Search found 415 matches
- Fri Apr 10, 2020 9:13 pm
- Forum: For No Reason Trash
- Topic: [skoglol] Twottle_Birb If I get unbanned I won't fuck with the AI again
- Replies: 1
- Views: 3622
Re: [skoglol] Twottle_Birb If I get unbanned I won't fuck with the AI again
5. A permaban may only be appealed once every 12 months unless stated otherwise by the banning admin or a headmin. Subsequent appeals will be automatically rejected and deleted, and may result in a forum ban if repeated. Your last appeal was denied less than a week ago. You may appeal again in abou...
- Wed Apr 08, 2020 10:03 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Darek143 - Blatant metacomms
- Replies: 11
- Views: 3058
Re: [Skoglol] Darek143 - Blatant metacomms
Good. Ban reduced to 90 days, will expire 2020-07-03 23:53:52, see you then.
- Wed Apr 08, 2020 10:00 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] SasukexSakura1337 - Blatant metacomms.
- Replies: 3
- Views: 1152
Re: [Skoglol] SasukexSakura1337 - Blatant metacomms.
Allright, good. Ban reduced to 30 days, expires 2020-05-04 23:59:28. See you then.
- Wed Apr 08, 2020 5:51 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] SasukexSakura1337 - Blatant metacomms.
- Replies: 3
- Views: 1152
Re: [Skoglol] SasukexSakura1337 - Blatant metacomms.
Allright. Sorry for taking a while to respond to this one. I wanted to focus on one side of the situation at a time, in this case I started with Darek's appeal since he is the older player and also the one who had given us a bit of back and forth about your relation in the previous interactions. I b...
- Wed Apr 08, 2020 5:41 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Darek143 - Blatant metacomms
- Replies: 11
- Views: 3058
Re: [Skoglol] Darek143 - Blatant metacomms
Allright, that sounds believeable. You are on the hook for metacomming, the reason I am digging into your previous interaction as well is to get a straight story out of you. If I were to reduce the ban, that requires me to be able to trust you not to do this again. The story as presented didnt fill ...
- Tue Apr 07, 2020 1:48 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Darek143 - Blatant metacomms
- Replies: 11
- Views: 3058
Re: [Skoglol] Darek143 - Blatant metacomms
So you didnt explictly say when I asked. You keep telling me that your brothers byond name is similar to sasukexsakura1337, what is the exact byond username your brother uses?
- Sun Apr 05, 2020 1:43 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] Darek143 - Blatant metacomms
- Replies: 11
- Views: 3058
Re: [Skoglol] Darek143 - Blatant metacomms
Full ban reason: "Blatant metacomms with sasukexsakura1337. Warned about this before. In this case, Darek rolled wizard, had sasuke ghost from his crew role and bought apprentice for him. Upon getting on ship, neither of them spoke a single word but got loaded up on gear just fine." The ru...
- Sun Apr 05, 2020 10:31 am
- Forum: Closed Policy Discussion
- Topic: TC trades are out of control
- Replies: 21
- Views: 6405
Re: TC trades are out of control
Go admin event hall, in all my hours over there I have had a single tc trade request. Its like they dont know the option exists (they dont) Frankly I have been hinting to them that they should be, admins can make a lot of fun stuff. I had a clown ahelp if I could give his traitor away to someone els...
- Sat Apr 04, 2020 9:59 pm
- Forum: Resolved Appeals
- Topic: [skoglol] Twottle_Birb Should ock ick really be a permaban?
- Replies: 9
- Views: 3176
Re: [skoglol] Twottle_Birb Should ock ick really be a permaban?
You are the non antag captain ordering the non antag AI to kill part of your crew. You are not allowed to kill people just because they are felinids, nor kill them by proxy.
- Sat Apr 04, 2020 9:52 pm
- Forum: Resolved Appeals
- Topic: [skoglol] Twottle_Birb Should ock ick really be a permaban?
- Replies: 9
- Views: 3176
Re: [skoglol] Twottle_Birb Should ock ick really be a permaban?
You're supposed to leave the template parts in, so we can easily read what line you are filling in, but okay. I was being lenient on the AI law thing, only giving you a day off for blatant disregard of our rules in the captains position. You were warned for improper and dangerous AI laws only yester...
- Tue Mar 31, 2020 6:41 pm
- Forum: Closed Policy Discussion
- Topic: Disable Meteors
- Replies: 35
- Views: 9306
Re: Disable Meteors
Meteor storms should cause a lot of meteors to come in from a single general direction, not all over like current. Makes them more devastating locally, but also a lot easier to focus repairs.
Re: I want to make my first PR
The issue here is how moving it opens a path into cargo, not that you can move it. Just put something dense under it.zxaber wrote:So, what, greytide just dismantle it? The ORM being moveable means it's generally not destroyed when someone wants access to the autolathe.Jack7D1 wrote:Make orm no longer unanchorable.
- Sun Mar 29, 2020 1:56 pm
- Forum: Closed Policy Discussion
- Topic: Stealing SM sliver too vague
- Replies: 29
- Views: 6865
Re: Stealing SM sliver too vague
Yeah, there is a paper in the kit.
- Sat Mar 28, 2020 11:09 pm
- Forum: Closed Policy Discussion
- Topic: Are disease and spawner grenades okay on Manuel?
- Replies: 29
- Views: 6682
Re: Are disease and spawner grenades okay on Manuel?
feem wrote:buzzkill grenade in medbay about 20 minutes after shift start.
feem wrote:at roundstart that killed four people
feem wrote:at roundstart
>20 minutesfeem wrote:they attacked medbay at roundstart
>roundstart
Okay retard.
- Sat Mar 28, 2020 10:35 am
- Forum: Town Hall
- Topic: Trialmin Review: Vekter
- Replies: 22
- Views: 7786
Re: Trialmin Review: Vekter
Frankly, for his own sake, deadmin. He has played 3 rounds since he got adminned on the 14th of january and adminned a ton. Seems to constantly put himself at odds with the playerbase and get stressed out about it. As for his adminning, Im mostly just watching from the sidelines. Seems a bit heavy h...
- Sat Mar 28, 2020 9:55 am
- Forum: Resolved Appeals
- Topic: [SpaceDwarf] Ikoden - 1 week ban
- Replies: 3
- Views: 1498
- Thu Mar 19, 2020 10:24 pm
- Forum: Closed Complaints
- Topic: skolaris or whatever theyre called not checking logs
- Replies: 4
- Views: 1795
Re: skolaris or whatever theyre called not checking logs
I stand by my actions in the incident you are complaining about. Security was looking for a chemist that set off a grenade, you were a chemist and they searched you. They found a grenade and set it off to see what it was, then let you go. All perfectly valid security play, and the definition of an I...
- Thu Mar 19, 2020 6:39 am
- Forum: Ideas
- Topic: Remove the BoH bomb stacking feature
- Replies: 7
- Views: 2010
Re: Remove the BoH bomb stacking feature
Yes, but that wouldnt cause what you see in the OP. Thats the max eat distance of that singulo thats not deleting and therefore eating too much. What you describe looks like this in comparison: https://tgstation13.download/dip/discordimageproxy.php/attachments/326831214667235328/690049426592759916/u...
- Thu Mar 19, 2020 4:11 am
- Forum: Ideas
- Topic: Remove the BoH bomb stacking feature
- Replies: 7
- Views: 2010
Re: Remove the BoH bomb stacking feature
This is not intended, its caused by the timer subsystem being behind and not deleting the singulo when supposed to. Ive said as much before, but you seem to have missed it.
- Mon Mar 16, 2020 3:28 pm
- Forum: Closed Policy Discussion
- Topic: Decrease the probability of families gamemode
- Replies: 13
- Views: 3403
Re: Decrease the probability of families gamemode
@nabski Once they start yelling about reporting you to gods, toss them in perma and forget about them. There are some people on EH doing this cause they are new and from hugbox servers. On families rate, its a bit too high for a mode that breaks the secrecy and announces itself. Should aim for once ...
- Mon Mar 16, 2020 1:38 am
- Forum: Resolved Appeals
- Topic: [<Skoglol>] <Satric>-"PermaBan"
- Replies: 3
- Views: 1303
Re: [<Skoglol>] <Satric>-"PermaBan"
Thank you, the ban has now been lifted. Have fun!
- Mon Mar 16, 2020 1:34 am
- Forum: Resolved Appeals
- Topic: [Skoglol] <Odosendai> - Note for Powergaming/Metagaming
- Replies: 5
- Views: 1671
Re: [Skoglol] <Odosendai> - Note for Powergaming/Metagaming
Fading essentially means that older notes are visibly indicated to be older and eventually hidden behind a "show all" button since they are rarely very relevant. It will not completely disappear, but as I said this is a minor informative note and nothing more. Headmins may overrule as alwa...
- Sun Mar 15, 2020 8:29 pm
- Forum: Resolved Appeals
- Topic: [Skoglol] <Odosendai> - Note for Powergaming/Metagaming
- Replies: 5
- Views: 1671
Re: [Skoglol] <Odosendai> - Note for Powergaming/Metagaming
Hi there. The reason I contacted you about this was that you were done adding this law to all three AI less than five minutes into the round, before any threat was confirmed and even before I had the time to make an announcement about the three AI's. Try to be a bit less preemptive about solving pro...
- Sun Mar 15, 2020 7:36 pm
- Forum: Resolved Appeals
- Topic: [<Skoglol>] <Satric>-"PermaBan"
- Replies: 3
- Views: 1303
Re: [<Skoglol>] <Satric>-"PermaBan"
Hi, and thanks for stopping by to appeal this. The reason it was made a permaban was that you disconnected before we could talk this out. You have pretty low playtime with us, and your behaviour could have been indicative of just wanting to cause trouble. Normally it would have been maybe a day, two...
- Sat Mar 14, 2020 6:35 pm
- Forum: Resolved Appeals
- Topic: Can i get unbanned? banned by Skoglol btw
- Replies: 1
- Views: 927
Re: Can i get unbanned? banned by Skoglol btw
The full ban reason is: Banned from the server permanently - Metacomming with Zmrd on discord. Asked others to join them on discord in IC chat. Killed a few people together as non-antags. See https://tgstation13.org/phpBB/viewtopic.php?f=7&t=25916#p549341 for my response to Zmrd's ban appeal. Yo...
- Sat Mar 14, 2020 3:31 am
- Forum: Resolved Appeals
- Topic: [<Skoglol>] <Zmrd> - „Fluff text”
- Replies: 2
- Views: 1068
Re: [<Skoglol>] <Zmrd> - „Fluff text”
Hi there. I had been trying to get a hold of you previous in the round but you were not responding to the admin PM's. This was regarding your name, as well as several murders you took part in with your friend. During this round you also asked someone on two different occasions to add you on discord ...
- Thu Mar 12, 2020 5:39 pm
- Forum: Coding Feedback
- Topic: Note on mechs and hardsuits
- Replies: 35
- Views: 9424
Re: Note on mechs and hardsuits
1) hardsuits morph into a more exosuits with modular building system and bonuses to specific attributes of a suit (i.e hazardous environment protection, or tool use, or defence), soaking up the aspects of mechs that were useable on station. 3) Exosuits/hardsuits should have no fixed extra weapons l...
- Wed Mar 11, 2020 10:46 pm
- Forum: Coding Feedback
- Topic: Alternate uniforms will no longer be accepted
- Replies: 37
- Views: 7793
Re: Alternate uniforms will no longer be accepted
Is it time for the great purge?
- Wed Mar 11, 2020 7:25 pm
- Forum: Off Topic
- Topic: Dr who is dead - The timeless child
- Replies: 16
- Views: 4501
Re: Dr who is dead - The timeless child
Ive still not gotten over Tennant and Donna. Best part of the new series.
- Thu Mar 05, 2020 8:06 pm
- Forum: Spriting and Mapping
- Topic: Box 2020 - Feedback & Mapping
- Replies: 32
- Views: 13230
Re: Box 2020 - Feedback & Mapping
I think there's a fair argument to be made of how it's not that Box that should have all this more stuff added, but that it's the other maps which should have theirs reduced. So for the examples of EVA and emergency firesuits, the other maps could probably do with less of each. Decals and over-deco...
- Sat Feb 29, 2020 6:27 pm
- Forum: Coding Feedback
- Topic: Limb Grower, should it be round start?
- Replies: 19
- Views: 4583
Re: Limb Grower, should it be round start?
I dont think organs should have been added to the limb grower at all, it makes them too cheap. Finding a donor or having to settle for cybernetics (which are upgrades if teched at all) would have been fine.
- Tue Feb 25, 2020 9:56 pm
- Forum: Ideas
- Topic: its nearly march, the month of april fools pr coding
- Replies: 7
- Views: 1653
Re: its nearly march, the month of april fools pr coding
Yeah we have, last year some time iirc.
- Tue Feb 25, 2020 4:41 pm
- Forum: Ideas
- Topic: its nearly march, the month of april fools pr coding
- Replies: 7
- Views: 1653
Re: its nearly march, the month of april fools pr coding
Uh, could you inform the rest of the coders they gotta wait until march to make the silly prs? The close button is seeing some wear.
Battle royale events have been done before, there should be a PR with it somewhere iirc.
Battle royale events have been done before, there should be a PR with it somewhere iirc.
- Sun Feb 23, 2020 7:48 pm
- Forum: Off Topic
- Topic: Furry free zone
- Replies: 26
- Views: 6830
Re: Furry free zone
If you are a lizard wearing a monkey suit, are you then a scalie or a furry? If you need an illustration, please refer to the picture in the OP.
- Sun Feb 23, 2020 5:27 pm
- Forum: Off Topic
- Topic: bobbahbrown avatars thread
- Replies: 37
- Views: 14103
- Sun Feb 23, 2020 1:44 pm
- Forum: Coding Feedback
- Topic: 1/4 of the crew traitor?
- Replies: 7
- Views: 2030
Re: 1/4 of the crew traitor?
42.2 threat, scaling is killed if it reaches >25% antags which might be a bit too high. 30 threat was spent for those 6 traitors. Seems a bit much, lowpop was a bit difficult to try to balance since it needs to work for 4 players as well as 24. What I would probably do is double the scaling cost of ...
- Sun Feb 23, 2020 2:57 am
- Forum: Closed Policy Discussion
- Topic: Admins don't need to connect enough
- Replies: 23
- Views: 5834
Re: Admins don't need to connect enough
https://sb.atlantaned.space/info/admins?interval=30 We all have ups and downs both of interest in playing the game and time available, so a month or two with few logins shouldnt disqualify someone from admin imo. Yes you can temporarily deadmin, but its more work for the headmins since ranks gotta b...
- Sat Feb 22, 2020 3:52 am
- Forum: Off Topic
- Topic: Furry free zone
- Replies: 26
- Views: 6830
Re: Furry free zone
This is an outreach effort
I need to know.
I need to know.
- Sat Feb 22, 2020 1:39 am
- Forum: Off Topic
- Topic: Furry free zone
- Replies: 26
- Views: 6830
Re: Furry free zone
This wasnt getting us anywhere, had to rebrand.
- Fri Feb 21, 2020 8:14 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
https://github.com/tgstation/tgstation/issues/48026imsxz wrote:I will give you the round id of the next round I play on boxstation if it lasts long enoughPKPenguin321 wrote: Proofs? Round ID? Github issue?
- Fri Feb 21, 2020 5:24 pm
- Forum: Coding Feedback
- Topic: Phobia Feedback
- Replies: 21
- Views: 4274
Re: Phobia Feedback
I once accepted a bribe of some meth pills as sec, ate one and just after someone started singlecapping. I head over to EVA with my partner to get suits so we can dunk the space bomber who was at this time singing about cuban pete and yelling prophecies about moses. As the AI opens the eva doors, th...
- Fri Feb 21, 2020 5:14 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
Reason we need less maps is partially due to noone wanting to update certain maps (wheres plumbing?) And the utter soulsucking work that is remapping on 6 maps bogging down cool feature PR's. Lets not even mention map merge conflicts.
- Thu Feb 20, 2020 10:24 pm
- Forum: Ideas
- Topic: Add the rest of the ghost prompts to character setup.
- Replies: 6
- Views: 1514
Re: Add the rest of the ghost prompts to character setup.
Its where the "never for this round" preferences go, for those things where you want to be offered some times but when you dont want dumb non antag xeno mob. Many of them do not have their own role because they are specific stuff, I think turning off the sentience option in game prefs turn...
- Thu Feb 20, 2020 8:08 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
Just put Box out of its misery, we need less maps anyway. If people update it now, we'll just have the same situation in a few months. Better than wasting someones time yeah. If we were to hypothetically reduce our officially supported maps to 3 my picks would be meta, delta, pubby. With kilo still...
- Thu Feb 20, 2020 7:01 pm
- Forum: Off Topic
- Topic: Furry free zone
- Replies: 26
- Views: 6830
Furry free zone
Welcome furries!
Costume or fur suit? Are the people who rush this every round furrries?
Costume or fur suit? Are the people who rush this every round furrries?
Spoiler:
- Thu Feb 20, 2020 6:57 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
Maybe then we could cycle between metastation and metastation back and forth on the map rotation. The playerbase: "Yes" Up to date ones: https://tgstation13.download/dip/discordimageproxy.php/attachments/326831214667235328/673087028178714630/unknown.png https://tgstation13.download/dip/di...
- Thu Feb 20, 2020 11:37 am
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
Saying meta is bad doesnt make box any better, you know.
- Thu Feb 20, 2020 10:05 am
- Forum: Ideas
- Topic: Add the rest of the ghost prompts to character setup.
- Replies: 6
- Views: 1514
Re: Add the rest of the ghost prompts to character setup.
Those are per round though
- Wed Feb 19, 2020 11:35 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
The powernet issue is a code issue that only hits box, even the code has stopped supporting box
- Wed Feb 19, 2020 10:45 pm
- Forum: Closed Policy Discussion
- Topic: remove boxstation from the map rotation
- Replies: 72
- Views: 16338
Re: remove boxstation from the map rotation
Id rather see more pubby over box, maybe even donut. At least donut is still being updated.