He's a ghost on the forums, so he's forced to whine, cry, complain, and moan.
Also I have no idea who made that change.
Search found 277 matches
- Mon Apr 28, 2014 1:17 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 670021
- Mon Apr 28, 2014 9:44 am
- Forum: NTStation Coding
- Topic: [PR] Thermite Effectiveness Scaling
- Replies: 13
- Views: 7731
Re: [PR] Thermite Effectiveness Scaling
Malf AI winrate was 15% when we had the stat tracking.
- Mon Apr 28, 2014 8:09 am
- Forum: NTStation Coding
- Topic: [PR] Thermite Effectiveness Scaling
- Replies: 13
- Views: 7731
Re: [PR] Thermite Effectiveness Scaling
Is that a bad thing?
- Mon Apr 28, 2014 6:50 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 720027
- Mon Apr 28, 2014 6:42 am
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21287
Re: Hand of God : A spin-off of Cult
so yeah I'm about ready to do this to my pylon code. http://i.crackedcdn.com/phpimages/article/2/2/7/201227_v1.gif I'm probably gonna have to start from scratch since using the 'fake area method' is very, very, very painful as I have to add checks for a shitton of crap like OH WHAT DO WE DO IF A MOB...
- Sat Apr 26, 2014 10:34 pm
- Forum: Ideas
- Topic: Loyalty Implants remove Antag status
- Replies: 8
- Views: 2448
Re: Loyalty Implants remove Antag status
Locking on request of OP.
- Sat Apr 26, 2014 5:07 am
- Forum: General Chat
- Topic: In-Game Achievements! (SS Thread)
- Replies: 32
- Views: 12485
Re: In-Game Achievements! (SS Thread)
It is to my eternal regret that I didn't screencap that one time I stole Engineering's particle accelerator. i had to steal the PA as an engiborg once because 2homu was a tator AI and it was one of his objectives i succeeded but i trapped myself in the ai core no screenshot of it because i'm stupid...
- Fri Apr 25, 2014 6:44 am
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36277
Re: Ask Nanotrasen
Why is there only 5-6 dorm rooms on a station expected to hold 30-50+ people?
- Fri Apr 25, 2014 5:50 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 210931
Re: Site ideas
Apsis wrote:I'm still seeing no place for players to discuss in-game policy.
miggles wrote:miggles wrote:Community Advocate rank with ability to read and post in all hidden subforums (as was in the old forums)
- Fri Apr 25, 2014 5:49 am
- Forum: Off Topic
- Topic: Old Forum Style - Guide to getting it back
- Replies: 20
- Views: 6594
Re: Old Forum Style - Guide to getting it back
Huge success?
- Thu Apr 24, 2014 3:54 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46154
Re: Ask the Syndicate
Why is your recruiting process for nuclear operatives so loose? It's like nobody has ever been in a military squad everytime I see them try to kill us on the station.
- Thu Apr 24, 2014 3:09 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942346
Re: Minor Suggestions
A rebalance of cell sizes would be needed first or else you'd have a huge spike of energy since most eguns use a 1k cell. For reference, a pulse rifle uses a 15k.
- Thu Apr 24, 2014 8:34 am
- Forum: Former Admins
- Topic: [No longer admin]Neerti
- Replies: 19
- Views: 8812
Re: Neerti
Tell me how close to Literally Hitler I am. Or preferably, give constructive feedback about me, please.
- Wed Apr 23, 2014 6:13 am
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21287
Re: Hand of God : A spin-off of Cult
I'm working on defense pylons and their AI, and I've ran into a snag. As in, how to have targeting work. I've talked a expert coder and they believe that the best way is to use a 'fake area' obj that is invisible to everyone and uses a crossed() proc (step_trigger is perfect for this), and somehow a...
- Wed Apr 23, 2014 5:51 am
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9794
Re: Grab the Nuke Disk!!!
I abuse my admin powers to varedit the nuke disk's loc to go to myself.
- Wed Apr 23, 2014 5:32 am
- Forum: Video Games
- Topic: Every vidya ever
- Replies: 21
- Views: 8553
Re: Every vidya ever
Kerbal Space Program is surprisingly not included.
- Tue Apr 22, 2014 4:36 pm
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21287
Re: Hand of God : A spin-off of Cult
http://puu.sh/8j2zD.png Sacrificing works. Also please increase the size limit for [img]. Friendlies cannot be sacrificed. Saccing a monkey has a 25% chance of getting a lesser gem. Saccing a borg, human, simple animal (sorry Ian!), or alien will always grant a lesser gem. Saccing an enemy prophet o...
- Tue Apr 22, 2014 4:04 pm
- Forum: General Chat
- Topic: [POLL] Hotkey/No Hotkey
- Replies: 44
- Views: 15462
Re: Hotkey/No Hotkey
I use WASD and quickly press tab to change to normal, type say then what I want to say, enter, then chance back. I can do it without even thinking about it.
- Mon Apr 21, 2014 2:02 pm
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21287
Re: Hand of God : A spin-off of Cult
I can't think of a way to make an ion power not suck for the AI. It has so many cool tactical benefits but I know for a fact both deities are gonna rush-kill the AI asap and it literally cannot do anything to stop gods from robusting it with EMP spam.
Just look at it! http://puu.sh/8hxNZ.png
Just look at it! http://puu.sh/8hxNZ.png
- Mon Apr 21, 2014 9:06 am
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21287
Hand of God : A spin-off of Cult
http://puu.sh/8utOl.png Warning: long post below. WIP Wiki Entry: http://www.tgstation13.org/wiki/User:Neerti When sentient beings collectively believe in something hard enough, it may just spawn into existence. As more people believe in something, it gets stronger. Conversely, if nobody believes i...
- Sat Apr 19, 2014 11:49 pm
- Forum: General Chat
- Topic: Want to be a Forum Mod? [Update 6th May]
- Replies: 22
- Views: 9305
Re: Want to be a Forum Mod?
Why do you want to be a mod? I want to continue serving the community be ensuring the forums are clean, as I do already in-game. Which forums do you want to moderate? (Note: It is much easier to be accepted as a moderator for a specific forum than global) I'd perfer global. Why do you think you wou...
- Sat Apr 19, 2014 7:35 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 210931
Re: Site ideas
I'd really like the advocate system to be implemented here as it was on the old forums.
- Sat Apr 19, 2014 6:03 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 210931
Re: Site ideas
I believe he means the section where players can discuss in-game policy, like on the old forums before it got renamed to Ask an Admin.
- Sat Apr 19, 2014 1:07 pm
- Forum: Spriting and Mapping
- Topic: Spriting Tools
- Replies: 12
- Views: 4813
Re: Spriting Tools
The interface is really bad tho in the new version.
- Fri Apr 18, 2014 7:10 pm
- Forum: Spriting and Mapping
- Topic: Spriting Tools
- Replies: 12
- Views: 4813
Re: Spriting Tools
I just use DM.
Re: Pretty
I'm curious how you accomplished that.
- Fri Apr 18, 2014 3:05 pm
- Forum: NTStation Coding
- Topic: NT issue list
- Replies: 7
- Views: 5980
Re: NT issue list
A previous issue that was submitted by Incoming was that they had no issues at all so ...