Search found 2640 matches

by Farquaar
Tue May 23, 2023 5:24 am
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 38975

Re: The Grand Silicon Policy Rewrite Megathread

Purged AIs being soft-nonantag status was only ever a crude policy fix for a bug that hasn't existed for years. There's no reason to still have that. It's no longer literally impossible to re-law the AI from certain states without leaving the AI Purged for a few seconds. Therefore, kill the outdate...
by Farquaar
Tue May 23, 2023 1:00 am
Forum: Closed Policy Discussion
Topic: Remove blood brother.
Replies: 15
Views: 2109

Re: Remove blood brother.

I like blood brothers
by Farquaar
Sat May 20, 2023 5:49 pm
Forum: Video Games
Topic: Dead By Daylight
Replies: 506
Views: 207360

Re: Dead By Daylight

Timonk wrote: Sat May 20, 2023 8:59 am They should add Johnny Cage instead
John Cage?
by Farquaar
Wed May 17, 2023 6:13 pm
Forum: Video Games
Topic: Every Bioware game is $20 until the 29th
Replies: 8
Views: 2732

Re: Every Bioware game is $20 until the 29th

Just pretend that the series ended after Mass Effect 2 and we're eagerly awaiting the completion of the trilogy. Jokes aside, ME1 was a masterpiece. Definitely Bioware's best work, and probably the best Sci-Fi RPG of all time. ME2 was just "good, evil, neutral", and ME3 was just "good...
by Farquaar
Wed May 17, 2023 2:16 pm
Forum: General Chat
Topic: Space Station 13 Merchandise
Replies: 20
Views: 5454

Re: Space Station 13 Merchandise

The heck is a rouny?
by Farquaar
Sun May 14, 2023 9:26 am
Forum: Closed Policy Discussion
Topic: Notes: The nuclear option. If notes are punishments the alternative option that nobody wants.
Replies: 59
Views: 11019

Re: Notes: The nuclear option. If notes are punishments the alternative option that nobody wants.

The second note would warrant some sort of additional justifying context, e.g. Had a death-syringe made at roundstart for no good reason, or shot it while scuffling with a traitor who hadn't done anything openly traitorous but they found antag gear while looting the body, etc. Okay, but neither of ...
by Farquaar
Sat May 13, 2023 2:46 pm
Forum: Closed Policy Discussion
Topic: [MRP] Disallow willingly becoming cultists for antag privileges.
Replies: 17
Views: 1906

Re: [MRP] Disallow willingly becoming cultists for antag privileges.

carshalash wrote: Sat May 13, 2023 2:33 pm People were literally in bar asking to be converted by a guy in the combat cult gear, what extra context did he need?
Maybe they found his theological arguments persuasive?
by Farquaar
Fri May 12, 2023 12:40 am
Forum: Closed Policy Discussion
Topic: Notes: The nuclear option. If notes are punishments the alternative option that nobody wants.
Replies: 59
Views: 11019

Re: Notes: The nuclear option. If notes are punishments the alternative option that nobody wants.

Anybody who disagrees that notes are a punishment need only look at this thread https://tgstation13.org/phpBB/viewtopic.php?f=34&t=33374&p=665448 to see that a person copped a FOUR DAY BAN for an antagonist breaking out of a plasma prison and starting a fire that damaged nothing and injured...
by Farquaar
Thu May 11, 2023 9:49 am
Forum: Coding Feedback
Topic: Not being able to fit even a single gun in a bag is horrible
Replies: 29
Views: 5963

Re: Not being able to fit even a single gun in a bag is horrible

You know, only allowing one or two guns per bag might actually make sense ICly. We could frame it in different ways: 1. Backpacks and duffel bags have a specific number of " gun pockets ". A gun pocket allows one to securely carry a firearm in their bag without risk of unintentional trigge...
by Farquaar
Tue May 09, 2023 1:21 am
Forum: Ideas
Topic: More maintenance tomfoolery
Replies: 2
Views: 875

Re: More maintenance tomfoolery

I like the idea of more maint pranks, but I feel like maint O2 cannisters actually serve a purpose: to rapidly repressurize rooms. Would feel kind of lame if you went out of your way to repair the station using roundstart equipment and you end up killing people without warning.
by Farquaar
Sun Apr 30, 2023 2:08 am
Forum: General Chat
Topic: The emergency shuttle fundamentally makes no sense
Replies: 9
Views: 2771

Re: The emergency shuttle fundamentally makes no sense

Before dynamic, you were only supposed to call the shuttle if the station couldn't handle the threat. If you handled the threat, then the round would end without the emergency shuttle being called (and presumably, with no reprimands for command by Nanotrasen). With dynamic, however, that's changed. ...
by Farquaar
Fri Apr 28, 2023 9:15 am
Forum: Player's Club
Topic: john maintenance, wine, and the wacky peanut world we all live on
Replies: 164
Views: 29951

Re: john maintenance, wine, and the wacky peanut world we all live on

Should have called himself Eman Mud, amirite fellas?
by Farquaar
Fri Apr 28, 2023 1:59 am
Forum: Coding Feedback
Topic: Please simplify id cards access
Replies: 25
Views: 6427

Re: Please simplify id cards access

I like the trim system. It's fun walking around as an antag with a wallet filled with stolen ID cards.
by Farquaar
Thu Apr 27, 2023 6:56 am
Forum: Player's Club
Topic: Breakings New: Player's Club could not count to 420
Replies: 15
Views: 951

Re: Breakings New: Player's Club could not count to 420

NoxVS wrote: Tue Apr 25, 2023 1:31 am we never made it past 118
Pretty sure I pointed this out, but the riff-raff flooded in and ruined everything. As with most small-scale internet endeavors, it only takes one or two determined saboteurs to ruin it.
by Farquaar
Wed Apr 26, 2023 7:58 pm
Forum: Closed Policy Discussion
Topic: Discord (art) streaming and what is/isn't allowed
Replies: 37
Views: 5329

Re: Discord (art) streaming and what is/isn't allowed

I think I'm okay with this as long as it's kept to a specific, labeled voice channel for it. Also probably no hardcore stuff. the manuelcord had a channel specifically for all this stuff, why don't we just do that? what's the worst that could happen? We should try to steer the ship as far away from...
by Farquaar
Wed Apr 26, 2023 6:49 pm
Forum: Closed Policy Discussion
Topic: Discord (art) streaming and what is/isn't allowed
Replies: 37
Views: 5329

Re: Discord (art) streaming and what is/isn't allowed

NoxVS wrote: Wed Apr 26, 2023 2:28 am the manuelcord had a channel specifically for all this stuff, why don't we just do that?

what's the worst that could happen?
We should try to steer the ship as far away from manuelcord as possible.
by Farquaar
Tue Apr 25, 2023 11:33 pm
Forum: Closed Policy Discussion
Topic: Discord (art) streaming and what is/isn't allowed
Replies: 37
Views: 5329

Re: Discord (art) streaming and what is/isn't allowed

Timberpoes wrote: Tue Apr 25, 2023 10:14 am tgstation community members are always interested in tits and willies. Who are we to deny them their most primal of urges?
Coomers can look at porno somewhere else. SS13 requires two hands to play.
by Farquaar
Sun Apr 23, 2023 11:31 pm
Forum: Player's Club
Topic: unbiased and fact based complaint penut
Replies: 139
Views: 7370

Re: unbiased and fact based complaint penut

Yobi need to find a community outside of ss13, beyond just "go see a therapist" as the only important thing. Therapists are great, but not having a loving or supporting community/social network while seeing one is a problem. (Though sometimes therapists can lead you to places to find them...
by Farquaar
Sat Apr 22, 2023 9:11 am
Forum: Ideas
Topic: Bring back swarmers but without replication
Replies: 13
Views: 2278

Re: Bring back swarmers but without replication

I always liked swarmers
by Farquaar
Fri Apr 21, 2023 9:44 pm
Forum: Player's Club
Topic: if the players club can count to 420, i will undelete the hut.
Replies: 1327
Views: 179910

Re: if the players club can count to 420, i will undelete the hut.

BlueMemesauce wrote: Fri Apr 21, 2023 7:34 pm
Farquaar wrote: Fri Apr 21, 2023 6:33 pm Nothing in the OP says it has to be an unbroken chain.
But we tried that and it didn't work
You guys followed sabotaged and invalid chains. I tried to warn you somewhere around 190 but everyone chose to follow admitted saboteurs instead.
by Farquaar
Fri Apr 21, 2023 6:59 pm
Forum: Player's Club
Topic: Beret Anti-Proliferation Treaty
Replies: 30
Views: 2729

Re: Beret Anti-Proliferation Treaty

Bawhoppennn wrote: Wed Apr 19, 2023 3:36 pm I will remove all non-mime/sec berets and you can't stop me
The hero we need
by Farquaar
Fri Apr 21, 2023 6:33 pm
Forum: Player's Club
Topic: if the players club can count to 420, i will undelete the hut.
Replies: 1327
Views: 179910

Re: if the players club can count to 420, i will undelete the hut.

Nothing in the OP says it has to be an unbroken chain.
by Farquaar
Fri Apr 21, 2023 4:20 am
Forum: Closed Policy Discussion
Topic: Add a rule to For No Reason! about transparent AI use.
Replies: 34
Views: 4530

Re: Add a rule to For No Reason! about transparent AI use.

If you use an AI to write an apology, doesn't that defeat the entire purpose? If you're using it to communicate better, no. If you're using it to auto generate generically nice responses so you can get back to playing quicker, yes. I mean if you are incapable of writing an coherent apology (even if...
by Farquaar
Thu Apr 20, 2023 9:22 pm
Forum: Closed Policy Discussion
Topic: Add a rule to For No Reason! about transparent AI use.
Replies: 34
Views: 4530

Re: Add a rule to For No Reason! about transparent AI use.

If you use an AI to write an apology, doesn't that defeat the entire purpose? If you're using it to communicate better, no. If you're using it to auto generate generically nice responses so you can get back to playing quicker, yes. I mean if you are incapable of writing an coherent apology (even if...
by Farquaar
Thu Apr 20, 2023 10:24 am
Forum: Closed Policy Discussion
Topic: Add a rule to For No Reason! about transparent AI use.
Replies: 34
Views: 4530

Re: Add a rule to For No Reason! about transparent AI use.

If you use an AI to write an apology, doesn't that defeat the entire purpose?
by Farquaar
Wed Apr 19, 2023 8:27 pm
Forum: Closed Policy Discussion
Topic: Mimes and signing gloves.
Replies: 23
Views: 3065

Re: Mimes and signing gloves.

This might be off topic, but who thought making sign language be transmittable over a radio was a good idea? Like... SIGN LANGUAGE, you need to make SIGNS, if I flip my phone off it wont call someone and call them a retard. I think it’s dumb, personally. If you’re mute you shouldn’t be able to talk...
by Farquaar
Wed Apr 19, 2023 5:43 am
Forum: Ideas
Topic: pedal powered shuttle
Replies: 16
Views: 2529

Re: pedal powered shuttle

Only if peddling is a reflex-intensive quicktime event for the entire duration of the flight
by Farquaar
Wed Apr 19, 2023 3:42 am
Forum: Player's Club
Topic: UI TIER LIST 2023 [CLICK HERE] [UNBIASED]
Replies: 34
Views: 2199

Re: UI TIER LIST 2023 [CLICK HERE] [UNBIASED]

I like Midnight.
by Farquaar
Wed Apr 19, 2023 3:19 am
Forum: Player's Club
Topic: Peanut Thread TOP 10 BEST TITLES and TOP 10 WORST TITLES
Replies: 7
Views: 449

Re: Peanut Thread TOP 10 BEST TITLES and TOP 10 WORST TITLES

A good title can make or break a peanut. You gotta craft one that entices.
by Farquaar
Tue Apr 18, 2023 4:06 pm
Forum: Player's Club
Topic: Beret Anti-Proliferation Treaty
Replies: 30
Views: 2729

Beret Anti-Proliferation Treaty

Sign here and make your voice heard
by Farquaar
Tue Apr 18, 2023 7:20 am
Forum: Closed Policy Discussion
Topic: Should we remove post revs?
Replies: 48
Views: 9197

Re: Should we remove post revs?

I would support removing post-revs. Cult victory ends the round. Nuke ops victory ends the round. A glorious rev victory should also end with a bang, instead of a fizzle that is post-revs.
by Farquaar
Mon Apr 17, 2023 5:12 pm
Forum: Player's Club
Topic: unbiased and fact based complaint penut
Replies: 139
Views: 7370

Re: unbiased and fact based complaint penut

Sounds like his brain’s been fried by drugs
by Farquaar
Mon Apr 17, 2023 7:16 am
Forum: Video Games
Topic: Dead By Daylight
Replies: 506
Views: 207360

Re: Dead By Daylight

Hot take: Nurse is easy to play against. You just have to use your brain instead of brainlessly looping like you do for most other killers.

Seriously, just run past a jungle gym and suddenly the nurse won't know where to blink.
by Farquaar
Sun Apr 16, 2023 10:06 pm
Forum: Coding Feedback
Topic: Why were atmospherics berets removed?
Replies: 32
Views: 6743

Re: Why were atmospherics berets removed?

TheFinalPotato wrote: Sun Apr 16, 2023 9:57 pm quit necroing
To be fair, the Coding Feedback subforum is already pretty slow. It's not like Fwoosh had to go into the backpages to find threads from January.
by Farquaar
Sun Apr 16, 2023 9:47 pm
Forum: Closed Policy Discussion
Topic: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic
Replies: 39
Views: 9565

Re: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic

Every problem with shiftstart medical bombs is actually a problem with Engineers who are too unskilled to fix the department. Partially a skill issue, partially a code issue in my view. Something to speed up repiping of atmos and rewiring of electricity could improve rebuilding times. Speed up the ...
by Farquaar
Sun Apr 16, 2023 8:35 pm
Forum: Coding Feedback
Topic: Why were atmospherics berets removed?
Replies: 32
Views: 6743

Re: Why were atmospherics berets removed?

Berets are a military uniform thing. And a French artist thing. Think of as many science hats or engineering hats as you want, but they have to make sense. There's no such thing IRL as a "science beret" You can literally make a beret out of cloth and either crayon stain it or spraypaint i...
by Farquaar
Sun Apr 16, 2023 6:13 pm
Forum: Closed Policy Discussion
Topic: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic
Replies: 39
Views: 9565

Re: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic

The only problem with readding old traitor, would be that it would double the amount of maintenance that traitor requires. It would pretty much double the amount of work required to add things to the game. The maintainers as the people who actually have to maintain the code have a right to not arbi...
by Farquaar
Sun Apr 16, 2023 10:31 am
Forum: Closed Policy Discussion
Topic: Mimes and signing gloves.
Replies: 23
Views: 3065

Re: Mimes and signing gloves.

Yes
by Farquaar
Sun Apr 16, 2023 7:15 am
Forum: Closed Policy Discussion
Topic: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic
Replies: 39
Views: 9565

Re: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic

The only problem with readding old traitor, would be that it would double the amount of maintenance that traitor requires. It would pretty much double the amount of work required to add things to the game. The maintainers as the people who actually have to maintain the code have a right to not arbi...
by Farquaar
Sat Apr 15, 2023 6:27 pm
Forum: Ideas
Topic: Active Cult Deconversion
Replies: 6
Views: 1496

Re: Active Cult Deconversion

Cult deprogramming should take time, I think. It shouldn't be something you can do on the fly with minimal effort.
by Farquaar
Sat Apr 15, 2023 2:57 am
Forum: Player's Club
Topic: In this thread we come up with ways to end racism
Replies: 284
Views: 29398

Re: In this thread we come up with ways to end racism

I liked the movie for Ender's Game. Never read the book though. Or maybe I did? It would have been a long while ago though.
by Farquaar
Thu Apr 13, 2023 5:15 pm
Forum: Closed Policy Discussion
Topic: Remove sentient disease Part II
Replies: 19
Views: 2940

Re: Remove sentient disease Part II

The other day, to deal with three viruses of various lethality, I created a completely neutered 18 resistance disease that overrode everything else (including my healing virus). While it wasted my own work, I had effectively made everyone immune to viruses from then on, as nothing naturally would g...
by Farquaar
Thu Apr 13, 2023 12:25 am
Forum: Ideas
Topic: Pray Ban
Replies: 11
Views: 1589

Re: Pray Ban

>stripping a devout Terryite of his freedom of religion
What are we, communist China?
by Farquaar
Wed Apr 12, 2023 6:11 pm
Forum: Player's Club
Topic: In this thread we come up with ways to end racism
Replies: 284
Views: 29398

Re: In this thread we come up with ways to end racism

MSO is completely correct. Anyone who knows me knows I’ve never dropped a single slur in my time here. I doubt you’ll rven find a case of me using curse words either. I’m quite polite in the language I use. However, it seems to me many people here are exhibiting the “Jimmy Kimmel problem”. You start...
by Farquaar
Wed Apr 12, 2023 3:09 pm
Forum: Player's Club
Topic: Poopy pants nut.
Replies: 116
Views: 107253

Re: Poopy pants nut.

Can someone please summarize the logs for me?
by Farquaar
Tue Apr 11, 2023 11:31 pm
Forum: Site, Forums, And Wiki
Topic: fuck the forums logging me out
Replies: 35
Views: 13050

Re: fuck the forums logging me out

It happens to me too. Weird.
by Farquaar
Tue Apr 11, 2023 10:51 pm
Forum: Ideas
Topic: Fun antag ideas thread
Replies: 25
Views: 3165

Re: Fun antag ideas thread

Armhulen wrote: Tue Apr 11, 2023 9:33 pm
Farquaar wrote: Tue Apr 11, 2023 9:29 pm Good thread but it probably should have gone in the ideas subforum so it wouldn't get autolocked.
Sure, I'll save it
Bless you, Armhulen
by Farquaar
Tue Apr 11, 2023 9:29 pm
Forum: Ideas
Topic: Fun antag ideas thread
Replies: 25
Views: 3165

Re: Fun antag ideas thread

Good thread but it probably should have gone in the ideas subforum so it wouldn't get autolocked.
by Farquaar
Tue Apr 11, 2023 5:19 pm
Forum: Video Games
Topic: Rimstation 13: Part Tres
Replies: 18
Views: 4800

Re: Rimstation 13: Part Tres

MMMiracles wrote: Mon Apr 10, 2023 7:07 pm blame yourselves i got like 2 names out of this thread last time i did this i got like 10 at least
Names? Who needs names when you have a funee cluwne