Search found 3368 matches

by Shadowflame909
Thu Mar 22, 2018 10:50 pm
Forum: Ideas
Topic: bring back the singularity
Replies: 109
Views: 20028

Re: bring back the singularity

Solars is the best engine, who cares.
by Shadowflame909
Thu Mar 22, 2018 9:48 pm
Forum: Coding
Topic: Do you like the new airlock sounds.
Replies: 15
Views: 4300

Re: Do you like the new airlock sounds.

>gets stealthily merged before the freeze so no one knows about it.

This sound seems to be from some game so copyright? And lastly, who actually had a problem with the airlocks.
by Shadowflame909
Mon Mar 19, 2018 4:30 am
Forum: Former Admins
Topic: [No Longer Admin] Cedarbridge
Replies: 79
Views: 29774

Re: Cedarbridge

They're a good firm, but fair admin. Pretty active on Sybil as well.
by Shadowflame909
Mon Mar 19, 2018 1:28 am
Forum: Closed Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 42237

Re: Antagonist reputation system

I'm for a system that makes it more likely to become antag if you haven't gotten it in a while. But the argument becomes what if a metagamer realizes, "HEY THAT GUY WAS AN ANTAG LAST ROUND. ALRIGHT, IGNORE HIM."
by Shadowflame909
Mon Mar 19, 2018 1:23 am
Forum: Closed Policy Discussion
Topic: Turn off mulligan
Replies: 21
Views: 4787

Re: Turn off mulligan

So it seems no one likes mulligan? At least I don't see any posts defending it. Just turn the dumb forced lings system off. I don't want to battle lings with forcewall and fireball anyways.
by Shadowflame909
Fri Mar 16, 2018 12:10 am
Forum: Coding Feedback
Topic: Sleepers no longer automatically generate chemical PR
Replies: 144
Views: 29527

Re: Sleepers no longer automatically generate chemical PR

Okay, the amount of talking about major rewrites to medical has me officially spooked. I'll make a post about some easily expandable medical additions I'd be willing to implement regarding making bleeding and burn infections relevant that will give doctors more importance in the crew staying in per...
by Shadowflame909
Thu Mar 15, 2018 10:19 pm
Forum: Coding Feedback
Topic: Sleepers no longer automatically generate chemical PR
Replies: 144
Views: 29527

Re: Sleepers no longer automatically generate chemical PR

It halts healing, death. Everything. It's pretty useless and is about the same as the person being dead. But when they go out of stasis they get auto defibbed. The epi-pen is way better. Lastly, I feel like this PR is trading gameplay features for realism. I get it coders, admins, whatever. You want...
by Shadowflame909
Thu Mar 15, 2018 3:05 am
Forum: Coding Feedback
Topic: Sleepers no longer automatically generate chemical PR
Replies: 144
Views: 29527

Re: Sleepers no longer automatically generate chemical PR

That's the problem, nobody wants to do it. This PR is essentially coders dictating how they think people should play the game. Something else to consider, you can now shut down medbay completely with a well placed syndicate minibomb. This so much. I hate how the argument is, "WELL LATE GAME PE...
by Shadowflame909
Wed Mar 14, 2018 9:20 pm
Forum: Coding Feedback
Topic: Sleepers no longer automatically generate chemical PR
Replies: 144
Views: 29527

Re: Sleepers no longer automatically generate chemical PR

I bet the people who made this change don't even play. It's god awful, I've salted about it everywhere except here so I'll just say a few things. 1. Medbay literally hijacks chemistry, "Oh no chemistry cant make drugs." That's literally true, they cant do their job as they have to mend to ...
by Shadowflame909
Mon Mar 12, 2018 1:00 am
Forum: Closed Policy Discussion
Topic: Enable credits
Replies: 47
Views: 10742

Re: Enable credits

>Insert cobbys comment here.

THATS HOW I FEEL, NO WAY. It felt like it made the end game longer, and forced me to sit through a meme slide show.
by Shadowflame909
Sun Mar 11, 2018 8:40 pm
Forum: Coding Feedback
Topic: We literally just removed smoke machine because of revenant salt
Replies: 58
Views: 12744

Re: We literally just removed smoke machine because of revenant salt

It's really easy to counter a smoke machine. if you see a shitload of smoke you just put a gas mask on in your box and equip your internals. You're safe! The only thing people should really be salty over is it affecting tiles. Get it? Salt?
by Shadowflame909
Sun Feb 04, 2018 6:33 am
Forum: Former Admins
Topic: [No Longer Admin] Doctor Pork
Replies: 14
Views: 4446

Re: Doctor Pork

Good Admin the company must promotes him to game admin immediately/10
I may be biased since he helped me out.
But guy is pretty patient.
by Shadowflame909
Mon Nov 20, 2017 10:35 am
Forum: Coding Feedback
Topic: Rnd techwebs
Replies: 215
Views: 48760

Re: Rnd techwebs

>The ai can do rnd now.
>Now miners and roboticists dont have to do rnd.
>All of science is doing xenobio.
Thanks kev, I mean it this time. Saving the time of good miners.
Since the ai can do everything else in science now... (go back to arrow meme post 3)
by Shadowflame909
Sun Nov 19, 2017 4:46 am
Forum: Coding Feedback
Topic: >xrays now only hit one mob
Replies: 83
Views: 19376

Re: >xrays now only hit one mob

CPTANT wrote:X-rays should just lose 10-20% of their damage for every object they pass through.
I like this solution. I think it's a good one. Yes.
by Shadowflame909
Mon Oct 23, 2017 10:18 pm
Forum: Former Admins
Topic: [No Longer Admin] BeeSting12
Replies: 67
Views: 33326

Re: BeeSting12

They are an exemplary trial min. Just wish they would accept my tc trades moar.
by Shadowflame909
Mon Oct 23, 2017 10:16 pm
Forum: Former Admins
Topic: [No Longer Admin] Armhulenn
Replies: 154
Views: 62511

Re: Armhulennnn

He is a good mentor like that one mentor in the kung fu movies but not mean in the beginning. Just meme
by Shadowflame909
Mon Oct 23, 2017 10:15 pm
Forum: Admin Feedback
Topic: Togopal
Replies: 40
Views: 13007

Re: Togopal

He is my rival as a player. But he is a respectable leader as an admin.
by Shadowflame909
Mon Oct 23, 2017 3:39 am
Forum: General Chat
Topic: Xenobio gold slime pool
Replies: 14
Views: 3647

Xenobio gold slime pool

First post on forums..gotta make it good.

If you could add three mobs, one for each gold slime pool to the slime pool which one would you add?
Example:

Water: Cleanbot

Blood:Debeaked Headslug (for pranks in xenobio!)

Plasma:
Spoiler:
Borers: I miss those friendly chemists in your brain