Search found 433 matches
- Mon Apr 13, 2015 7:18 am
- Forum: General Chat
- Topic: What would you do if you were our Dictator?
- Replies: 51
- Views: 15733
Re: What would you do if you were our Dictator?
I'd permaban mononamers and anyone who even slightly hints that they maybe aren't that immersion breaking
- Sun Apr 12, 2015 9:36 pm
- Forum: General Chat
- Topic: What would you do if you were our Dictator?
- Replies: 51
- Views: 15733
What would you do if you were our Dictator?
It's no secret that our little corner of the internet is going through a rough patch. A rough patch a lot of people seem to be over exaggerating but we're definitely due for some cleanup once it's all said and done. What if, in the midst of all this frothing chaos, the keys somehow landed on your la...
- Fri Apr 10, 2015 6:53 am
- Forum: Off Topic
- Topic: JOB GENERAL
- Replies: 144
- Views: 42177
Re: JOB GENERAL
Full time student
Part-time lover
Part-time lover
- Fri Apr 10, 2015 6:49 am
- Forum: General Chat
- Topic: Why are we still using Asimov?
- Replies: 13
- Views: 3241
Re: Why are we still using Asimov?
Great discussion everyone, thanks for gabbin'
- Fri Apr 10, 2015 3:18 am
- Forum: General Chat
- Topic: Why are we still using Asimov?
- Replies: 13
- Views: 3241
Re: Why are we still using Asimov?
Anything that makes the silicons free from law 2, honestly.
Bay has a great set of laws, though they obviously wouldn't work here.
I think a full time switch to Paladin would work, at least as a short experiment.
Bay has a great set of laws, though they obviously wouldn't work here.
I think a full time switch to Paladin would work, at least as a short experiment.
- Fri Apr 10, 2015 1:11 am
- Forum: General Chat
- Topic: Why are we still using Asimov?
- Replies: 13
- Views: 3241
Why are we still using Asimov?
Adopting a lawset that gives Silicons a backbone would improve the roles 1000 times over. Speaking as someone who's logged a lot of hours on other servers where Asimov isn't the bread and butter, trying to play AI on /tg/ just becomes unbearable. You don't have time to breath when the server's busy,...
- Sun Apr 05, 2015 11:11 pm
- Forum: Closed Policy Discussion
- Topic: Conversion Obligations
- Replies: 19
- Views: 4447
Re: Conversion Obligations
What if you want to remain neutral or not participate in the round type?QuartzCrystal wrote:Rounds that have team objectives function because people work as a team.
- Sun Apr 05, 2015 8:17 pm
- Forum: Closed Policy Discussion
- Topic: Conversion Obligations
- Replies: 19
- Views: 4447
Conversion Obligations
Many a round I've been a sour sport and decided to just log off when the Cult came knocking on my door, or just pretended it didn't happen and went along with my game. I'm aware this is poor form but frankly I feel it's within my rights as an individual. I dislike Cult, never play it, always have it...
- Sun Apr 05, 2015 8:07 pm
- Forum: Ideas
- Topic: Remove roundstart asssitant
- Replies: 22
- Views: 5181
Re: Remove roundstart asssitant
I feel like the only one who skipped the "Observe and play Assistant" phase and jumped right into Roboticist. It's a great job for beginners. Though I was tasked with building a Cyborg my first round and just as I got the brain out, a Singularity began to eat the lab while the brain scream...
- Sun Apr 05, 2015 9:23 am
- Forum: Archived/Deleted
- Topic: headmig candidate: miggles
- Replies: 38
- Views: 12670
Re: headmig candidate: miggles
What is your view on in-game rape/sexual assualt and should it be a bannable offense If you and another staff member got in a disagreement over how you handled a particular situation, and the player involved filed a complaint, how would you resolve it? I have a crippling addiction to giant porn and ...
- Wed Apr 01, 2015 4:58 pm
- Forum: Archived/Deleted
- Topic: headmig candidate: miggles
- Replies: 38
- Views: 12670
Re: Headming Candidate: miggles
Alright, April 1st, time for the reveal this was a joke thread the whole time.
...right?
...right?
- Mon Mar 30, 2015 4:32 pm
- Forum: General Chat
- Topic: Basil: AKA, Ghost-station
- Replies: 33
- Views: 8318
Re: Basil: AKA, Ghost-station
Artyom split Basil, then killed Basil, and then killed itself.
Someone tell me if I'm wrong but I don't think the population ever recovered from that episode.
I just miss Rigel.
Someone tell me if I'm wrong but I don't think the population ever recovered from that episode.
I just miss Rigel.
- Fri Mar 27, 2015 5:26 pm
- Forum: Ideas
- Topic: Fixed-length rounds
- Replies: 12
- Views: 2542
Re: Fixed-length rounds
What if a round lasts longer than an hour and people don't want it to end?
There's the argument that ghosts want to join in the new round, but they should just join Basil.
There's the argument that ghosts want to join in the new round, but they should just join Basil.
- Mon Mar 23, 2015 5:25 pm
- Forum: Off Topic
- Topic: Hiding in a locker waiting for your target.
- Replies: 5
- Views: 2010
Re: Hiding in a locker waiting for your target.
I think there was once a push for this kind of thing, long long ago, that never amounted to much.
The old poll won out with a "Welder Vision" option
The old poll won out with a "Welder Vision" option
- Tue Nov 04, 2014 6:18 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 43396
Re: Higher Standards for Head of Personnel
I wrote a super long post for this thread because Head of Personnel is a job I really love, it's my favorite job, but I realized I can boil it down by saying a few simple sentences. The job is fun, and not very hard. The hardest part is learning when to tell someone no. If I give someone access with...
- Mon Oct 13, 2014 1:07 pm
- Forum: General Chat
- Topic: Ian Stories
- Replies: 23
- Views: 7660
Re: Ian Stories
Just shoot Ian, say he died of natural causes, and move on.
I do it every round as Head of Personnel and I've never been killed over it.
I do it every round as Head of Personnel and I've never been killed over it.
- Sun Oct 05, 2014 7:11 pm
- Forum: Closed Policy Discussion
- Topic: Recent policy focus on RP
- Replies: 46
- Views: 12386
Re: Recent policy focus on RP
It's always a small minority that fight for roleplay and everyone else drags their feet and moans the entire time.
The name thread is a really good example of this.
The name thread is a really good example of this.
- Sun Oct 05, 2014 7:09 pm
- Forum: Roleplaying
- Topic: How do we make ss13 more immersive?
- Replies: 38
- Views: 11222
Re: How do we make ss13 more immersive?
Has Medical been worked with so it's in depth or can everyone just waltz in and patch themselves up still?
- Fri Oct 03, 2014 1:19 pm
- Forum: General Chat
- Topic: Your clown name.
- Replies: 64
- Views: 21033
Re: Your clown name.
Suicides Instantly
"Oh God, I'm only good for one joke!"
and then I kill myself and move on
"Oh God, I'm only good for one joke!"
and then I kill myself and move on
- Wed Oct 01, 2014 5:55 am
- Forum: General Chat
- Topic: Sibyl 2: Electric Boogaloo
- Replies: 53
- Views: 14570
Re: Sibyl 2: Electric Boogaloo
Meta is what made it special.NikNakFlak wrote:Basil now has box. It's not meta but it is a bigger map. I will try to idle on basil as much as possible even if there are no players on it for hours, just in the small hope that population and regular game-play resumes there. Basil come back, I miss you.
- Tue Sep 30, 2014 1:15 pm
- Forum: NTStation Feedback
- Topic: ;_;7
- Replies: 33
- Views: 24268
Re: ;_;7
How'll Basil be back?
Will it be the same?
Will it be the same?
- Sun Sep 28, 2014 10:34 pm
- Forum: Archived/Deleted
- Topic: Greyt. Just greyt.
- Replies: 1
- Views: 755
Re: Greyt. Just greyt.
Is this a joke post or are you being genuine
- Sun Sep 28, 2014 10:23 pm
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
Steelers lost against the worst team in the NFL.
I'm done.
I'm done.
- Thu Sep 25, 2014 3:42 am
- Forum: NTStation Feedback
- Topic: ;_;7
- Replies: 33
- Views: 24268
Re: ;_;7
This project created one server and by the time it ended killed two.
- Wed Sep 24, 2014 2:02 pm
- Forum: Video Games
- Topic: Tomodachi Life
- Replies: 33
- Views: 9196
Re: Tomodachi Life
Full Slow
Mostly Straight
Full Emotive
Full Negative
Overall Normal
Please make Finster-kan
Mostly Straight
Full Emotive
Full Negative
Overall Normal
Please make Finster-kan
- Mon Sep 15, 2014 6:08 am
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
Let the record show the Chiefs lost again
- Sat Sep 13, 2014 6:04 am
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
I actually read an article the other day that was pretty eh but it explained to me why baseball's gone downhill.
Houston Astros #1 baby. They'll be good in 10-20 years.
Houston Astros #1 baby. They'll be good in 10-20 years.
- Sat Sep 13, 2014 3:43 am
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
Wasn't the last Redskin victory in, like, November?
- Fri Sep 12, 2014 11:19 pm
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
- Mon Sep 08, 2014 2:19 pm
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
When I saw that happen I nearly cried.
I love the Steelers.
I love the Steelers.
- Sun Sep 07, 2014 9:56 pm
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
Re: Official NFL Thread
Steelers win, Dallas loses
today was a good day
today was a good day
- Sun Sep 07, 2014 9:28 pm
- Forum: Off Topic
- Topic: Official NFL Thread
- Replies: 123
- Views: 29555
- Sun Sep 07, 2014 4:29 am
- Forum: General Chat
- Topic: [POLL]Space Law Vote: Subordination Laws
- Replies: 27
- Views: 10660
Re: Space Law Vote: Subordination Laws
I forget where I read this, but can we get some more weight behind the idea of increasing all crime sentences to the point where being brigged matters?
- Fri Sep 05, 2014 1:07 pm
- Forum: Closed Policy Discussion
- Topic: What types of radio spam make you 'valid?'
- Replies: 12
- Views: 3139
Re: What types of radio spam make you 'valid?'
Admins usually step in if someone's hardcore spamming.
- Fri Sep 05, 2014 4:52 am
- Forum: Roleplaying
- Topic: What is your Character's theme song?
- Replies: 78
- Views: 36884
Re: What is your Character's theme song?
[youtube]OCjb-HQY9pM[/youtube]
- Thu Sep 04, 2014 5:51 am
- Forum: General Chat
- Topic: Why do you play in this community?
- Replies: 67
- Views: 19907
Why do you play in this community?
Was just curious to see the kinds of responses this would get.
I'll toss my reply in when I'm a little less completely exhausted.
I'll toss my reply in when I'm a little less completely exhausted.
- Tue Sep 02, 2014 9:54 pm
- Forum: Closed Policy Discussion
- Topic: Is there a reason to keep "Lings have killed someone" fluff?
- Replies: 27
- Views: 6025
Re: Is there a reason to keep "Lings have killed someone" fl
This whole threat implies this is a roleplay server.
- Tue Sep 02, 2014 6:44 pm
- Forum: Closed Policy Discussion
- Topic: Is there a reason to keep "Lings have killed someone" fluff?
- Replies: 27
- Views: 6025
Re: Is there a reason to keep "Lings have killed someone" fl
What's fun for you isn't fun for other people. Some people like Nuke Ops teams that act like terrorists, and others prefer the Ops come on station as an elite Poker Champion team who want to bet their shuttle for the disk. I have a frequently rotating view on peaceful antags. Some rounds I've pulled...
- Tue Sep 02, 2014 4:57 am
- Forum: Closed Policy Discussion
- Topic: Is there a reason to keep "Lings have killed someone" fluff?
- Replies: 27
- Views: 6025
Re: Is there a reason to keep "Lings have killed someone" fl
Why not just make Changelings a playable species? While we're at it we can provide protection for the Cult of Elder Gods followers under the new, fluff approved Religious Tolerance laws by Nanotrasen. Also we should work on the treaty between the Wizard Federation and the rest of the I don't unders...
- Thu Aug 28, 2014 7:10 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1042368
Re: Genius idea about lings and pets
The latter ALREADY happens because of muh valids, where retarded greytiders assume that HoP killed Ian or whatever and start attacking him. With this even admins are gonna have a hard time, because "well I thought he was changeling he killed his pet". Have you been killed by assistants fo...
- Wed Aug 27, 2014 6:33 pm
- Forum: General Chat
- Topic: Reignite the Artyom Fire
- Replies: 54
- Views: 15280
Re: Reignite the Artyom Fire
Yeah I thought that was it.
So what are we talking about? Other solutions? How we got here? What to do after we get there?
So what are we talking about? Other solutions? How we got here? What to do after we get there?
- Wed Aug 27, 2014 6:32 pm
- Forum: Closed Policy Discussion
- Topic: The Reality of Roleplay and Schizo-Policies
- Replies: 125
- Views: 31848
Re: The Reality of Roleplay and Schizo-Policies
Let's lean toward actual roleplay. Are we playing avatars, or playing real characters? I think actually creating characters would be a hit for a lot of players. Add the employment records, add the Medical and Security records, give people the tools to roleplay but don't force them to. The only thing...
- Wed Aug 27, 2014 6:08 pm
- Forum: General Chat
- Topic: Reignite the Artyom Fire
- Replies: 54
- Views: 15280
Re: Reignite the Artyom Fire
I thought what we were doing now was something like
1. Kill Artyom
2. Transfer new cosmetics to Basil
3. Prop Basil back up by assigning admins to actually go there and make it a desirable server again
4. ???
5. Profit
1. Kill Artyom
2. Transfer new cosmetics to Basil
3. Prop Basil back up by assigning admins to actually go there and make it a desirable server again
4. ???
5. Profit
- Wed Aug 27, 2014 2:09 pm
- Forum: General Chat
- Topic: Reignite the Artyom Fire
- Replies: 54
- Views: 15280
Re: Reignite the Artyom Fire
I remember once, on Sybil, some admins (can't remember who) were chanting in OCC for people to head to Artyom and make it popular again. Like, 6 or 7 people did, and that was awesome. Though what was really interesting was the fact that not a single admin went to Artyom to start making it an interes...
- Tue Aug 26, 2014 7:10 pm
- Forum: General Chat
- Topic: Reignite the Artyom Fire
- Replies: 54
- Views: 15280
Re: Reignite the Artyom Fire
that said, i don't really want two sybils, I want good ol Basil back with it's slow-ish rounds and general lack of shitlery. I second this. Really, re-name aryom to Basil, keep everything else the same remove current Basil. Problems solved. Just want to add this is literally what every player has b...
- Tue Aug 26, 2014 6:44 pm
- Forum: General Chat
- Topic: Reignite the Artyom Fire
- Replies: 54
- Views: 15280
Re: Reignite the Artyom Fire
I played on Artyom pretty faithfully starting at the point where everyone left Basil (thanks to Startoad coming in every single round promoting hype), then I moved and was too busy to set up for a month, and when I came back the server was really, really dull, underpopulated, and missing all of my f...
- Fri Aug 22, 2014 2:48 am
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10582
Re: Thunderdome for ghosts
The incentive to not die has always been a big thing for me. To know that actions actually hold weight in my enjoyment of the game or not adds a whole new level of thought to everything. People'll think twice about risky business if it means being removed from a round. Though with this it's kind of ...
- Thu Aug 21, 2014 7:08 pm
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10582
Re: Thunderdome for ghosts
I hate the fact that the idea of being a ghost essentailly means you are exempt from gameplay isn't popular. You've gotten yourself killed. It shouldn't be fun. You've died. Granted, there are sometimes where death isn't preventable, but grumble grumble resentment resentment my ideas are correcet I ...
- Tue Aug 19, 2014 6:55 pm
- Forum: General Chat
- Topic: Why is Artyom dying?
- Replies: 200
- Views: 59235
Re: Why is Artyom dying?
Basil's coming back into being the only alternative again?
Good.
Good.
- Fri Aug 15, 2014 6:52 pm
- Forum: Off Topic
- Topic: Best Science Fiction Movie?
- Replies: 34
- Views: 8173
Re: Best Science Fiction Movie?
I really liked the first Alien movie.