Search found 125 matches
- Sun Oct 29, 2023 4:56 pm
- Forum: Player's Club
- Topic: 7 days is much too long out of 365
- Replies: 23
- Views: 5722
Re: 7 days is much too long out of 365
Who cares about the length I just wanna play abductor again but THEY TOOK MY BOY AWAY
- Fri Oct 27, 2023 5:15 am
- Forum: Closed Policy Discussion
- Topic: How much does the crew know about abandoned crates
- Replies: 22
- Views: 6149
Re: How much does the crew know about abandoned crates
Mime shouldn't have been in the brig so non lethally removing them is valid
- Sat Oct 21, 2023 2:18 am
- Forum: Ideas
- Topic: Combat mechs deserve a nerf
- Replies: 7
- Views: 1975
Re: Combat mechs deserve a nerf
Mechs are a joke they get outplayed by literally every other piece of kit imaginable EXCEPT with the AC2. Good luck using your durand to hunt the Xeno nest when a single hunter just runs around behind you and instantly causes a critical failure.
- Wed Oct 18, 2023 3:54 am
- Forum: Player's Club
- Topic: antag suggestion: chaos incarnation
- Replies: 19
- Views: 2828
Re: antag suggestion: chaos incarnation
Antags that punish you for playing them like obsessed are bad and they should be obliterated from the code
- Mon Oct 16, 2023 10:02 pm
- Forum: Player's Club
- Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
- Replies: 208
- Views: 69534
Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
At this point take it to DMs this isn't even a peanut anymore its the directors cut of the appeal
- Mon Oct 16, 2023 7:41 pm
- Forum: Player's Club
- Topic: silliest wizard loadouts
- Replies: 27
- Views: 7563
Re: silliest wizard loadouts
Four mindswap apprentices. And mindswap for yourself.
People need to stop picking destruction apprentices all the time they fucking suck
People need to stop picking destruction apprentices all the time they fucking suck
- Mon Oct 16, 2023 7:40 pm
- Forum: Player's Club
- Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
- Replies: 208
- Views: 69534
Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
You could write a Tolkien Novel with the amount of arguing going on here fr. Just don't be a dick when you play silicon, I know that's a really high bar for tg players but cmon
- Sat Oct 14, 2023 6:59 pm
- Forum: Closed Policy Discussion
- Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
- Replies: 33
- Views: 10400
Re: (Roleplay) Heretics may be in a similar situation to what changelings were.
If we keep unrestricting antags because security can't handle them due to code issues we're basically gonna end up with the restricted rules not mattering in the slightest. Heretics DO need a way to be subdued non-lethally but making them valid is just gonna open up more people's antag rounds gettin...
- Sat Oct 14, 2023 6:56 pm
- Forum: Closed Policy Discussion
- Topic: Bring back golem ship to the Icemoon on MRP
- Replies: 15
- Views: 3406
Re: Bring back golem ship to the Icemoon on MRP
Sadly even MRP players can't be trusted not to fuck up rounds as golems, we once had a malf AI who was about ten seconds away from going delta when a Golem AI (Who is specificlally lawed NOT to interact with the station) turned off their APC. Its like the Cybersun ship, really cool but a minority ke...
- Fri Oct 13, 2023 3:02 pm
- Forum: Player's Club
- Topic: thats racist you cant say the L word
- Replies: 20
- Views: 3646
Re: thats racist you cant say the L word
Come up with better slurs and maybe you won't get gibbed 4head
- Thu Oct 12, 2023 12:12 am
- Forum: Closed Policy Discussion
- Topic: Mime In Bitrunning | Because someone had to bring it up™
- Replies: 17
- Views: 4518
Re: Mime In Bitrunning | Because someone had to bring it up™
It's a video game Avatar, who cares?
- Mon Oct 09, 2023 11:03 pm
- Forum: Player's Club
- Topic: "I put on by armor vest and seccie hat" nut
- Replies: 59
- Views: 9986
Re: "I put on by armor vest and seccie hat" nut
Dear lord what is this take. From RPR rule 8: "Childish or infantile characters should be avoided, whilst silly characters should be roleplayed properly. There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it." If you think...
- Sat Oct 07, 2023 6:39 pm
- Forum: Closed Policy Discussion
- Topic: Roboticists and AI making pt. 2
- Replies: 24
- Views: 9080
Re: Roboticists and AI making pt. 2
AI making has always been a pain in the ass for everyone involved because 90% of the time its either an antag or a powergamer wanting a modsuit AI to give them free AA. So if sec don't immediately get informed or aren't interested in stopping them its usually up to the original AI to crub their beha...
- Tue Oct 03, 2023 9:33 pm
- Forum: Player's Club
- Topic: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?
- Replies: 25
- Views: 5036
Re: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?
Night of the full moon if you like card games that are weirdly translated, that shit has eaten my free time for yearsiwishforducks wrote: ↑Tue Oct 03, 2023 7:47 amyou got any recommendations, then? im always looking for some kind of game that redeems mobile games for me.
- Tue Oct 03, 2023 9:21 pm
- Forum: Ideas
- Topic: Remove the Adult section of the library
- Replies: 14
- Views: 3919
Re: Remove the Adult section of the library
I suppose someone could make the argument of like. Finding a book in a strictly adult sectioned area in the library is much less intrusive than some underaged loser reading it over comms for the billionth time because they think they're funny. I personally have no idea how the book archive even work...
- Tue Oct 03, 2023 4:33 am
- Forum: Player's Club
- Topic: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?
- Replies: 25
- Views: 5036
Re: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?
Read the entirety of J.R.R Tolkien's Lord of the rings and be lost to time
- Sun Oct 01, 2023 4:20 pm
- Forum: Ideas
- Topic: The Thing blood test for lings
- Replies: 9
- Views: 9250
The Thing blood test for lings
Now that lings are 100% allowed to say fuck. Perhaps we could get some kind of actual test for whether or not someone is a ling. And since changeling is basically one big Thing reference what better way than the good ol blood test. Get a beaker, fill it with the accused's blood, then apply a cautery...
- Thu Sep 28, 2023 8:12 pm
- Forum: Closed Policy Discussion
- Topic: Team antags and doing your job
- Replies: 38
- Views: 13422
Re: Team antags and doing your job
Revs seems to be the one that suffers the most from this because its a damned if you do, damned if you don't situation. At least with cult you get an arsenal of new spells and equipment to play with, but as a revolutionary you're just...forced to tide. Which leads to a lot of people straight up igno...
- Mon Sep 25, 2023 1:01 pm
- Forum: Closed Policy Discussion
- Topic: Remove Birdshot/Birdboat From Rotation
- Replies: 6
- Views: 1804
Re: Remove Birdshot/Birdboat From Rotation
This is one of those minefields where you can't really voice your opinion without someone going on a rant about how much effort map designers put into it. And I get it, Birdshot took a lot of effort...but I personally really hate how its become a map that kills the server pop every time its picked. ...
- Sat Sep 23, 2023 2:21 pm
- Forum: Closed Policy Discussion
- Topic: Does type baiting apply to action windows?
- Replies: 30
- Views: 9988
Re: Does type baiting apply to action windows?
I was under the impression that a previous term ruled that type baiting wasn't actually against the rules because it was a BITCH to enforce
- Mon Sep 11, 2023 7:23 am
- Forum: Closed Policy Discussion
- Topic: ban using the word 'bad' on MRP
- Replies: 33
- Views: 8160
Re: ban using the word 'bad' on MRP
I'll always prefer bad over someone straight up saying traitor or tot.
- Sat Sep 09, 2023 9:22 am
- Forum: Closed Policy Discussion
- Topic: Someone clearly didn't think this through.
- Replies: 7
- Views: 2412
Re: Someone clearly didn't think this through.
Yeah the chat filter is kind of poorly coded. If you're slurringdue to cult/drunk and accidentally say ur because of it you'll end up getting slapped with the same warning
- Sat Sep 09, 2023 9:21 am
- Forum: Closed Policy Discussion
- Topic: A strange and confusing clause in rule 2 precedent.
- Replies: 13
- Views: 3893
Re: A strange and confusing clause in rule 2 precedent.
Personally I think it's funny to have people openly state they work for other companies. NT obviously doesn't have the best hiring practices even from a lore pov
- Fri Sep 08, 2023 6:07 pm
- Forum: Coding Feedback
- Topic: Proposed Fire buff
- Replies: 14
- Views: 4311
Re: Proposed Fire buff
Fire damage sucks ass. Because yeah it burns your clothes off but the damage is based on your body temp, not the fact you have literal flames burning your skin. It's one of the reasons I always take temp adapt over pressure.
- Fri Sep 08, 2023 6:04 pm
- Forum: Closed Policy Discussion
- Topic: Framing others using "ligger"
- Replies: 51
- Views: 18915
Re: Framing others using "ligger"
You'd think MSO would've learned from all the trouble WGW caused than to just go "Oh yeah, just give people a pass to round remove those who say it no questions asked". Sooner or later we're gonna end up going full circle and banning the word entirely.
- Thu Aug 10, 2023 10:16 pm
- Forum: Closed Policy Discussion
- Topic: The piggybacking problem (MRP)
- Replies: 39
- Views: 13683
Re: The piggybacking problem (MRP)
I've personally never had this issue, there are a lot of people who hang around each other for sure but its pretty obvious they ain't doing it because it'll make them harder to target. Antags have plenty of tools at their disposal to take on groups as is. Kind of seems counter intuitive to say we sh...
- Thu Aug 10, 2023 4:53 am
- Forum: Closed Policy Discussion
- Topic: let changelings say fuck (MRP)
- Replies: 32
- Views: 10217
Re: let changelings say fuck (MRP)
I'm genuinely curious about one thing tho, can midround lings kill and absorb a random person to get themselves a plausible identity with no prior interaction on the ling's part?
- Sun Aug 06, 2023 10:57 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Make pirates an unrestricted antag
- Replies: 22
- Views: 5989
Re: [MRP] Make pirates an unrestricted antag
I think a good middle ground would be making DANGEROUS pirates unrestricted, pirates are already seperated into two different groups and allowing the higher threat group to be more murderbony might make it high threat, like the intent is. (Dangerous pirates are currently IRS, Dutchman(the skellies)...
- Sun Aug 06, 2023 10:55 pm
- Forum: Closed Policy Discussion
- Topic: Lazarus'd sentient mobs, friendly or hostile?
- Replies: 18
- Views: 4019
Re: Lazarus'd sentient mobs, friendly or hostile?
It really does need to be more clear whether or not a lazarus'd dragon is friendly or not. Because i've seen far too many incidents where some rando miner revives a dragon, then acts shocked when it kills half the crew all of a sudden (This happened once during a Nukies + Wizard midround and it fuck...
- Fri Aug 04, 2023 3:18 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Make pirates an unrestricted antag
- Replies: 22
- Views: 5989
Re: [MRP] Make pirates an unrestricted antag
If the issue is that literally everyone is bum rushing the pirates and things don't feel proportionate or fair and said actions detract from the round, that's a rules enforcement issue. See below: https://tgstation13.org/wiki/Rules Non-security may only actively hunt global or round-ending threats....
- Thu Aug 03, 2023 11:44 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Make pirates an unrestricted antag
- Replies: 22
- Views: 5989
[MRP] Make pirates an unrestricted antag
So originally pirates were a bit mixed on account of skeletons being the odd one out with the cannons that can outright kill people which usually lead to them being super valid, but now we got the interdyne pirates with straight up fungal tb among the other new ones. When the interdyne pirates were ...
- Tue Jul 18, 2023 3:13 am
- Forum: Coding Feedback
- Topic: Bots need laws of some kind
- Replies: 3
- Views: 1989
Bots need laws of some kind
With the recent PR that gave bots the ability to just be given personalities without the need of a pAI, there's been a bit of an annoying tradeoff in that people are taking the bot roles to grief because unlike a pAI they aren't bound by any laws. Stuff like mulebots running people over on purpose o...
- Mon Jul 10, 2023 4:01 pm
- Forum: Closed Policy Discussion
- Topic: Fugitives Valid!!! or not
- Replies: 13
- Views: 1835
Re: Fugitives Valid!!! or not
Iirc aren't fugitives not considered full blown antags in the same way abductors are? Remove that restriction and I figure making them more valid would work. That or just leave it to the hunters most of them joined up to murder the other team as is (even if hunters are hilariously broken)
- Tue Jun 13, 2023 2:19 am
- Forum: Admin Feedback
- Topic: Sightld2
- Replies: 26
- Views: 7318
Re: Sightld2
Normally they're alright but they recently held an 'event' that removed tcomms from the round and called a deathsquad in when crew refused to participate in it.
- Sun May 21, 2023 6:57 pm
- Forum: Coding Feedback
- Topic: "New" Bounty Hunter/Fugitive is just awful
- Replies: 3
- Views: 2192
Re: "New" Bounty Hunter/Fugitive is just awful
From my experience the fugitive pinpointer does literally nothing and the 4th spawn doesn't work because synthetics got iced. They really need a touch up
- Wed May 17, 2023 11:23 pm
- Forum: Closed Policy Discussion
- Topic: Increase default lobby time by like 30-60 seconds
- Replies: 16
- Views: 2540
Re: Increase default lobby time by like 30-60 seconds
Yeah I think this is a good idea to be honest, TGUI is nice but its slowed down a lot of the menus. Also there's a weird issue lately where I can't even interact with the prefs menu until the map has fully loaded
- Tue May 02, 2023 3:02 pm
- Forum: Closed Policy Discussion
- Topic: monkey lives matter
- Replies: 11
- Views: 1335
Re: monkey lives matter
Just don't be a shitter as a monkey and you won't get killed
- Tue Apr 25, 2023 9:19 pm
- Forum: Coding Feedback
- Topic: Should borgs really have haloperidol?
- Replies: 11
- Views: 2644
Re: Should borgs really have haloperidol?
if this is being abused at the first instance it's an admin issue. Unless it's continous, ongoing and admins are not investigating or complaining it's very unlikely we would change it unless someone was overhauling the entire medborg arsenal. Hard to really make it an admin issue since TECHNICALLY ...
- Tue Apr 25, 2023 8:49 pm
- Forum: Coding Feedback
- Topic: Should borgs really have haloperidol?
- Replies: 11
- Views: 2644
Re: Should borgs really have haloperidol?
Don't borgs have tirimol? That is plenty enough to stop violent people. Haloperidol I have not seen used for its medicinal purpose a single time. It's definitely used exclusively as a combat tool. No they have Convermol not Tirimol, and yeah that's my point. Pentic is already a fantastic purging ch...
- Tue Apr 25, 2023 1:59 pm
- Forum: Coding Feedback
- Topic: Should borgs really have haloperidol?
- Replies: 11
- Views: 2644
Should borgs really have haloperidol?
So medborgs have a lot of helpful chems at their disposal but the one that always confuses me is Haloperidol. It's intended use is for purging chems and removing dizziness, however because it does stamina damage its more often than not used by borgs to put violent people to sleep. The issue being th...
- Sat Apr 01, 2023 8:09 pm
- Forum: Closed Policy Discussion
- Topic: New headmin term, bold new policy Dumpster the entirety of Silicon policy
- Replies: 19
- Views: 2461
Re: New headmin term, bold new policy Dumpster the entirety of Silicon policy
As much as I hate now many asterisks go onto silicon policy I don't know if nuking it and starting again wouldn't end with us just with the exact same policy after a while, stuff like consensual harm and "What is human?" Sections are pretty no-brainer for keeping in as well unless you want...
- Mon Mar 13, 2023 2:05 am
- Forum: Closed Policy Discussion
- Topic: Could we please return to default Asimov?
- Replies: 30
- Views: 2980
Re: Could we please return to default Asimov?
Asimov+ really doesn't change a whole lot, its just a more clear version of Asimov that doesn't require you to look up silicon policy as much. So no, its better we keep it as it is now.
- Mon Feb 13, 2023 6:23 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9516
Re: Make revs not allowed to kill people without at least a reason
This is an MRP only issue but one thing I find kind of confusing is the whole "Conversion takes priority, but murderbone is fine if you're desperate" clause they have in the rules. For cult I get that, they're a round ending threat that still benefits from killing people since they can mak...
- Mon Feb 13, 2023 6:17 pm
- Forum: Closed Policy Discussion
- Topic: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
- Replies: 33
- Views: 6092
Re: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
If its one person, just throw them out. If its a crowd of people you're likely gonna get in trouble if you start aimlessly blasting them. At the end of the day the shuttle bridge isn't special aside from the console, and if someone is really gonna try hijacking in front of a crowd of people its thei...
- Thu Feb 02, 2023 10:16 pm
- Forum: Coding Feedback
- Topic: You shouldn't slide when slipping on ice with magboots on.
- Replies: 19
- Views: 3851
Re: You shouldn't slide when slipping on ice with magboots on.
Anyone with an engi lathe can print magboots iirc but yeah it is kind of silly that noslips and magboots don't apply to iced floors. Anyone who's played Nukies or Ninja on icebox knows the pain of slipping around the wastes
- Mon Jan 23, 2023 7:48 pm
- Forum: Admin Feedback
- Topic: Sightld2
- Replies: 26
- Views: 7318
Re: Sightld2
Really helpful for answering questions regarding silicon policy given they've got a lotta playtime as them.
Also pie man bad get he
Also pie man bad get he
- Thu Jan 19, 2023 2:05 am
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9516
Re: Make revs not allowed to kill people without at least a reason
I'm a firm believer that on MRP revs should have their murderbone privileges removed. When you compare it to their cooler, stupidly complex cousin Cult. Cult literally ends the round when they win, so murdering everyone trying to stop you / who's in your way / Doesn't have the funny cult icon around...
- Wed Jan 11, 2023 4:59 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Random implant checking
- Replies: 7
- Views: 1055
Re: (MRP) Random implant checking
Except metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antago...
- Wed Jan 11, 2023 4:31 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Random implant checking
- Replies: 7
- Views: 1055
Re: (MRP) Random implant checking
Except metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antago...
- Wed Jan 11, 2023 2:46 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Random implant checking
- Replies: 7
- Views: 1055
(MRP) Random implant checking
So it was recently brought up to me that despite people saying that it was against the rules. Randomly checking traitors for implants with no evidence of their existence is apparently not covered at all in policy (Maybe RP Rule 8? Hence why the MRP tag here). Personally I'm under the impression that...