Search found 3015 matches

by BeeSting12
Sun Jun 05, 2016 2:29 am
Forum: Resolved Appeals
Topic: [unknown] Doohm - antag ban appeal
Replies: 22
Views: 4227

Re: [unknown] Doohm - antag ban appeal

Also not involved, but I did ahelp him about this. He is taking up job slots others might want, and usually going braindead or suiciding if he's not antag. When he is antag, he just tries getting as high a body count as possible. So yeah, if he's going to just roll for antag, and he can't be antag, ...
by BeeSting12
Thu Jun 02, 2016 9:24 pm
Forum: Ideas
Topic: Round Role Requirements
Replies: 13
Views: 3390

Re: Round Role Requirements

Yeah, it sucks to find out it's gang and then realize that you're the detective and there's just the warden and you.
by BeeSting12
Mon May 30, 2016 10:41 pm
Forum: Ideas
Topic: Lawset rotation (altrenative to inaction clause removal)
Replies: 24
Views: 4996

Re: Lawset rotation (altrenative to inaction clause removal)

Maybe have Asimov, corporate, and paladin in rotation, with Asimov with the greatest chance of appearing, then corporate, then paladin. Or maybe switch out paladin for tyrant, since paladin is used to validhunt.
by BeeSting12
Sat May 21, 2016 12:37 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 535070

Re: Simple Questions Thread

Is there a way to disarm a nuke on nuke ops? I found the nuke with the disk in, but had no idea how to disarm so I couldn't be the hero the station needed as the clown. if the nuke has the disk in it, all you need is the code. to disarm an armed nuke you need to unlock it, and unlocking it requires...
by BeeSting12
Fri May 20, 2016 11:16 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 535070

Re: Simple Questions Thread

Is there a way to disarm a nuke on nuke ops? I found the nuke with the disk in, but had no idea how to disarm so I couldn't be the hero the station needed as the clown.
by BeeSting12
Wed May 18, 2016 1:16 am
Forum: Ideas
Topic: Remove Tesla Grilles
Replies: 40
Views: 8402

Re: Remove Tesla Grilles

Anyone saying "git gud", get out. You have no valuable input to add to this thread. When you feel like you can give a legit reason other than "git gud" for why this should not be removed, come back. I'm all for stopping greytide(the reason this was added, I think), but this can i...
by BeeSting12
Mon May 16, 2016 9:32 pm
Forum: Ideas
Topic: Remove Tesla Grilles
Replies: 40
Views: 8402

Re: Remove Tesla Grilles

It doesn't even make sense that touching the grill gives you a minor shock while throwing something at it shocks everyone within a three tile radius, killing them. I know this is 2D spessmens and we don't strive for realism, but that's ridiculous.
by BeeSting12
Sun May 15, 2016 9:46 pm
Forum: Ideas
Topic: Remove Tesla Grilles
Replies: 40
Views: 8402

Re: Remove Tesla Grilles

It just feels wrong that anyone besides the greytider gets killed for the greytider's actions. Maybe make it only affect the moron who threw it as anonmare said
by BeeSting12
Sun May 15, 2016 2:18 am
Forum: Ideas
Topic: Remove Tesla Grilles
Replies: 40
Views: 8402

Re: Remove Tesla Grilles

From what I can tell, they're not that popular. I don't know why anyone would want them. Also, never seen someone use them in a robust way besides a nuke op who blew himself up and the limbs hit a grille, shocking the guy who killed him to death.
by BeeSting12
Sat May 14, 2016 2:12 am
Forum: Ideas
Topic: Remove Tesla Grilles
Replies: 40
Views: 8402

Remove Tesla Grilles

They're annoying and OP. One greytider can kill a bunch of innocent people just by being stupid and throwing something at a shocked grille.
by BeeSting12
Sun May 01, 2016 7:58 pm
Forum: Resolved Appeals
Topic: [Okand37] BeeSting12 pAI Jobban
Replies: 7
Views: 1943

Re: [Okand37] BeeSting12 pAI Jobban

It was a bad ban, but it's only a day, so I don't really have a problem with it. Also, I did warn my master that it wouldn't be a good idea to do as he said on the directive telling me to run people over. I've never seen a pAI not beg to be hacked when put in a MULEbot. MULE pAIs are pretty much use...
by BeeSting12
Sun May 01, 2016 12:01 am
Forum: Resolved Appeals
Topic: [Okand37] BeeSting12 pAI Jobban
Replies: 7
Views: 1943

Re: [Okand37] BeeSting12 pAI Jobban

Thanks for making the ban shorter. Although every pAI I've seen has asked to be hacked, I agree with the ban length. I should've ahelped that before attacking someone, and I'll make sure to do so in the future when I recieve questionable laws.
by BeeSting12
Sat Apr 30, 2016 11:47 pm
Forum: Resolved Appeals
Topic: [Okand37] BeeSting12 pAI Jobban
Replies: 7
Views: 1943

Re: [Okand37] BeeSting12 pAI Jobban

Thanks for making the ban shorter. Although every pAI I've seen has asked to be hacked, I agree with the ban length. I should've ahelped that before attacking someone, and I'll make sure to do so in the future when I recieve questionable laws.
by BeeSting12
Sat Apr 30, 2016 9:41 pm
Forum: Resolved Appeals
Topic: [Okand37] BeeSting12 pAI Jobban
Replies: 7
Views: 1943

[Okand37] BeeSting12 pAI Jobban

Byond account and character name: BeeSting12, SEXY was my pAI name at the time of the ban. Banning admin: Okand37 Ban type (What are you banned from?): pAI jobban Ban reason and length: You have been jobbanned by okand37 from: pAI. The reason is: Had their master take the safety switches off of a mu...
by BeeSting12
Sat Apr 16, 2016 1:42 am
Forum: Ideas
Topic: Change Detective. Remove Lawyer
Replies: 44
Views: 8825

Re: Change Detective. Remove Lawyer

I'm relatively new to ss13, only joined in January. I half support this idea and half don't. I like the part of lawyers being removed, not like any trials ever happen anyway. (The one time I tried having a trial as a captain, the HoS went all loose cannon and lasered the antag because MUH VALIDS!) H...