Search found 65 matches
- Fri Nov 03, 2017 1:09 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1059826
Re: ITT: We make shitty suggestions and come up with poor id
If implemented, this is probably going to end up being one of those things every sane person ever disables at roundstart. With the recent radiation update, Geiger counters now have a ticker in them, meaning as you go into irradiated areas, you hear it start to click. However, some Geiger counters ha...
- Tue Oct 31, 2017 1:43 pm
- Forum: Ideas
- Topic: Should certain jobs be merged?
- Replies: 79
- Views: 13084
Re: Should certain jobs be merged?
ALso the supermatter made a lot of engineers more familiar with atmos. Familiarity and proficiency are not the same thing. Any person can read (and most can follow) a guide that says "wrench down the two N2 canisters that spawn here at roundstart, turn these pumps and filters on, set the vents...
- Tue Oct 31, 2017 1:10 am
- Forum: Ideas
- Topic: Should certain jobs be merged?
- Replies: 79
- Views: 13084
Re: Should certain jobs be merged?
I'm against the engineer/atmos merge. A lot of engineers know atmos about as well as a wet noodle in a right boot without a maching left. And if they do merge, then CE becomes a redundant midmanagement role where the only difference is the colour of your hat and access to one or two places the engin...
- Thu Oct 26, 2017 11:09 pm
- Forum: Spriting and Mapping
- Topic: Delta Station
- Replies: 230
- Views: 118112
Re: Delta Station
Oh, when I said enginebay, I Was referring to the SM engine, not the former Singulo. The former Singulo area's fine; there's a maint door at the south end.
I like the idea of the emergency exit in the SM room proper the best. With it that way, there's no "dead end" in Atmosia.
I like the idea of the emergency exit in the SM room proper the best. With it that way, there's no "dead end" in Atmosia.
- Wed Oct 25, 2017 5:19 pm
- Forum: Spriting and Mapping
- Topic: Delta Station
- Replies: 230
- Views: 118112
Re: Delta Station
My grumble with Delta these days is there's no back way out of/into Atmospherics. Pubby, Meta and even Box all have back entrances into Atmosia, and I know Meta and Box both have a back entrance into the enginebay as well (from the north on Meta, or the west by the SMES room on Box). As it stands no...
- Sun Oct 22, 2017 10:42 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 442655
- Sun Oct 22, 2017 11:04 am
- Forum: Site, Forums, And Wiki
- Topic: Guide to Atmos overhaul
- Replies: 6
- Views: 2983
Re: Guide to Atmos overhaul
The problem with rewriting the Atmospherics page to be "simpler" is that a very, very large chunk of what makes Atmospherics work efficiently is in theoreticals. Even simple things like the Fire Triangle play a part in practice. This game did start as an atmospherics simulator, after all.
- Fri Sep 29, 2017 1:02 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 442655
Re: Memorable Quotes
Noted.Nilons wrote:self quoting is one of the lamest possible things you can do
- Thu Sep 28, 2017 10:55 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 442655
Re: Memorable Quotes
I'm still proud of myself for this one. [22:17:59]ADMIN: Kevinz000/(Skylar Lineman) has created a command report: Traps are not gay. [22:18:24]SAY: Andreas Spitzer/EvilJackCarver : Guess whoever sent that from Centcomm was a trap then. (167,112,2) [22:18:43]ADMIN: Kevinz000/(Skylar Lineman) has crea...
- Wed Sep 27, 2017 1:03 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675699
Re: Little things you learned that are game changing
[*]If you can avoid it, never go shuttle. Go pods. only massive pussies and people who want greentext take pods every round I very rarely (if ever) roll for antag so I guess I fall in the former category. You can hide an atmos flood in the waste system by piping the gas you intend to flood into the...
- Wed Sep 27, 2017 12:00 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675699
Re: Little things you learned that are game changing
Some of these are a bit obvious, but I've only recently came back off hiatus. Setting the air alarms to contaminated saves a lot of time in setting the air alarms. Which means instead of fiddling with each scrubber individually, you can be in and out in fifteen seconds on a bad day with practice. Ta...
- Mon Sep 04, 2017 2:09 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 727717
Re: SS13 Related Art / Hand Drawn Art
hey kor in that lizards notebook, is that gibberish or does it actually say something? i cant really tell That is an actual sample of my handwriting, yes. When I write notes in my pocket notebook at work, that's exactly how messily I write it. Here, it details that the clown had bluespace bananas a...
- Fri Sep 01, 2017 8:35 pm
- Forum: Former Admins
- Topic: [No Longer an Admin]Gouty
- Replies: 37
- Views: 9813
Re: Gouty
Had an issue in one clusterfuck of a wizard round where a player was getting a bit too in-character and ended up killing me. Ahelped it not really expecting more than the 'IC Issue' text to pop up. Gouty replied and said he'd look into it (after getting more details from me). Few minutes later, Gout...
- Tue May 23, 2017 4:14 pm
- Forum: Closed Policy Discussion
- Topic: Greytide as a result of mapchange/extended.
- Replies: 100
- Views: 21879
Re: minor IC crime as a result of mapchange/extended.
At this point you might as well just remove Rule 1; it's not like it gets enforced.
- Sun Jan 15, 2017 6:54 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 727717
Re: SS13 Related Art / Hand Drawn Art
I will never be as robust in-game as Andreas looks in that image.