Search found 433 matches

by Lovecraft
Thu May 07, 2015 5:10 pm
Forum: Roleplaying
Topic: PLASMAMEN GENERAL
Replies: 66
Views: 15548

Re: PLASMAMEN GENERAL

This vote is too tense I might faint
by Lovecraft
Thu May 07, 2015 4:48 pm
Forum: Roleplaying
Topic: PLASMAMEN GENERAL
Replies: 66
Views: 15548

Re: PLASMAMEN GENERAL

Well I certainly didn't know they wanted it to be exclusive, but wouldn't that mean moving it in a direction as far away from the source as possible would be better than having a literal rip?
Who knows? Down the line the sprite work could change.
by Lovecraft
Thu May 07, 2015 4:38 pm
Forum: Roleplaying
Topic: PLASMAMEN GENERAL
Replies: 66
Views: 15548

Re: PLASMAMEN GENERAL

What's so wrong with taking it in our own direction? We should hold a seperate vote to test the waters so see what the majority wants the lore to reflect, but I personally think it's a little punkish to just "change something back" without having discussion about it. Unless you created Pla...
by Lovecraft
Thu May 07, 2015 3:43 pm
Forum: Ideas
Topic: Migrants
Replies: 67
Views: 16784

Re: Migrants

I used to be extremely keen on keeping as few ways back into the round as possible too. I was against Posibrains, I still don't like Golems, so I can slightly understand where you're coming from. What changed is I realized it's worth the trade off. I don't mind death being entertaining for people be...
by Lovecraft
Thu May 07, 2015 3:02 pm
Forum: Ideas
Topic: Migrants
Replies: 67
Views: 16784

Re: Migrants

I really think we should move forward in the direction Steelpoint has proposed. This would open up an incredible amount of doors in terms of lore/roleplay. Not to mention gameplay implications. (Perhaps an entire round type where the station must act as a team and send a squad down? Shouldn't be ava...
by Lovecraft
Thu May 07, 2015 1:51 pm
Forum: Coding Feedback
Topic: New fire mob sprites look fucking awful
Replies: 15
Views: 4341

Re: New fire mob sprites look fucking awful

We could use both if someone wants to work on establishing a difference.
Until then the new sprite suits us and our wacky antics better.
by Lovecraft
Thu May 07, 2015 3:54 am
Forum: Ideas
Topic: Migrants
Replies: 67
Views: 16784

Re: Migrants

I'd be interested in the story of these people. Where they live, why they live there, human relations, culture. It'd be a great idea to help fix the Sybil problem, even if it wouldn't be as successful on Basil. I think that this would go along great with the Plasmamen. Give them some more weight in ...
by Lovecraft
Wed May 06, 2015 6:36 am
Forum: Ideas
Topic: Full assistant access.
Replies: 28
Views: 6535

Re: Full assistant access.

I agree with this entirely. It's not a crime to encourage players to actually pick a job instead of just going assistant, but I think it's ridiculous I have to take the steps to take access off of my ID as soon as I start the game just because of this little gate. We should work on making jobs more ...
by Lovecraft
Wed May 06, 2015 6:23 am
Forum: Roleplaying
Topic: PLASMAMEN GENERAL
Replies: 66
Views: 15548

Re: PLASMAMEN GENERAL

I thought it'd be a fun creative exercise to flesh somethings about just at random, so sorry if a lot of this ends up being lame. Like, just looking at the design of most Plasmamen it seems like an extremely mysterious race. I think it'd be an interesting angle to have them be fivefold ahead of huma...
by Lovecraft
Wed May 06, 2015 5:18 am
Forum: Former Admins
Topic: [No Longer Admin] Stickymayhem
Replies: 329
Views: 119521

Re: Stickymayhem

If you keep an ear to the underbelly of the community it almost feels like you, Sticky, are becoming the new punching bag, and if there's one thing I can even tell you it's that you need to react better. I can't recall a single interaction with you, seeing you in OOC, I'm just basing this off what y...
by Lovecraft
Mon May 04, 2015 10:19 pm
Forum: Closed Policy Discussion
Topic: Should people be allowed to suicide at roundstart
Replies: 193
Views: 49415

Re: Should people be allowed to suicide at roundstart

Yes, they should be.
Why is this even a thread? Who does this directly effect in a meaningful way?
by Lovecraft
Sun May 03, 2015 7:10 pm
Forum: Coding Feedback
Topic: New newling feedback thread
Replies: 26
Views: 6559

Re: New newling feedback thread

Changeling is one of the antagonists options I keep off along with cult and this change won't alter this.
by Lovecraft
Fri May 01, 2015 6:16 pm
Forum: Ideas
Topic: Laying Tools to make construction bearable
Replies: 14
Views: 2757

Re: Laying Tools to make construction bearable

And they wonder why there's a stretch for Engineering staff now.

Is there any hope the added delays can be removed anytime soon?
by Lovecraft
Fri May 01, 2015 4:55 pm
Forum: General Chat
Topic: Traitor Security Improves Security and Sec. Players
Replies: 41
Views: 9952

Re: Traitor Security Improves Security and Sec. Players

Well the voting thread was locked.
Thanks for participating, everyone! I always like to revisit issues like this to see if the waters have changed.
by Lovecraft
Fri May 01, 2015 12:40 am
Forum: General Chat
Topic: POLL: What logs do you want made public?
Replies: 58
Views: 15805

Re: POLL: What logs do you want made public?

There is literally no reason to not make asay public. But there are and some of the points have already been posted in this thread. Read every single one of what you think those points are again and then reread what I wrote until you realize how stupid this all is. If confused please refer back to ...
by Lovecraft
Fri May 01, 2015 12:28 am
Forum: General Chat
Topic: POLL: What logs do you want made public?
Replies: 58
Views: 15805

Re: POLL: What logs do you want made public?

There is literally no reason to not make asay public.
by Lovecraft
Thu Apr 30, 2015 2:53 pm
Forum: Closed Policy Discussion
Topic: Traitor Security
Replies: 45
Views: 7876

Re: Traitor Security

I already stated my views in my thread, but still though, I'd love to see more people for this posting.
by Lovecraft
Wed Apr 29, 2015 5:26 pm
Forum: General Chat
Topic: Traitor Security Improves Security and Sec. Players
Replies: 41
Views: 9952

Re: Traitor Security Improves Security and Sec. Players

I just wanted to feel the tides on this.
Thanks for the discussion, guys!
by Lovecraft
Wed Apr 29, 2015 6:28 am
Forum: General Chat
Topic: Traitor Security Improves Security and Sec. Players
Replies: 41
Views: 9952

Traitor Security Improves Security and Sec. Players

Letting Security Staff be on the roll for an traitor vastly improves the kind of quality those selected will preform at, as well as encourages more players to play Security roles for a chance at being a Syndicate on the beat. Back when dinosaurs roamed the Earth and Security could be traitors, I nev...
by Lovecraft
Tue Apr 28, 2015 6:05 pm
Forum: Ideas
Topic: New Job: Psychiatrist
Replies: 11
Views: 4984

Re: New Job: Psychiatrist

I can't even think of any other jobs we could add as this point, we've covered all the bases.
by Lovecraft
Tue Apr 28, 2015 5:51 pm
Forum: Off Topic
Topic: SCREAMING INTENSIFIES
Replies: 11
Views: 3479

Re: SCREAMING INTENSIFIES

Everything after the Cell saga can be considered non-canon and removed entirely.
by Lovecraft
Tue Apr 28, 2015 4:09 pm
Forum: Ideas
Topic: New Job: Psychiatrist
Replies: 11
Views: 4984

Re: New Job: Psychiatrist

Would be interesting, but not for us. No server has yet to pull this job off well.
by Lovecraft
Tue Apr 28, 2015 6:24 am
Forum: Video Games
Topic: Five Nights at Freddies 4: Bear Centipede
Replies: 8
Views: 2009

Re: Five Nights at Freddies 4: Bear Centipede

On a much better note the new Human Centipede movie is moving along quite nicely, they sorted out the actor dispute a while ago and it's slated to release fairly soon I believe.

Though I have no idea how this FNAF 4 is meant to work if in the last game all of the souls were freed.
by Lovecraft
Sat Apr 25, 2015 8:15 am
Forum: Ideas
Topic: Gunsmithing [The Final one, this shits getting old]
Replies: 23
Views: 5290

Re: Gunsmithing [The Final one, this shits getting old]

It's a novel concept, but just because it can be added doesn't mean it should be.

It's honestly some great work, but it's just not for us.
by Lovecraft
Sat Apr 25, 2015 7:31 am
Forum: General Chat
Topic: HEADMIN ELECTION 2: RETURN OF THE VOTE
Replies: 201
Views: 69124

Re: HEADMIN ELECTION 2: RETURN OF THE VOTE

Congrats, STP!
by Lovecraft
Thu Apr 23, 2015 9:47 pm
Forum: Ideas
Topic: Atmos into Factory [Merged with Gunsmithing]
Replies: 21
Views: 5259

Re: Atmos into Factory [Merged with Gunsmithing]

This is an extremely cool concept that we don't really need anywhere frankly. If it's going to go anywhere make it for Security. Science doesn't need more toys, there really is no reason for Atmospherics to have it, Engineering doesn't need guns, a good Cargo staff can utilize their crates, Medical ...
by Lovecraft
Thu Apr 23, 2015 6:01 pm
Forum: Ideas
Topic: Atmos into Factory [Merged with Gunsmithing]
Replies: 21
Views: 5259

Re: Atmos into Factory [Merged with Gunsmithing]

Jesus the Christ no.
by Lovecraft
Thu Apr 23, 2015 4:14 pm
Forum: General Chat
Topic: Honorable Mentions
Replies: 46
Views: 13660

Re: Honorable Mentions

If Alfred Keplin isn't in at least every other post you all are objectively bad people.
by Lovecraft
Wed Apr 22, 2015 4:36 pm
Forum: General Chat
Topic: Election 2015 Commentary Thread
Replies: 25
Views: 6393

Re: Election 2015 Commentary Thread

Ah, he planted the seeds.
It all makes sense now.
by Lovecraft
Wed Apr 22, 2015 4:29 am
Forum: Closed Complaints
Topic: Why are the admins completely cancerous since I came back?
Replies: 18
Views: 4173

Re: Why are the admins completely cancerous since I came bac

Just speculating, but what if there's a lack of complaints due to people actually enjoying the events? Of course not all will be popular for everyone, and maybe there's a large majority in favor of what you've just said I'm unaware of, I'm just playing Devil's advocate. I've taken a break and come b...
by Lovecraft
Tue Apr 21, 2015 3:27 pm
Forum: General Chat
Topic: Election 2015 Commentary Thread
Replies: 25
Views: 6393

Re: Election 2015 Commentary Thread

I really like Kor, despite not knowing them until this election
by Lovecraft
Tue Apr 21, 2015 6:27 am
Forum: General Chat
Topic: Election 2015 Commentary Thread
Replies: 25
Views: 6393

Re: Election 2015 Commentary Thread

MIggles should be kept as far away from power as possible
by Lovecraft
Tue Apr 21, 2015 6:21 am
Forum: General Chat
Topic: Election 2015 Commentary Thread
Replies: 25
Views: 6393

Re: Election 2015 Commentary Thread

Honestly? The election went well, in my opinion, but as of writing the Player Vote is still in it's runoff stage. Everyone I wanted to win has either won or is on the track to winning, so I can't really complain. I just wish we could get someone pro-ERP into a seat of power. Goooooooo Tedward!
by Lovecraft
Tue Apr 21, 2015 6:18 am
Forum: General Chat
Topic: Election 2015 Commentary Thread
Replies: 25
Views: 6393

Election 2015 Commentary Thread

If you want to bitch about the election results/the community or whatever, please make a separate thread. I'd like to think we as a community hold some of the most entertaining, drama-filled politics within the Space Station 13 realm, but it honestly isn't very fun if we don't talk about it outside...
by Lovecraft
Mon Apr 20, 2015 5:16 pm
Forum: General Chat
Topic: Badger and Sybil only servers?
Replies: 5
Views: 2209

Re: Badger and Sybil only servers?

Find roleplay inclined friends and set up a private server with them?
I had a similar urge for roleplay, so I tried Bay for a while, but they were too strict for my tastes.

Basil Badger is really the best place for freeform roleplay.
by Lovecraft
Sun Apr 19, 2015 11:18 pm
Forum: Closed Complaints
Topic: ADMINS: NOT ENOUGH EMERGENCY, WE ARE RECALLING SHUTTLE
Replies: 14
Views: 3637

Re: ADMINS: NOT ENOUGH EMERGENCY, WE ARE RECALLING SHUTTLE

Tsaricide wrote:The crew has 5 minutes to force the ai to let them on the bridge to recall it so I don't see a reason for admins to get involved.
From general experience if the AI is in favor of a shuttle call they will just front "Law 1" and shut down the bridge APC.
by Lovecraft
Sun Apr 19, 2015 8:06 pm
Forum: Closed Complaints
Topic: ADMINS: NOT ENOUGH EMERGENCY, WE ARE RECALLING SHUTTLE
Replies: 14
Views: 3637

Re: ADMINS: NOT ENOUGH EMERGENCY, WE ARE RECALLING SHUTTLE

MrStonedOne wrote:There is a box where you are suppose to put in the reason for the shuttle call. I have repeatedly recalled shuttles that had jokes or nonsense in that box.
What are some examples of this?
by Lovecraft
Sun Apr 19, 2015 9:14 am
Forum: Roleplaying
Topic: Late To Work!
Replies: 2
Views: 1110

Re: Late To Work!

I started writing something really dumb, but I might continue it when it isn't 2 am Read at your own risk. Outskirts of New Guanajuato, Mexico, July 16th, 2??? 9:36 A.M. Straining his eyes against the harsh Mexican sunlight, Francisco Nevárez strolled down the corridor with an odd yet deserved sense...
by Lovecraft
Sun Apr 19, 2015 9:12 am
Forum: Roleplaying
Topic: Late To Work!
Replies: 2
Views: 1110

Late To Work!

Not everyone always arrived on station on time for the start of the shift. Sometimes, I like to get into detail when explaining (when no one asks really) what caused me to get held up. So pretty much, What is a/the story behind your character being late to work? Do they sleep in? Hold another job? T...
by Lovecraft
Fri Apr 17, 2015 12:47 am
Forum: Roleplaying
Topic: Character Bio Thread
Replies: 102
Views: 85053

Re: Character Bio Thread

Shame this died, would love to read about a lot of the new players we have.
by Lovecraft
Thu Apr 16, 2015 5:26 pm
Forum: Ideas
Topic: New Job: Mining Foreman
Replies: 13
Views: 3638

Re: New Job: Mining Foreman

The Quarter Master talks to the Miners as much as the Head of Personnel talks to the Quarter Master, from what I've seen.
by Lovecraft
Thu Apr 16, 2015 5:24 pm
Forum: General Chat
Topic: Sirnat's apology
Replies: 10
Views: 2765

Re: Sirnat's apology

Well, they do it for free.
The reward is a job well done.
by Lovecraft
Thu Apr 16, 2015 4:12 pm
Forum: Ideas
Topic: New Gamemode Idea: Vampire
Replies: 10
Views: 3015

Re: New Gamemode Idea: Vampire

Can't we just plan a heist of /vg/ and steal their code?

I have masks.
by Lovecraft
Tue Apr 14, 2015 10:28 pm
Forum: Ideas
Topic: New Job: Mining Foreman
Replies: 13
Views: 3638

Re: New Job: Mining Foreman

I think the biggest thing, at least from what I understand about those players who actually like mining, is that Miners mine to be independent. As someone who does most of their work in the supply field Miners tend to be a lot more free-willed and insubordinate than your workaday Cargo techs. Hell, ...
by Lovecraft
Mon Apr 13, 2015 8:10 pm
Forum: Coding Feedback
Topic: Abduction [Gamemode]
Replies: 163
Views: 43253

Re: Abduction [Gamemode]

Hopefully this doesn't swing too far in the other direction, like people are flocking to the abductors for upgrades+griff passes. Maybe, if abducted, there should be some sort of large drawback? Implants explode after x amount of time unless you get a tune up or something? I don't know. We'd need th...
by Lovecraft
Mon Apr 13, 2015 6:05 pm
Forum: Coding Feedback
Topic: Abduction [Gamemode]
Replies: 163
Views: 43253

Re: Abduction [Gamemode]

I think people'll be really keen on getting abducted for a while, but that's not really a bad thing.
Can't wait to try it!
by Lovecraft
Mon Apr 13, 2015 5:50 pm
Forum: General Chat
Topic: What would you do if you were our Dictator?
Replies: 51
Views: 15730

Re: What would you do if you were our Dictator?

That's a funny thing to say
by Lovecraft
Mon Apr 13, 2015 5:23 pm
Forum: General Chat
Topic: What would you do if you were our Dictator?
Replies: 51
Views: 15730

Re: What would you do if you were our Dictator?

I would actually ban all of the people in the metaclubs
They actually exist
by Lovecraft
Mon Apr 13, 2015 7:37 am
Forum: Roleplaying
Topic: Should we undertake a great lore rework?
Replies: 29
Views: 6867

Should we undertake a great lore rework?

In an effort to respark an interest in the lore and history surrounding Space Station 13 I propose that /tg/ as a whole adopts an entirely unique, brand new community created lore that fits the atmosphere. Right now, we exist in this poor man's Douglas Adam-esque environment and I'd love to see the ...