Search found 274 matches
- Fri Sep 26, 2014 3:16 pm
- Forum: General Chat
- Topic: Efficient Bombs
- Replies: 41
- Views: 17242
Re: Efficient Bombs
I'm not very good at atmos or Toxins, so correct me if I'm wrong. But I was thinking: Can you freeze two canisters of O2 and cram that into one canister; then heat two canister of plasma to the bare minimum of instant combustion and cram them into one canister; then you end up with a canister with t...
- Sun Sep 21, 2014 5:38 pm
- Forum: Site, Forums, And Wiki
- Topic: Official SS13 wiki thread (to-do, bitching, etc)
- Replies: 88
- Views: 40222
Re: The semi-official wiki thread (to-do, bitching, etc)
Added the little bit on Ian's thread about killing him making you valid, since most people don't know/care.
- Sun Sep 21, 2014 12:26 pm
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32658
Re: Traitor Items
Bluespace Box:
Resembles the standard internals box found in a backpack, but can fit any item that can be held.
Will take the appearance of whatever items the box is used on(ie an oxygen tank, cigarette butt). 10 TC
Resembles the standard internals box found in a backpack, but can fit any item that can be held.
Will take the appearance of whatever items the box is used on(ie an oxygen tank, cigarette butt). 10 TC
- Thu Sep 18, 2014 2:53 am
- Forum: Ideas
- Topic: Expanded PDA function
- Replies: 26
- Views: 6850
Re: Expanded PDA function
Please, constructive comments.. People are already complaining a lot that being antagonist is getting to hard. There is a serious problem in that people can call for help very easily. It's why parapen used to be a must haver. Especially we don't need this with the trend of removing instawin items l...
- Wed Sep 17, 2014 4:50 pm
- Forum: Ideas
- Topic: Expanded PDA function
- Replies: 26
- Views: 6850
Re: Expanded PDA function
I love it. Using it for no reason, or for a small issue that isn't considered an emergency should be arrestable for the misuse of an emergency hotline (30 sec- 1 min?). Cooldown sounds great, and repeated misuse should be considered obstruction of justice (1 min-2min?). All personnel wearing sec/med...
- Tue Sep 16, 2014 2:52 am
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
Re: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
This fever of yours is easy to cure using an assistant jobban. I'm not saying I don't want it. I just don't like the way I play the job at the moment. I RARELY play assistant and had no idea why anyone ever would, so I gave it a whirl. I did like it, but I don't like where it's gotten me. Not the j...
- Mon Sep 15, 2014 11:19 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
Re: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
I was going to make this post even bigger and full of more words but let's cut right to the heart of the matter. The way you act in general is not good, please change it, or please find another server to play spacemans on. That's why I'm taking a break from playing /tg/. I don't normally act like t...
- Mon Sep 15, 2014 5:56 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
Re: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
By the way...does anyone know why is this in Ban Appeals?
I already served my ban time for this, and really I just wanted to know why Ikarrus treated my case differently and maybe get an explanation.
I already served my ban time for this, and really I just wanted to know why Ikarrus treated my case differently and maybe get an explanation.
- Mon Sep 15, 2014 5:53 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
Re: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
You're supposed to remember that you're playing Space Station 13, a 2D multiplayer game hosted on the BYOND platform and populated solely by other players as fellow entities in the game world (aside from mobs). So if a borg does something seemingly rogue, or impossible, or harmful, but it's an acci...
- Sun Sep 14, 2014 7:10 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
Re: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
The difference in these two cases were that you were being intentionally and persistently provocative in one, and in the other was a locked down cyborg who accidentally bopped your head once. Shouldn't have had harm intent at all, only for a good reason. And it wasn't locked down, I saw it move up ...
- Sun Sep 14, 2014 6:42 pm
- Forum: Ideas
- Topic: [POLL] Porting NT Drones
- Replies: 91
- Views: 18785
Re: Porting NT Drones
Hnnnng this so great just like cats could be worn as hats when clicked on in Goon, I think.
- Sun Sep 14, 2014 6:35 pm
- Forum: Resolved Requests
- Topic: The Rock killing revs as headrev for no real reason.
- Replies: 3
- Views: 1333
Re: The Rock killing revs as headrev for no real reason.
http://tgstation13.org/phpBB/viewtopic. ... &start=100
Yep, he's a dick and his weapon of choice is a broken bottle.
Yep, he's a dick and his weapon of choice is a broken bottle.
- Sun Sep 14, 2014 6:28 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
- Replies: 12
- Views: 3399
[Ikarrus] Fragnostic-Disgusting Double Standard/Abuse
Byond account and character name: Fragnostic Ooboongoo Coochoongoo Admin: Ikarrus Time incident occured: 13 September 2014 10:58 PM(more or less) Detailed summary: So before this round, I was an assistant who had filled every inventory slot possible with the admin spammed bike horns and wanted to ge...
- Sun Sep 14, 2014 12:21 pm
- Forum: Closed Complaints
- Topic: [Stickymayhem]Fragnostic-Abuse
- Replies: 13
- Views: 3324
Re: [Stickymayhem]Fragnostic-Abuse
Don't want to be childish, but this looks like a bunch of admins jumping in to help someone who really fucked up big time, and their only reason for doing so is in regard to all of the good deeds this admin has done in the past. Trust me, up until this point, I thought Stickymayhem was completely ca...
- Sat Sep 13, 2014 9:57 pm
- Forum: Closed Complaints
- Topic: [Stickymayhem]Fragnostic-Abuse
- Replies: 13
- Views: 3324
Re: [Stickymayhem]Fragnostic-Abuse
Stealing an ID is awful?Pandarsenic wrote:"I did something I know is awful, but he didn't say it was BANNABLE"
omg why
- Sat Sep 13, 2014 8:49 pm
- Forum: Closed Complaints
- Topic: [Stickymayhem]Fragnostic-Abuse
- Replies: 13
- Views: 3324
Re: [Stickymayhem]Fragnostic-Abuse
We shouldn't have to announce anything about telling you not to abuse players after a netsplit. You absolutely should know better, it is very clearly a rule 1 violation in addition to a rule 5 violation. I stole while he made the OOC comment. Didn't even see it. If it's text then: not noticable=not...
- Sat Sep 13, 2014 8:35 pm
- Forum: Closed Complaints
- Topic: [Stickymayhem]Fragnostic-Abuse
- Replies: 13
- Views: 3324
Re: [Stickymayhem]Fragnostic-Abuse
I'd like to believe this is a joke, but I know you're serious. Stealing from somebody who got dropped during a netsplit is metagaming, and I encourage Sticky to increase your ban because you cheated. How is it metagaming? It affected me, too. And it had been a while after everyone reconnected, so t...
- Sat Sep 13, 2014 7:55 pm
- Forum: Closed Complaints
- Topic: [Stickymayhem]Fragnostic-Abuse
- Replies: 13
- Views: 3324
[Stickymayhem]Fragnostic-Abuse
Byond account and character name:Fragnostic Ooboongoo Coochoongoo Admin:Stickymayhem Time incident occured: 3:33 PM Detailed summary: I was banned for an hour by Stickymayhem. He claims that I did wrong by stripping a braindead officer after they said not to. Only they didn't say not to steal. It wa...
- Fri Sep 12, 2014 6:05 pm
- Forum: Resolved Requests
- Topic: Roman Pavlyunchekov non-antag murderbone
- Replies: 30
- Views: 10571
Re: Roman Pavlyunchekov non-antag murderbone
I can confirm. I was Oboongoo Coochoongoo, the East Nigerian leader of the Regional ISIS division of Nigeria. We were running a gimmick, setting up a nice base, fake walls, double wall reinforcement, a torture chamber, a prison, and interrogation room, a discipline room filled with shards of glass ...
- Fri Sep 12, 2014 4:28 am
- Forum: Resolved Requests
- Topic: Roman Pavlyunchekov non-antag murderbone
- Replies: 30
- Views: 10571
Re: Roman Pavlyunchekov non-antag murderbone
I can confirm. I was Oboongoo Coochoongoo, the East Nigerian leader of the Regional ISIS division of Nigeria. We were running a gimmick, setting up a nice base, fake walls, double wall reinforcement, a torture chamber, a prison, and interrogation room, a discipline room filled with shards of glass w...
- Thu Sep 11, 2014 10:51 am
- Forum: NTStation Ideas
- Topic: Baycode
- Replies: 9
- Views: 5589
Re: Baycode
Could be fun, but I think if we use Baycode everything, including atmos, we are going to see some major griffans going on since the playerbase shifts more towards antaghunt, lelvalidkills, 420 pauergaem wub wub wub. Baycode is all about realisms, RP, and genuine immersion. Can we hold this community...
- Wed Sep 10, 2014 1:26 am
- Forum: Admin Feedback
- Topic: Jordie0608
- Replies: 13
- Views: 4950
Re: Jordie0608
Very helpful, and easily saw what was wrong and went out of his way to help. In short, I was a tatorgreysuit who broke into cargo, got stuncuffstriplockerweld and then package wrapped and then gift wrapped into a mail chute to sec. Since all my tools, including my headset were in the locker and I wa...
- Tue Sep 09, 2014 6:18 pm
- Forum: Ideas
- Topic: Two new weapon ideas
- Replies: 5
- Views: 1914
Re: Two new weapon ideas
Please make it launch the flares in the emergency toolboxes. Like, they are inactive when put in the gun and then launched out lit. Flares need a job. And what caliber is the TP-82? .38 like detectives? .357 like syndierevolver? 10mm like stechkin? You did say it's a good medium between tatorevolver...
- Tue Sep 09, 2014 3:45 am
- Forum: Archived/Deleted
- Topic: Temp AdminCandidate feedback
- Replies: 127
- Views: 34199
Re: Temp AdminCandidate feedback
It's a pretty crappy complaint too, for a lot of reasons. BlessedHeretic seems to be pretty on the ball from what I've seen, and was right to handle your issue the way he did too. That's feedback, but not a good reflection on what he did in this case. What he's done in the past doesn't matter. I kn...
- Sun Sep 07, 2014 5:42 am
- Forum: Archived/Deleted
- Topic: Temp AdminCandidate feedback
- Replies: 127
- Views: 34199
Re: Temp AdminCandidate feedback
BlessedHeretic. They aren't very good in my case at handling the issue. Not that it wasn't appropriate or justified. It just seemed like their decision was based off of "well idc, this'll take too long and I'm busy, resolved kthxbai". I ahelped being killed by a Mime who played like a Clow...
- Sun Sep 07, 2014 4:22 am
- Forum: General Chat
- Topic: Taking a break.
- Replies: 21
- Views: 5663
Re: Taking a break.
RIP Almighty Allah that actually answered prayers or at least responded(you too Skorvold).
- Sun Sep 07, 2014 4:16 am
- Forum: Coding Feedback
- Topic: [POLL]Should large Syndicate bombs be restricted to nukeops?
- Replies: 150
- Views: 36684
Re: Should large Syndicate bombs be restricted to nuke ops?
Yes, I like the bomb assembly kit idea. You get shit that looks sketchy as fuck for a person to have. Little bottles of acetone, hydrogen peroxide, and sulfuric acid(maybe make so that you have to work with chemist for acid?) to make TATP and put that compound in flour to make potent C4-like explosi...
- Sat Sep 06, 2014 3:22 am
- Forum: General Chat
- Topic: [POLL]Space Law Vote: Subordination Laws
- Replies: 27
- Views: 10687
Re: Space Law Vote: Subordination Laws
anyone who willfully allows an entity to endanger the station through inaction. B-b-but not just anyone is sec. It's not their job, much less their duty, to stop those who endanger the station. We already have a ton of problems with non sec playing greycurity or antaghunters. I've seen people get b...
- Sat Sep 06, 2014 1:11 am
- Forum: General Chat
- Topic: Why do you play in this community?
- Replies: 67
- Views: 20060
Re: Why do you play in this community?
What. That actually sounds kinda neat. Or, translated to /tg/ medical mechanics: Apply bruise packs. Guesss, you've never had the privilege of getting critted the fuck out by a single locker that zoomed from one side of a large room over to airlock you just opened. Doesn't slam you just once, you k...
- Fri Sep 05, 2014 6:01 pm
- Forum: General Chat
- Topic: Why do you play in this community?
- Replies: 67
- Views: 20060
Re: Why do you play in this community?
People want Bay Atmos but holy shit it's actually horrible. Can confirm. My favorite thing to do was get a locker and fill it with as much toolboxes, extinguishers, screwdrivers, and basically any sharp/blunt object and put it about 6 tiles away from an airlock and then open a gas canister to max, ...
- Fri Sep 05, 2014 4:17 pm
- Forum: Ideas
- Topic: Golden Throne
- Replies: 12
- Views: 3860
Re: Golden Throne
Sitting in it grants you nothing. In fact, you take 2 brute every second you are in it. And you are valid.Reimoo wrote:But what happens when a second throne is built?
- Fri Sep 05, 2014 4:01 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
I know you can rig a crate by using wires and an electropack on it, but what about other rigging methods/assemblies. My suggestions for general assemblies start with the basic You rig the crate. message, after you add the wire. After wiring the crate: +bike horn: upon attempting to open the crate, a...
- Wed Sep 03, 2014 3:52 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
Drunken speech should be slurred, not stuttered. Like, honestly. Mild drunkeness: Slurred speech Moderate drunkeness: Slurred speech, stuttering, movement restricted to walk, vomiting Severe drunkeness: Inability to resist (when grabbed/on fire), welder vision, passing out, strobing in and out of c...
- Tue Sep 02, 2014 6:11 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 846284
Re: Stories of rage, tears and regret
That's why it's here man I think he meant that it was an awful fucking story. Sure, it's technically a story of rage, tears, and regret. But it sounded more like a shitpost to waste our time. I honestly felt no sympathy for you because it's just one of those rounds where things weren't really going...
- Sat Aug 30, 2014 1:04 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
It'll just make people stuncuff the bartender for his ammo and shooting people with this, but it sounds and looks cool to me. I don't think it'll happen as often as it already does. Anyway, if they're stun cuffing him, it's probably for his gun as well, which is more reliable. Cargo/R&D would p...
- Wed Aug 27, 2014 11:19 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1055293
Re: Genius idea about lings and pets
But yeah, this is impossible. Not counting everything else, heads with pets just couldn't play lings without getting instantly busted. You're really good at premeditating consequences of things. I see you on Ideas all the time, and you have really constructive responses, things in general that no o...
- Wed Aug 27, 2014 10:00 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
SODA-12 Automatic shotgun constructed from a flamethrower+soda can w/igniter+box+metal rods. Holds three shots. Fires shots in rapid succession. Has a chance of blasting a hole in your face with whatever shell, chance increases depending on shell. -Beanbag: 25% chance of shooting self pointblank -sh...
- Wed Aug 27, 2014 6:39 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1055293
Re: Genius idea about lings and pets
I love it. But yeah, it's horrible because of what Miauw said, the metagaming. What if...lings could transform into station pets by DNA sting, but it doesn't count as a new genome set, since it is so simple. It takes up space, but you can become one. What if Runtime and Ian had distinct horror modes...
- Wed Aug 27, 2014 2:28 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40378
Re: How do you even get banned in SS13?
So I was wondering...I've gotten banned by Antonkr and Aranclanos without warning immeadiately for things like OOC in IC or other small things. Not pissed and they were like fifteen minute or day bans so I'm not complaining. I just wonder, do /tg/ admins shittalk me and hate me, or am I just bearabl...
- Wed Aug 27, 2014 2:16 am
- Forum: General Chat
- Topic: Efficient Bombs
- Replies: 41
- Views: 17242
Re: Efficient Bombs
I've come up with a method that I haven't quite tested yet. But I think it could break the 10/20/40 boundary. 50% plasma, 50% oxygen in a canister, attach to freezer and chill to the lowest possible setting. Make superheated gas to the highest possible setting, no matter how many canister you use. M...
- Mon Aug 25, 2014 2:09 am
- Forum: General Chat
- Topic: Efficient Bombs
- Replies: 41
- Views: 17242
Re: Efficient Bombs
This thread is titled Efficient Bombs. In order to obtain them, we must analyze our definition of efficient. To me, it means one minimizes costs, resources, and time needed to complete a task. In this case, they are bombs. The maxcap is rarely ever raised enough for one to want to venture beyond it....
- Sun Aug 24, 2014 2:40 am
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10683
Re: Thunderdome for ghosts
Okay. Check this shit out. What if these ghosts turn into holo-contestants. They are technically holograms. They compete in the Thunderdome and like all of you said, the deleting weapons thing. And when you emag the holodeck in the station, instead of spawning space carp, it spawns the contestants c...
- Wed Aug 20, 2014 10:51 pm
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10683
Re: Thunderdome for ghosts
You have a point, but this will be hardly achieved by letting ghosts fuck off into Thunderdome. If there is a short span of time one has to be a ghost before fucking off there, as well as time in between losing in the Thumderdome, plus a reset, there would be ghosts watching the fights. There would...
- Wed Aug 20, 2014 6:27 pm
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10683
Re: Thunderdome for ghosts
Why would ghosts have anything fun to do? There should be less ghosts, not more fun for ghosts. Well, where would we get our space ninja, wizard, xeno candidates? But I guess fun would mean meta with ghosts and I don't think players should be able to see ghosts. They should have fun, but not direct...
- Wed Aug 20, 2014 6:21 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
this is really fucking hard to do btw. every part of it. also shrapnel is abstracted into brute damage that you get when in the radius of an explosion. I thought so. But didn't /tg/ have shrapnel bombs before? And I think the shrapnel had to be surgically removed and had a chance of failing. Really...
- Wed Aug 20, 2014 4:03 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949724
Re: Minor Suggestions
Improvised Firebombs should have a chance of exploding when wiring it. Also, before filling it with welderfuel, you should be able to fill it with 10 glass shards/10 bullets(any cal)/5 syringes(may be filled with chems) as shrapnel or a payload to have objects to propel at victims. The glass shards ...
- Tue Aug 19, 2014 3:12 am
- Forum: Ideas
- Topic: Team vs Team Game Mode (WIP)
- Replies: 28
- Views: 6378
Re: TG Gang Mode (WIP)
Yes. All of this sounds great. What about a Syndicate Uplink though? The Don starts with the uplink and gets 20 TC to spend, preferably on his goons, to gear them up. For every 15 people above 50 total player count, the Don gets 5 more TC. Weapons are all provided by the Syndicate but sometimes not ...
- Mon Aug 11, 2014 3:12 am
- Forum: Ideas
- Topic: Hulk Drug: craziest thing to hit the hallways
- Replies: 13
- Views: 12862
Re: Hulk Drug: craziest thing to hit the hallways
There will be no new drugs added Why not? Apart from this being kind of terrible? By virtue of being a drug, 420blazeiterryday faggots will ruin it. Well, I get you would want to curb those kind of crowds. But one cannot simply blaze the hulk drug. You must have it solidified and then snort it. The...
- Sun Aug 10, 2014 10:09 pm
- Forum: Ideas
- Topic: Hulk Drug: craziest thing to hit the hallways
- Replies: 13
- Views: 12862
Re: Hulk Drug: craziest thing to hit the hallways
How about not giving the greytide a round-start instant-hulk that, given a small dosage, will allow to for massive but concentrated destruction that wears out just in time to make an escape before security gets there. They're supposed to collapse and be in rest state, conscious but unable to move f...
- Sun Aug 10, 2014 7:33 pm
- Forum: Ideas
- Topic: Hulk Drug: craziest thing to hit the hallways
- Replies: 13
- Views: 12862