Search found 120 matches
- Thu Oct 29, 2015 8:24 pm
- Forum: Coding Feedback
- Topic: Mice Eating Wires
- Replies: 66
- Views: 14017
Re: Mice Eating Wires
I think most of you are missing the point. This isn't the 'X occupation should do something' thread. And even if it was, 1. Busywork for no reason is dumb 2. Work should be induced by player interaction 3. You can be a hell of a lot more creative things than lolrandumb wire gremlins This is literall...
- Thu Oct 29, 2015 2:03 am
- Forum: Coding Feedback
- Topic: Remove Cult Conversion and stun paper.
- Replies: 28
- Views: 5825
Re: Remove Cult Conversion and stun paper.
You mean cult is actually effective now? Oh no! What will we ever do without rounds where if the cult didn't have guy who knew how to do 'research' (it was technically meta), the round becomes a boring 1.5 hour nothingfest. I agree with stunpaper though. There needs to be something better than CLICK...
- Wed Oct 28, 2015 9:41 pm
- Forum: Coding Feedback
- Topic: Mice Eating Wires
- Replies: 66
- Views: 14017
Mice Eating Wires
So why is this a thing? It isn't immersive, it literally exists just to be annoying for no reason.
- Thu Oct 01, 2015 7:27 am
- Forum: Coding Feedback
- Topic: Guardian Spirits
- Replies: 94
- Views: 27280
Re: Guardian Spirits
I freaking love the stands. Why? Because you can't stun them. The fact that the people complaining about how unfair it is that stands can't be stunned just goes to show how many people rely on stunning, and how core stunning is to the game. Throw in a wildcard like stands in the tatortot mix? Peopl...
- Thu Oct 01, 2015 6:55 am
- Forum: Coding Feedback
- Topic: Guardian Spirits
- Replies: 94
- Views: 27280
Re: Guardian Spirits
These things are really overpowered. I dunno how many times an antag has to tear through all of security with his spirit to show that. I really don't understand. The guy tases someone and starts dumping a rifle into them and the spirit punching them a couple times while they're already fucked is th...
- Thu Oct 01, 2015 5:18 am
- Forum: Coding Feedback
- Topic: Guardian Spirits
- Replies: 94
- Views: 27280
Re: Guardian Spirits
These things are really overpowered. I dunno how many times an antag has to tear through all of security with his spirit to show that.
- Wed Sep 30, 2015 10:17 pm
- Forum: General Chat
- Topic: Your least favourite round type
- Replies: 58
- Views: 13145
Re: Your least favourite round type
Ling rounds have always been shit. Either it's everyone too scared to expose themselves guaranteeing a 90+ minute round of boring. Or you get some munchkin who needs does the Adrenal/Fleshmend/Engorged Balls as a crutch to be boring invincible murderbone. And even then no one cares because they don'...
- Mon Sep 28, 2015 6:16 am
- Forum: Closed Policy Discussion
- Topic: Team Conversion Mode Participation
- Replies: 22
- Views: 4558
Re: Team Conversion Mode Participation
I think it's an incredibly bad thing to do to other players. When you play the server, you're basically 'agreeing' to all the round types and the potential you'll get caught up in some of the side effects of that round. EVERY conversion has resources spent that the player used to convert you, even t...
- Wed Sep 16, 2015 5:18 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 440694
Re: Memorable Quotes
August Talon has beaten Bryce Pax in the head with the stunbaton! Isaac Young has beaten Bryce Pax in the chest with the telescopic baton! August Talon has beaten Bryce Pax in the left leg with the stunbaton! Isaac Young has beaten Bryce Pax in the chest with the telescopic baton! Dana Ray has stunn...
- Mon Jun 08, 2015 10:58 pm
- Forum: Resolved Requests
- Topic: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
- Replies: 31
- Views: 9568
Re: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
Anon3 Amendment:
Haven't some of the more 'power-players' been banned for instigating mutinys? Also, this is basically greytide, he admits to plotting to take over the station and fighting people with no justification as a non-antag.
Haven't some of the more 'power-players' been banned for instigating mutinys? Also, this is basically greytide, he admits to plotting to take over the station and fighting people with no justification as a non-antag.
- Sat Jan 10, 2015 5:51 am
- Forum: Coding Feedback
- Topic: The new hunger system
- Replies: 71
- Views: 15443
Re: The new hunger system
I dislike it. if you're low in nutrition, and the chef isn't there/fucked off there's a threshold where if you're in the red and want to replenish from vending machines, the forced limit on 'sugary' foods causes you to barely get any regain, and you're back in the red a few minutes later. I want to ...
- Sat Dec 20, 2014 9:47 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 395600
- Thu Dec 18, 2014 6:07 am
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 79920
Re: Traitor Ideas you wanna pull off.
During a Nuke Op round: >Stealthily attain a muzzle >Nonlethally takedown the captain and cuff him, you can still leave a few bruises because fuck him >Stealthily drag him away into maint or some other area where you'll be undisturbed >Keeping him cuffed, put the muzzle on him, then put a Nuke Op ha...
- Sun Dec 14, 2014 7:15 am
- Forum: Closed Policy Discussion
- Topic: [POLL] New Antagonist Policy
- Replies: 62
- Views: 17081
[POLL] New Antagonist Policy
In the interest of creating a slightly more RP friendly environment, I've decided to take a firm stance on some new antagonist policies. Lately, I've been seeing the equivalent of cuban pete rounds. I'm seeing players try to dick over anyone and everyone as soon as they land an antagonist role. Par...
- Thu Dec 11, 2014 12:58 pm
- Forum: Coding Feedback
- Topic: [POLL] Security Sprite Changes
- Replies: 164
- Views: 37548
Re: [POLL] Security Sprite Changes
Why are there two completely different changes on one commit? Kind of weird to include nuke op functionality with a sprite changes. Anyway Sec sprite change. Current black/red is really good. Current armor has vastly improved in color and detail. The armor change/revert literally only has a 3 shades...
- Thu Nov 20, 2014 10:47 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 395600
Re: Mislabeled Filenames
Only_One_Competent_Nuke_Op.avi
[youtube]xJdf9Y86_2s[/youtube]
EDIT: for those who get unsafe script thing I guess
[youtube]xJdf9Y86_2s[/youtube]
EDIT: for those who get unsafe script thing I guess
- Fri Nov 07, 2014 2:21 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1049221
Re: ITT: We make shitty suggestions and come up with poor id
Due to the influx of newbie Nuke Ops not understanding basic cardinal directions and somehow getting themselves deepspaced within 5 seconds of leaving the shuttle... I believe Nuke Ops should get a tactical hold-a-ring so that an experienced Nuke Op can tether around their directionally impaired tea...
- Fri Oct 31, 2014 11:07 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 395600
- Thu Sep 25, 2014 8:16 am
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 44517
Re: Extreme Murderboning
[Accidental repost due to moved post]
- Thu Sep 25, 2014 8:01 am
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 44517
Re: [POLL] Murderbone as antag
Since we got a new thread for this, I'll reiterate my post from the appeal thread that sparked this. We're probably as roleplay-light as you can get so no one really expects soliloquies or whatever when killing people or doing traitor actions, in fact it's the opposite, since I consider this server ...