Search found 276 matches
- Sat May 06, 2023 6:14 pm
- Forum: Closed Policy Discussion
- Topic: Raise threat.
- Replies: 53
- Views: 10587
Re: Raise threat.
Before giving my opinion I'll just point out that I'm pretty sure this is not a config option at present and thus is not something headmins can change themself. Hard opposed. The majority of my best rounds are on single digit threat levels/pre-dynamic greenshifts/secret greenshifts. Greenshifts open...
- Sat May 06, 2023 5:52 pm
- Forum: Closed Policy Discussion
- Topic: Pill SM's lag or fad?
- Replies: 19
- Views: 2804
Re: Pill SM's lag or fad?
The only issue with this is that admins often don't have the tools or knowledge to know what is and isn't causing lag. What if we break someone's shit and it doesn't fix the lag? We can do the best we can with the information available, if the lag isn't fixed then we can compensate the player in mo...
- Fri May 05, 2023 8:53 pm
- Forum: Closed Policy Discussion
- Topic: Pill SM's lag or fad?
- Replies: 19
- Views: 2804
Re: Pill SM's lag or fad?
I was involved in this debate in admin channels. I firmly believe that if a pill SM is not causing lag then it should not be considered rule breaking in any capacity. If its causing server lag then sure, the player should be told to cut it out as if it was any other lag machine, if its not then its ...
- Tue Apr 18, 2023 11:44 am
- Forum: Closed Policy Discussion
- Topic: Should we remove post revs?
- Replies: 48
- Views: 9270
Re: Should we remove post revs?
Certainly. I am of the stance that only revolution victories should end the round and headrevs being killed shouldn't though as it used to be.
- Wed Apr 12, 2023 6:19 pm
- Forum: Closed Policy Discussion
- Topic: Spectral Instruments - Conversion non-antags
- Replies: 51
- Views: 10360
Re: Spectral Instruments - Conversion non-antags
Rave brought up my point, this is morph syringe but for a conversion antag which is awful. Gutting it from the loot table would be fine imo but since thats code the best we could probably rule here for the time being is that your not allowed to convert people into skeletons without their consent?
- Sun Mar 12, 2023 9:09 pm
- Forum: Player's Club
- Topic: the counting to 100 thread
- Replies: 3622
- Views: 283605
- Sun Mar 12, 2023 1:18 pm
- Forum: Player's Club
- Topic: the counting to 100 thread
- Replies: 3622
- Views: 283605
- Mon Feb 27, 2023 1:18 pm
- Forum: Closed Policy Discussion
- Topic: Disable FORBID_SINGULO_POSSESSION in config.
- Replies: 14
- Views: 1969
Disable FORBID_SINGULO_POSSESSION in config.
Very simply I don't see a reason why singulo control is disabled in cofig anymore as our standards for admins have improved. Any admin who possesses a singulo will either have a good reason for it or wont be an admin much longer.
- Fri Feb 17, 2023 9:17 pm
- Forum: Player's Club
- Topic: Disposal TTV wars. Fucked up.
- Replies: 46
- Views: 3881
Re: Disposal TTV wars. Fucked up.
Reading the first half of this note was actually hilarious, really great "only in SS13 moment". Unfortunately the second half of the note was not.
- Fri Feb 17, 2023 8:37 pm
- Forum: Player's Club
- Topic: Awful Dungeon Master In Training, a Manuelmin Story Peanut
- Replies: 127
- Views: 89500
Re: Awful Dungeon Master In Training, a Manuelmin Story Peanut
I think Arm's post on Rave's headmin thread sums up this pretty well. "a day ban for what is honestly an ss13 moment at its core". While I can only comment from a terry perspective stuff like this would be entertaining to see more of. Setting up overly complicated ways to execute the trait...
- Thu Feb 16, 2023 11:32 pm
- Forum: Player's Club
- Topic: Headmin Election 17 Discussion Thread
- Replies: 237
- Views: 37900
Re: Headmin Election 17 Discussion Thread
Snip! Be the change you want to see, I suggest partaking in debate threads and using your candidate thread to keep track on what threads you posted in/what takes you took. Makes it easy for others to look at your thread and say “hm, did I ever consider this guy?” I'm taking part in a few, I prefer ...
- Thu Feb 16, 2023 8:10 pm
- Forum: Player's Club
- Topic: Headmin Election 17 Discussion Thread
- Replies: 237
- Views: 37900
Re: Headmin Election 17 Discussion Thread
I want to debate more but nobody is posting in my thread.
► Show Spoiler
- Sun Feb 05, 2023 6:22 pm
- Forum: Closed Policy Discussion
- Topic: Lift some restrictions on OOC in IC for IRL issues.
- Replies: 15
- Views: 2935
Re: Lift some restrictions on OOC in IC for IRL issues.
I'm pretty sure this is already allowed, isn't it? Otherwise I've been breaking the rules every time I teach a newbie how to cook by saying "click on the burger and then click on the griddle" or "don't right click on that stack of ingredients or your game might crash" Your corre...
- Sun Feb 05, 2023 3:18 pm
- Forum: Closed Policy Discussion
- Topic: Lift some restrictions on OOC in IC for IRL issues.
- Replies: 15
- Views: 2935
Lift some restrictions on OOC in IC for IRL issues.
So I'm going to bring up two things that fall under the title that I think it would be beneficial to discuss and potentially consider, currently OOC in IC is only allowed for teaching players game mechanics, but I think there are some other use cases where it should be allowed. 1: "AFK", I...
- Mon Jan 30, 2023 7:20 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9475
Re: Make revs not allowed to kill people without at least a reason
Is dynamic not able to be changed in the config to exclude/include certain modes? And I thought the other round types are still in the code, it's just a matter of adding a chance for that mode to occur in the config files. Code for non-dynamic was removed nearly 2 years back and afaik nobody has re...
- Mon Jan 30, 2023 5:56 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9475
Re: Make revs not allowed to kill people without at least a reason
The rework is quite simple. Make revs its own gamemode as it was intended to be played. The game was never intended to go on after the revolutionaries win or the heads kill all the head revs, it's meant to be a high casualty mode for the playerbase to blow off steam. While I do agree with this stan...
- Mon Jan 30, 2023 5:25 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9475
Re: Make revs not allowed to kill people without at least a reason
To be honest while I'm in general support of this policy change, it will not help the revolutionary gamemode in a notable way. In my opinion the mode is beyond saving in its current form and should probably be disabled until it sees a rework. I'd also just like to note that on MRP revolutions alread...
- Thu Jan 19, 2023 12:39 pm
- Forum: Player's Club
- Topic: Removed feature mourning thread
- Replies: 60
- Views: 4827
Re: Removed feature mourning thread
I mourn what I think are the obvious ones like Nanites and the alternate engines but to bring up one I don't hear talked about very often. Old cargo bounties were much more fun then the cubes. It was fun as a cargo tech to run around the station handing out bounty papers, regularly checking in with ...
- Wed Jan 18, 2023 12:01 am
- Forum: Closed Policy Discussion
- Topic: allow luxury shuttle to be valid for lynching
- Replies: 24
- Views: 3005
Re: allow luxury shuttle to be valid for lynching
Personally I already consider it a grief shuttle worthy of killing whoever bought it. If it didn't carry the risk of being executed for buying it it'd end up being bought even more often than it already is since it nullifies or greatly reduces the risk for a large portion of antagonists for a extrem...
- Sun Jan 08, 2023 1:04 pm
- Forum: Player's Club
- Topic: "We Decide What's Fun" Clubmember Coder Killed By Salt Hating Antagonist Ghost, Makes PR to Remove It
- Replies: 23
- Views: 1567
Re: "We Decide What's Fun" Clubmember Coder Killed By Salt Hating Antagonist Ghost, Makes PR to Remove It
Bit late for this since it was closed a while back?
Anyways as a general comment I cringe at ided PRs, the admin equivalent to this would be dying to an antag, re-adminning and gibbing them, except making a PR takes more effort.
Anyways as a general comment I cringe at ided PRs, the admin equivalent to this would be dying to an antag, re-adminning and gibbing them, except making a PR takes more effort.
- Sun Jan 08, 2023 12:58 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy draft public perusal thread
- Replies: 74
- Views: 12115
Re: Naming policy draft public perusal thread
Going to re-iterate some stuff publicly that I've mentioned when discussing this internally. The ethereals using dumb names is just as dumb on LRP as it is on MRP, keep that stuff on NRP we don't need ethereals named "Hamburger". I like the interspecies and gimmick exemptions, although see...
- Fri Jan 06, 2023 11:48 pm
- Forum: Closed Policy Discussion
- Topic: Add "Y" and "N" to the soft filter.
- Replies: 16
- Views: 2016
Re: Add "Y" and "N" to the soft filter.
To be fair, shuttle votes as a concept are NRP 9 times out of 10 regardless of what you have to say to vote. Anyways, adding individual letters to the filter is dumb.
- Fri Dec 30, 2022 5:23 pm
- Forum: Closed Policy Discussion
- Topic: security/HOS/captain and non-antag fights
- Replies: 35
- Views: 4307
Re: Make Security/HOS/Captain not have a protective blanket of ruling/admins
In example 1 the sec officer would get noted/secbanned/server banned based on what little context you've provided. The botanist would likely also get noted/banned. The sec officer is violating security policy rule 1. security is expected to use non-lethal methods first in a conflict before escalatin...
- Wed Dec 21, 2022 4:58 pm
- Forum: Player's Club
- Topic: LOCAL CODERS LITERALLY TRY TO REMOVE NOIR DETECTIVE [NOT CLICKBAIT] [RIGHT FORUM] [GONE FORTNITE] [WATCH TO THE END]
- Replies: 23
- Views: 1985
Re: LOCAL CODERS LITERALLY TRY TO REMOVE NOIR DETECTIVE [NOT CLICKBAIT] [RIGHT FORUM] [GONE FORTNITE] [WATCH TO THE END]
Decided to do some digging to see when exactly we got armored detective gear, turns out it was mid 2011 alongside the introduction of armor as a variable (it existed as a hardcoded thing beforehand). It was also significantly higher at that point with stats such as double the melee resistance and qu...
- Thu Dec 15, 2022 7:12 pm
- Forum: Resolved Appeals
- Topic: [NamelessFairy] Floofy_unicorn - Banned for age
- Replies: 3
- Views: 926
Re: [NamelessFairy] Floofy_unicorn - Banned for age
I've set the ban to end of the second of January.
- Tue Dec 13, 2022 7:45 pm
- Forum: Closed Policy Discussion
- Topic: Bring back #reports-from-campbell-station on Discord
- Replies: 13
- Views: 1650
Re: Bring back #reports-from-campbell-station on Discord
Full support in seeing its return, it was great fun when it was about and I was really disappointed when we had to close it.
- Tue Dec 13, 2022 7:43 pm
- Forum: Closed Policy Discussion
- Topic: Re-add the WMD head-admin ruling to the head-admin ruling page but this time use the more recent one.
- Replies: 2
- Views: 601
Re-add the WMD head-admin ruling to the head-admin ruling page but this time use the more recent one.
As of https://tgstation13.org/phpBB/viewtopic.php?p=632553#p632553 the outdated head admin ruling was archived on the head admin rulings page however it was not replaced with the more recent ruling made in https://tgstation13.org/phpBB/viewtopic.php?p=609255#p609255 I've had to go searching for this...
- Sat Dec 10, 2022 6:51 pm
- Forum: Resolved Appeals
- Topic: [NamelessFairy] Floofy_unicorn - Banned for age
- Replies: 3
- Views: 926
Re: [NamelessFairy] Floofy_unicorn - Banned for age
Ok just to confirm, by 02-01-2023 do you mean first of February or second of January
- Thu Dec 08, 2022 3:42 pm
- Forum: Player's Club
- Topic: Terry and war.
- Replies: 2
- Views: 333
Re: Terry and war.
Relevant policy thread. viewtopic.php?f=33&t=29176
An extreme example would be turning medbay into a crater to stop the nukie fish would be actionable and should be ahelped. If in doubt ahelp.
An extreme example would be turning medbay into a crater to stop the nukie fish would be actionable and should be ahelped. If in doubt ahelp.
- Wed Dec 07, 2022 12:37 am
- Forum: Player's Club
- Topic: please apply to be a sybil admin
- Replies: 21
- Views: 1453
Re: please apply to be a sybil admin
Just pointing out that UnderARock is a former admin who retired last term.sinfulbliss wrote: ↑Tue Dec 06, 2022 11:44 pm 3. UnderARock (Frann Quary). 1900+ rounds. ANOTHER HEALSLUT MAIN (?!?!?!). SAME AS ABOVE ONLY FEMSTATIC. HOW HAVEN'T YOU SPOTTED THEM YET.
- Tue Dec 06, 2022 7:53 pm
- Forum: Player's Club
- Topic: Ided. Ban the keyholders!
- Replies: 46
- Views: 3293
Re: Ided. Ban the keyholders!
My main issue with this is the lack of the keyholder who TMed this monitoring the situation. The gamebreaking issues were apparent from the first round it was run on and the involved keyholder should have had it pulled before it resulted in the significantly more destructive second round.
- Thu Dec 01, 2022 12:54 am
- Forum: Closed Policy Discussion
- Topic: Move 'uwu' to soft filter
- Replies: 29
- Views: 3714
Re: Move 'uwu' to soft filter
Oh come on that's such an incredible reach nameless and you must be aware of that, uwu and owo are just as much netspeak as lol and lmao. If you only unban one it's pretty incredibly obvious that there's a bias, now realistically it doesn't matter, frankly personally I think only banned slurs shoul...
- Thu Dec 01, 2022 12:49 am
- Forum: Resolved Appeals
- Topic: [Timberpoes?] optimumtact - discord ban for sexually harassing a game admin
- Replies: 11
- Views: 2957
Re: [Timberpoes?] optimumtact - discord ban for sexually harassing a game admin
Link to the previous thread: viewtopic.php?f=34&t=31891
This appeal was made on June 6th and was denied, under normal circumstances you cannot re-appeal a permaban for at least a year after the previous appeal.
This appeal was made on June 6th and was denied, under normal circumstances you cannot re-appeal a permaban for at least a year after the previous appeal.
- Thu Dec 01, 2022 12:38 am
- Forum: Closed Policy Discussion
- Topic: Move 'uwu' to soft filter
- Replies: 29
- Views: 3714
Re: Move 'uwu' to soft filter
Genuine argument for this or unfiltering it all together time. All words in the filter have a reason specified for them, owo and uwu are both filtered with the given reason that they are emoticons, in the same situation as :3 and : (. While OwO and UwU can been seen as emoticons they also are funct...
- Wed Nov 30, 2022 5:46 pm
- Forum: Closed Policy Discussion
- Topic: Get rid of the “Closed policy discussion” subform
- Replies: 5
- Views: 822
Re: Get rid of the “Closed policy discussion” subform
Alternative proposal, Closed Policy should be archived policy and separate "Active Policy" (but with a better name) subforum is created alongside it, which only shows rulings that are still active. Overruled, reclarified or fully denied policy threads can remain in the archive for record k...
- Wed Nov 30, 2022 1:25 pm
- Forum: Closed Policy Discussion
- Topic: Move 'uwu' to soft filter
- Replies: 29
- Views: 3714
Re: Move 'uwu' to soft filter
Genuine argument for this or unfiltering it all together time. All words in the filter have a reason specified for them, owo and uwu are both filtered with the given reason that they are emoticons, in the same situation as :3 and : (. While OwO and UwU can been seen as emoticons they also are funct...
- Wed Nov 30, 2022 1:11 pm
- Forum: Closed Policy Discussion
- Topic: Codify the Instantgib rifle as a license to kill
- Replies: 32
- Views: 3185
Re: Codify the Instantgib rifle as a license to kill
I got an insta kill rifle from a tree a few days ago. Very rare regardless I believe the tree can give you any item that is a subtype obj/item. There are 5 variants of the insta kill rifle and thousands of subtypes of obj/item Just a small correction, there are 6 variants of the instakill rifle, 5 ...
- Sun Nov 27, 2022 3:48 pm
- Forum: Player's Club
- Topic: Trooper goes "Holy War" on his own team
- Replies: 65
- Views: 5505
Re: Trooper goes "Holy War" on his own team
Words The argument assumes that he was malicious about killing his team and not just thinking Rule 1 Precedent 3 was still in play. https://i.imgur.com/eA8B5HI.png Additional information was that Riggle did not tell anyone that they were supposed to be sent to the station prior to spawning, and the...
- Sun Nov 27, 2022 2:59 pm
- Forum: Closed Policy Discussion
- Topic: Move 'uwu' to soft filter
- Replies: 29
- Views: 3714
Re: Move 'uwu' to soft filter
Genuine argument for this or unfiltering it all together time. All words in the filter have a reason specified for them, owo and uwu are both filtered with the given reason that they are emoticons, in the same situation as :3 and : (. While OwO and UwU can been seen as emoticons they also are functi...
- Sun Nov 27, 2022 1:44 pm
- Forum: Closed Policy Discussion
- Topic: Add "Validhunt" to the IC word filter.
- Replies: 25
- Views: 3576
Add "Validhunt" to the IC word filter.
I must have forgotten to add this when the filter was expanded, I can't think of any legitimate IC use cases for the term. Additionally, validhunting, validhunter, validhunters and validhunted are already filtered. Might as well add validhunts onto the filter as well.
- Fri Nov 25, 2022 8:44 pm
- Forum: Closed Policy Discussion
- Topic: Bring back #PolicyBus discussions
- Replies: 23
- Views: 2136
Re: Bring back #PolicyBus discussions
Policybus was invented to foist MRP discussions onto MRP admins because the team that made it didn't play MRP. Along those lines it exists to delegate things that the headmin team does not feel that they have the expertise to decide between the three of them. Any conceptualization of policybus beyo...
- Fri Nov 25, 2022 3:40 pm
- Forum: Closed Policy Discussion
- Topic: Bring back #PolicyBus discussions
- Replies: 23
- Views: 2136
Bring back #PolicyBus discussions
We've not seen these used since my term, we should bring them back. Policybus allowed for fast paced policy discussion with more back and fourth that served as a great compliment for the forums. They also helped improve transparency of policy discussion by having headmins show their thought process ...
- Wed Nov 23, 2022 12:33 am
- Forum: Player's Club
- Topic: Trooper goes "Holy War" on his own team
- Replies: 65
- Views: 5505
Re: Trooper goes "Holy War" on his own team
this seems equivalent to friendly fire on ctf after round end Why? this seems equivalent to being spawned as a centcomm team/gorillas/whatever for eorg and killing all of the people you just got spawned in as bc that's what happened which is friendly fire and douchey but after round end tbf this sh...
- Mon Nov 07, 2022 1:40 pm
- Forum: Closed Policy Discussion
- Topic: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.
- Replies: 46
- Views: 7254
Re: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.
Commenting on the tech storage tiding exclusively, this is already against the rules when done excessively.
- Sat Oct 29, 2022 7:52 pm
- Forum: Closed Policy Discussion
- Topic: Let mafia games finish
- Replies: 10
- Views: 1377
Re: Let mafia games finish
BlueMemesauce hit the nail on the head, its much better to interrupt Mafia for 12 people then to stall a round for 10 or so minutes more for everyone else. Mafia more commonly occurs during delayed rounds because nearly everyone is dead and there's no being revived so its just something to kill time...
- Sat Sep 24, 2022 8:08 pm
- Forum: Resolved Appeals
- Topic: [NamelessFairy] Tayl - 6 hour ban appeal
- Replies: 4
- Views: 1354
Re: [NamelessFairy] Tayl - 6 hour ban appeal
This appeal is denied. Logs will be used a lot here so you can get all logs from: https://tgstation13.org/parsed-logs/terry/data/logs/2022/09/24/round-191093/ The Detective - While I agree the detective was not acting in good faith looting from sec without a really good reason is generally frowned u...
- Thu Sep 22, 2022 8:38 pm
- Forum: Closed Policy Discussion
- Topic: Forbid security from taking armory guns roundstart
- Replies: 17
- Views: 2350
Re: Forbid security from taking armory guns roundstart
To start I'm judging this from a standard ruleset perspective. I'm not a fan of roundstart for no reason armory handouts but I don't think it should be disallowed on an OOC level. Less for the armory specifically but more the comparison to other situations. If security isn't allowed to lethally equi...
- Sun Sep 18, 2022 7:12 pm
- Forum: Closed Policy Discussion
- Topic: Disable or Lower the Weight of Provocateur in Dynamic Config
- Replies: 15
- Views: 2579
Re: Disable or Lower the Weight of Provocateur in Dynamic Config
I've been trying to get statistics for how often provocateur rolls but I've had no luck so if anyone knows how to get said details please tell me. As for my opinion that I can't back up with data yet unfortunately, please for the love of god lower that weight, I swear I'm seeing midround revs almost...
- Mon Sep 12, 2022 7:31 pm
- Forum: Resolved Appeals
- Topic: [<NamelessFairy>] Waddledood - Permabann
- Replies: 4
- Views: 583
Re: [<NamelessFairy>] Waddledood - Permabann
Right. I've lifted this ban, your ban was only escalated to permanence due to your refusal to say that you wouldn't stop engaging in this sort of behavior even when told walking said path would result in a permaban. If you do not continue this behavior I think a year is enough time to uphold this ba...
- Mon Sep 12, 2022 5:50 pm
- Forum: Resolved Appeals
- Topic: [<NamelessFairy>] Waddledood - Permabann
- Replies: 4
- Views: 583
Re: [<NamelessFairy>] Waddledood - Permabann
Thanks for appealing. To repeat my question from a year ago.
Are you going to stop this sort of behavior in the future?
Are you going to stop this sort of behavior in the future?