Search found 4535 matches

by Vekter
Sat Mar 09, 2024 5:55 am
Forum: Player's Club
Topic: Antag Token Policynut
Replies: 17
Views: 746

Re: Antag Token Policynut

I just don't want us getting in situations where players go "HEY! (x) HAPPENED! WHERE'S MY ANTAG TOKEN?!". They already do this, it's just rare and I don't want it becoming common. E: I also don't want to be in a situation where I'm forced to give somebody one, mostly because I don't like ...
by Vekter
Sat Mar 09, 2024 3:30 am
Forum: Policy Discussion
Topic: Update the policy on antag tokens.
Replies: 38
Views: 2181

Re: Update the policy on antag tokens.

My only requirements for an antag token policy would be:

1) They are never guaranteed, only ever a potential and are completely up to the admin in question.
2) Admins are permitted and encouraged to give them out as rewards for very special events but should do so sparingly.
by Vekter
Fri Mar 08, 2024 10:31 pm
Forum: Resolved Appeals
Topic: [brotherbeyond] thegoodgoo
Replies: 4
Views: 811

Re: [brotherbeyond] thegoodgoo

Hi gamer, BrotherBeyond has been notified. Can you do us a favor and list out all of your alts? If your ban appeal is accepted, it will make the process of unbanning you a lot easier.
by Vekter
Fri Mar 08, 2024 9:09 pm
Forum: Admin Feedback
Topic: Higgin
Replies: 12
Views: 1615

Re: Higgin

Still a nerd but also doing an exceptional job.
by Vekter
Fri Mar 08, 2024 3:24 pm
Forum: Closed Policy Discussion
Topic: Streaming Check-In: Roundstart Revs and Cult?
Replies: 8
Views: 1193

Re: Streaming Check-In: Roundstart Revs and Cult?

We already have a pretty significant issue with people willingly allowing themselves to be converted and I'm a little concerned that this will continue via stream viewers. I feel like if people are using a stream as a way to willingly convert themselves, that's something we solve in the same way as...
by Vekter
Thu Mar 07, 2024 4:47 pm
Forum: Policy Discussion
Topic: Disable early map voting
Replies: 36
Views: 2631

Re: Disable early map voting

I don't know how better to explain to you that it's more fair that the people who intend on playing next round are the ones who pick the map. I understand your point. I think you are not understanding my point about a) the fact that few more people vote for the good maps a ka Metastation and Deltas...
by Vekter
Thu Mar 07, 2024 3:25 pm
Forum: Policy Discussion
Topic: Disable early map voting
Replies: 36
Views: 2631

Re: Disable early map voting

I fail to see the problem, BlueMemesauce, is having. The majority of people want to play Metastation and Deltastation. This is how it is. Chances are that even if everybody voted the results would be weighted overwhelmingly towards these two stations. One way would be implementing default vote base...
by Vekter
Thu Mar 07, 2024 2:15 pm
Forum: Policy Discussion
Topic: Disable early map voting
Replies: 36
Views: 2631

Re: Disable early map voting

I fail to see the problem, BlueMemesauce, is having. The majority of people want to play Metastation and Deltastation. This is how it is. Chances are that even if everybody voted the results would be weighted overwhelmingly towards these two stations. One way would be implementing default vote base...
by Vekter
Thu Mar 07, 2024 2:53 am
Forum: Closed Policy Discussion
Topic: Implementatiopn of voting bans.
Replies: 16
Views: 1128

Re: Implementatiopn of voting bans.

I do think the currently-proposed alternative of just disabling at-will map votes is the better play here. The only reason I would support some form of voting ban would be to deal with people abusing restart votes, but that hasn't been an issue recently as far as I can tell.
by Vekter
Thu Mar 07, 2024 2:52 am
Forum: Policy Discussion
Topic: Disable early map voting
Replies: 36
Views: 2631

Re: Disable early map voting

I fail to see the problem, BlueMemesauce, is having. The majority of people want to play Metastation and Deltastation. This is how it is. Chances are that even if everybody voted the results would be weighted overwhelmingly towards these two stations. One way would be implementing default vote base...
by Vekter
Wed Mar 06, 2024 6:51 pm
Forum: Policy Discussion
Topic: Disable early map voting
Replies: 36
Views: 2631

Re: Disable early map voting

I don't think this is totally solvable via config due to the blob issue. I looked at it briefly recently relating to *cough* another PR and decided that I didn't understand what was going on sufficiently to implement it as part of that PR. I could try it now but fuck if I know what to do about non-...
by Vekter
Wed Mar 06, 2024 3:20 am
Forum: Policy Discussion
Topic: Refresh the anti-validhunting ruling for asimov ai
Replies: 6
Views: 1125

Re: Refresh the anti-validhunting ruling for asimov ai

Yeah, this seems like it's working as intended. It allows for a fair bit of freedom while still limiting AIs to the actual rules.
by Vekter
Wed Mar 06, 2024 3:14 am
Forum: Closed Policy Discussion
Topic: Streaming Check-In: Roundstart Revs and Cult?
Replies: 8
Views: 1193

Re: Streaming Check-In: Roundstart Revs and Cult?

We already have a pretty significant issue with people willingly allowing themselves to be converted and I'm a little concerned that this will continue via stream viewers.
by Vekter
Tue Mar 05, 2024 10:20 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 3339

Re: Captain, Security and RSR 4 (and RSR 9)

I really don't know why captain players have such an obsession with needing to kill/hunt antags. Ridiculous comparisons aside, maybe we just shouldnt make them the most heavily armed and armored crew member on the station, the target of virtually every antag, constantly under threat from any unchec...
by Vekter
Tue Mar 05, 2024 9:48 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

Rad, I'm closing this up, then. Welcome back and cause no trouble.
by Vekter
Tue Mar 05, 2024 5:18 pm
Forum: Closed Policy Discussion
Topic: Implementatiopn of voting bans.
Replies: 16
Views: 1128

Re: Implementatiopn of voting bans.

I agree but code issue, I'm pondering setting it so that you can't manually call a map vote but again. Code.
by Vekter
Tue Mar 05, 2024 4:53 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 3339

Re: Captain, Security and RSR 4 (and RSR 9)

I really don't know why captain players have such an obsession with needing to kill/hunt antags. They are not any more security than HoPs are, yet we're constantly dunking on hopcurity but as soon as a captain, who has completely unfettered access to the station and is usually carrying around the n...
by Vekter
Tue Mar 05, 2024 4:08 pm
Forum: Player's Club
Topic: you must ICly do nothing peanut thread
Replies: 111
Views: 4455

Re: you must ICly do nothing peanut thread

Captain is not Head of Security. Hope this helps! im just stealing my reply to the policy discussion thread here: A sea captain, ship's captain, captain, master, or shipmaster, is a high-grade licensed mariner who holds ultimate command and responsibility of a merchant vessel. The captain is respon...
by Vekter
Tue Mar 05, 2024 4:05 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 3339

Re: Captain, Security and RSR 4 (and RSR 9)

I really don't know why captain players have such an obsession with needing to kill/hunt antags. They are not any more security than HoPs are, yet we're constantly dunking on hopcurity but as soon as a captain, who has completely unfettered access to the station and is usually carrying around the nu...
by Vekter
Tue Mar 05, 2024 3:57 pm
Forum: Player's Club
Topic: you must ICly do nothing peanut thread
Replies: 111
Views: 4455

Re: you must ICly do nothing peanut thread

Bmonathan is really digging their heels in on this one holy moly Because they know they're right. There is no actual precedent on captain on RSR 4 AND RSR 9. Whether Captain can't take part in security matters if the station is not in danger has never been debated up to this point, indeed, this is ...
by Vekter
Tue Mar 05, 2024 2:32 pm
Forum: Player's Club
Topic: you must ICly do nothing peanut thread
Replies: 111
Views: 4455

Re: you must ICly do nothing peanut thread

BonChoi wrote: Tue Mar 05, 2024 12:40 pm Bmonathan is really digging their heels in on this one holy moly
Because they know they're right.
by Vekter
Sat Mar 02, 2024 10:06 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

Were you ever able to get into the server? SS13 server? Yep, no problems with that. Discord? nope, was only going to try the "secondary account only for tg-cord" thing if I was explicitly told that was fine, but nothing else has worked. I don't see an issue with it but let me get with the...
by Vekter
Fri Mar 01, 2024 2:55 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

Were you ever able to get into the server?
by Vekter
Fri Mar 01, 2024 2:56 am
Forum: Admin Feedback
Topic: Bmon
Replies: 28
Views: 9653

Re: Bmon

A Nerd.
by Vekter
Thu Feb 29, 2024 8:30 pm
Forum: Resolved Appeals
Topic: [striders13] Perma metacomms ban
Replies: 3
Views: 1064

Re: [striders13] Perma metacomms ban

Hey gamer, I'm gonna go ahead and close this up if we haven't seen a reply in the next 48 hours.
by Vekter
Thu Feb 29, 2024 3:52 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 3055

Re: Remove Security Policy regarding Borgs.

This isn’t how the conflict plays out. Either they screech that they are being killed and a Borg intervenes Skill issue, remove their headset before you execute them. or they law 2 a borg while being dragged to the brig. Skill issue, countermand their order. "Borg, I'm not harming them, I'm ar...
by Vekter
Thu Feb 29, 2024 3:32 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 3055

Re: Remove Security Policy regarding Borgs.

This isn’t how the conflict plays out. Either they screech that they are being killed and a Borg intervenes Skill issue, remove their headset before you execute them. or they law 2 a borg while being dragged to the brig. Skill issue, countermand their order. "Borg, I'm not harming them, I'm ar...
by Vekter
Wed Feb 28, 2024 8:32 pm
Forum: Closed Policy Discussion
Topic: Remove 'Artist' lawset from round start options
Replies: 6
Views: 785

Re: Remove 'Artist' lawset from round start options

Jacquerel wrote: Tue Feb 27, 2024 5:20 pm While the separation is absolute, there is also an alternate code solution PR open right now
https://github.com/tgstation/tgstation/pull/81717
This was merged, we can close the thread.
by Vekter
Wed Feb 28, 2024 8:10 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3470

Re: security officer cannot articulate probable cause nut

Let it be known that I didn't lock the appeal
by Vekter
Wed Feb 28, 2024 2:04 pm
Forum: Resolved Appeals
Topic: [<Iain0>] Ekaterina von Russland - bwoinked over a bag search
Replies: 23
Views: 2270

Re: [<Iain0>] Ekaterina von Russland - bwoinked over a bag search

Probable cause isn't something we want to or need to rigidly define That makes sense, but it's also not what I was looking for. I was thinking of something simple like "Alert level bag search restrictions are enforceable". Policy changes must be done via a thread in the Policy Discussion ...
by Vekter
Tue Feb 27, 2024 9:09 pm
Forum: Player's Club
Topic: If a peanut is angry enough maybe it will explode like popcorn?
Replies: 77
Views: 2977

Re: If a peanut is angry enough maybe it will explode like popcorn?

There needs to be a way for admins to reach out to players without it feeling accusatory. I'm a big proponent of players needing to understand that not every interaction with an admin is going to lead to punishment. There's not much we can really do about that - I try to lead every interaction I ha...
by Vekter
Tue Feb 27, 2024 9:01 pm
Forum: Player's Club
Topic: Blacklist confused by blacklisted nutter
Replies: 26
Views: 1527

Re: Blacklist confused by blacklisted nutter

Did I take crazy pills this morning? MULTIPLE doxxing incidents? How the fuck was this appeal accepted? It's worth noting that I had a fairly involved conversation with crossedfall (the host of Bee) where he told me that Darkbitt had come back to play there under the name Absolucy with their permis...
by Vekter
Tue Feb 27, 2024 8:51 pm
Forum: Player's Club
Topic: If a peanut is angry enough maybe it will explode like popcorn?
Replies: 77
Views: 2977

Re: If a peanut is angry enough maybe it will explode like popcorn?

I am simultaneously impressed by dendy's diligence and worried that she will burn herself out. I think that Dendy's going to do really well as a head admin. They have a lot of patience and I expect them to handle most issues with grace and care, even when dealing with the most problematic of players.
by Vekter
Tue Feb 27, 2024 7:07 pm
Forum: Closed Policy Discussion
Topic: Remove 'Artist' lawset from round start options
Replies: 6
Views: 785

Re: Remove 'Artist' lawset from round start options

iain0 wrote: Tue Feb 27, 2024 5:22 pm Damnit vekter :D

Fine, works for me if merged, cheers all.
Owned.
by Vekter
Tue Feb 27, 2024 6:36 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

You should be unbanned. I don't know the name of all of your alts, so if you're unable to connect, let me know. Question, is the discord ban separate, or was it just linked to the server ban / blacklist? The Discord ban would likely be due to the blacklist, but I cannot remove it. I'll ask the Disc...
by Vekter
Tue Feb 27, 2024 6:22 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

You should be unbanned. I don't know the name of all of your alts, so if you're unable to connect, let me know. Question, is the discord ban separate, or was it just linked to the server ban / blacklist? The Discord ban would likely be due to the blacklist, but I cannot remove it. I'll ask the Disco...
by Vekter
Tue Feb 27, 2024 6:08 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

Around 2020~ or so, I kinda... started struggling with mental and emotional turmoil, which led to some issues like the aforementioned doxxing incident (which I am greatly embarrassed about), however due to eventually (irl) properly addressing the issues, and also kinda just generally growing up, I'...
by Vekter
Tue Feb 27, 2024 5:56 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

Yup, I got pinged about it this morning and promptly missed it because I woke up with a migraine. Anyway, your history is really fucking rough. Like, I think you understand the problem in that you had some really major violations in the past, up to and including being banned from multiple servers fo...
by Vekter
Mon Feb 26, 2024 10:38 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Darkbitt - "You must be over 18 to play"
Replies: 23
Views: 2331

Re: [Saegrimr] Darkbitt - "You must be over 18 to play"

I'll let MSO know that you've appealed again.
by Vekter
Mon Feb 26, 2024 2:48 pm
Forum: Closed Policy Discussion
Topic: are "enemies of the state" in a post-rev round full antags, or a mini-antag
Replies: 9
Views: 1269

Re: are "enemies of the state" in a post-rev round full antags, or a mini-antag

I believe we came to the consensus last night in admin bus that they are not full antags, but that taking actions against the station would likely be permissible depending on context.
by Vekter
Mon Feb 26, 2024 5:10 am
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 1790

Re: Security Metaprotections, Combative Crowds, And You

Security's job is to arrest lawbreakers, we shouldn't be forcing them to delegate their entire job to admins just because the assistant who punched the captain will seek shelter with an angry mob when they turn up to brig him for 2 minutes. Playing the game shouldn't be a box ticking exercise where...
by Vekter
Mon Feb 26, 2024 4:17 am
Forum: Policy Discussion
Topic: Remove "Punishment" from Asimov Policy
Replies: 8
Views: 1414

Re: Remove "Punishment" from Asimov Policy

Asimov silicons can punish human harmers. This includes non humans that harm humans, who can even be killed. A bit off topic, but where is the line here? If a lizard was just punching a human and borg lethaled the lizard, I'd fully expect the borg to be bwoinked for that (Maybe I'm wrong expecting ...
by Vekter
Sun Feb 25, 2024 9:03 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3470

Re: security officer cannot articulate probable cause nut

Why is ekaterina pushing the implications of abuse against Iansdoor at the same time providing delayed evidence that they wern't playing in a lame and punishable way. Because ekaterina is convinced that the admin team has it out for them. That's why I won't handle any issues involving them - I don'...
by Vekter
Sun Feb 25, 2024 7:01 am
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 1790

Re: Security Metaprotections, Combative Crowds, And You

tl;dr I think the rules kind of already cover this, but I also don't think this should be solved by policy because the idea of Security needing to work together to arrest a single person in a group and deal with the fallout from it makes for a more interesting interaction than just citing the rules...
by Vekter
Sun Feb 25, 2024 2:30 am
Forum: Policy Discussion
Topic: Remove "Punishment" from Asimov Policy
Replies: 8
Views: 1414

Re: Remove "Punishment" from Asimov Policy

I'm for this as a wording change as long as it wouldn't result in us changing how we currently handle this. I feel like current policy is fine regarding the topic.
by Vekter
Sat Feb 24, 2024 7:32 pm
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 1790

Re: Security Metaprotections, Combative Crowds, And You

Let's post the actual part of the rules we're discussing real quick: 6. Security meta-protections rely on adherence to Space Law. Security acting within the constraints of space law are afforded a level of OOC protection against retaliation/escalation compared to regular crewmembers. And thus, the r...
by Vekter
Fri Feb 23, 2024 11:16 pm
Forum: Resolved Appeals
Topic: [Armhulenn] - Funnyfortniteman69 - Metacommunication Ban
Replies: 10
Views: 1042

Re: [Armhulenn] - Funnyfortniteman69 - Metacommunication Ban

yeat wrote: Fri Feb 23, 2024 9:02 pm I would like to be unbanned on my ckey Yeat because i don't have access to funnyfortniteman69 anymore. Thank you
You're not banned on Yeat, so go with God, I guess?

I'll modify your ban on funnyfortniteman69 so it doesn't trigger anything on Yeat but you should be good.
by Vekter
Fri Feb 23, 2024 7:47 pm
Forum: Resolved Appeals
Topic: [Tegun] Moocow12 - Bombing Valids
Replies: 12
Views: 1273

Re: [Tegun] Moocow12 - Bombing Valids

So you can stand near an antagonist and not harm them then ahelp when that antagonist gets bombed despite knowingly having the best equipment to fight them and refusing to use that equipment? So in general youre only impact on the round is to give an antagonist meta protection against anything that...
by Vekter
Fri Feb 23, 2024 7:39 pm
Forum: Resolved Appeals
Topic: [Tegun] Moocow12 - Bombing Valids
Replies: 12
Views: 1273

Re: [Tegun] Moocow12 - Bombing Valids

I feel everyone in that room was valid, vibing in close proximity to a group of antagonists that has wiped half the station makes you appear evil and even if I saw that shaft miner I would have purposefully killed him, This is not how validity works; people are not just magically valid because they...
by Vekter
Fri Feb 23, 2024 5:12 pm
Forum: Resolved Appeals
Topic: [iain0] starrmann - self-requested ban
Replies: 2
Views: 537

Re: [iain0] starrmann - self-requested ban

Timber unbanned you