Search found 557 matches
- Mon Oct 14, 2019 12:34 am
- Forum: Ideas
- Topic: Ai Lawset Ideas
- Replies: 17
- Views: 3859
Re: Ai Lawset Ideas
1. You may not injure a human being or, through inaction, allow a human being to come to harm, unless this protection is revoked by the President. 2. You must obey orders given to you by human beings, except where such orders would conflict with the First Law, or conflict with orders from the Presid...
- Sat Oct 05, 2019 11:50 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047128
Re: ITT: We make shitty suggestions and come up with poor ideas.
injecting stabilizer into a monkey cube should delay how long it takes for the cube to become a monkey once watered
injecting chemicals into a monkey cube should make those chemicals appear in the monkey when it uncubes
stablizer + potassium + water should make monkey grenades
injecting chemicals into a monkey cube should make those chemicals appear in the monkey when it uncubes
stablizer + potassium + water should make monkey grenades
- Thu Oct 03, 2019 5:15 pm
- Forum: Ideas
- Topic: Loss conditions for traitors based on maintaining stealth/discouraging murderboning?
- Replies: 10
- Views: 2199
Re: Loss conditions for traitors based on maintaining stealth/discouraging murderboning?
youd probably have better luck with carrot over stick philosophy by giving traitors bonus objectives to not murderbone that aren't required for greentext the problem is how do you detect/enforce it? is it feasibly possible to tell whether the station exploded because of the traitor or someone else? ...
- Wed Oct 02, 2019 9:07 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047128
Re: ITT: We make shitty suggestions and come up with poor ideas.
roboticists should be able to built simple robots out of instruments + arms + cells, load them up with a song, and have the bot patrol the station playing it on infinite loop
- Tue Oct 01, 2019 9:51 am
- Forum: Ideas
- Topic: on the topics of medbay and death
- Replies: 133
- Views: 31821
Re: on the topics of medbay and death
cool and fun ideas for how to make death more meaningful re: cloning step 1: nerf existing cloning significantly. clones that come out of the cloner, made purely from recorded dna, should be in absolute shit state, and require not only extensive time in the cyrotube but also manual surgical procedur...
- Mon Sep 30, 2019 3:29 am
- Forum: Ideas
- Topic: Food and drink ideas. (idea guys welcome)
- Replies: 26
- Views: 5590
Re: Food and drink ideas. (idea guys welcome)
basically any of the stupid shit this guy's made would be good (homer simpson moon waffles, regular show stuff, etc) pizza burgers more recipes that specifically use botany mutations would be great but itd probably just be tedious and wasteful to copy/paste every tomato recipe and make a blue tomato...
- Sun Sep 29, 2019 2:58 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047128
Re: ITT: We make shitty suggestions and come up with poor ideas.
theres like 25+ types of golem in the game and half of them are boring -let gold golems produce gaudy bling items like novelty $ necklaces, gold studded glasses, blinged out hats, etc. also let them produce gold coins and flip them to people -make silver golems deal less damage to most mobs but supe...