Search found 601 matches

by Coconutwarrior97
Thu Oct 15, 2020 2:58 pm
Forum: Resolved Appeals
Topic: ArcaneMusic Adam Klein - Fair ban Unfair punishment
Replies: 12
Views: 3688

Re: ArcaneMusic Adam Klein - Fair ban Unfair punishment

Responding to botany bum rushing your chem gear with asking for their murder and approving a bombing of their department is oversescalation. Beating someone to near death in your office for entering it once is also over-escalation, generally you toss them out once, then if they try getting in anothe...
by Coconutwarrior97
Wed Oct 14, 2020 10:10 am
Forum: Resolved Appeals
Topic: [Coconutwarrior] FNR Post approval
Replies: 1
Views: 624

Re: [Coconutwarrior] FNR Post approval

Alright, just make sure you behave for the future.
by Coconutwarrior97
Wed Oct 14, 2020 10:08 am
Forum: Resolved Appeals
Topic: Higher_Life banned by DaxYeen
Replies: 4
Views: 1777

Re: Higher_Life banned by DaxYeen

I've gone ahead and lifted this ban, shoot me a PM here if you are still running into any issues.
by Coconutwarrior97
Fri Oct 02, 2020 4:19 am
Forum: Auditorium
Topic: Code Bounties
Replies: 5
Views: 5341

Re: Code Bounties

-A system which separates cross-station announcements between MRP and regular servers. Ideally a config option which seperates the servers into networks with a string specification such as CROSS_COMMUNICATION_NETWORK MRP and CROSS_COMMUNICATION_NETWORK LRP. - 1 Antag Token Completed by Bobbahbrown
by Coconutwarrior97
Tue Sep 29, 2020 3:40 am
Forum: Auditorium
Topic: Code Bounties
Replies: 5
Views: 5341

Code Bounties

Overview This board is used to offer bounties for policy issues which can best be solved with code solutions. Typically, one antag token is offered per PR even if the PR is not merged. As long as the PR is made in good faith the effort put in will be rewarded. Bounties Bounties will be listed as ne...
by Coconutwarrior97
Mon Sep 28, 2020 5:22 am
Forum: General Chat
Topic: how many notes did deitus actually have
Replies: 17
Views: 3576

Re: how many notes did deitus actually have

terranaut wrote:im a model player
hi a model player

i'm dad
by Coconutwarrior97
Sat Sep 26, 2020 1:25 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1198
Views: 832044

Re: Admin Staffing Log

Zerothebigboy has been removed from the team for inactivity.
by Coconutwarrior97
Sat Sep 26, 2020 1:24 am
Forum: Former Admins
Topic: [No Longer Admin] Zero the big boy
Replies: 10
Views: 5299

Re: Zero the big boy

Zerothebigboy is no longer on the team.
by Coconutwarrior97
Wed Sep 23, 2020 8:05 am
Forum: Closed Policy Discussion
Topic: [MRP] Murderbone Definition/Section Tweaks
Replies: 3
Views: 1800

Re: [MRP] Murderbone Definition/Section Tweaks

We 100% agree with this and are very happy with implementing this as the updated definition for murderboning for the MRP rules.
Thanks cobby!

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Wed Sep 23, 2020 5:10 am
Forum: Closed Policy Discussion
Topic: Manuel: Remove us from the fucking hub, holy shit why
Replies: 2
Views: 876

Re: Manuel: Remove us from the fucking hub, holy shit why

Shouldn't have happened to begin with, not sure why tbh. I edited some config stuff which hopefully will prevent it from being hubbed.
by Coconutwarrior97
Mon Sep 21, 2020 9:34 pm
Forum: Resolved Appeals
Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
Replies: 13
Views: 3309

Re: [FatalX1] Misleading Note, and also just generally factually incorrect

Apologies for the long delay, Someone stunning multiple people with nanites, seeing them throw a spear at someone, and also shove you repeatedly are definitely grounds to suspect they are up to nefarious things. SS13 is a game largely grounded in paranoia, and nanites are capable of a lot more than ...
by Coconutwarrior97
Mon Sep 21, 2020 4:45 am
Forum: Closed Policy Discussion
Topic: Cat people thread
Replies: 10
Views: 1858

Re: Cat people thread

Low effort discussion, locking.

Headmin Votes:
Coconutwarrior97: Lock.
Domitius: Lock.
Naloac: Lock.
by Coconutwarrior97
Mon Sep 21, 2020 4:44 am
Forum: Closed Policy Discussion
Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
Replies: 32
Views: 5518

Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?

If a grenade is made when there’s suspicion of cult its fine, if its done roundstart with no indication its bad. Also as with anything in this game, don’t overdo it, like don’t do this every single round you suspect cult or it may become a problem. Headmin Votes: Coconutwarrior97: Yes. Domitius: Yes...
by Coconutwarrior97
Mon Sep 21, 2020 4:43 am
Forum: Closed Policy Discussion
Topic: The Greentext [MRP]
Replies: 20
Views: 3835

Re: The Greentext [MRP]

We have no interest in implementing this change.

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:43 am
Forum: Closed Policy Discussion
Topic: Ban players who create 'blackface', 'transface', etc characters
Replies: 36
Views: 5951

Re: Ban players who create 'blackface', 'transface', etc characters

No.

Headmin Votes:
Coconutwarrior97: Yes.
Naloac: Yes.
Domitius: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:42 am
Forum: Closed Policy Discussion
Topic: [MRP] Robotics powergaming and job dereliction
Replies: 18
Views: 4169

Re: [MRP] Robotics powergaming and job dereliction

We believe this is best served by a code solution rather than any action taken administratively.

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:41 am
Forum: Closed Policy Discussion
Topic: Removal of "Problematic" Discord emojis
Replies: 10
Views: 2183

Re: Removal of "Problematic" Discord emojis

No.

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:40 am
Forum: Closed Policy Discussion
Topic: Abductors and memory loss.
Replies: 12
Views: 2556

Re: Abductors and memory loss.

Yes you have memory loss so you shouldn’t be screaming “ABDUCTORS!!” as soon as you get back station side. Additionally you shouldn’t be trying to make excuses to justify gunning it to surgery to get a gland removed, an abductor abducted you, experimented on you, now you have to play the role. Headm...
by Coconutwarrior97
Mon Sep 21, 2020 4:39 am
Forum: Closed Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 14037

Re: Forbid low pop murderbone

In general we’d ask admins to use their tools to speed the round along in isolated cases. However, if a player is repeatedly ruining rounds by murderboning on lowpop having a chat with them and a note is fine. If it continues bans may come into effect. Headmin Votes: Coconutwarrior97: Yes, for edge ...
by Coconutwarrior97
Mon Sep 21, 2020 4:37 am
Forum: Closed Policy Discussion
Topic: make assistants grey-t again
Replies: 47
Views: 9282

Re: make assistants grey-t again

It is done.

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:33 am
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 25029

Re: Disable assistant maintenance access

We have no desire to disable maintenance access for assistants at this time.

Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
by Coconutwarrior97
Mon Sep 21, 2020 4:32 am
Forum: Closed Policy Discussion
Topic: [MRP] Seperate station announcements from LRP and MRP servers
Replies: 25
Views: 4312

Re: [MRP] Seperate station announcements from LRP and MRP servers

We would be in favor of a code solution to separate station announcements from LRP and MRP servers. If anyone is thinking about PRing this we’d ask them to PM us and we will most likely approve it. Headmin Votes: Coconutwarrior97: Yes, this seems like a no-brainer to me considering how shitposty the...
by Coconutwarrior97
Mon Sep 21, 2020 4:31 am
Forum: Closed Policy Discussion
Topic: remove families from dynamic / main servers
Replies: 2
Views: 770

Re: remove families from dynamic / main servers

Families is relegated to MRP per the creator’s request. This thread no longer seems relevant.

Headmin Votes:
Coconutwarrior97: Not relevant.
Domitius: Not relevant.
Naloac: Not relevant.
by Coconutwarrior97
Mon Sep 21, 2020 4:30 am
Forum: Closed Policy Discussion
Topic: Double standard for newer players? Where do we stand on this?
Replies: 7
Views: 2040

Re: Double standard for newer players? Where do we stand on this?

We believe the ban placed was harsh and would have better served as a note. This is less of double standard and more of a case of a single improper ruling, which happens from time to time. We once again state that leniency should be given to newer players in regard to certain situations. Headmin Vot...
by Coconutwarrior97
Mon Sep 21, 2020 4:25 am
Forum: Closed Policy Discussion
Topic: [MRP] Ban promotions of perma prisoners to Security
Replies: 19
Views: 5055

Re: [MRP] Ban promotions of perma prisoners to Security

We agree with some of the sentiments in this thread that prisoners should only be made into security if the situation demands it, such as needing all hands on deck to fight a blob, or more mindshielded crew to fight a dominant. However in the absence of a good reason it should not happen, such as pr...
by Coconutwarrior97
Mon Sep 21, 2020 4:23 am
Forum: Closed Policy Discussion
Topic: On Massive Synthetic Banana Peel Spam and other Senseless Clown Grief
Replies: 27
Views: 4844

Re: On Massive Synthetic Banana Peel Spam and other Senseless Clown Grief

This is one of the inalienable rights of all clowns but they do so knowing full well that IC consequences may result. This is a goofy game, and this is something quite goofy for the round. We have no desire to implement any new ruling regarding preventing this. Headmin Votes: Coconutwarrior97: Keep ...
by Coconutwarrior97
Mon Sep 21, 2020 4:21 am
Forum: Closed Policy Discussion
Topic: Augmented Person Silicon Policy Discussion
Replies: 25
Views: 3801

Re: Augmented Person Silicon Policy Discussion

While this is ideally something we'd like to see we believe it would create too much of a headache for players/admins to deal with. How many parts replaced with cyborg makes you nonhuman? Where do you draw that line? Its also pretty difficult to distinguish them from regular humans at times from the...
by Coconutwarrior97
Mon Sep 21, 2020 4:19 am
Forum: Closed Policy Discussion
Topic: when it's okay to do roundstart-disallowed things
Replies: 16
Views: 2575

Re: when it's okay to do roundstart-disallowed things

Sometimes its better to be more vague with certain rules as it helps avoid people trying to toe the line. In this case we aren't going to put a solid time about what is/isn't roundstart. Tiding roundstart into the cap's office usually becomes an issue when it occurs repeatedly across multiple rounds...
by Coconutwarrior97
Mon Sep 21, 2020 4:18 am
Forum: Closed Policy Discussion
Topic: Blood Contracts: What's the Deal?
Replies: 35
Views: 10809

Re: Blood Contracts: What's the Deal?

This is without a doubt best served with a code solution, but until that point we’ve decided to restrict its use primarily to antags. Of course you can continue to use it to target anyone who deserves it; such as a traitor. However this should be done with the consideration that the player will like...
by Coconutwarrior97
Mon Sep 21, 2020 4:14 am
Forum: Closed Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 6133

Re: AIs suiciding to prevent law changes/subversion

We agree with cobby that AIs should not be using the OOC suicide verb to avoid being captured. Depowering is a fine alternative to this as its an IC reaction to the situation. Headmin Votes: Coconutwarrior97: Yes, I like cobby's take and think depowering is pretty cool as an alternative to a button ...
by Coconutwarrior97
Mon Sep 21, 2020 4:13 am
Forum: Closed Policy Discussion
Topic: [all servers] Job Standards
Replies: 28
Views: 5351

Re: [all servers] Job Standards

We don't think there should be any rule changes related to this and when issues relating to this do pop up they tend to be handled in a case by case basis, primarily by Rule 4. Headmin Votes: Coconutwarrior97: No action, I think any outlying cases should just be handled by the rules we already have ...
by Coconutwarrior97
Mon Sep 21, 2020 4:11 am
Forum: Closed Policy Discussion
Topic: [Manuel] Manuel does not have roleplay
Replies: 28
Views: 4995

Re: [Manuel] Manuel does not have roleplay

There doesn't seem to be any goal or desired outcome in this thread other than to discuss Manuel in general so we're just gonna leave it as is. Headmin votes: Coconutwarrior97: Leave it, I don't know what the original point of this discussion really was except to complain about Manuel. Which is fine...
by Coconutwarrior97
Thu Sep 17, 2020 11:58 pm
Forum: Closed Policy Discussion
Topic: Increase hours needed to be a warden
Replies: 29
Views: 4828

Re: Increase hours needed to be a warden

During my time learning about this I have discovered the playtime requirement is coded for crew not even sec. HoS requirements: https://i.gyazo.com/b5b5692d35002681427f377a606744d5.png Warden requirements: https://i.gyazo.com/5f3ded3a0701c029a2da75c852b269f7.png Which means you just need 5 hours pla...
by Coconutwarrior97
Thu Sep 17, 2020 2:45 am
Forum: Resolved Appeals
Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
Replies: 9
Views: 2752

Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino

Appeal denied, we've received evidence you attempted to pay an admin on another server to give you a vouch. I recommend for any future appeal you don't do this, and any potential future reference is going to be well scrutinized. Headmin Votes: Coconutwarrior97: Denied. Domitius: Denied. Naloac : Den...
by Coconutwarrior97
Thu Sep 17, 2020 2:19 am
Forum: Former Admins
Topic: [No Longer Admin] MortoSasye
Replies: 74
Views: 28536

Re: MortoSasye

Morto is back!
by Coconutwarrior97
Thu Sep 17, 2020 2:18 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1198
Views: 832044

Re: Admin Staffing Log

Mortosasye is back!
by Coconutwarrior97
Thu Sep 17, 2020 2:16 am
Forum: Closed Complaints
Topic: [Stickymayhem] #politics-containment, repeated rule 1 violation
Replies: 3
Views: 2795

Re: [Stickymayhem] #politics-containment, repeated rule 1 violation

Sticky's posts and your post are not equivalent. Its been established for quite some time that george floyd memes are not acceptable to post in any channel, and warning you for posting that is perfectly fine. The greatest crime here is making us download these oggs, convert them to mp3, and listen t...
by Coconutwarrior97
Thu Sep 17, 2020 12:00 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1198
Views: 832044

Re: Admin Staffing Log

Coconutwarrior97 has been demoted to GameMaster.
Coconutwarrior97 has been promoted to Headmin.

Image
by Coconutwarrior97
Wed Sep 16, 2020 3:50 am
Forum: Former Admins
Topic: [No Longer Admin] lmwevil
Replies: 32
Views: 10622

Re: lmwevil

lmwevil is no longer on the team.
by Coconutwarrior97
Wed Sep 16, 2020 3:50 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1198
Views: 832044

Re: Admin Staffing Log

lmwevil has been removed from the team for inactivity.
by Coconutwarrior97
Wed Sep 16, 2020 2:43 am
Forum: Successful Complaints
Topic: [armhulen] #politics-containment, repeated rule 1 violation
Replies: 13
Views: 8170

Re: [armhulen] #politics-containment, repeated rule 1 violation

We recognize that the word of admins can by nature tend to carry more weight in regard to discussions such as the potential deletion of a channel. While armhulen did not abuse the tools of his position we believe his actions pushed the boundaries of acceptable admin conduct. Administrators should no...
by Coconutwarrior97
Sat Sep 12, 2020 11:14 pm
Forum: Closed Complaints
Topic: [analbifida] Bad Ruling - Shitsec edition
Replies: 2
Views: 2572

Re: [analbifida] Bad Ruling - Shitsec edition

Analbifida has already pointed out that they should have provided a stronger warning and/or a note related to this incident towards the security officer which we also believe should have been done. However during the rest of this incident they conducted themselves well and we have no issue beyond wh...
by Coconutwarrior97
Sat Sep 12, 2020 4:44 am
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1198
Views: 832044

Re: Admin Staffing Log

Shaps has retired, they are welcome back anytime.
by Coconutwarrior97
Sat Sep 12, 2020 4:43 am
Forum: Admin Feedback
Topic: Shaps
Replies: 112
Views: 53542

Re: Shaps

Shaps has retired, they are welcome back anytime.
by Coconutwarrior97
Fri Sep 11, 2020 12:07 am
Forum: Closed Complaints
Topic: [Sylphet] JagreenLern- 1 hour ban for ick ock with no warning
Replies: 5
Views: 2903

Re: [Sylphet] JagreenLern- 1 hour ban for ick ock with no warning

IC in OOCing is against the rules, and seeing as how you had a previous note for this an escalation in ban time is appropriate. IC in OOC is typically handled with the first offense being a note, second incident being a 15 minute ban and increasing from there if it continues. We see nothing wrong wi...
by Coconutwarrior97
Fri Sep 11, 2020 12:03 am
Forum: Resolved Appeals
Topic: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
Replies: 12
Views: 4715

Re: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles

You should not be including the swastika in station names, though without previous history it shouldn't be a ban. This will be changed to a note.

Headmin Votes:
Coconutwarrior97: Change to note.
TWATICUS: Change to note.
Phuzzylodgik: Change to note.
by Coconutwarrior97
Fri Sep 04, 2020 3:19 am
Forum: Closed Policy Discussion
Topic: Curse of Madness
Replies: 9
Views: 2242

Re: Curse of Madness

We still stand by the past policy ruling we made on this, https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 . It is not meant to be taken as a command. HeadminVotes: Coconutwarrior97: Keep policy as is, wizard rounds are chaotic enough, and the PR author made it clear they intended for th...
by Coconutwarrior97
Fri Sep 04, 2020 3:14 am
Forum: Closed Policy Discussion
Topic: Is the BMP Asteroid skeleton an antag?
Replies: 15
Views: 2362

Re: Is the BMP Asteroid skeleton an antag?

They are not a full antag, generally with ghost roles like these you should try to stick to the flavor text. Walk this mortal plain and terrorize all living adventurers who dare cross your path." does not mean walking onto the station and killing everything that moves. Headmin Votes: Coconutwar...
by Coconutwarrior97
Fri Sep 04, 2020 3:09 am
Forum: Closed Policy Discussion
Topic: Respawn
Replies: 44
Views: 7256

Re: Respawn

We have no interest in implementing respawning.

Headmin Votes:
Coconutwarrior97: No, dying is part of the game and it has meaning because you can't respawn, this is not something I want to see at all.
Phuzzylodgik: No.
TWATICUS: No.
by Coconutwarrior97
Fri Sep 04, 2020 3:04 am
Forum: Closed Policy Discussion
Topic: Simple mobs, are they human?
Replies: 3
Views: 1335

Re: Simple mobs, are they human?

Simplemobs who look human are still not considered human.

Headminvotes:
Coconutwarrior97: Not human, this has been policy for awhile and I like it.
Phuzzylodgik: Not human.
TWATICUS: Not human.