Search found 415 matches

by skoglol
Fri Jul 24, 2020 1:59 am
Forum: Ideas
Topic: Non-wizard Laser eye blob interaction
Replies: 19
Views: 4331

Re: Non-wizard Laser eye blob interaction

Which round is this thread even about? Cause I gave a moth laser eyes a few days ago (they did a thing, and its moth week) which were then used against blob, but I never let it get so far as to make the blob lose.
by skoglol
Fri Jul 24, 2020 12:10 am
Forum: Ideas
Topic: Non-wizard Laser eye blob interaction
Replies: 19
Views: 4331

Re: Non-wizard Laser eye blob interaction

The only way to get laser eyes outside the wizard spell is if an admin gives it to you. Unless someone merged the dumb moth laser eyes PR? I dont think we did.
by skoglol
Thu Jul 23, 2020 2:51 pm
Forum: Closed Complaints
Topic: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library
Replies: 8
Views: 3928

Re: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library

I came to play minecraft, and honestly thought you were joking about the whole "why are you ruining my whole life" schpiel given the library just looked like a roundstart library. At this point, the shuttle was already past the point of no recall and by the time the library was dismantled ...
by skoglol
Wed Jul 22, 2020 3:01 pm
Forum: Ideas
Topic: Shotgun speedloaders
Replies: 18
Views: 4703

Re: Shotgun speedloaders

Using a clunky UI as a balance tool is bad design. I agree with this in principle, but there should still be a difference between rummaging through a box in your backpack and getting a shell from a bandolier. Right now we got instant hotkeys to fill that purpose. On the flip side, shells directly i...
by skoglol
Sun Jul 19, 2020 10:18 am
Forum: Coding
Topic: Custom Keybinds not functioning
Replies: 18
Views: 6397

Re: Custom Keybinds not functioning

I've had something similar occur and it's prevented me from playing since the keybinding thing was introduced. From what I remember, it was 100% broken on one of the servers (basil?) and completely locked me out of inputs, so I couldn't do anything at all. On the other server (sybil?), I could use ...
by skoglol
Sat Jul 18, 2020 1:39 am
Forum: Coding
Topic: Custom Keybinds not functioning
Replies: 18
Views: 6397

Re: Custom Keybinds not functioning

Very likely to be a local issue then. Grasping at straws here but try alternative methods of input, i.e. on-screen keyboard.
by skoglol
Fri Jul 17, 2020 11:47 am
Forum: Coding
Topic: Custom Keybinds not functioning
Replies: 18
Views: 6397

Re: Custom Keybinds not functioning

I grabbed your savefile off bagil to try to reproduce it, and it works fine on my machine. Is this the server you were connected to? If so, there doesnt seem to be any server side issues at least, but we could also check the logs if you find a round I you were trying this on.
by skoglol
Tue Jul 14, 2020 12:38 am
Forum: Closed Complaints
Topic: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
Replies: 4
Views: 2567

Re: [Skoglol] Jenqa - Lazy and can't handle a grain of salt

NOTE: August didn't have the halo yet when I got killed, I am sure about that. I was under the impression that cult was haloed by that point, but I may be mistaken about that. I just didn't like the way you replied on the ticket The reason my reply was short was that i had a couple other things I w...
by skoglol
Mon Jul 13, 2020 5:52 pm
Forum: Closed Complaints
Topic: [Skoglol] Jenqa - Lazy and can't handle a grain of salt
Replies: 4
Views: 2567

Re: [Skoglol] Jenqa - Lazy and can't handle a grain of salt

You got killed by a cultist with visible halo in the middle of the station, then ahelped about being killed just after arriving. While we do not allow camping on or outside the arrivals shuttle and killing people as they walk off, this is not extended to EVA. No rules were broken, sad for you but th...
by skoglol
Mon Jul 13, 2020 11:38 am
Forum: Former Admins
Topic: [No Longer Admin] Skoglol
Replies: 10
Views: 4630

Re: Skoglol

Another for the collection, thank you
by skoglol
Mon Jul 13, 2020 10:07 am
Forum: Resolved Appeals
Topic: [Skoglol] Amin6724 -Perma
Replies: 3
Views: 1711

Re: [Skoglol] Amin6724 -Perma

https://tgstation13.org/wiki/Rules

Make sure you review our rules, and generally avoid killing people as a non antag unless allowed to through rule 4 or escalation. Security gets some extra protections when they are merely doing their jobs.

I've unbanned you, play nice.
by skoglol
Thu Jul 09, 2020 8:38 am
Forum: Resolved Appeals
Topic: (Skoglol) Laughability - Lagging deadchat and OOC with unicode
Replies: 2
Views: 848

Re: (Skoglol) Laughability - Lagging deadchat and OOC with unicode

This wasnt intended to be a server permaban. I have edited the ban, and it is now an OOC and deadchat ban as originally intended. Lagging the server (and lagging out every single client connected is basically that) has historically carried with it pretty heavy punishment. Knowing this, and with the ...
by skoglol
Thu Jul 09, 2020 6:35 am
Forum: Coding Feedback
Topic: This hulk nerf is awful
Replies: 9
Views: 2715

Re: This hulk nerf is awful

Actually hulk has gone back and forth a few times in the last year, granted this is the biggest backward step so far. Personally, I would have preferred removal.
by skoglol
Thu Jul 09, 2020 3:41 am
Forum: Coding Feedback
Topic: This hulk nerf is awful
Replies: 9
Views: 2715

Re: This hulk nerf is awful

Helios wrote:Hulk has been fine for balance since 2007
lol he said it with a straigth face :lol:
by skoglol
Wed Jul 08, 2020 6:22 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 25011

Re: Disable assistant maintenance access

I dont mean this to make maints unavailable to assistants, just make them have to expend some effort getting there which is in line with the rest of the crew. Hacking isnt necessarily a problem we need to solve.
by skoglol
Wed Jul 08, 2020 5:19 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 25011

Re: Disable assistant maintenance access

Someone did bring up how other servers without assistant maint access often sees perma open maint doors, so sure we might see that. More stuff for assistants to do, more stuff for bored engineers to fix. Win win.
by skoglol
Wed Jul 08, 2020 4:43 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 25011

Disable assistant maintenance access

The majority of the crew jobs do not have general maintenance access, only around their own department. The exceptions are engineering, security, cargo and the captain. Given maintenance isn't supposed to be open to the general public, assistants having free reign in there is out of place. As it cur...
by skoglol
Wed Jul 08, 2020 10:44 am
Forum: Resolved Appeals
Topic: [Skoglol] Amin6724 -Perma
Replies: 3
Views: 1711

Re: [Skoglol] Amin6724 -Perma

Killing security for doing their jobs (like a legitimate arrest) is not acceptable. Neither is collecting legs for RP reasons if that involves taking them off players. Save this behaviour for your antagonist rounds. You claim anger issues is the reason for this behaviour, but you seem to have set of...
by skoglol
Tue Jul 07, 2020 6:29 am
Forum: Resolved Appeals
Topic: [naolac] Darek143 ban evasion
Replies: 1
Views: 844

Re: [naolac] Darek143 ban evasion

Since you were accused of evading my initial metacomms ban and I remember the initial evasion incident, Ill take over this one. There was some suspicion of the racism23 account being you, but looking at it again and considering the stickyban on you havent caught anything else its not very likely. I'...
by skoglol
Wed Jun 17, 2020 4:38 pm
Forum: Resolved Appeals
Topic: [skoglol] 1 month no talkies for a bad joke
Replies: 12
Views: 4148

Re: [skoglol] 1 month no talkies for a bad joke

Yes, this is just an OOC and deadchat ban.

For the record, Timonk and Nicki aren't friends. Or if they are, Timonk may want to inform Nicki of this.
Past that, it doesn't really matter if this kind of thing is a joke or not. If the recipient is made uncomfortable by it, it may as well not be.
by skoglol
Wed Jun 17, 2020 2:13 pm
Forum: Resolved Appeals
Topic: [skoglol] 1 month no talkies for a bad joke
Replies: 12
Views: 4148

Re: [skoglol] 1 month no talkies for a bad joke

I don't think anyone here actually think you intended to "kill nicki IRL", but that doesn't change the severity of saying it. People frequently post dumb shit in OOC, but there is a line and I think you crossed it. We are all here to enjoy ourselves and have fun and this kind of thing seri...
by skoglol
Sat Jun 13, 2020 1:01 am
Forum: Resolved Appeals
Topic: [Doctor Brutality] stalindoge16-l-tap
Replies: 3
Views: 1163

Re: [Doctor Brutality] stalindoge16-l-tap

Seems you missed some info, here it is: BYOND account: stalindoge16 Ban type: Server Ban reason: Banned from the server permanently - Killed HoS for tackling a table. Proceeded to strip them in gibber room likely about to gib, disconnected immediately as sec came after them. Explain yourself on our ...
by skoglol
Sat Jun 13, 2020 12:55 am
Forum: Ideas
Topic: Nerf HARS
Replies: 20
Views: 4400

Re: Nerf HARS

Fun fact, radstorms dont actually irradiate you to any significant degree. They just mutate the shit out of you.
by skoglol
Thu Jun 11, 2020 6:45 pm
Forum: Resolved Appeals
Topic: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
Replies: 4
Views: 1687

Re: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.

Whenever you change AI laws, you need to be mindful of the consequences. AI players are encouraged to find loopholes and make life difficult for the crew, and most will happily do so. I believe you when you say this was a mistake in terms of you didnt want all this to happen, but being the one who c...
by skoglol
Thu Jun 11, 2020 4:40 pm
Forum: Resolved Appeals
Topic: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.
Replies: 4
Views: 1687

Re: [Skoglol] Merchant1337 - Permaban for attempting suicide with AI law, but messed up.

Hi, thanks for appealing. The main reason this is a permanent ban was that you had logged off, and your intent seemed pretty clear at the time. Lets dive into this. The below is available at https://tgstation13.org/parsed-logs/terry/data/logs/2020/06/10/round-139232/attack.txt Some unrelated chatter...
by skoglol
Tue Jun 09, 2020 1:41 pm
Forum: Player's Club
Topic: libbysnow sillycone cashew
Replies: 43
Views: 9433

Re: libbysnow sillycone cashew

terranaut wrote:reading libbys posts is more effort than im willing to put into peanut threads
im just gonna flip a coin to decide whos wrong
Try the tts, it really helps
by skoglol
Sat Jun 06, 2020 7:35 am
Forum: Player's Club
Topic: supermatter legume
Replies: 227
Views: 50598

Re: supermatter legume

PLAYERS: the admins suck they don't enforce the actual rules as written but just their opinion of them!!! ADMINS: (enforce the rules as written) PLAYERS: no not like that That would of course imply that a rule was broken. Could you look at the official rules pages, https://tgstation13.org/wiki/Rule...
by skoglol
Sat Jun 06, 2020 7:31 am
Forum: Resolved Appeals
Topic: [Bgobandit] Thebleh - Note appeal for SM suicide
Replies: 20
Views: 6688

Re: [Bgobandit] Thebleh - Note appeal for SM suicide

2. The wiki entry on the supermatter, at the very top, in bold and highlighted: "Do NOT run into the Supermatter to commit suicide! You will be banned." Again, does not specify anything about roundstart, or delamination, but is an unambiguous statement not to do it: https://tgstation13.or...
by skoglol
Sat Jun 06, 2020 6:56 am
Forum: Closed Policy Discussion
Topic: Clarify Headmin Ruling Regarding SM Suicide
Replies: 22
Views: 7170

Re: Clarify Headmin Ruling Regarding SM Suicide

Unless you perma open the doors, suiciding into a running supermatter wont harm anything. The rad pulse it lets off is barely felt (if at all) outside the chamber as its got a heavy range dropoff, and you make a tiny bit of extra power. Actually, dusting yourself is maybe one of the cleanest ways of...
by skoglol
Mon Jun 01, 2020 12:47 pm
Forum: Player's Club
Topic: Mario 90900 peanut
Replies: 53
Views: 10383

Re: Mario 90900 peanut

We do make lizards change names (some times, eventually), but people like this make being consistent about it hard. If one lizard is allowed a human name, we gotta allow it for all of them.
by skoglol
Sun May 24, 2020 7:40 pm
Forum: Ideas
Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
Replies: 85
Views: 16275

Re: Reintroduce cloner as source of new bodies

Sometimes body of patient is too fucked up and/or exotic. Does producing braindead clone of that sound too bad? Cloner should stay but require at very least brain transplant. T1-tier cloner that spits out braindead would be enough of nerf cloner actually needed. Experimental cloner ruin was rare fi...
by skoglol
Sun May 24, 2020 1:17 am
Forum: Ideas
Topic: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds
Replies: 85
Views: 16275

Re: Add back Cloner/Sleeper as T4 Machine that can be built with diamonds

If you mean the complete removal, it was done so that the pile of cloning bugs could be done away with. There are other sections of the code which have a pile of bugs, and lie dormant, therefore not receiving the same treatment. I see it as spite. Simple as. Feel free to open a removal PR for dead ...
by skoglol
Thu May 21, 2020 3:00 pm
Forum: Ideas
Topic: Bug reporting without Github
Replies: 16
Views: 3794

Re: Bug reporting without Github

Admins should be relaying issues where they are the ones sitting on describing information, for instance if they have used VV to confirm info or used it to view bugged states that might be helpful in tracking down the issue. In most other cases, directing the player to report the issue via the butto...
by skoglol
Sun May 10, 2020 12:54 pm
Forum: Coding Feedback
Topic: C4 is shit.
Replies: 40
Views: 8829

Re: C4 is shit.

Want stronger C4? Get X4 :c4: :newcop:
by skoglol
Fri May 08, 2020 12:53 am
Forum: Closed Policy Discussion
Topic: my guide to fixing the population on the LRP servers without using the hub as life support
Replies: 56
Views: 9814

Re: my guide to fixing the population on the LRP servers without using the hub as life support

Hub brings fresh players to our servers, something we sorely need. There are few things quite as boring as when everyone on the server knows everything and see no reason to have job related conversations. Besides, prime time sees more than one servers worth of traffic.
by skoglol
Wed May 06, 2020 4:18 pm
Forum: Closed Policy Discussion
Topic: Should tide be banned?
Replies: 17
Views: 4469

Re: Should tide be banned?

The OP is presenting tide as fun for all, but that isn't the case. In these """wow haha so funny break things""" situations there are bound to be a fair few people who did not enjoy their time due to some random greyshits setting out to make their life harder. Sure, its...
by skoglol
Wed Apr 29, 2020 7:20 am
Forum: Coding
Topic: Box Removal Discussion
Replies: 155
Views: 40347

Re: Box Removal Discussion

I vote we just remove all the maps and replace it with an empty z-level. Noone around to bitch and moan if they all suffocate. No disagreements about maintenance being too small/big/cluttered/whatever either. On a more serious note, box has always felt shit to me. Pre map vote, noone wanted to play ...
by skoglol
Tue Apr 28, 2020 6:50 pm
Forum: Off Topic
Topic: Furry Headquarters
Replies: 64
Views: 18354

Re: Furry Headquarters

Do you get sticky if you pet the donut dog?
by skoglol
Tue Apr 28, 2020 7:10 am
Forum: Closed Policy Discussion
Topic: Swap Bagil off 24/7 Dynamic.
Replies: 56
Views: 11785

Re: Swap Bagil off 24/7 Dynamic.

I am as far as I know the last one to touch dynamic weights and requirements. The numbers for the basic scaling antags were a wild guess, and I left further adjustments up to headmins in the configs. I have tried to make that happen for at least half a year, and I'm not very confident it will happen...
by skoglol
Tue Apr 28, 2020 6:57 am
Forum: Town Hall
Topic: Trialmin Review: Skoglol
Replies: 16
Views: 5311

Re: Trialmin Review: Skoglol

Vekter wrote:He was mean to me and said rude things about my mother.

So yes, please promote. Goodmin.
Your mother was a hamster and your father smelt of elderberries!
by skoglol
Mon Apr 27, 2020 4:51 pm
Forum: Closed Policy Discussion
Topic: Swap Bagil off 24/7 Dynamic.
Replies: 56
Views: 11785

Re: Swap Bagil off 24/7 Dynamic.

If the solution is as easy as "just reconfig it", please provide what you'd like to see in the configuration if the solution is to let people configure it, please provide documentation on your configuration code you filthy coder so i don't stare random bs. I was talking about config admin...
by skoglol
Tue Apr 21, 2020 5:15 am
Forum: Coding Feedback
Topic: A map vote
Replies: 58
Views: 15602

Re: A map vote

dude what meta is still played more than any other map. There was some graph i think skog made or something of map playtime before and after map votes. Meta is still the most played but not as much as it once was https://tgstation13.download/dip/discordimageproxy.php/attachments/326831214667235328/...
by skoglol
Fri Apr 17, 2020 11:32 pm
Forum: Closed Policy Discussion
Topic: Remove Random Searching in Alert Levels
Replies: 76
Views: 17376

Re: Remove Random Searching in Alert Levels

Also one of my pet peeves. Security random searching or searching for little reason during blue is pretty shitty, and trying to point that out IC is met with silence. Noone cares, because its not enforced. I would like to see it enforced. Define probable cause though. Seen with a weapon? Seen inside...
by skoglol
Sun Apr 12, 2020 1:19 pm
Forum: Closed Policy Discussion
Topic: Preserving OG Options
Replies: 24
Views: 4946

Re: Preserving OG Options

who the fuck isn't validating pref options? I stg We are, in two places during load_preferences. The sanitize bug with 513 caused the colors to come out as "000" instead of "#000" so it is currently not catching these. if(!features["mcolor"] || features["mcolor&qu...
by skoglol
Sun Apr 12, 2020 2:03 am
Forum: Closed Policy Discussion
Topic: Preserving OG Options
Replies: 24
Views: 4946

Re: Preserving OG Options

It doesnt matter how you got it, or if there is an advantage in having it or not. Its not a valid color option, and this discussion is asinine.
by skoglol
Sun Apr 12, 2020 1:55 am
Forum: Closed Policy Discussion
Topic: Preserving OG Options
Replies: 24
Views: 4946

Re: Preserving OG Options

No, you cannot keep your full black #000000 lizard. The reasons for this should be very very obvious, but in case the readers dont get it: When you are full black, you are harder to spot in darkness. Regardless of any of that, the color you have is not a valid color pick. Just because you abused the...
by skoglol
Sat Apr 11, 2020 9:43 pm
Forum: Resolved Appeals
Topic: [Peoplearestrange] This is a thing that happened
Replies: 20
Views: 7872

Re: [Peoplearestrange] This is a thing that happened

You were asked to stop doing so here: https://tgstation13.org/phpBB/viewtopic.php?f=7&t=26326#p554298 Having this settled, I would like to assert that your decision to have your characters speak in allcaps is detrimental to the MRP experience, as we have methods of shouting IC and allcapsing has...