic: roundstart snails
- Replies: 60
- Views: 16293
Re: roundstart snails
Alright, solid middle ground: Go full on Catgirls on the Flies. Bring it to a poll to slowly restrict roundstart flies over time, and it the discussion suddenly causes an uptick in interesting fly characters/gimmicks you can renege on the decision, and if not, all 5 fly players can still enjoy their...
- Thu Mar 07, 2019 2:34 am
- Forum: Closed Policy Discussion
- Topic: Syndicate Lavaland Base is dis-congruent with it's enforced rules.
- Replies: 22
- Views: 5890
Syndicate Lavaland Base is dis-congruent with it's enforced rules.
Lavaland Bioweapons and Communications officers are fun. They allow you access to the full creative extent of several more complex, internal systems that can be used as a traitor for mass destruction, like theory crafting grenades, viruses, etc. In theory, this makes it a small sandbox for traitors ...
- Thu Jul 19, 2018 5:04 pm
- Forum: Ideas
- Topic: Role Restricted Lawyer Traitor Item
- Replies: 18
- Views: 4671
Re: Role Restricted Lawyer Traitor Item
Cease and Desist contract
if x person gets too close to you the sec records automatically marks x person to arrest
use it to grief your assassination target to suicide
if x person gets too close to you the sec records automatically marks x person to arrest
use it to grief your assassination target to suicide
- Thu Jul 19, 2018 5:00 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1055902
Re: ITT: We make shitty suggestions and come up with poor ideas.
Every machine, computer, and sensitive electronic has a heat threshhold
so like the rnd servers will break if it gets too hot
medbay machines will malfunction if it gets too hot
robotics machines will explode if it gets too hot
Air alarms will create a hot explosion if it gets too hot
so like the rnd servers will break if it gets too hot
medbay machines will malfunction if it gets too hot
robotics machines will explode if it gets too hot
Air alarms will create a hot explosion if it gets too hot
- Thu Jul 19, 2018 3:41 am
- Forum: Coding Feedback
- Topic: Bloodcult feedback thread
- Replies: 76
- Views: 18548
Re: Bloodcult feedback thread
Personal Gripe: Bloodcultists never need to heal anymore. A round I played a few weeks ago went something like this: I rolled a starting blood cultist on Metastation, and bee-lined immediately to the arrivals vacant office. Boarded the walls up, and placed an Offer Rune, Teleport rune, Manifest Spir...
- Thu Jul 19, 2018 1:10 am
- Forum: Coding Feedback
- Topic: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION
- Replies: 61
- Views: 14603
Re: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION
Why not just take a simpler approach, like making the deconstructive analyzer get a one-time point payout for items with a tech origin? Not trying to bring back the SUPREME FUCKING CHAOS that was the old duke science rush, but as it stands objects no longer have a reason to be scanned by science gog...
- Sun Jul 15, 2018 7:56 pm
- Forum: Ideas
- Topic: Plant Cult (New Gamemode Suggestion)
- Replies: 12
- Views: 3557
Re: Plant Cult (New Gamemode Suggestion)
Back again! Thanks for all the feedback. In retrospect, yeah, having it be this conversion heavy does pretty much draw from the negative stigmas from cult as it is now, and I've been brainstorming some ways around it. I may change the post title away from "Plant Cult" as a result. (Also ye...
- Thu Jul 12, 2018 12:19 am
- Forum: Ideas
- Topic: Plant Cult (New Gamemode Suggestion)
- Replies: 12
- Views: 3557
Plant Cult (New Gamemode Suggestion)
Hey, ArcaneMusic here. You may know me from Bagil, complaining in deadchat, or bringing this up a few times in OOC. Here's that Plant Cult Design Doc I mentioned so you all can trust that I'm no dirty dirty liar who lies like a liar. Note: As someone who understands Programming, but has LITERALLY JA...
- Sat Aug 20, 2016 11:26 pm
- Forum: Resolved Appeals
- Topic: [atlantaned] ArcaneMusic - Banned over ICC OCC
- Replies: 7
- Views: 2342
[atlantaned] ArcaneMusic - Banned over ICC OCC
Byond account and character name: ArcaneMusic, Gear Boxx Banning admin: atlantaned Ban type (What are you banned from?): Temporary Ban, Access to Server Ban reason and length: "IC in OOC. Please don't do that." 15 minutes. Time ban was placed (including time zone): 8/20/2016, 7:12 PM EST Y...
- Tue May 03, 2016 6:27 am
- Forum: Resolved Appeals
- Topic: [ikarrus] ArcaneMusic - Totally fair ban from when I was new
- Replies: 2
- Views: 795
[ikarrus] ArcaneMusic - Totally fair ban from when I was new
Byond account and character name: arcanemusic Banning admin:Ikarrus Ban type (What are you banned from?): All head Roles. Ban reason and length: "The ban reason is: Suicide at round start as Captain without notice. Not even his command staff knew." Ban appears to be permanent. Time ban was...