Search found 2025 matches
- Thu Apr 26, 2018 12:13 pm
- Forum: Coding Feedback
- Topic: New welding eye damage
- Replies: 22
- Views: 4911
Re: New welding eye damage
Yeah but you're not meant to weld without a helmet so it checks out
- Wed Apr 25, 2018 1:46 pm
- Forum: Coding Feedback
- Topic: New welding eye damage
- Replies: 22
- Views: 4911
Re: New welding eye damage
You're not entitled to suffer no damage from doing stuff that requires special equipment. Helplessness is a part of the game too
- Wed Apr 25, 2018 12:26 am
- Forum: Ideas
- Topic: Clock Cult ideas
- Replies: 11
- Views: 3164
Re: Clock Cult ideas
I don't think anyone would care since the concept was stolen from /vg/ codersHammeredmantis wrote:woof, ground up sounds hella hard, but fuck it, work on it here and there, might have it done by the end of the year. Could be fun. Would I get in trouble if I stole some code from blood cult as a shortcut though?
- Tue Apr 24, 2018 11:50 pm
- Forum: Ideas
- Topic: Clock Cult ideas
- Replies: 11
- Views: 3164
Re: Clock Cult ideas
That's what they said the last two times.
You're better off starting from the ground up or smashing your head against the wall real hard.
You're better off starting from the ground up or smashing your head against the wall real hard.
- Tue Apr 24, 2018 5:11 pm
- Forum: Thinking Cap
- Topic: okay sir/madam/preferred pronoun, how would you like your mock meat done?
- Replies: 791
- Views: 139683
Re: okay sir/madam/preferred pronoun, how would you like your mock meat done?
How do you guys feel about fish
- Tue Apr 24, 2018 5:08 pm
- Forum: Thinking Cap
- Topic: okay sir/madam/preferred pronoun, how would you like your mock meat done?
- Replies: 791
- Views: 139683
Re: okay sir/madam/preferred pronoun, how would you like your mock meat done?
Should I get a McChicken or a McDouble
- Tue Apr 24, 2018 4:41 pm
- Forum: Thinking Cap
- Topic: okay sir/madam/preferred pronoun, how would you like your mock meat done?
- Replies: 791
- Views: 139683
Re: okay sir/madam/preferred pronoun, how would you like your mock meat done?
Not that I condone their suffering but they're dead anyways so I don't really think about it much.
- Tue Apr 24, 2018 3:57 pm
- Forum: Coding Feedback
- Topic: Stock Market Removal
- Replies: 20
- Views: 4219
Re: Stock Market Removal
Stocks are spooks
- Wed Apr 18, 2018 5:06 pm
- Forum: Coding Feedback
- Topic: New welding eye damage
- Replies: 22
- Views: 4911
Re: New welding eye damage
Wear a welding helmet?
- Tue Apr 17, 2018 9:56 pm
- Forum: Coding Feedback
- Topic: Midgame antagonists.
- Replies: 67
- Views: 14767
Re: Midgame antagonists.
A round ender.....Bombadil wrote:Please make swarmers spawn 3 hours into the round they ruin everything a nice calm round becomes instantly lost they move at the speed of fucking light. I swear they used to be a lot slower
....ending rounds?
:00
- Fri Apr 13, 2018 12:49 pm
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 52591
Re: Moodlets
Everytime I get depressed I see wraiths wtf
- Tue Apr 10, 2018 6:37 pm
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4987
Re: The virgin sting vs the chad absorb (ling ability tree rework)
>Thinking stealth antags are possible in 90 player rounds
Lmao
Lmao
- Sat Apr 07, 2018 9:37 pm
- Forum: Closed Policy Discussion
- Topic: Remove Conversion Modes From Rotation
- Replies: 132
- Views: 26744
- Thu Apr 05, 2018 12:58 am
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108297
Re: Clockwork Cult (now off of rotation, suggestions go in this thread)
How many times can you microwave a ramen cup before it starts gaining sentience
- Mon Apr 02, 2018 11:28 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108297
Re: Clockwork Cult 2.0
Bet?PKPenguin321 wrote:Removing it takes work too. Would you like to try it?D&B wrote:Why keep it in when you can't stand working on it and nobody wants to touch this thrash heap almost half the player base and some don't enjoy?
- Mon Apr 02, 2018 9:47 pm
- Forum: Coding Feedback
- Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
- Replies: 455
- Views: 108297
Re: Clockwork Cult 2.0
Why keep it in when you can't stand working on it and nobody wants to touch this thrash heap almost half the player base and some don't enjoy?
- Sun Apr 01, 2018 4:04 pm
- Forum: Video Games
- Topic: Monster Hunter World
- Replies: 231
- Views: 67646
Re: Monster Hunter World
Transmog fucking when?
- Sun Apr 01, 2018 3:56 pm
- Forum: Events Workshop
- Topic: It's coming
- Replies: 47
- Views: 20720
Re: It's coming
It's ok, I read Revelations to soothe the sinner's souls.
- Sun Apr 01, 2018 3:54 pm
- Forum: General Chat
- Topic: Only people who refuse to make a digg account for the hut post here
- Replies: 15
- Views: 3634
- Sun Apr 01, 2018 3:36 am
- Forum: Ideas
- Topic: Great Idea for April Fools Day
- Replies: 8
- Views: 2539
Re: Great Idea for April Fools Day
Suffer well
- Fri Mar 30, 2018 12:28 am
- Forum: Coding Feedback
- Topic: Within the first minute of the round I am abducted by cult
- Replies: 41
- Views: 8482
Re: Within the first minute of the round I am abducted by cult
Then don't work for free in a public repository opened to all lmao
- Thu Mar 29, 2018 5:14 pm
- Forum: Closed Policy Discussion
- Topic: Remove Conversion Modes From Rotation
- Replies: 132
- Views: 26744
Re: Remove Conversion Modes From Rotation
D&B wrote:The mode isn't even going to be polished anymore by the coder that revived it, why even keep it around when half the player base (and some change) don't enjoy it?
- Thu Mar 29, 2018 3:35 pm
- Forum: Coding Feedback
- Topic: Within the first minute of the round I am abducted by cult
- Replies: 41
- Views: 8482
Re: Within the first minute of the round I am abducted by cult
The mode isn't even going to be polished anymore by the coder that revived it, why even keep it around when half the player base (and some change) don't enjoy it?
- Thu Mar 29, 2018 1:54 pm
- Forum: Coding Feedback
- Topic: Robustin appreciation topic.
- Replies: 23
- Views: 4773
Re: Robustin appreciation topic.
Ganbatte Robustin
- Wed Mar 28, 2018 4:53 am
- Forum: Closed Policy Discussion
- Topic: Democratic Meme Bans
- Replies: 9
- Views: 2220
Re: Democratic Meme Bans
Too much drama for a minuscule reward
- Wed Mar 28, 2018 4:52 am
- Forum: Closed Policy Discussion
- Topic: Democratic Meme Bans
- Replies: 9
- Views: 2220
Re: Democratic Meme Bans
Democracy wouldn't work because you'd have people hung up on what constitutes an actual good tallying question, which will end up with six options and knowing the staff, at least two of those would be shitpost options. Then you'd have to set up time frames for who is allowed to vote (which is anothe...
- Wed Mar 28, 2018 4:38 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 52591
Re: Moodlets
Lavaland
- Wed Mar 28, 2018 4:36 am
- Forum: Closed Policy Discussion
- Topic: Democratic Meme Bans
- Replies: 9
- Views: 2220
Re: Democratic Meme Bans
Hey pal the shed is two blocks down
- Sat Mar 24, 2018 4:09 am
- Forum: Events Workshop
- Topic: tc trades
- Replies: 42
- Views: 18928
Re: tc trades
Single use die of fate
- Sat Mar 24, 2018 3:54 am
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
The previous appeal was closed under, what I believe, was the belief I had resisted arrest to immediately atta k the GoS when they came to lavaland. Since thunder had not handled the appeal that time, I had assumed they didn't know (or bother to check) that the person that had ahelped had done so un...
- Thu Mar 22, 2018 3:44 pm
- Forum: Video Games
- Topic: Monster Hunter World
- Replies: 231
- Views: 67646
Re: Monster Hunter World
There's nothing cooler than seeing the Pickle manhandle every single monster it runs into.
- Thu Mar 22, 2018 3:11 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Please do check the logs, it would clarify the mess in which this ban was founded. Truth be told however I had no way of knowing sec gave him the emag and it looked like the typical mineral stealing surplus crate memer Truth to be told, you're right. I threw that chance in your face. I thought I cou...
- Thu Mar 22, 2018 2:43 am
- Forum: Coding Feedback
- Topic: Moodlets
- Replies: 258
- Views: 52591
Re: Moodlets
I feel a hangman design HUD would make it distant enough to not make it depressing at low mood levels, and also give a clearer indication on how low/high your mood is, with full depression completing the hangman. Thus players could more accurately gauge how their character feels without it being too...
- Wed Mar 21, 2018 4:00 pm
- Forum: Town Hall
- Topic: Trialmin Review: Togopal
- Replies: 25
- Views: 5351
Re: Trialmin Review: Togopal
Yeah, OK, Togopal, I guess you could consider that a review. What I'd consider a review would be something acutally fun and engaging for the players. In reality, half of the playerbase sat out dead, gibbed, unable to post while the lucky admins just manage to get all the fun. If this is going to be ...
- Tue Mar 20, 2018 11:55 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
The first time it was overturned rather quickly because it was due to an admin that thought I was job evading when I what I did was infiltrate security as a traitor, IIRC. Second time was the real first permaban, which I appealed and failed with this probation. So it would by technicalities be twice...
- Tue Mar 20, 2018 11:03 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Seeing as Repukan's behavior has been consistently questionable across multiple permabans and a probation period, coupled with a show of carelessness in his initial probation last year, leads me to believe that they don't deserve a fourth chance. Their conduct towards me as a person has always been...
- Tue Mar 20, 2018 9:02 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Last ban was applied with no knowledge the person ahelping had lied, and no log checking.cedarbridge wrote:What did he mean by this?D&B wrote:unless an admin that knows how to look at logs is on.
- Tue Mar 20, 2018 6:28 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Of course it doesn't. But I've come to realize my high rank, prototype armor rushing with six tasers in my backpack in my hand while my metabuddy Is riding my back with syndies hardsuits and beam rifles in order to hunt valids playstyle was something I had to cut down, so I decided to play high inte...
- Tue Mar 20, 2018 6:17 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
There's no feasible way for me to prove I have only played smith and non combat roles on that server since I don't take pictures of every round and the nature of it makes it impossible to ask for logs, if you were wondering.
- Tue Mar 20, 2018 6:12 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Nothing but my word andy solemn promise to make sure to not hit anything at all unless an admin that knows how to look at logs is on.
- Tue Mar 20, 2018 5:26 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
- Tue Mar 20, 2018 4:26 pm
- Forum: Resolved Appeals
- Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
- Replies: 34
- Views: 6497
[Thunder12345] Repukan - Spread Eagle Cross The Floor
Byond account and character name: Repukan - Donatello Versus Banning admin: Thunder12345 Ban type (What are you banned from?): Servers (Both Basil and Sybil) Ban reason and length: Permanent - Having just got unbanned on probation this month, torched a D&D game in the library with plasma. This w...
- Mon Mar 19, 2018 9:16 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 327356
Re: cataclysm dark days ahead- You just cant win
You can't make fridges, only car compartment mini coolers
- Mon Mar 19, 2018 11:58 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 725110
Re: SS13 Related Art / Hand Drawn Art
That's pretty fucking neat.
Pencil or digital?
Pencil or digital?
- Mon Mar 19, 2018 4:45 am
- Forum: Coding Feedback
- Topic: Sleepers no longer automatically generate chemical PR
- Replies: 144
- Views: 29592
Re: Sleepers no longer automatically generate chemical PR
There's no need because they will eventually be booted out flby medbay players/admins or lynched and banned altogether. Same thing as engineering engine change. Give them time to adjust to the change and you'll see the shitters slide out due to the players self policing themselves. Chemists will nee...
- Sun Mar 18, 2018 8:21 pm
- Forum: Coding Feedback
- Topic: Sleepers no longer automatically generate chemical PR
- Replies: 144
- Views: 29592
Re: Sleepers no longer automatically generate chemical PR
If this change goes through it will hurt at first as it does with all changes but it will lead to chemistry self policing itself into attracting players interested in making mixes for medbay. You shouldn't prevent nor deny changes just because there's only death mixers working on the department now....
- Sun Mar 18, 2018 3:59 am
- Forum: Ideas
- Topic: Limited Supply Uplink Items
- Replies: 18
- Views: 4250
Re: Limited Supply Uplink Items
Wouldn't matter because emmagging cargo exists
- Fri Mar 16, 2018 11:21 pm
- Forum: Ideas
- Topic: Medbay changes: Under Needle and Knife
- Replies: 26
- Views: 6188
Re: Medbay changes: Under Needle and Knife
Why not separate damage into types?
Cutting, Bashing, and so on
Cutting, Bashing, and so on
- Fri Mar 16, 2018 7:35 pm
- Forum: Coding Feedback
- Topic: Why are there medical supply vendors in mining pods?
- Replies: 9
- Views: 2301
Re: Why are there medical supply vendors in mining pods?
Should be changed so the pods are instead a 3*3 1 tile bikeshed for defending yourself from storms bare bones.
- Thu Mar 15, 2018 3:29 pm
- Forum: Off Topic
- Topic: 2k18 /pol/
- Replies: 2589
- Views: 518368
Re: 2k18 /pol/
Oh man some kid from r9k streamed his suicide in youtube.
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