Search found 3391 matches
- Sat May 10, 2014 11:13 am
- Forum: NTStation Ideas
- Topic: Alternative Power Sources
- Replies: 22
- Views: 5637
Re: Alternative Power Sources
But the singularity is hilarious. I really think it's the best solution for a main power source, although I dislike that the collectors are just collecting radiation and converting it. Feels a little indirect and inefficient.
- Fri May 09, 2014 11:22 am
- Forum: Ideas
- Topic: NTSL Scripts
- Replies: 10
- Views: 4209
Re: NTSL Scripts
I was part of this discussion. I wasn't going to post the thread until I'd had an oppurtunity to go through every known NTSL script on the wiki and the dump thread back on NTstation to see which still worked, along with the errors they gave back. For now I can say that the advanced job script on the...
- Thu May 08, 2014 6:48 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6703
Re: Adding Traitors to all rounds.
I just came into this thread, read the OP and thought "That would never work" before realizing I posted this last night.
Yeah it's a really sloppy way to solve the problem. I was very tired.
Yeah it's a really sloppy way to solve the problem. I was very tired.
- Thu May 08, 2014 9:36 am
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38181
Re: Your SS13 confessions
When I'm bored I go assistant and see how quickly I can get all access to practice being robust.
Best so far was flashcuffing the HoP, taking his ID and running like hell. I love being hunted and taunting security.
Best so far was flashcuffing the HoP, taking his ID and running like hell. I love being hunted and taunting security.
- Thu May 08, 2014 9:33 am
- Forum: General Chat
- Topic: [POLL] Hotkey/No Hotkey
- Replies: 44
- Views: 15532
Re: [POLL] Hotkey/No Hotkey
Just wait 30 minutes for the server to get laggy and your wish will come true!paprika wrote:ss13 should be a point and click adventure
- Thu May 08, 2014 7:52 am
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35437
Re: [POLL] Has Mining update been successful?
I'd personally still like the option to do the PvE part of mining, but maybe that area should have a unique impact on the station and the miner, enough that a traitor could feasibly go out and mine for half an hour, come back to the station and do massive damage thanks to all their goodies. High-tie...
- Wed May 07, 2014 11:48 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6703
Re: Adding Traitors to all rounds.
A lot of rounds are already hell on security, it's best not to throw in 2 traitor-cultists into the mix. Also, CAN'T RECALL SHUTTLE WIZARD ALERT ORDER SHOTGUNS The absolute worst damage a traitor can do is bomb the station from Toxins, which is easy to catch anyway and rarely too devastating due to...
- Wed May 07, 2014 11:46 pm
- Forum: NTStation Ideas
- Topic: Changeling
- Replies: 8
- Views: 2267
Re: Changeling
I feel like adding more options is better than preset load outs. Really the issue is the conflict between the uninteresting, weak ass DNA Sting and the round killing absorb. There is no middle ground between the two extremes that anyone has been able to find yet, and that is the issue at the heart o...
- Wed May 07, 2014 11:43 pm
- Forum: Off Topic
- Topic: [Poll] 4chan
- Replies: 64
- Views: 25378
Re: [Poll] 4chan
>lovecraft >/d/ How appropriate. Also weird that anyone would admit going there. I still browse /tg/ a fair bit, occasionally /v/ if I'm looking for the general opinion on a game before buying. It upsets me that so few people here are from 4chan that acting like a bastard is sometimes misunderstood ...
- Wed May 07, 2014 11:41 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6703
Adding Traitors to all rounds.
I've noticed a steadily increasing amount of meta, especially as I become more experienced with the game. I feel I can generally guess a gamemode by the lulls and consistency provided by certain roundtypes such as blob, wizard, nuke ops, malf and so on, before they occur overtly. Simultaneously, I a...
- Wed May 07, 2014 9:19 am
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10062
Re: Idea: Food/Kitchen and Bar Expansion
I will love you forever if you make it happen. You are the hero boxstation needs.Steelpoint wrote:Who says we can't.Stickymayhem wrote:Man I wish we could have a boxstation maintbar. That sounds fucking awesome.
Spoiler:
- Wed May 07, 2014 7:32 am
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10062
Re: Idea: Food/Kitchen and Bar Expansion
Man I wish we could have a boxstation maintbar. That sounds fucking awesome.
- Tue May 06, 2014 5:58 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35437
Re: [POLL] Has Mining update been successful?
The simple solution you suggested, of changing the mineral spawn rates, would basically solve any problems I have with mining. The whole mob thing should be an optional area for people who enjoy that, but otherwise the decision to continue on as if the update never happened at all is a good idea. So...
- Tue May 06, 2014 5:54 pm
- Forum: Resolved Appeals
- Topic: [Ikarrus] Stickymayhem - Silicon Ban
- Replies: 3
- Views: 1715
[Ikarrus] Stickymayhem - Silicon Ban
Byond account and character name: Stickymayhem [VALUE] Banning admin: Ikarrus Ban reason and length: Had his cyborgs execute someone for being a changeling due to heavy suspicion, but no actual proof. This would be his fourth silicon jobban. Indefinite Time ban was placed (including time zone): GMT...
- Tue May 06, 2014 9:32 am
- Forum: General Chat
- Topic: Server breached UPDATE (tl;dr: false alarm)
- Replies: 8
- Views: 3277
Re: [GLOBAL]Server breached UPDATE (tl;dr: false alarm)
Phew. For a moment there I thought they were going to catch me.
- Tue May 06, 2014 4:46 am
- Forum: Off Topic
- Topic: pizza general
- Replies: 77
- Views: 21857
Re: pizza general
Dominoes
Anchovies
Get on my level. It's lonely down here ;_;
Anchovies
Get on my level. It's lonely down here ;_;
- Mon May 05, 2014 7:48 pm
- Forum: NTStation Ideas
- Topic: Personal Universal Guardian Suit
- Replies: 18
- Views: 7041
Re: Personal Universal Guardian Suit
This idea is completely shit and fucking awful.
I mean, leather interior? No vinyl trim? Fucking pleb.
I've been wanting a H.E.V. suit for ages. Would be awesome to see.
I mean, leather interior? No vinyl trim? Fucking pleb.
I've been wanting a H.E.V. suit for ages. Would be awesome to see.
- Mon May 05, 2014 2:49 pm
- Forum: Ideas
- Topic: Space Lich ~ The eviller Space Wizard
- Replies: 19
- Views: 7728
Re: Space Lich ~ The eviller Space Wizard
Cool idea but no one will ever code or balance it.
- Sun May 04, 2014 9:11 pm
- Forum: Off Topic
- Topic: i spent my senior prom coding ss13
- Replies: 28
- Views: 10089
Re: i spent my senior prom coding ss13
I spent my prom setting up an incredibly annoying ex with a random guy to get her off my back.
It was a blast.
It was a blast.
- Sun May 04, 2014 11:14 am
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6356
Re: Brostation v1
Looks good but one note I have about escape:
Maybe slot it above the command area for direct access into the command section of the shuttle, allowing for multiple entry routes if one gets ruined and solving the problem of assholes jumping in.
Maybe slot it above the command area for direct access into the command section of the shuttle, allowing for multiple entry routes if one gets ruined and solving the problem of assholes jumping in.
- Sat May 03, 2014 5:44 pm
- Forum: Ideas
- Topic: Traitor Objective: The Exchange
- Replies: 30
- Views: 8685
Re: Traitor Objective: The Exchange
I think I have a solution. You have to trade PDAs unlocked with a special code. Random searches won't find it but a PDA swap will be a soft tell, as well as having to carry around someone else's PDA for the rest of the round. They won't kill each other because they need it unlocked Searches will be ...
- Fri May 02, 2014 7:07 pm
- Forum: NTStation Ideas
- Topic: Paintballs: Go Splat Yourself.
- Replies: 14
- Views: 7485
Re: Paintballs: Go Splat Yourself.
As someone who received his first ban for noobishly exploding himself of when a bunch of skeletons attacked me with laser tag guns, I fully support this.
- Fri May 02, 2014 1:20 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46382
Re: Ask the Syndicate
Why are the syndicate balloons so expensive. If TCs are so valuable that you cannot distribute more, then wasting ten on a useless, albeit manly, balloon is madness
- Fri May 02, 2014 1:17 pm
- Forum: Video Games
- Topic: Dark Souls 2
- Replies: 67
- Views: 21596
Re: Dark Souls 2
Get Dark Souls. Up until the end of Amor londo it's a fucking classic.SergeantSkread wrote:all I know about this game is that people say it is very difficult and that it's in a medieval setting. is it worth getting for ps3? (console peasaant here)
Then it gets worse due to the rushed development
- Fri May 02, 2014 12:17 pm
- Forum: NTStation Coding
- Topic: [MERGED] Hostile Lockdown ability for Malf AIs!
- Replies: 28
- Views: 13242
Re: [POLL] Hostile Lockdown ability for Malf AIs!
It's loud and obvious, prevents plasma fire and other gases ruining the station, is too general and all in all seems to have little benefit to the AI. If a guy can circumvent one door like that he can circumvent another in ten seconds. If I'm trying to separate people I should lockdown manually and ...
- Thu May 01, 2014 7:29 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36194
Re: Make Head of Personnel Antagproof
Stop calling it meta knowledge. It is well provided for IC by loyalty implants.TheTerbs wrote:The only reason for there to be antag-less positions is so that people can use that meta knowledge to avoid getting killed
There's already a cure to this and it's called git gud and git paranoid
- Thu May 01, 2014 6:36 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 46382
Re: Ask the Syndicate
Have you ever considered that instead of wasting extraordinary numbers of personnel by doling out resources in small amounts daily, you should just throw it all together for one full scale invasion?
- Thu May 01, 2014 4:59 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36194
Re: Make Head of Personnel Antagproof
I disagree, Security is a nightmare when your own Officers backstab you at a crime scene or the HoS tries to detonate a bomb behind you. I'm not going to waste my time playing Security and constantly dying to my own Officers and never fully trusting them. Security is hard enough without that added ...
- Thu May 01, 2014 4:57 pm
- Forum: Roleplaying
- Topic: Last whispers
- Replies: 37
- Views: 15037
Re: Last whispers
"OH GOD NO IT'S STAGE 5"
- Thu May 01, 2014 4:50 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36194
Re: Make Head of Personnel Antagproof
So you are fine with the captain, the guy incharge of everything, randomly becoming a trator? The guy with the final say in all things security? Absolutely. A Captain cannot overtly be traitorous, and yet it opens them up to basically do whatever the hell they want with the station. With absolute p...
- Thu May 01, 2014 4:47 pm
- Forum: Off Topic
- Topic: Deuryn's Saturday Night Stupid
- Replies: 12
- Views: 4352
Re: Deuryn's Saturday Night Stupid
I offer my services in setting up a Minecraft Ultra Hardcore event complete with prizes.
It was so much fun last time and I'd be happy to run it again.
It was so much fun last time and I'd be happy to run it again.
- Thu May 01, 2014 10:25 am
- Forum: General Chat
- Topic: What sort of antags do you enjoy playing against?
- Replies: 46
- Views: 17320
Re: What sort of antags do you enjoy playing against?
I love it when people are just cool with antags. I had a round as Tator AI where I killed my target and was just generally helpful, if a little laxxer with laws. Captain pops in to card me, realizes I'm a traitor, and decides to purge me so I can fight crime with violence since I was already helping...
- Thu May 01, 2014 8:49 am
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36194
Re: Make Head of Personnel Antagproof
I'd be happy removing ling and cult hop but if you take him off antag no one will play it and we will forever lose "the station is my playground" rounds. Admittedly many hop traitors are boring as shit, but no one else can make a round as fucking awesome as a hop traitor bringing about a c...
- Wed Apr 30, 2014 3:19 pm
- Forum: General Chat
- Topic: What sort of antags do you enjoy playing against?
- Replies: 46
- Views: 17320
Re: What sort of antags do you enjoy playing against?
Antagonists that bring more people into the fun, such as a Tator QM doing A proper Cargonian rebellion, or lings that sow discontent among the crew.
Rare but always entertaining, and something I like to do when I can get the chance.
Rare but always entertaining, and something I like to do when I can get the chance.
- Wed Apr 30, 2014 2:56 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 844342
Re: Stories of rage, tears and regret
Not angry anymore.
Leaving items in my motherfucking pockets in the HoP line drives me crazy though.
Leaving items in my motherfucking pockets in the HoP line drives me crazy though.
- Wed Apr 30, 2014 1:59 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 86669
Re: "It's silicon policy time!" "No CentCom no!"
I 2.6.1 - Nonhuman player-controlled mobs (slimes, monkeys, slimepeople, lizardpeople, hulks, etc.) are subject to server rules but are not considered human Yesterday I was told off for using lethal force on a hulk to revert it back to human, before arresting it non-lethally. I'm not complaining, I...
- Wed Apr 30, 2014 1:28 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 86669
Re: "It's silicon policy time!" "No CentCom no!"
I 2.6.1 - Nonhuman player-controlled mobs (slimes, monkeys, slimepeople, lizardpeople, hulks, etc.) are subject to server rules but are not considered human Yesterday I was told off for using lethal force on a hulk to revert it back to human, before arresting it non-lethally. I'm not complaining, I ...
- Tue Apr 29, 2014 10:16 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 211271
Re: Site ideas
It would be fantastic if post cou ts could be kept off in my opinion. There was a lot of dickwaving about them before and they really just show who spends the most time in general. I am pretty sure any dickwaving about post counts was facetious/joking/ironic. It appeared a lot in stenography as a w...
- Tue Apr 29, 2014 8:47 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 211271
Re: Site ideas
It would be fantastic if post cou ts could be kept off in my opinion.
There was a lot of dickwaving about them before and they really just show who spends the most time in general.
There was a lot of dickwaving about them before and they really just show who spends the most time in general.
- Tue Apr 29, 2014 8:33 am
- Forum: Video Games
- Topic: Dark Souls 2
- Replies: 67
- Views: 21596
Re: Dark Souls 2
I'm disappointed but not surprised. Almost all the lore and story is tied to winks to the player or references to dark souls, the difficulty is now based almost entirely in merely having the patience to deal with multiple enemies rather than just one interesting one, the enemies and bosses are almos...
- Mon Apr 28, 2014 6:24 pm
- Forum: Former Admins
- Topic: [No Longer Admin] HotelBravoLima
- Replies: 71
- Views: 22370
Re: HotelBravoLima
As always, has the best events and is the most open, in my experience, to player suggestions and feedback on a round. Tends to let the players guide the fun and just see where it goes.