Search found 601 matches
- Thu Oct 15, 2020 2:58 pm
- Forum: Resolved Appeals
- Topic: ArcaneMusic Adam Klein - Fair ban Unfair punishment
- Replies: 12
- Views: 3688
Re: ArcaneMusic Adam Klein - Fair ban Unfair punishment
Responding to botany bum rushing your chem gear with asking for their murder and approving a bombing of their department is oversescalation. Beating someone to near death in your office for entering it once is also over-escalation, generally you toss them out once, then if they try getting in anothe...
- Wed Oct 14, 2020 10:10 am
- Forum: Resolved Appeals
- Topic: [Coconutwarrior] FNR Post approval
- Replies: 1
- Views: 624
Re: [Coconutwarrior] FNR Post approval
Alright, just make sure you behave for the future.
- Wed Oct 14, 2020 10:08 am
- Forum: Resolved Appeals
- Topic: Higher_Life banned by DaxYeen
- Replies: 4
- Views: 1777
Re: Higher_Life banned by DaxYeen
I've gone ahead and lifted this ban, shoot me a PM here if you are still running into any issues.
- Fri Oct 02, 2020 4:19 am
- Forum: Auditorium
- Topic: Code Bounties
- Replies: 5
- Views: 5341
Re: Code Bounties
-A system which separates cross-station announcements between MRP and regular servers. Ideally a config option which seperates the servers into networks with a string specification such as CROSS_COMMUNICATION_NETWORK MRP and CROSS_COMMUNICATION_NETWORK LRP. - 1 Antag Token Completed by Bobbahbrown
- Tue Sep 29, 2020 3:40 am
- Forum: Auditorium
- Topic: Code Bounties
- Replies: 5
- Views: 5341
Code Bounties
Overview This board is used to offer bounties for policy issues which can best be solved with code solutions. Typically, one antag token is offered per PR even if the PR is not merged. As long as the PR is made in good faith the effort put in will be rewarded. Bounties Bounties will be listed as ne...
- Mon Sep 28, 2020 5:22 am
- Forum: General Chat
- Topic: how many notes did deitus actually have
- Replies: 17
- Views: 3576
Re: how many notes did deitus actually have
hi a model playerterranaut wrote:im a model player
i'm dad
- Sat Sep 26, 2020 1:25 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 832044
Re: Admin Staffing Log
Zerothebigboy has been removed from the team for inactivity.
- Sat Sep 26, 2020 1:24 am
- Forum: Former Admins
- Topic: [No Longer Admin] Zero the big boy
- Replies: 10
- Views: 5299
Re: Zero the big boy
Zerothebigboy is no longer on the team.
- Wed Sep 23, 2020 8:05 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Murderbone Definition/Section Tweaks
- Replies: 3
- Views: 1800
Re: [MRP] Murderbone Definition/Section Tweaks
We 100% agree with this and are very happy with implementing this as the updated definition for murderboning for the MRP rules.
Thanks cobby!
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Thanks cobby!
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Wed Sep 23, 2020 5:10 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Remove us from the fucking hub, holy shit why
- Replies: 2
- Views: 876
Re: Manuel: Remove us from the fucking hub, holy shit why
Shouldn't have happened to begin with, not sure why tbh. I edited some config stuff which hopefully will prevent it from being hubbed.
- Mon Sep 21, 2020 9:34 pm
- Forum: Resolved Appeals
- Topic: [FatalX1] Misleading Note, and also just generally factually incorrect
- Replies: 13
- Views: 3309
Re: [FatalX1] Misleading Note, and also just generally factually incorrect
Apologies for the long delay, Someone stunning multiple people with nanites, seeing them throw a spear at someone, and also shove you repeatedly are definitely grounds to suspect they are up to nefarious things. SS13 is a game largely grounded in paranoia, and nanites are capable of a lot more than ...
- Mon Sep 21, 2020 4:45 am
- Forum: Closed Policy Discussion
- Topic: Cat people thread
- Replies: 10
- Views: 1858
Re: Cat people thread
Low effort discussion, locking.
Headmin Votes:
Coconutwarrior97: Lock.
Domitius: Lock.
Naloac: Lock.
Headmin Votes:
Coconutwarrior97: Lock.
Domitius: Lock.
Naloac: Lock.
- Mon Sep 21, 2020 4:44 am
- Forum: Closed Policy Discussion
- Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
- Replies: 32
- Views: 5518
Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?
If a grenade is made when there’s suspicion of cult its fine, if its done roundstart with no indication its bad. Also as with anything in this game, don’t overdo it, like don’t do this every single round you suspect cult or it may become a problem. Headmin Votes: Coconutwarrior97: Yes. Domitius: Yes...
- Mon Sep 21, 2020 4:43 am
- Forum: Closed Policy Discussion
- Topic: The Greentext [MRP]
- Replies: 20
- Views: 3835
Re: The Greentext [MRP]
We have no interest in implementing this change.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Mon Sep 21, 2020 4:43 am
- Forum: Closed Policy Discussion
- Topic: Ban players who create 'blackface', 'transface', etc characters
- Replies: 36
- Views: 5951
Re: Ban players who create 'blackface', 'transface', etc characters
No.
Headmin Votes:
Coconutwarrior97: Yes.
Naloac: Yes.
Domitius: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Naloac: Yes.
Domitius: Yes.
- Mon Sep 21, 2020 4:42 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Robotics powergaming and job dereliction
- Replies: 18
- Views: 4169
Re: [MRP] Robotics powergaming and job dereliction
We believe this is best served by a code solution rather than any action taken administratively.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Mon Sep 21, 2020 4:41 am
- Forum: Closed Policy Discussion
- Topic: Removal of "Problematic" Discord emojis
- Replies: 10
- Views: 2183
Re: Removal of "Problematic" Discord emojis
No.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Mon Sep 21, 2020 4:40 am
- Forum: Closed Policy Discussion
- Topic: Abductors and memory loss.
- Replies: 12
- Views: 2556
Re: Abductors and memory loss.
Yes you have memory loss so you shouldn’t be screaming “ABDUCTORS!!” as soon as you get back station side. Additionally you shouldn’t be trying to make excuses to justify gunning it to surgery to get a gland removed, an abductor abducted you, experimented on you, now you have to play the role. Headm...
- Mon Sep 21, 2020 4:39 am
- Forum: Closed Policy Discussion
- Topic: Forbid low pop murderbone
- Replies: 58
- Views: 14037
Re: Forbid low pop murderbone
In general we’d ask admins to use their tools to speed the round along in isolated cases. However, if a player is repeatedly ruining rounds by murderboning on lowpop having a chat with them and a note is fine. If it continues bans may come into effect. Headmin Votes: Coconutwarrior97: Yes, for edge ...
- Mon Sep 21, 2020 4:37 am
- Forum: Closed Policy Discussion
- Topic: make assistants grey-t again
- Replies: 47
- Views: 9282
Re: make assistants grey-t again
It is done.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Mon Sep 21, 2020 4:33 am
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 25029
Re: Disable assistant maintenance access
We have no desire to disable maintenance access for assistants at this time.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
Headmin Votes:
Coconutwarrior97: Yes.
Domitius: Yes.
Naloac: Yes.
- Mon Sep 21, 2020 4:32 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Seperate station announcements from LRP and MRP servers
- Replies: 25
- Views: 4312
Re: [MRP] Seperate station announcements from LRP and MRP servers
We would be in favor of a code solution to separate station announcements from LRP and MRP servers. If anyone is thinking about PRing this we’d ask them to PM us and we will most likely approve it. Headmin Votes: Coconutwarrior97: Yes, this seems like a no-brainer to me considering how shitposty the...
- Mon Sep 21, 2020 4:31 am
- Forum: Closed Policy Discussion
- Topic: remove families from dynamic / main servers
- Replies: 2
- Views: 770
Re: remove families from dynamic / main servers
Families is relegated to MRP per the creator’s request. This thread no longer seems relevant.
Headmin Votes:
Coconutwarrior97: Not relevant.
Domitius: Not relevant.
Naloac: Not relevant.
Headmin Votes:
Coconutwarrior97: Not relevant.
Domitius: Not relevant.
Naloac: Not relevant.
- Mon Sep 21, 2020 4:30 am
- Forum: Closed Policy Discussion
- Topic: Double standard for newer players? Where do we stand on this?
- Replies: 7
- Views: 2040
Re: Double standard for newer players? Where do we stand on this?
We believe the ban placed was harsh and would have better served as a note. This is less of double standard and more of a case of a single improper ruling, which happens from time to time. We once again state that leniency should be given to newer players in regard to certain situations. Headmin Vot...
- Mon Sep 21, 2020 4:25 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Ban promotions of perma prisoners to Security
- Replies: 19
- Views: 5055
Re: [MRP] Ban promotions of perma prisoners to Security
We agree with some of the sentiments in this thread that prisoners should only be made into security if the situation demands it, such as needing all hands on deck to fight a blob, or more mindshielded crew to fight a dominant. However in the absence of a good reason it should not happen, such as pr...
- Mon Sep 21, 2020 4:23 am
- Forum: Closed Policy Discussion
- Topic: On Massive Synthetic Banana Peel Spam and other Senseless Clown Grief
- Replies: 27
- Views: 4844
Re: On Massive Synthetic Banana Peel Spam and other Senseless Clown Grief
This is one of the inalienable rights of all clowns but they do so knowing full well that IC consequences may result. This is a goofy game, and this is something quite goofy for the round. We have no desire to implement any new ruling regarding preventing this. Headmin Votes: Coconutwarrior97: Keep ...
- Mon Sep 21, 2020 4:21 am
- Forum: Closed Policy Discussion
- Topic: Augmented Person Silicon Policy Discussion
- Replies: 25
- Views: 3801
Re: Augmented Person Silicon Policy Discussion
While this is ideally something we'd like to see we believe it would create too much of a headache for players/admins to deal with. How many parts replaced with cyborg makes you nonhuman? Where do you draw that line? Its also pretty difficult to distinguish them from regular humans at times from the...
- Mon Sep 21, 2020 4:19 am
- Forum: Closed Policy Discussion
- Topic: when it's okay to do roundstart-disallowed things
- Replies: 16
- Views: 2575
Re: when it's okay to do roundstart-disallowed things
Sometimes its better to be more vague with certain rules as it helps avoid people trying to toe the line. In this case we aren't going to put a solid time about what is/isn't roundstart. Tiding roundstart into the cap's office usually becomes an issue when it occurs repeatedly across multiple rounds...
- Mon Sep 21, 2020 4:18 am
- Forum: Closed Policy Discussion
- Topic: Blood Contracts: What's the Deal?
- Replies: 35
- Views: 10809
Re: Blood Contracts: What's the Deal?
This is without a doubt best served with a code solution, but until that point we’ve decided to restrict its use primarily to antags. Of course you can continue to use it to target anyone who deserves it; such as a traitor. However this should be done with the consideration that the player will like...
- Mon Sep 21, 2020 4:14 am
- Forum: Closed Policy Discussion
- Topic: AIs suiciding to prevent law changes/subversion
- Replies: 23
- Views: 6133
Re: AIs suiciding to prevent law changes/subversion
We agree with cobby that AIs should not be using the OOC suicide verb to avoid being captured. Depowering is a fine alternative to this as its an IC reaction to the situation. Headmin Votes: Coconutwarrior97: Yes, I like cobby's take and think depowering is pretty cool as an alternative to a button ...
- Mon Sep 21, 2020 4:13 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5351
Re: [all servers] Job Standards
We don't think there should be any rule changes related to this and when issues relating to this do pop up they tend to be handled in a case by case basis, primarily by Rule 4. Headmin Votes: Coconutwarrior97: No action, I think any outlying cases should just be handled by the rules we already have ...
- Mon Sep 21, 2020 4:11 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Manuel does not have roleplay
- Replies: 28
- Views: 4995
Re: [Manuel] Manuel does not have roleplay
There doesn't seem to be any goal or desired outcome in this thread other than to discuss Manuel in general so we're just gonna leave it as is. Headmin votes: Coconutwarrior97: Leave it, I don't know what the original point of this discussion really was except to complain about Manuel. Which is fine...
- Thu Sep 17, 2020 11:58 pm
- Forum: Closed Policy Discussion
- Topic: Increase hours needed to be a warden
- Replies: 29
- Views: 4828
Re: Increase hours needed to be a warden
During my time learning about this I have discovered the playtime requirement is coded for crew not even sec. HoS requirements: https://i.gyazo.com/b5b5692d35002681427f377a606744d5.png Warden requirements: https://i.gyazo.com/5f3ded3a0701c029a2da75c852b269f7.png Which means you just need 5 hours pla...
- Thu Sep 17, 2020 2:45 am
- Forum: Resolved Appeals
- Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
- Replies: 9
- Views: 2752
Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
Appeal denied, we've received evidence you attempted to pay an admin on another server to give you a vouch. I recommend for any future appeal you don't do this, and any potential future reference is going to be well scrutinized. Headmin Votes: Coconutwarrior97: Denied. Domitius: Denied. Naloac : Den...
- Thu Sep 17, 2020 2:19 am
- Forum: Former Admins
- Topic: [No Longer Admin] MortoSasye
- Replies: 74
- Views: 28536
Re: MortoSasye
Morto is back!
- Thu Sep 17, 2020 2:18 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 832044
Re: Admin Staffing Log
Mortosasye is back!
- Thu Sep 17, 2020 2:16 am
- Forum: Closed Complaints
- Topic: [Stickymayhem] #politics-containment, repeated rule 1 violation
- Replies: 3
- Views: 2795
Re: [Stickymayhem] #politics-containment, repeated rule 1 violation
Sticky's posts and your post are not equivalent. Its been established for quite some time that george floyd memes are not acceptable to post in any channel, and warning you for posting that is perfectly fine. The greatest crime here is making us download these oggs, convert them to mp3, and listen t...
- Thu Sep 17, 2020 12:00 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 832044
- Wed Sep 16, 2020 3:50 am
- Forum: Former Admins
- Topic: [No Longer Admin] lmwevil
- Replies: 32
- Views: 10622
Re: lmwevil
lmwevil is no longer on the team.
- Wed Sep 16, 2020 3:50 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 832044
Re: Admin Staffing Log
lmwevil has been removed from the team for inactivity.
- Wed Sep 16, 2020 2:43 am
- Forum: Successful Complaints
- Topic: [armhulen] #politics-containment, repeated rule 1 violation
- Replies: 13
- Views: 8170
Re: [armhulen] #politics-containment, repeated rule 1 violation
We recognize that the word of admins can by nature tend to carry more weight in regard to discussions such as the potential deletion of a channel. While armhulen did not abuse the tools of his position we believe his actions pushed the boundaries of acceptable admin conduct. Administrators should no...
- Sat Sep 12, 2020 11:14 pm
- Forum: Closed Complaints
- Topic: [analbifida] Bad Ruling - Shitsec edition
- Replies: 2
- Views: 2572
Re: [analbifida] Bad Ruling - Shitsec edition
Analbifida has already pointed out that they should have provided a stronger warning and/or a note related to this incident towards the security officer which we also believe should have been done. However during the rest of this incident they conducted themselves well and we have no issue beyond wh...
- Sat Sep 12, 2020 4:44 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 832044
Re: Admin Staffing Log
Shaps has retired, they are welcome back anytime.
- Sat Sep 12, 2020 4:43 am
- Forum: Admin Feedback
- Topic: Shaps
- Replies: 112
- Views: 53542
Re: Shaps
Shaps has retired, they are welcome back anytime.
- Fri Sep 11, 2020 12:07 am
- Forum: Closed Complaints
- Topic: [Sylphet] JagreenLern- 1 hour ban for ick ock with no warning
- Replies: 5
- Views: 2903
Re: [Sylphet] JagreenLern- 1 hour ban for ick ock with no warning
IC in OOCing is against the rules, and seeing as how you had a previous note for this an escalation in ban time is appropriate. IC in OOC is typically handled with the first offense being a note, second incident being a 15 minute ban and increasing from there if it continues. We see nothing wrong wi...
- Fri Sep 11, 2020 12:03 am
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
- Replies: 12
- Views: 4715
Re: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
You should not be including the swastika in station names, though without previous history it shouldn't be a ban. This will be changed to a note.
Headmin Votes:
Coconutwarrior97: Change to note.
TWATICUS: Change to note.
Phuzzylodgik: Change to note.
Headmin Votes:
Coconutwarrior97: Change to note.
TWATICUS: Change to note.
Phuzzylodgik: Change to note.
- Fri Sep 04, 2020 3:19 am
- Forum: Closed Policy Discussion
- Topic: Curse of Madness
- Replies: 9
- Views: 2242
Re: Curse of Madness
We still stand by the past policy ruling we made on this, https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26505 . It is not meant to be taken as a command. HeadminVotes: Coconutwarrior97: Keep policy as is, wizard rounds are chaotic enough, and the PR author made it clear they intended for th...
- Fri Sep 04, 2020 3:14 am
- Forum: Closed Policy Discussion
- Topic: Is the BMP Asteroid skeleton an antag?
- Replies: 15
- Views: 2362
Re: Is the BMP Asteroid skeleton an antag?
They are not a full antag, generally with ghost roles like these you should try to stick to the flavor text. Walk this mortal plain and terrorize all living adventurers who dare cross your path." does not mean walking onto the station and killing everything that moves. Headmin Votes: Coconutwar...
- Fri Sep 04, 2020 3:09 am
- Forum: Closed Policy Discussion
- Topic: Respawn
- Replies: 44
- Views: 7256
Re: Respawn
We have no interest in implementing respawning.
Headmin Votes:
Coconutwarrior97: No, dying is part of the game and it has meaning because you can't respawn, this is not something I want to see at all.
Phuzzylodgik: No.
TWATICUS: No.
Headmin Votes:
Coconutwarrior97: No, dying is part of the game and it has meaning because you can't respawn, this is not something I want to see at all.
Phuzzylodgik: No.
TWATICUS: No.
- Fri Sep 04, 2020 3:04 am
- Forum: Closed Policy Discussion
- Topic: Simple mobs, are they human?
- Replies: 3
- Views: 1335
Re: Simple mobs, are they human?
Simplemobs who look human are still not considered human.
Headminvotes:
Coconutwarrior97: Not human, this has been policy for awhile and I like it.
Phuzzylodgik: Not human.
TWATICUS: Not human.
Headminvotes:
Coconutwarrior97: Not human, this has been policy for awhile and I like it.
Phuzzylodgik: Not human.
TWATICUS: Not human.