Search found 4383 matches
- Wed Sep 23, 2015 5:34 pm
- Forum: Coding Feedback
- Topic: Vampires & Vampirism
- Replies: 26
- Views: 6273
Re: Vampires & Vampirism
I'd much rather they not respawn, I don't recall any vampire story in which they come back from the dead but rather be put in a situation where the protagonist thinks they're dead and they escape [because Vampires are super smart and stuff yeee], usually ending with the protagonist dying to the Vamp...
- Wed Sep 23, 2015 1:42 pm
- Forum: Ideas
- Topic: Removing Objectives From Antagonists
- Replies: 34
- Views: 6920
Re: Removing Objectives From Antagonists
I've always thought the objectives were the only constraint in your FUN. I try to work creativity around the objectives because that's more creative than "make an atmos ride" or "Run around with the revolver + lathe'd ammo". I remember my favorite round was when I was tator tot a...
- Wed Sep 23, 2015 1:27 pm
- Forum: Ideas
- Topic: Buffing The Laser Rifle
- Replies: 47
- Views: 8324
Re: Buffing The Laser Rifle
I'm not seeing how we justify the guns in the firstplace. Unlike Tatortots where you have to choose via TC how you play [which usually has HARD counters], a sec officer can have both a rifle and a laser meme and now they're just powerplayers all around. Ballistics, as of now, have no hard counters [...
- Mon Sep 21, 2015 9:44 pm
- Forum: Closed Policy Discussion
- Topic: Drones and atmospherics
- Replies: 47
- Views: 14452
Re: Drones and atmospherics
rules lawyer the drone lawset Isn't that the point of every lawset in that if you're not careful with your wording then you could turn a friendly silicon into a bloodthirsty deathmachine? That's why some people play Silicon. Plus the bar meme is a bad example, as changing the layout of a room is fa...
- Mon Sep 21, 2015 8:23 pm
- Forum: Closed Policy Discussion
- Topic: Drones and atmospherics
- Replies: 47
- Views: 14452
Re: Drones and atmospherics
So the issue is the pipes in atmos, not messing with atmos altogether? [IE I could pull scrubbers around as a drone and that would be acceptable?]. I can understand not messing with the pipes as plasma in the pipes doesn't mean the station isn't habitable. Only when it's in the air is when it become...
- Mon Sep 21, 2015 5:50 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 947113
Re: Minor Suggestions
Lings should have special brains that can be sent to Centcomm for a large sum of points or Deconned at R&D for high biotech [at the risk you have to keep them alive longer to remove the brain]. [Semi-Stolen from Gun Hog in another thread :)] Add an Armor Tech Tree along with upgradable armor for...
- Mon Sep 21, 2015 5:08 pm
- Forum: Closed Policy Discussion
- Topic: Drones and atmospherics
- Replies: 47
- Views: 14452
Re: Drones and atmospherics
So how do you justify repairing a hull breach but not repairing the atmospheric system? NOT PREVENTING the atmos system from being messed with by people <law 1>, but simply repairing a "faulty" one? Isn't that a drones job, to maintain the station? I guess the issue depends on what you def...
- Mon Sep 21, 2015 4:13 pm
- Forum: Closed Policy Discussion
- Topic: OOC in IC
- Replies: 59
- Views: 18350
Re: OOC in IC
I thought this would be mainly about those assholes that think they can say ooc shit in brackets. ((You arrest me for no reason, enjoy ban)) THAT kind of shitters. I use OOC brackets when referring to something that requires you to click X, drag X to your sprite, etc. along with saying things like ...
- Mon Sep 21, 2015 2:33 pm
- Forum: Closed Policy Discussion
- Topic: OOC in IC
- Replies: 59
- Views: 18350
Re: OOC in IC
When people say memes does this mean OOC memes [Ayy Lmaos, JOHNNNNNNNNNNNNNNN CEEEEEEEEEEEEENAAAAAAAAAAAAAAAA, etc.], memes that are derived from the game [Mekhi goes on the Table, Lewdbe Slutsu, DeathSquids, etc.], or a combination? I wanna make sure I can tell mekhi to go on the table with impunit...
- Mon Sep 21, 2015 1:42 pm
- Forum: Resolved Requests
- Topic: A Borg Killing Borg
- Replies: 21
- Views: 4633
Re: A Borg Killing Borg
You could equally argue the borg was breaking Law 1 & 3 by not allowing bane to kill harmful creatures BEFORE killing him, as he threatened both humans and himself by doing so. While you CAN kill borgs as asimov, you shouldn't be doing so when asimov prioritizes stopping harm and being the crew'...
- Fri Sep 04, 2015 2:14 pm
- Forum: Closed Policy Discussion
- Topic: ERP is banned again
- Replies: 79
- Views: 23054
Re: ERP is banned again
This comes across as Admins couldn't slippery slope the ERP Admin Fuckery to press buttons whenever someone said a semi-flirtatious comment so they just removed it altogether. I've never ERP'd, nor really put myself in a position where I searched for ERP. If you look for it and get upset that you fi...
- Tue Aug 25, 2015 6:33 pm
- Forum: Closed Policy Discussion
- Topic: New changeling objectives in regards to required teamplay.
- Replies: 60
- Views: 15109
Re: New changeling objectives in regards to required teampla
How is it not clear that fucking your teammates while you are OBLIGATED with objectives to work as a team will get you in trouble?
If you have objectives that REQUIRE you to work as a team, then work as a team.
What's over-complicated about this except people trying to toe-la-línea?
If you have objectives that REQUIRE you to work as a team, then work as a team.
What's over-complicated about this except people trying to toe-la-línea?
- Mon Aug 24, 2015 9:00 pm
- Forum: Closed Policy Discussion
- Topic: syndicate shuttle
- Replies: 41
- Views: 8725
Re: syndicate shuttle
Looking for shuttles at roundstart FNR = bad, Finding the shuttle for whatever reason = ok, What you do past then should be up to you. If you don't want people messing with the shuttle then have one guy move it to another location and make them defend. The reason why code solutions should ALWAYS be ...
- Mon Aug 24, 2015 8:42 pm
- Forum: Ideas
- Topic: Make it obvious when the AI is watching you
- Replies: 24
- Views: 5556
Re: Make it obvious when the AI is watching you
What's difficult about just turning off the camera. Lings/Cult don't have a tool to let them see if the AI is watching, but they do have EMPs and typically items to break the camera.
- Sat Aug 22, 2015 2:23 am
- Forum: Coding Feedback
- Topic: Gang Mode
- Replies: 46
- Views: 9586
Re: Gang Mode
go back to VIP gang when
- Fri Aug 21, 2015 2:31 pm
- Forum: Coding Feedback
- Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
- Replies: 219
- Views: 49835
Re: Less talk more action on Synthetics, aka FUCK THE AI thr
Yea I've never seen an AI punished for allowing executions as asimov, it happens every day. The AI excuse of "oh I didn't notice" or "oh I was distracted" will get them out of every tacit consent to harm they give. There is a good reason for this. A Secborg stuns an officer and ...
- Thu Aug 20, 2015 11:34 pm
- Forum: Coding Feedback
- Topic: Splash Memes and Slipping
- Replies: 13
- Views: 3312
Re: Splash Memes and Slipping
It doesn't even work on alive people now, I was spraying away [lewd] with my synthspray and they weren't getting healed.Scones wrote:I think spray was changed so it couldn't be used to replicate the effect of patches on corpses?
- Thu Aug 20, 2015 10:05 pm
- Forum: Coding Feedback
- Topic: Splash Memes and Slipping
- Replies: 13
- Views: 3312
Re: Splash Memes and Slipping
also bring back foamestry
- Thu Aug 20, 2015 9:58 pm
- Forum: Coding Feedback
- Topic: Splash Memes and Slipping
- Replies: 13
- Views: 3312
Splash Memes and Slipping
Have made spray bottles effectively useless against people and by consequence nearly everything that isn't "spam patches" when it comes to chem [See: Synth Spray] has been removed because of it. If this wasn't an intended consequence, my bad, but I think it's very unfun currently and I hop...
- Thu Aug 20, 2015 7:21 pm
- Forum: Ideas
- Topic: Making bombs more useful/required for miners
- Replies: 23
- Views: 6178
Re: Making bombs more useful/required for miners
The only problem is that this bars the Miner but doesn't stop the person in Toxins making Maxcaps for antagonistic/validhunting purposes all day.
What benefit does the Toxins person receive from giving you one of his/her bombs?
What benefit does the Toxins person receive from giving you one of his/her bombs?
- Tue Aug 18, 2015 4:59 pm
- Forum: Coding Feedback
- Topic: Mining Hardsuit and Goliath Plates
- Replies: 17
- Views: 4758
Re: Mining Hardsuit and Goliath Plates
If the Space helmet pops out of the spacesuit, why would it make sense for it to be also upgraded? This isn't an internal [IE electronics or something] upgrade, this is adding armored plates to the suit. You can put the plates on the chest fine but putting them on the helmet would make the "eje...
- Mon Aug 17, 2015 5:07 pm
- Forum: Coding Feedback
- Topic: Guardian Spirits
- Replies: 94
- Views: 27324
Re: Guardian Spirits
> See Guardian Spirit Murderboning at escape
> DANG THIS THING IS ROBUST
> Goes into space to protect itself
> Shuttle Arrives
> Guardian kills its master because it was on a tile where the shuttle spawned
10/10 Bananas This was hilarious
> DANG THIS THING IS ROBUST
> Goes into space to protect itself
> Shuttle Arrives
> Guardian kills its master because it was on a tile where the shuttle spawned
10/10 Bananas This was hilarious
- Fri Aug 14, 2015 10:53 pm
- Forum: Coding Feedback
- Topic: Morph
- Replies: 12
- Views: 3033
Re: Morph
I just played a round with a Morph Event and Noticed there wasn't an actual place to talk about it [at least I didn't see one, may have overlooked] ________________________________________ I think Morph should be focused more about surprising someone trying to use <whatever you morphed into> and be...
- Fri Aug 14, 2015 9:25 pm
- Forum: Coding Feedback
- Topic: Morph
- Replies: 12
- Views: 3033
Morph
I just played a round with a Morph Event and Noticed there wasn't an actual place to talk about it [at least I didn't see one, may have overlooked] ________________________________________ I think Morph should be focused more about surprising someone trying to use <whatever you morphed into> and bei...
- Thu Aug 13, 2015 10:20 pm
- Forum: Ideas
- Topic: Emagged borgs caught too fast.
- Replies: 31
- Views: 6493
Re: Emagged borgs caught too fast.
In what situation would an AI have a bounded borg lockdowned outside of "Law 2 Lockdown Memeborg-231"? There's really no point for the AI to be able to view that console anyways as Borgs Bounded to that AI should be in compliance with that AI's laws, Especially when you have a status tab t...
- Fri Aug 07, 2015 3:35 pm
- Forum: Coding Feedback
- Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
- Replies: 219
- Views: 49835
Re: Less talk more action on Synthetics, aka FUCK THE AI thr
If you want to nerf the AI, just have a shared pool of "Data" or whatever your flavor wants to be, and then set everything to have a "Data" cost. That's how we "fixed" Lings. Want to Stop a Tatortot? Save enough Data to be able to Bolt an area or a Traitor can escape! :...
- Wed Aug 05, 2015 5:31 am
- Forum: Coding Feedback
- Topic: The Multiverse Sword
- Replies: 28
- Views: 7065
Re: The Multiverse Sword
The only thing that grinds my gears is that Non-antag gets free antag with the sword and if they don't act like an antag, you can bet their clones do. All you have to do is spawn ONE clone and now you get "I is antag :)" If the memesword gave a different objective to non-antag clones then ...
- Sun Jul 05, 2015 10:55 pm
- Forum: Closed Policy Discussion
- Topic: AI has to follow server rules while purged?
- Replies: 84
- Views: 17363
Re: AI has to follow server rules while purged?
If you're too lazy to make a simple "1. Don't kill the crew" to an AI, they should have full right to fuck things up and you should feel bad. The AI shouldn't have OOC constraints because someone doesn't know how to use a freeform board. Why are you using PURGE [even the name alone comes w...
- Tue Jun 30, 2015 5:34 am
- Forum: Coding Feedback
- Topic: Security bot detain mode removed
- Replies: 35
- Views: 8495
Re: Security bot detain mode removed
If code-possible, You could just make beepsky pull the detained just like any normal sec officer [and beepsky sometimes sits in one area for a bit making it somewhat possible to escape] and if it's pulling someone to call them out over X minutes over and over. Getting stunlocked is about the equival...
- Tue Apr 07, 2015 2:18 am
- Forum: Resolved Requests
- Topic: Works-The-Corner doesn't understand silicon
- Replies: 31
- Views: 9193
Re: Works-The-Corner doesn't understand silicon
Although not a direct witness to the event, I was in the round as a late-join Detective/12 and witnessed pieces of what occurred beforehand and was a victim of its aftermath. Sec was hectic [which we've already established] and it didn't help the caps for the jobs were outrageous, I was 1 of at leas...
- Sat Apr 04, 2015 1:34 am
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 270665
Re: Sprite Requests
Need More Kawaii Clothes and More Kawaii Hairdo's, Beehive is getting boring
:3 :3 :3
:3 :3 :3
- Sun Apr 27, 2014 3:09 pm
- Forum: Resolved Appeals
- Topic: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
- Replies: 6
- Views: 2585
Re: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
Sorry about the time, I wasn't paying close attention. I believe I got the misconception about the law when the AI started the plasmaing saying "Since law 0 is to harm nonhumans, if humans get harmed in the process it will be alright" [I wasn't thinking about that only applies for indirect...
- Sun Apr 27, 2014 5:57 am
- Forum: Resolved Appeals
- Topic: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
- Replies: 6
- Views: 2585
[Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
Byond Acc + Character Name: ExcessiveuseofCobblestone ; Lola The Sluticon [pertaining to this round when I was cyborg, it is usually Lola Cobblestone] Banning Admin : Gamarr Ban Reason and Length: I believe it was a perm jobban on Silicon positions for misunderstanding the lawset until I appealed o...