Search found 3596 matches
- Sat Jun 11, 2016 1:11 am
- Forum: Off Topic
- Topic: Hulkamania runs wild on Gawker Media (THE RIDE NEVER ENDS)
- Replies: 75
- Views: 18848
Re: Hulkamania runs wild on Gawker Media (THE RIDE NEVER END
Unless the judge is a fucking shill (read: a lot of them)
- Fri Jun 10, 2016 11:42 pm
- Forum: Off Topic
- Topic: What do you nerds look like (REDUX)
- Replies: 1290
- Views: 379524
Re: What do you faggots look like (REDUX)
Miggles has a picture of me unless he didn't save it, go bother him
- Fri Jun 10, 2016 10:59 pm
- Forum: Coding Feedback
- Topic: Cherry bombs could use a small nerf
- Replies: 58
- Views: 15752
Re: Cherry bombs could use a small nerf
[youtube]8YI1zFQF-T8[/youtube]
>botany power creep doesn't real you guys
>botany power creep doesn't real you guys
- Fri Jun 10, 2016 10:58 pm
- Forum: Coding Feedback
- Topic: HG Wants to Remove Standard Borgs
- Replies: 73
- Views: 15132
Re: HG Wants to Remove Standard Borgs
WAHHH PEOPLE ARE GRIEFING MY OPTIONAL NON-HUMAN JOB #BORGLIVESMATTER REEEEEE FUCKING MEATBAGS
- Fri Jun 10, 2016 8:17 pm
- Forum: Ideas
- Topic: Xeno Improvments
- Replies: 44
- Views: 10990
Re: Xeno Improvments
Ah yes, cemented in your ignorance that nobody likes your feature like a good coder must be, you're really starting to learn how to imitate me now WJ
- Fri Jun 10, 2016 7:42 pm
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
Once again the issue has never quite been borg vulnerability in the first place, it's the fact that antags have to play around them as well as security just because they have this harm clause that forces them to validhunt by extension. In addition, if a sec officer sees two greyshirts beating each o...
- Fri Jun 10, 2016 7:04 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216327
Re: Overwatch
What happens when forced 50 puts better skilled enemies and stacks on defense because your winrate is too high
- Fri Jun 10, 2016 6:58 pm
- Forum: Coding Feedback
- Topic: HG Wants to Remove Standard Borgs
- Replies: 73
- Views: 15132
Re: HG Wants to Remove Standard Borgs
Why didn't people tell the hugbabies screeching about the borgs getting in the way of their murderboners to fuck off. If we had, then everything would still be roses and we wouldn't be climbing down this rope of constantly pandering game design around an assblasted minority of dunked players. The m...
- Fri Jun 10, 2016 6:07 pm
- Forum: Coding Feedback
- Topic: HG Wants to Remove Standard Borgs
- Replies: 73
- Views: 15132
Re: HG Wants to Remove Standard Borgs
The RD/captain/HoP subverting the AI and having massive control over the station with a legion of shitter stunbots using zero telecrystals because they had the access to do so is exactly why captain antag was removed and part of the reason secborgs were removed Surely you can think of something more...
- Fri Jun 10, 2016 6:04 pm
- Forum: Off Topic
- Topic: Hulkamania runs wild on Gawker Media (THE RIDE NEVER ENDS)
- Replies: 75
- Views: 18848
Re: Hulkamania runs wild on Gawker Media (THE RIDE NEVER END
>when you realize some bigger, scummier media company will swallow them up and keep their shit on the net
- Fri Jun 10, 2016 6:00 pm
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
Its funny how poeple go say borg OP when you know theres a borg but still your not doing anything to it "Borgs are OP" You have twenty TC and multiple other ways to stop them. "Yeah...but they're OP" Do you not understand that: a) not all antags have the traitor uplink b) forcin...
- Fri Jun 10, 2016 5:57 pm
- Forum: Ideas
- Topic: Xeno Improvments
- Replies: 44
- Views: 10990
Re: Xeno Improvments
Xeno improvements: remove them, play on colonial marines instead this so much I'm WJ, I have all these great ideas to improve the sprites and gameplay of xenos! Colonial Marines? What's that? No way, /tg/ codebase coddles me and won't remove xenos as long as I'm 'sprite director' so I'm gonna stick...
- Fri Jun 10, 2016 6:15 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216327
Re: Overwatch
200 more memebux until I get arctic zarya boyos
- Fri Jun 10, 2016 4:41 am
- Forum: Off Topic
- Topic: Post your Pets!
- Replies: 22
- Views: 5646
Re: Post your Pets!
The first dog really does look like he took the biggest shit on your shoes
- Thu Jun 09, 2016 11:13 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
So it says here you were involved in a project involving woody's got wood
- Thu Jun 09, 2016 10:05 pm
- Forum: Coding Feedback
- Topic: HG Wants to Remove Standard Borgs
- Replies: 73
- Views: 15132
Re: HG Wants to Remove Standard Borgs
Go ahead and improve standard borg then, but don't give it a telebaton. If you give it any kind of fun police stun outside of a flash it'll just be abused.
- Thu Jun 09, 2016 10:04 pm
- Forum: Town Hall
- Topic: Longbowman is King of Basil
- Replies: 102
- Views: 27505
- Thu Jun 09, 2016 10:03 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
The joke is erro actually used /tg/'s github in his linkedin and it was cringeworthy as fuck
- Thu Jun 09, 2016 8:46 pm
- Forum: Video Games
- Topic: [NSFW] Spessmen Academy 2
- Replies: 477
- Views: 143999
Re: [NSFW] Spessmen Academy 2
Molly Dakota is still the number one top qt space girl
- Thu Jun 09, 2016 8:24 pm
- Forum: Coding Feedback
- Topic: HG Wants to Remove Standard Borgs
- Replies: 73
- Views: 15132
Re: HG Wants to Remove Standard Borgs
Remove the fucking stuns from this borg there is absolutely zero reason for it to have it considering that the codebase is moving away from 'harm police silicons' and it's only used as a validhunt tool
- Thu Jun 09, 2016 8:21 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216327
Re: Overwatch
The worst examples are the fucking control point maps and hoilywood especially. Golly-gee, did they think that 2 ways to get to the objective was enough? Maybe 3 flanking routes are too much for casuals to keep track of? Need 1 GIANT DOOR TO SPAM GRENADES AT AND ONE TINY FLANK ROUTE THAT'S OBVIOUS A...
- Thu Jun 09, 2016 9:46 am
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
Erro doesn't need this banter, he's already dead
- Thu Jun 09, 2016 7:18 am
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
No I'm pretty sure my shitposting makes people want to code but nice try
- Thu Jun 09, 2016 7:04 am
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
- Thu Jun 09, 2016 6:03 am
- Forum: Ideas
- Topic: Xeno Improvments
- Replies: 44
- Views: 10990
Re: Xeno Improvments
Xeno improvements: remove them, play on colonial marines instead
- Thu Jun 09, 2016 5:56 am
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
#BORGLIVESMATTER YOU'RE A FUCKING.. WHITE MEATBAG!oranges wrote:jesus man are you married to a robot or something?
- Thu Jun 09, 2016 4:56 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216327
Re: Overwatch
Zarya is my best hero apparently. Right next to Lucio but that's a given since lucio is le afk heal man My highest killstreak is 37 with Zarya and highest eliminations are 45. I know I got these stats from using her against total fucking scrubs though because I haven't used her since I hit level 30i...
- Thu Jun 09, 2016 3:47 am
- Forum: Ideas
- Topic: That thing with the light tubes on baycode stuff
- Replies: 7
- Views: 1664
Re: That thing with the light tubes on baycode stuff
this is the funniest thing in the fucking world, why would you want to remove this?The unloved rock wrote: the burn from trying to light tube has killed me many times including as the captain or as the bartender
HUGBOX GTFO
- Thu Jun 09, 2016 12:48 am
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
Ok so what's the problem with people's opinions being heard as far as code goes I thought everyone wanted that?
Are you saying people who like these shitty borgs and their dogshit kit are too stupid to voice their opinion on github? Maybe we shouldn't be listening to them for balance changes.
Are you saying people who like these shitty borgs and their dogshit kit are too stupid to voice their opinion on github? Maybe we shouldn't be listening to them for balance changes.
- Wed Jun 08, 2016 10:00 pm
- Forum: Spriting and Mapping
- Topic: OfficialUnofficial personal hats and reskin thread (Finally)
- Replies: 22
- Views: 6818
Re: OfficialUnofficial personal hats and reskin thread (Fina
https://github.com/tgstation/tgstation/compare/master...paprka:SNOWFLAKE?expand=1 Don't use this code it doesn't work but it's the general idea of what I mean, a much better solution than hardcoding snowflake items on a per-ckey basis. I'm sure this could work with some tweaks but it's very meh code.
- Wed Jun 08, 2016 9:50 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
But, i still think people like Goofball and Oranges should not even try dictating what does and does not happen. Especially if they do not even play there at all. It's oranges My concern isn't to dictate to you how to play, it's that we'll lose the playerbase of our second server which is a valuabl...
- Wed Jun 08, 2016 9:49 pm
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
Because they're a full retard feature played by full retards as well as coded by full retards
- Wed Jun 08, 2016 8:09 pm
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
>it's a 'anti fun harm police silicons are the same thing as security' episode
- Wed Jun 08, 2016 6:36 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
Let's just let the king of basil decide the hub status eh
- Wed Jun 08, 2016 5:36 am
- Forum: Spriting and Mapping
- Topic: OfficialUnofficial personal hats and reskin thread (Finally)
- Replies: 22
- Views: 6818
Re: OfficialUnofficial personal hats and reskin thread (Fina
Actually fuck it, I'm going to code this myself.
- Wed Jun 08, 2016 5:12 am
- Forum: Spriting and Mapping
- Topic: OfficialUnofficial personal hats and reskin thread (Finally)
- Replies: 22
- Views: 6818
Re: OfficialUnofficial personal hats and reskin thread (Fina
Actually you could code this to be server-sided so MSO uploads the files and uses a txt that assigns the players to the files.
- Wed Jun 08, 2016 5:05 am
- Forum: Spriting and Mapping
- Topic: OfficialUnofficial personal hats and reskin thread (Finally)
- Replies: 22
- Views: 6818
Re: OfficialUnofficial personal hats and reskin thread (Fina
Please use separate files for this, clothing icon files get bloated as fuck. Look at how I coded var-based inhand icon states in order for inspiration for using separate files. As for the feature itself, I like it. Adding personal items from the community that aren't shilled donor benefits is a grea...
- Wed Jun 08, 2016 4:44 am
- Forum: Coding Feedback
- Topic: Angel wings. The new slippery slope.
- Replies: 77
- Views: 19029
Re: Angel wings. The new slippery slope.
this, i'd love to pay to eliminate all this cancerBolien wrote:How much do I have to pay to eliminate all the snowflake wings and cat ears plz thx.Kor wrote:Cat ears are the donor perk silly not wings.
Once MSO buys into my scheme he can retire on all the weeb donations.
- Wed Jun 08, 2016 4:15 am
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
I knew that this is a slippery slope and they're just gonna turn into secborgs again People smarter than me said that this would happen and you didn't listen, and neither did the maintainers apparently, they found silicon players' bitching more annoying than the potential down-the-road threat of you...
- Wed Jun 08, 2016 4:13 am
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4637
Re: Maps over 255x255 tiles crash?
thanks for coding 101 i'm retarded
- Wed Jun 08, 2016 3:27 am
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 45029
Re: Peacekeeper Borgs
WOW IT'S ALMOST LIKE I FUCKING TOLD YOU THIS WOULD HAPPEN AS WELL AS SEVERAL OTHER PEOPLE!!!!!!!!!!!!!!!!!!!!!!!!!!
- Wed Jun 08, 2016 3:04 am
- Forum: Ideas
- Topic: Saving Progress/Items between rounds
- Replies: 48
- Views: 10977
Re: Saving Progress/Items between rounds
Balancing everything around this simple but interesting feature is a nightmare so I don't think this is a good idea but feel free to try it. You can save people's crime history for example and snowflakes who use the same name/appearance will get punished with a permanent sec record and be salty as f...
- Wed Jun 08, 2016 2:23 am
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4637
Re: Maps over 255x255 tiles crash?
I did, I used my two year subscriber influence to put it on his to-do list, soon we will have 1000x1000 lavastation.
- Wed Jun 08, 2016 12:56 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 718739
Re: SS13 Related Art / Hand Drawn Art
His character is literally from an anime-styled thing so yeah
In fact I'm confused as to why he requested it instead of something original that he made himself but whatever
In fact I'm confused as to why he requested it instead of something original that he made himself but whatever
- Tue Jun 07, 2016 9:08 pm
- Forum: Ideas
- Topic: bad idea: mirror universe incursion
- Replies: 15
- Views: 2722
Re: bad idea: mirror universe incursion
This is so lame and they will just get validkilled
- Tue Jun 07, 2016 9:07 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
Goofball's hate of roleplayers is unjustified but does hint at what did used to be a serious problem wyzack, I don't know if you were here for the 'old server 2' when it was called sybil 2 but it was quite literally the definition of cliquey hugbox meme shit and peak hours were just a sandbox for re...
- Tue Jun 07, 2016 9:01 pm
- Forum: Coding Feedback
- Topic: Angel wings. The new slippery slope.
- Replies: 77
- Views: 19029
- Tue Jun 07, 2016 3:25 pm
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4637
Re: Maps over 255x255 tiles crash?
Why does the filesize of a file get larger the more lines it has when it's essentially the same amount of information anyway, what a meme
- Tue Jun 07, 2016 3:18 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
Sort of a panic bunker NORMIES GET OUT REEEE cycle? yeah okAnonmare wrote:I'd prefer we go on and off the Hub in cycles, on the Hub to collect players then off for them to adapt and learn when the pop isn't so high.
- Tue Jun 07, 2016 2:57 pm
- Forum: Closed Policy Discussion
- Topic: basil off the hub
- Replies: 125
- Views: 29164
Re: basil off the hub
Yeah basil as the cool club secondary server kills it; history has taught us this. HBL knows this probably better than anyone.
Sybil can survive by reputation alone without being on the hub or anything, but I don't think basil can.
Sybil can survive by reputation alone without being on the hub or anything, but I don't think basil can.