Search found 710 matches
- Thu Mar 16, 2017 2:22 am
- Forum: Coding Feedback
- Topic: Gulag and points
- Replies: 41
- Views: 9023
Re: Gulag and points
This may be a little bit sophisticated to code, but what if instead of prompting the warden/HoS to put in a point value, the console asked for a sentence time? It could then calculate a point value based on how many people have been sent to the gulag. Pretty trivial to do, but would need a good tim...
- Wed Mar 15, 2017 10:34 pm
- Forum: General Chat
- Topic: Permanent WASD Movement
- Replies: 9
- Views: 6472
Re: Permanent WASD Movement
There is also a preference for that, it's one of the first in Game Preferences(can be accessed in game by Game-Preferences or preferences tab).
- Wed Mar 15, 2017 5:09 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 830600
Re: Admin Staffing Log
Hornygranny has been removed from the txt
Spoiler:
- Tue Mar 14, 2017 3:24 pm
- Forum: Coding Feedback
- Topic: Gulag and points
- Replies: 41
- Views: 9023
Re: Gulag and points
Ok, so 10 minutes is the max brig sentence which is supposedly equal to 1000 points gulag. But it isn't. Today, I timed myself and it took me around 20 minutes to finish 1000 points. How to fix this? Add a mining scanner. Right now progress is up to luck. A scanner would make things more predictabl...
- Sun Mar 12, 2017 10:34 pm
- Forum: Coding
- Topic: Adding/removing jobs
- Replies: 14
- Views: 3576
Re: Adding/removing jobs
To actually answer the question: You will have to edit the job datum, making a new one(or editing the existing one) to have the outfit/access that you want for the job merge, then, if you edit the job name, you will have to edit the landmarks on the maps to have the correct job's name.
- Sun Mar 12, 2017 9:06 pm
- Forum: Coding
- Topic: Proposed new rule for developers
- Replies: 62
- Views: 31111
Re: Proposed new rule for developers
what if after a feature gets added, no revert/balance PRs by anyone other than the creator for 1-3 week(s) unless said creator drops off the face of the earth during that time i feel like that idea will lets content creators actually fine tune their work themselves instead of trying to PR their pos...
- Sun Mar 12, 2017 8:06 pm
- Forum: Resolved Appeals
- Topic: [Sawrge] Entrapment of Criminals
- Replies: 8
- Views: 2256
Re: [Sawrge] Entrapment of Criminals
Yea oops, got kinda distracted and forgot about this. Anyway, a HoS saying "Who wants guns" in security channel is nowhere near baiting people to grab guns so you can kill them, it's pretty clear that it was meant to officers/security personel. The execution might have been a bit too much ...
- Sat Mar 11, 2017 5:27 pm
- Forum: Off Topic
- Topic: [Announce] New-TG Fallout13 beta
- Replies: 41
- Views: 9816
Re: [Announce] New-TG Fallout13 beta
Normally I wouldn't mind, but what Remie said is correct.
- Sat Mar 11, 2017 3:08 am
- Forum: Coding Feedback
- Topic: Umbrage: Shadowling Redux (delayed?)
- Replies: 381
- Views: 82689
Re: Umbrage: Shadowling Redux (Now on GitHub!)
Xhuis if Kor doesn't stop being a colossal faggot either capitulate to his retarded hostage demands or wait until the new headmins roll in and stop allowing Kor to hold the mode hostage. I am not sure if you just can't get the grasp on the concept of this after being told multiple times or just tri...
- Fri Mar 10, 2017 10:36 pm
- Forum: Resolved Appeals
- Topic: [Sawrge] Entrapment of Criminals
- Replies: 8
- Views: 2256
Re: [Sawrge] Entrapment of Criminals
Please read the rules about using public logs. I will get to this when I get home(unless other headmin wants to do it first).
- Thu Mar 09, 2017 10:25 am
- Forum: Coding Feedback
- Topic: April Fools Day 2017
- Replies: 58
- Views: 13889
Re: April Fools Day 2017
It gets boring after like 2 rounds of it.calzilla1 wrote:Holy shit that sounds hallarious for like a dayXhuis wrote:The difference was that it wasn't memey or funny, it completely destroyed rounds. It summoned mechs three times in ten minutes at one point.
- Tue Mar 07, 2017 3:02 am
- Forum: Resolved Appeals
- Topic: changelingrain OOC BAN
- Replies: 4
- Views: 2548
Re: changelingrain OOC BAN
Everytime I see you talking in OOC is some bullshit about "fuck coders" that no one, but you, cares about. Be glad this isn't a longer ban. Denied.
- Mon Mar 06, 2017 6:38 pm
- Forum: Town Hall
- Topic: Trialmin review: Kevinz000
- Replies: 56
- Views: 16994
Re: Trialmin review: Kevinz000
We, after taking input from the next headmins aswell, decided that we will be extending Kevinz' trial for one more month. While he had some small issues before, he has showed improvements near the end of the 2 month trial period and we believe giving him one more month is the ideal way to go.
- Sat Mar 04, 2017 4:00 pm
- Forum: Resolved Appeals
- Topic: Banned by host undertalefrisk
- Replies: 1
- Views: 1213
Re: Banned by host undertalefrisk
Pretty funny joke isn't it Mr Unicorn? Anyway, not sure what you are expecting here, but just go play somewhere else.
- Thu Mar 02, 2017 10:26 pm
- Forum: Closed Complaints
- Topic: [Sawrge] Basilman - Very mute-happy.
- Replies: 5
- Views: 1448
Re: [Sawrge] Basilman - Very mute-happy.
Edited my last post after talking with Basilman over irc.
- Thu Mar 02, 2017 9:05 pm
- Forum: For No Reason Trash
- Topic: [Danno]vcordie - button mashing
- Replies: 2
- Views: 1577
Re: [Danno]vcordie - button mashing
Follow the correct template.
- Thu Mar 02, 2017 9:03 pm
- Forum: Closed Complaints
- Topic: [Sawrge] Basilman - Very mute-happy.
- Replies: 5
- Views: 1448
Re: [Sawrge] Basilman - Very mute-happy.
First you start talking with Bob: [19:45:15]ADMINPRIVATE: HELP: Basilman/(Goose Mcswan): who sent that memey fucking announcement badmuns - heard by 3 non-AFK admins who have +BAN. [19:45:24]ADMINPRIVATE: PM: Bob Dobbington/(Raised-By-Lizards)->Basilman/(Goose Mcswan): <- [19:45:28]ADMINPRIVATE: PM:...
- Thu Mar 02, 2017 8:31 pm
- Forum: General Chat
- Topic: What is the worst server? (Please vote again ed.)
- Replies: 32
- Views: 9219
Re: What is the worst server?
all of the above
- Thu Mar 02, 2017 6:07 pm
- Forum: Thinking Cap
- Topic: Catpeople - Aftermath
- Replies: 89
- Views: 15147
Re: Catpeople - Aftermath
What are you even talking about code? If you want to pull that card, lizards would be considered a human aswell because the way the code works.FantasticFwoosh wrote:Coderbus obviously has other ideas ( ^^^ ) and the headmins have transcribed their own meaning onto it that isn't consistent or transparent you mean?
- Thu Mar 02, 2017 6:02 pm
- Forum: Thinking Cap
- Topic: Catpeople - Aftermath
- Replies: 89
- Views: 15147
Re: Catpeople - Aftermath
My only issue with them is that there are AI's that still firmly believe they are human, and some admins too when it was said over and over they were not human at all. Code reads them as human (because mutant in the same league sort of as genetics powers or wizards) but admin policy generally rules...
- Thu Mar 02, 2017 2:04 am
- Forum: Closed Policy Discussion
- Topic: Can we get rid of the headmin player vote please
- Replies: 71
- Views: 15990
Re: Can we get rid of the headmin player vote please
He was also MSO.oranges wrote:ah sorry I was thinking of shadowlight
Krusvik was headmin pick(me, shaps and kor) that you were probably thinking.
- Wed Mar 01, 2017 11:14 pm
- Forum: Closed Policy Discussion
- Topic: Can we get rid of the headmin player vote please
- Replies: 71
- Views: 15990
Re: Can we get rid of the headmin player vote please
Jordie was MSO, Joan was the current headmins(me, tehsteveo and krusvik).oranges wrote:MSO does not usually pick, it is delegated to the headmins on his behalf. They picked Joan and Jordie afaik
- Wed Mar 01, 2017 8:32 pm
- Forum: Closed Policy Discussion
- Topic: Can we get rid of the headmin player vote please
- Replies: 71
- Views: 15990
Re: Can we get rid of the headmin player vote please
Coder vote is no longer a thing.Oldman Robustin wrote:>Complains about player vote
>Host/Coder Vote exists
SEPARATION IS ABSOLUTE (except the part where we get to pick a headmin every term kek)
- Wed Mar 01, 2017 4:45 pm
- Forum: Resolved Appeals
- Topic: [thelongbowman] megatiger78 - incorrect shade play
- Replies: 2
- Views: 1180
Re: [thelongbowman] megatiger78 - incorrect shade play
Unbanned, be a good boy now!
- Mon Feb 27, 2017 8:09 pm
- Forum: Coding Feedback
- Topic: War ops is entirely pointless when shotguns exist
- Replies: 58
- Views: 11450
Re: War ops is entirely pointless when shotguns exist
Don't forget to deepfry it every step for maximum protection.Wyzack wrote:Hearing that the ops are coming still gives you a chance to put the disk into a cheese wheel and put that cheese wheel into a backpack full of other cheese wheels before fortifying the captain with the whole crew around him
- Mon Feb 27, 2017 8:02 pm
- Forum: Successful Complaints
- Topic: [Cedarbridge]Armhulen - pod people shootout
- Replies: 9
- Views: 5383
Re: [Cedarbridge]Armhulen - pod people shootout
Seems like we reached a conclusion with this complaint already.
- Mon Feb 27, 2017 5:07 pm
- Forum: Coding Feedback
- Topic: War ops is entirely pointless when shotguns exist
- Replies: 58
- Views: 11450
Re: War ops is entirely pointless when shotguns exist
Especially when shotguns are pretty much the best weapon available in the game(that you can get normally in a round).Kor wrote:Cargo being able to order unlimited shotguns is pretty stupid though.
- Sat Feb 25, 2017 3:33 pm
- Forum: Resolved Appeals
- Topic: Team Antag ban appeal - StephenNelson. Banning Admin: Kivinz
- Replies: 3
- Views: 1101
Re: Team Antag ban appeal - StephenNelson. Banning Admin: Ki
Not sure why a perma jobban here was needed for a first time offence. This could be even left with just a warning.
I'll go ahead and lift these bans. But keep in mind that spacing yourself as a team antag is pretty bad for your team, especially when you are one of the leaders!
I'll go ahead and lift these bans. But keep in mind that spacing yourself as a team antag is pretty bad for your team, especially when you are one of the leaders!
- Sat Feb 25, 2017 4:41 am
- Forum: Ideas
- Topic: Side antag traitors
- Replies: 9
- Views: 1493
Re: Side antag traitors
This is a thing that will be really easy to implement with datum antags(TM).
- Sat Feb 25, 2017 3:40 am
- Forum: Resolved Appeals
- Topic: [bob_dobbington]vcordie
- Replies: 5
- Views: 1901
Re: [bob_dobbington]vcordie
Blowing up the shuttle for this is not a smart move. Don't have much to add here since it was covered by the other posters. This appeal is denied.
- Sat Feb 25, 2017 12:51 am
- Forum: Town Hall
- Topic: Trialmin review: Kevinz000
- Replies: 56
- Views: 16994
Trialmin review: Kevinz000
The day has come, tell us /tg/station, how did he do in these two months of trial?
- Fri Feb 24, 2017 2:33 pm
- Forum: Spriting and Mapping
- Topic: The Female Body
- Replies: 203
- Views: 56606
Re: The Female Body
Well, we can finally get rid of clothing bloat.imblyings wrote:how badly would the game crash if all clothes were removed, then have clothes be re-added in chunks
- Fri Feb 24, 2017 3:46 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 830600
Re: Admin Staffing Log
Currently candidating IcePacks.
- Thu Feb 23, 2017 10:49 pm
- Forum: Closed Policy Discussion
- Topic: Can we get rid of the headmin player vote please
- Replies: 71
- Views: 15990
Re: Can we get rid of the headmin player vote please
I believe scones left before ausops was headmin(not sure though). Also in the ausops term they left 4 months in, replaced by HG.NikNakFlak wrote:- Ausops - Admin vote
- Lollerderby - player vote
- Jordie - MSO pick
- HG - Admin vote
- Kor - player vote
- Shadowlight - mso pick
- Thu Feb 23, 2017 3:51 pm
- Forum: Resolved Appeals
- Topic: [Judicator] fjkrake - perma
- Replies: 16
- Views: 4372
Re: [Judicator] fjkrake - perma
i dunno if someone evades and behaves like shit it's hard to imagine them being any different if they just get straight up unbanned It's kinda hard to take you serious when you do this. This appeal is denied, if you want to play here again, go get recommendations on other servers to actually show y...
- Thu Feb 23, 2017 11:40 am
- Forum: General Chat
- Topic: How Not to Be a Cock When Asking for a TC Trade
- Replies: 54
- Views: 14297
Re: How Not to Be a Cock When Asking for a TC Trade
There aren't many ways to let a player control an object, I guess you could animate them(they become a mob) but I'm not sure it would have the slipping effect.killerx09 wrote:I once asked for a trade to become a sentient one potency banana peel.
An admin told me it wasn't possible.
- Thu Feb 23, 2017 2:25 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 830600
Re: Admin Staffing Log
Feemjmeem has been added as TrialAdmin
- Thu Feb 23, 2017 1:52 am
- Forum: Site, Forums, And Wiki
- Topic: Supermatter engine has no guide
- Replies: 18
- Views: 5372
Supermatter engine has no guide
The supermatter engine, that is the default on delta station, has no guide, leading to many people blowing up the engine(constantly). So, to solve this problem in a good way so I don't have to disable a map that people seem to like, I am offering one antag token for whoever writes a decent and detai...
- Tue Feb 21, 2017 6:48 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 226751
Re: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
Servers are back up and fine now.
- Tue Feb 21, 2017 3:04 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 830600
Re: Admin Staffing Log
Saegrimr has left the team for now. They are welcomed to come back when they wish to return.
- Tue Feb 21, 2017 1:01 pm
- Forum: Closed Complaints
- Topic: [LaharlMontgommery] Nilons - greyshit incident
- Replies: 15
- Views: 3360
Re: [LaharlMontgommery] Nilons - greyshit incident
This complaint is not actionable, the admin didn't act in bad faith nor was wrong in this situation.
And I feel like it's turned more into a pseudo ban request against kevinz. So I am closing this.
And I feel like it's turned more into a pseudo ban request against kevinz. So I am closing this.
- Tue Feb 21, 2017 3:31 am
- Forum: Resolved Appeals
- Topic: [aloraydrel] P.ENNIS - Perma Banned
- Replies: 4
- Views: 1170
Re: [aloraydrel] P.ENNIS - Perma Banned
I'm going to lift this ban, but remember to follow our rules, especially when it's about metacommunications(talking with people outside the game about things going on in the round is bad!). Also remember to change your name to something that looks more with a name!
- Mon Feb 20, 2017 1:10 pm
- Forum: Coding Feedback
- Topic: Vision Cones
- Replies: 29
- Views: 8127
Re: Vision Cones
With the cone moving when you changing dirs, we don't need in-game diziness, you will probably get dizzy in real life anyway.Reece wrote:>Run forward
> Click behind self constantly for constant vigilance.
> Can't wait for someone to port diziness.
- Sun Feb 19, 2017 11:01 pm
- Forum: Ideas
- Topic: Port the RUS-T from /VG/
- Replies: 52
- Views: 10383
Re: Port the RUS-T from /VG/
We need an entire power refactor before thinking about a new engine(so it actually matters instead of being have/not have power).
- Sat Feb 18, 2017 5:30 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1198
- Views: 830600
Re: Admin Staffing Log
Anonus Tanir changed her byond account to ChangelingRain(she is still a Codermin).
- Sat Feb 18, 2017 4:25 am
- Forum: Ideas
- Topic: Moving Away from Stun and Done combat
- Replies: 188
- Views: 32838
Re: Moving Away from Stun and Done combat
My concern with walking will be how sluggish it feels, with the current move speed it feels slightly fluid, whereas when you walk you notice how you keep stopping and starting with each tile you move. I tried to fix this and people complained that they proffered the jittery movement over smooth mov...
- Fri Feb 17, 2017 7:45 pm
- Forum: Coding
- Topic: Vision Cones Bounty
- Replies: 38
- Views: 10072
Re: Vision Cones Bounty
Actually as much as I like money, I already have too much stuff I want to do/am doing so I'll have to pass my attempt.
- Fri Feb 17, 2017 7:07 pm
- Forum: Coding
- Topic: Vision Cones Bounty
- Replies: 38
- Views: 10072
Re: Vision Cones Bounty
I know.Remie Richards wrote:No offence, but you're not going to get a performant implementation without help.lzimann wrote:I'll give it a try.
- Fri Feb 17, 2017 6:49 pm
- Forum: Coding
- Topic: Vision Cones Bounty
- Replies: 38
- Views: 10072
Re: Vision Cones Bounty
I'll give it a try.
- Thu Feb 16, 2017 5:22 pm
- Forum: Resolved Appeals
- Topic: [Sweaterkittens] Elyina - Egregious note
- Replies: 16
- Views: 4682
Re: [Sweaterkittens] Elyina - Egregious note
I don't really have anything to add on this and Sweaterkittens already lifted the note, I believe we are done here.