Search found 125 matches

by DaydreamIQ
Sun Oct 29, 2023 4:56 pm
Forum: Player's Club
Topic: 7 days is much too long out of 365
Replies: 23
Views: 5722

Re: 7 days is much too long out of 365

Who cares about the length I just wanna play abductor again but THEY TOOK MY BOY AWAY
by DaydreamIQ
Fri Oct 27, 2023 5:15 am
Forum: Closed Policy Discussion
Topic: How much does the crew know about abandoned crates
Replies: 22
Views: 6149

Re: How much does the crew know about abandoned crates

Mime shouldn't have been in the brig so non lethally removing them is valid
by DaydreamIQ
Sat Oct 21, 2023 2:18 am
Forum: Ideas
Topic: Combat mechs deserve a nerf
Replies: 7
Views: 1975

Re: Combat mechs deserve a nerf

Mechs are a joke they get outplayed by literally every other piece of kit imaginable EXCEPT with the AC2. Good luck using your durand to hunt the Xeno nest when a single hunter just runs around behind you and instantly causes a critical failure.
by DaydreamIQ
Wed Oct 18, 2023 3:54 am
Forum: Player's Club
Topic: antag suggestion: chaos incarnation
Replies: 19
Views: 2828

Re: antag suggestion: chaos incarnation

Antags that punish you for playing them like obsessed are bad and they should be obliterated from the code
by DaydreamIQ
Mon Oct 16, 2023 10:02 pm
Forum: Player's Club
Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
Replies: 208
Views: 69534

Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut

At this point take it to DMs this isn't even a peanut anymore its the directors cut of the appeal
by DaydreamIQ
Mon Oct 16, 2023 7:41 pm
Forum: Player's Club
Topic: silliest wizard loadouts
Replies: 27
Views: 7563

Re: silliest wizard loadouts

Four mindswap apprentices. And mindswap for yourself.
People need to stop picking destruction apprentices all the time they fucking suck
by DaydreamIQ
Mon Oct 16, 2023 7:40 pm
Forum: Player's Club
Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
Replies: 208
Views: 69534

Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut

You could write a Tolkien Novel with the amount of arguing going on here fr. Just don't be a dick when you play silicon, I know that's a really high bar for tg players but cmon
by DaydreamIQ
Sat Oct 14, 2023 6:59 pm
Forum: Closed Policy Discussion
Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
Replies: 33
Views: 10400

Re: (Roleplay) Heretics may be in a similar situation to what changelings were.

If we keep unrestricting antags because security can't handle them due to code issues we're basically gonna end up with the restricted rules not mattering in the slightest. Heretics DO need a way to be subdued non-lethally but making them valid is just gonna open up more people's antag rounds gettin...
by DaydreamIQ
Sat Oct 14, 2023 6:56 pm
Forum: Closed Policy Discussion
Topic: Bring back golem ship to the Icemoon on MRP
Replies: 15
Views: 3406

Re: Bring back golem ship to the Icemoon on MRP

Sadly even MRP players can't be trusted not to fuck up rounds as golems, we once had a malf AI who was about ten seconds away from going delta when a Golem AI (Who is specificlally lawed NOT to interact with the station) turned off their APC. Its like the Cybersun ship, really cool but a minority ke...
by DaydreamIQ
Fri Oct 13, 2023 3:02 pm
Forum: Player's Club
Topic: thats racist you cant say the L word
Replies: 20
Views: 3646

Re: thats racist you cant say the L word

Come up with better slurs and maybe you won't get gibbed 4head
by DaydreamIQ
Mon Oct 09, 2023 11:03 pm
Forum: Player's Club
Topic: "I put on by armor vest and seccie hat" nut
Replies: 59
Views: 9986

Re: "I put on by armor vest and seccie hat" nut

Dear lord what is this take. From RPR rule 8: "Childish or infantile characters should be avoided, whilst silly characters should be roleplayed properly. There's a good chance your character still wants to have a job at the end of the day, so you should probably act like it." If you think...
by DaydreamIQ
Sat Oct 07, 2023 6:39 pm
Forum: Closed Policy Discussion
Topic: Roboticists and AI making pt. 2
Replies: 24
Views: 9080

Re: Roboticists and AI making pt. 2

AI making has always been a pain in the ass for everyone involved because 90% of the time its either an antag or a powergamer wanting a modsuit AI to give them free AA. So if sec don't immediately get informed or aren't interested in stopping them its usually up to the original AI to crub their beha...
by DaydreamIQ
Tue Oct 03, 2023 9:33 pm
Forum: Player's Club
Topic: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?
Replies: 25
Views: 5036

Re: My PC's broken and I can't play ss13 until i get it fixed, what should i do with my time instead?

iwishforducks wrote: Tue Oct 03, 2023 7:47 am
Cheshify wrote: Tue Oct 03, 2023 6:05 am Play mobile games that aren't gacha?
you got any recommendations, then? im always looking for some kind of game that redeems mobile games for me.
Night of the full moon if you like card games that are weirdly translated, that shit has eaten my free time for years
by DaydreamIQ
Tue Oct 03, 2023 9:21 pm
Forum: Ideas
Topic: Remove the Adult section of the library
Replies: 14
Views: 3919

Re: Remove the Adult section of the library

I suppose someone could make the argument of like. Finding a book in a strictly adult sectioned area in the library is much less intrusive than some underaged loser reading it over comms for the billionth time because they think they're funny. I personally have no idea how the book archive even work...
by DaydreamIQ
Sun Oct 01, 2023 4:20 pm
Forum: Ideas
Topic: The Thing blood test for lings
Replies: 9
Views: 9250

The Thing blood test for lings

Now that lings are 100% allowed to say fuck. Perhaps we could get some kind of actual test for whether or not someone is a ling. And since changeling is basically one big Thing reference what better way than the good ol blood test. Get a beaker, fill it with the accused's blood, then apply a cautery...
by DaydreamIQ
Thu Sep 28, 2023 8:12 pm
Forum: Closed Policy Discussion
Topic: Team antags and doing your job
Replies: 38
Views: 13422

Re: Team antags and doing your job

Revs seems to be the one that suffers the most from this because its a damned if you do, damned if you don't situation. At least with cult you get an arsenal of new spells and equipment to play with, but as a revolutionary you're just...forced to tide. Which leads to a lot of people straight up igno...
by DaydreamIQ
Mon Sep 25, 2023 1:01 pm
Forum: Closed Policy Discussion
Topic: Remove Birdshot/Birdboat From Rotation
Replies: 6
Views: 1804

Re: Remove Birdshot/Birdboat From Rotation

This is one of those minefields where you can't really voice your opinion without someone going on a rant about how much effort map designers put into it. And I get it, Birdshot took a lot of effort...but I personally really hate how its become a map that kills the server pop every time its picked. ...
by DaydreamIQ
Sat Sep 23, 2023 2:21 pm
Forum: Closed Policy Discussion
Topic: Does type baiting apply to action windows?
Replies: 30
Views: 9988

Re: Does type baiting apply to action windows?

I was under the impression that a previous term ruled that type baiting wasn't actually against the rules because it was a BITCH to enforce
by DaydreamIQ
Mon Sep 11, 2023 7:23 am
Forum: Closed Policy Discussion
Topic: ban using the word 'bad' on MRP
Replies: 33
Views: 8160

Re: ban using the word 'bad' on MRP

I'll always prefer bad over someone straight up saying traitor or tot.
by DaydreamIQ
Sat Sep 09, 2023 9:22 am
Forum: Closed Policy Discussion
Topic: Someone clearly didn't think this through.
Replies: 7
Views: 2412

Re: Someone clearly didn't think this through.

Yeah the chat filter is kind of poorly coded. If you're slurringdue to cult/drunk and accidentally say ur because of it you'll end up getting slapped with the same warning
by DaydreamIQ
Sat Sep 09, 2023 9:21 am
Forum: Closed Policy Discussion
Topic: A strange and confusing clause in rule 2 precedent.
Replies: 13
Views: 3893

Re: A strange and confusing clause in rule 2 precedent.

Personally I think it's funny to have people openly state they work for other companies. NT obviously doesn't have the best hiring practices even from a lore pov
by DaydreamIQ
Fri Sep 08, 2023 6:07 pm
Forum: Coding Feedback
Topic: Proposed Fire buff
Replies: 14
Views: 4311

Re: Proposed Fire buff

Fire damage sucks ass. Because yeah it burns your clothes off but the damage is based on your body temp, not the fact you have literal flames burning your skin. It's one of the reasons I always take temp adapt over pressure.
by DaydreamIQ
Fri Sep 08, 2023 6:04 pm
Forum: Closed Policy Discussion
Topic: Framing others using "ligger"
Replies: 51
Views: 18915

Re: Framing others using "ligger"

You'd think MSO would've learned from all the trouble WGW caused than to just go "Oh yeah, just give people a pass to round remove those who say it no questions asked". Sooner or later we're gonna end up going full circle and banning the word entirely.
by DaydreamIQ
Thu Aug 10, 2023 10:16 pm
Forum: Closed Policy Discussion
Topic: The piggybacking problem (MRP)
Replies: 39
Views: 13683

Re: The piggybacking problem (MRP)

I've personally never had this issue, there are a lot of people who hang around each other for sure but its pretty obvious they ain't doing it because it'll make them harder to target. Antags have plenty of tools at their disposal to take on groups as is. Kind of seems counter intuitive to say we sh...
by DaydreamIQ
Thu Aug 10, 2023 4:53 am
Forum: Closed Policy Discussion
Topic: let changelings say fuck (MRP)
Replies: 32
Views: 10217

Re: let changelings say fuck (MRP)

I'm genuinely curious about one thing tho, can midround lings kill and absorb a random person to get themselves a plausible identity with no prior interaction on the ling's part?
by DaydreamIQ
Sun Aug 06, 2023 10:57 pm
Forum: Closed Policy Discussion
Topic: [MRP] Make pirates an unrestricted antag
Replies: 22
Views: 5989

Re: [MRP] Make pirates an unrestricted antag

I think a good middle ground would be making DANGEROUS pirates unrestricted, pirates are already seperated into two different groups and allowing the higher threat group to be more murderbony might make it high threat, like the intent is. (Dangerous pirates are currently IRS, Dutchman(the skellies)...
by DaydreamIQ
Sun Aug 06, 2023 10:55 pm
Forum: Closed Policy Discussion
Topic: Lazarus'd sentient mobs, friendly or hostile?
Replies: 18
Views: 4019

Re: Lazarus'd sentient mobs, friendly or hostile?

It really does need to be more clear whether or not a lazarus'd dragon is friendly or not. Because i've seen far too many incidents where some rando miner revives a dragon, then acts shocked when it kills half the crew all of a sudden (This happened once during a Nukies + Wizard midround and it fuck...
by DaydreamIQ
Fri Aug 04, 2023 3:18 pm
Forum: Closed Policy Discussion
Topic: [MRP] Make pirates an unrestricted antag
Replies: 22
Views: 5989

Re: [MRP] Make pirates an unrestricted antag

If the issue is that literally everyone is bum rushing the pirates and things don't feel proportionate or fair and said actions detract from the round, that's a rules enforcement issue. See below: https://tgstation13.org/wiki/Rules Non-security may only actively hunt global or round-ending threats....
by DaydreamIQ
Thu Aug 03, 2023 11:44 pm
Forum: Closed Policy Discussion
Topic: [MRP] Make pirates an unrestricted antag
Replies: 22
Views: 5989

[MRP] Make pirates an unrestricted antag

So originally pirates were a bit mixed on account of skeletons being the odd one out with the cannons that can outright kill people which usually lead to them being super valid, but now we got the interdyne pirates with straight up fungal tb among the other new ones. When the interdyne pirates were ...
by DaydreamIQ
Tue Jul 18, 2023 3:13 am
Forum: Coding Feedback
Topic: Bots need laws of some kind
Replies: 3
Views: 1989

Bots need laws of some kind

With the recent PR that gave bots the ability to just be given personalities without the need of a pAI, there's been a bit of an annoying tradeoff in that people are taking the bot roles to grief because unlike a pAI they aren't bound by any laws. Stuff like mulebots running people over on purpose o...
by DaydreamIQ
Mon Jul 10, 2023 4:01 pm
Forum: Closed Policy Discussion
Topic: Fugitives Valid!!! or not
Replies: 13
Views: 1835

Re: Fugitives Valid!!! or not

Iirc aren't fugitives not considered full blown antags in the same way abductors are? Remove that restriction and I figure making them more valid would work. That or just leave it to the hunters most of them joined up to murder the other team as is (even if hunters are hilariously broken)
by DaydreamIQ
Tue Jun 13, 2023 2:19 am
Forum: Admin Feedback
Topic: Sightld2
Replies: 26
Views: 7318

Re: Sightld2

Normally they're alright but they recently held an 'event' that removed tcomms from the round and called a deathsquad in when crew refused to participate in it.
by DaydreamIQ
Sun May 21, 2023 6:57 pm
Forum: Coding Feedback
Topic: "New" Bounty Hunter/Fugitive is just awful
Replies: 3
Views: 2192

Re: "New" Bounty Hunter/Fugitive is just awful

From my experience the fugitive pinpointer does literally nothing and the 4th spawn doesn't work because synthetics got iced. They really need a touch up
by DaydreamIQ
Wed May 17, 2023 11:23 pm
Forum: Closed Policy Discussion
Topic: Increase default lobby time by like 30-60 seconds
Replies: 16
Views: 2540

Re: Increase default lobby time by like 30-60 seconds

Yeah I think this is a good idea to be honest, TGUI is nice but its slowed down a lot of the menus. Also there's a weird issue lately where I can't even interact with the prefs menu until the map has fully loaded
by DaydreamIQ
Tue May 02, 2023 3:02 pm
Forum: Closed Policy Discussion
Topic: monkey lives matter
Replies: 11
Views: 1335

Re: monkey lives matter

Just don't be a shitter as a monkey and you won't get killed
by DaydreamIQ
Tue Apr 25, 2023 9:19 pm
Forum: Coding Feedback
Topic: Should borgs really have haloperidol?
Replies: 11
Views: 2644

Re: Should borgs really have haloperidol?

if this is being abused at the first instance it's an admin issue. Unless it's continous, ongoing and admins are not investigating or complaining it's very unlikely we would change it unless someone was overhauling the entire medborg arsenal. Hard to really make it an admin issue since TECHNICALLY ...
by DaydreamIQ
Tue Apr 25, 2023 8:49 pm
Forum: Coding Feedback
Topic: Should borgs really have haloperidol?
Replies: 11
Views: 2644

Re: Should borgs really have haloperidol?

Don't borgs have tirimol? That is plenty enough to stop violent people. Haloperidol I have not seen used for its medicinal purpose a single time. It's definitely used exclusively as a combat tool. No they have Convermol not Tirimol, and yeah that's my point. Pentic is already a fantastic purging ch...
by DaydreamIQ
Tue Apr 25, 2023 1:59 pm
Forum: Coding Feedback
Topic: Should borgs really have haloperidol?
Replies: 11
Views: 2644

Should borgs really have haloperidol?

So medborgs have a lot of helpful chems at their disposal but the one that always confuses me is Haloperidol. It's intended use is for purging chems and removing dizziness, however because it does stamina damage its more often than not used by borgs to put violent people to sleep. The issue being th...
by DaydreamIQ
Sat Apr 01, 2023 8:09 pm
Forum: Closed Policy Discussion
Topic: New headmin term, bold new policy Dumpster the entirety of Silicon policy
Replies: 19
Views: 2461

Re: New headmin term, bold new policy Dumpster the entirety of Silicon policy

As much as I hate now many asterisks go onto silicon policy I don't know if nuking it and starting again wouldn't end with us just with the exact same policy after a while, stuff like consensual harm and "What is human?" Sections are pretty no-brainer for keeping in as well unless you want...
by DaydreamIQ
Mon Mar 13, 2023 2:05 am
Forum: Closed Policy Discussion
Topic: Could we please return to default Asimov?
Replies: 30
Views: 2980

Re: Could we please return to default Asimov?

Asimov+ really doesn't change a whole lot, its just a more clear version of Asimov that doesn't require you to look up silicon policy as much. So no, its better we keep it as it is now.
by DaydreamIQ
Mon Feb 13, 2023 6:23 pm
Forum: Closed Policy Discussion
Topic: Make revs not allowed to kill people without at least a reason
Replies: 72
Views: 9516

Re: Make revs not allowed to kill people without at least a reason

This is an MRP only issue but one thing I find kind of confusing is the whole "Conversion takes priority, but murderbone is fine if you're desperate" clause they have in the rules. For cult I get that, they're a round ending threat that still benefits from killing people since they can mak...
by DaydreamIQ
Mon Feb 13, 2023 6:17 pm
Forum: Closed Policy Discussion
Topic: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
Replies: 33
Views: 6092

Re: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.

If its one person, just throw them out. If its a crowd of people you're likely gonna get in trouble if you start aimlessly blasting them. At the end of the day the shuttle bridge isn't special aside from the console, and if someone is really gonna try hijacking in front of a crowd of people its thei...
by DaydreamIQ
Thu Feb 02, 2023 10:16 pm
Forum: Coding Feedback
Topic: You shouldn't slide when slipping on ice with magboots on.
Replies: 19
Views: 3851

Re: You shouldn't slide when slipping on ice with magboots on.

Anyone with an engi lathe can print magboots iirc but yeah it is kind of silly that noslips and magboots don't apply to iced floors. Anyone who's played Nukies or Ninja on icebox knows the pain of slipping around the wastes
by DaydreamIQ
Mon Jan 23, 2023 7:48 pm
Forum: Admin Feedback
Topic: Sightld2
Replies: 26
Views: 7318

Re: Sightld2

Really helpful for answering questions regarding silicon policy given they've got a lotta playtime as them.

Also pie man bad get he
by DaydreamIQ
Thu Jan 19, 2023 2:05 am
Forum: Closed Policy Discussion
Topic: Make revs not allowed to kill people without at least a reason
Replies: 72
Views: 9516

Re: Make revs not allowed to kill people without at least a reason

I'm a firm believer that on MRP revs should have their murderbone privileges removed. When you compare it to their cooler, stupidly complex cousin Cult. Cult literally ends the round when they win, so murdering everyone trying to stop you / who's in your way / Doesn't have the funny cult icon around...
by DaydreamIQ
Wed Jan 11, 2023 4:59 am
Forum: Closed Policy Discussion
Topic: (MRP) Random implant checking
Replies: 7
Views: 1055

Re: (MRP) Random implant checking

Except metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antago...
by DaydreamIQ
Wed Jan 11, 2023 4:31 am
Forum: Closed Policy Discussion
Topic: (MRP) Random implant checking
Replies: 7
Views: 1055

Re: (MRP) Random implant checking

Except metagaming/comms, bug/exploit abuse, erotic/creepy stuff, OOC in IC or IC in OOC, and spawn-camping arrivals. Team antagonists can do whatever they want as per lone antagonists, as long as it doesn’t harm their team. Non-antagonists can do whatever they want to antagonists as per lone antago...
by DaydreamIQ
Wed Jan 11, 2023 2:46 am
Forum: Closed Policy Discussion
Topic: (MRP) Random implant checking
Replies: 7
Views: 1055

(MRP) Random implant checking

So it was recently brought up to me that despite people saying that it was against the rules. Randomly checking traitors for implants with no evidence of their existence is apparently not covered at all in policy (Maybe RP Rule 8? Hence why the MRP tag here). Personally I'm under the impression that...