Search found 348 matches
- Wed Nov 05, 2014 6:42 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 212185
Re: Site ideas
Would it be possible to move the poll after the first post, but before the replies? So polls would encourage people to read the first post more, and every poll shouldn't have to remind people about it.
- Tue Nov 04, 2014 12:17 pm
- Forum: Coding Feedback
- Topic: Drones: Feedback edition
- Replies: 124
- Views: 26948
Re: Drones: Feedback edition
Maybe instead of negative "you can't", which would lead to problems you people stated in previous posts, make it positive "you can only". "You can only interact with station and other drones." Nice! Simplest solution is best solution. How about these: 1. You can only i...
- Tue Nov 04, 2014 9:39 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
It's a humongous pain in the ass to try and cuff someone in a crowded area, people pushing past you while cuffing etc. Cuffs should show some sign that they're being applied and when their applying has been canceled. Maybe color them red in your handslot while they're being applied to someone? Or ev...
- Tue Nov 04, 2014 8:09 am
- Forum: Coding Feedback
- Topic: Spookoween feedback
- Replies: 16
- Views: 3721
Re: Spookoween feedback
It was very cool, but could've been a little more subtle & less buggy. Skellingtons could've disappeared permanently after their first reveal, not close the closet and make humongous smoke clouds everywhere.
- Tue Nov 04, 2014 6:08 am
- Forum: Ideas
- Topic: Bring back fat sprites
- Replies: 21
- Views: 5033
Re: Bring back fat sprites
What is it with everyone's obsession with fatsprites? Jesus it's the /tg/ equivalent of poo. My "obsession" is simply because muh realisms, but that's just my opinion. How do you find fat sprites equivalent of poo? Do you think they're similarly grotesque or a taboo? Would it take somethi...
- Mon Nov 03, 2014 10:06 am
- Forum: Ideas
- Topic: Ian needs a UI.
- Replies: 17
- Views: 3696
Re: Ian needs a UI.
Excellent idea, but we need tos scrap being made as a pet by badmins. ALL pet's should be selectable jobs at roundstart so the CE could give orders to Poly every round and we could jobban bad Ian players who only play Ian-curity and give all-access to all the other pets.
- Mon Nov 03, 2014 8:25 am
- Forum: Ideas
- Topic: Bring back fat sprites
- Replies: 21
- Views: 5033
Bring back fat sprites
This idea was presented in a thread which imho should be addressed here. Apparently fatness is still functional and exists in the game, it's just not visible because (correct me if I'm wrong) there were bandwidth issues anyone couldn't be arsed to make all the fat-versions of every possible clothing...
- Sat Nov 01, 2014 11:08 pm
- Forum: Off Topic
- Topic: Roast beef for dinner sounds great yeah? Food General
- Replies: 65
- Views: 14370
Re: Roast beef for dinner sounds great yeah? Food General
Eating homemade guacamole with salt crackers at midnight. Can't stop. Won't stop.
- Fri Oct 31, 2014 11:14 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1059662
Re: ITT: We make shitty suggestions and come up with poor id
Sand from the asteroid should be able to be used as POCKET SAND! Instastun anyone/anything within 3 tiles.
- Thu Oct 30, 2014 10:05 am
- Forum: Off Topic
- Topic: Guess who's been sober for a month faggots
- Replies: 14
- Views: 2628
Re: Guess who's been sober for a month faggots
This is not about any religious/cult thing, you people are overthinking.
This is simply about making yourself a better man. Congrats dude and keep at it!
This is simply about making yourself a better man. Congrats dude and keep at it!
- Thu Oct 30, 2014 8:02 am
- Forum: Off Topic
- Topic: GUESS WHOS BIRTHDAY IT IS
- Replies: 10
- Views: 2403
- Thu Oct 23, 2014 2:49 pm
- Forum: Ideas
- Topic: Sound Ideas
- Replies: 59
- Views: 13338
Re: Sound Ideas
Merge he plox. Also traitor needs more DUN DUN DUUN!Cuboos wrote:... they.... already do?Ezel wrote:Give eswords a pfffff pweeee sound
EDIT: IT IS DONE https://dl.dropboxusercontent.com/u/965 ... Esword.wav
Jk, those notifications are excellent, hope they (or some version of them) get added.
- Thu Oct 23, 2014 2:36 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
We need a recipe for the metalheads: Metal + Soulshard + Meat + Flour = DEMON BURGER
- Thu Oct 23, 2014 3:56 am
- Forum: Closed Policy Discussion
- Topic: [POLL]New rule 1 addendum: Extreme cases of Murderbone
- Replies: 61
- Views: 16054
Re: [POLL]New rule 1 addendum: Extreme cases of Murderbone
[The ruling] varies from case to case, but it is unlikely you will not be aware that you are approaching it. Then why not cover it with Rule 1? If people know they're being dickish, they shouldn't be surprised when an admin contacts them. And I, for one, love to observe murderbonerers and cheer on ...
- Wed Oct 22, 2014 3:54 pm
- Forum: General Chat
- Topic: [POLL] Arrow keys or WASD?
- Replies: 47
- Views: 11002
Re: [POLL] Arrow keys or WASD?
This. Numpad and page ups and downs etc. Right hand stays mostly on mouse, left hand switches moving/typing.Malkevin wrote:What, no option for numpad?
Faggots.
- Wed Oct 22, 2014 3:34 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675645
Re: Little things you learned that are game changing
Thanks, I already got an answer but didn't understand yours now. What the fuck is a conveyor? I can only find conveyor belts leading to delivery chutes.Mastigos wrote:send it through the conveyor
- Wed Oct 22, 2014 3:12 pm
- Forum: General Chat
- Topic: Mini-Guide to Explosion Damage Control
- Replies: 16
- Views: 3638
Re: Mini-Guide to Explosion Damage Control
Requesting: the most efficient way to re-pressurize a room so it's breathable and safe.
Even with Atmos set to super-robust settings it takes forever to re-pressurize passively.
Even with Atmos set to super-robust settings it takes forever to re-pressurize passively.
- Mon Oct 20, 2014 10:56 am
- Forum: Off Topic
- Topic: Imperial system vs metric system
- Replies: 164
- Views: 37691
Re: Imperial system vs metric system
The diagram doesn't show celsius vs fahrenheit. Celsius is based on water's vaporization and solidification. Fahrenheit is based on no-one-even-fucking-knows-what, most likely "0 feels very cold, 100 feels very hot". What blew my mind though was that -40 is the same for both. If we have tr...
- Sun Oct 19, 2014 12:22 pm
- Forum: Ideas
- Topic: [POLL] Should paramedics be added to /tg/station?
- Replies: 47
- Views: 13682
Re: [POLL] Should paramedics be added to /tg/station?
What Steelpoint said. RIght now, absolutely no need.
If we get a medical system overhaul to make it more complex, sure.
If we get a medical system overhaul to make it more complex, sure.
- Sat Oct 18, 2014 10:25 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675645
Re: Little things you learned that are game changing
Doesn't work. Just loops once and comes back to the Delivery Office.Mastigos wrote:Also if you want a laugh stuff the clown into a locker, weld and wrap it then send it through the conveyor without tagging it and let him loop through the disposal system forever.
- Fri Oct 17, 2014 11:01 am
- Forum: Video Games
- Topic: Sawrge the Video Game
- Replies: 99
- Views: 27827
Re: Sawrge the Video Game
Holy crap this Postal ripoff is trying to be 2edgy and make all the moms mad, it should be named "Mom Maddening".
If they would have real balls they'd make the Serial Killer Simulator.
If they would have real balls they'd make the Serial Killer Simulator.
- Fri Oct 17, 2014 10:49 am
- Forum: Ideas
- Topic: [POLL] Hackable suit sensors
- Replies: 22
- Views: 5453
Re: [POLL] Hackable suit sensors
Also, it would be nice to see how many features which were already coded, get implemented, vs things that weren't already coded before suggesting. Cos I kinda felt bad voting "No" when you've already worked your ass off for the hardest part... and I'm pretty sure this is why this would be ...
- Fri Oct 17, 2014 4:58 am
- Forum: Ideas
- Topic: [POLL] Hackable suit sensors
- Replies: 22
- Views: 5453
Re: [POLL] Hackable suit sensors
Sounds very cool, immersive stuff and adds another dynamic to the game. But in the end this feels like game-wise it's only making the already quite rarely used crew monitoring console more unreliable and removing players from the round more easy. I can't say I want that. I see this kind of as a nerf...
- Wed Oct 15, 2014 2:18 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
Library computer should be able to list the books in the order of popularity, keeping count how many times a book has been printed out, or in how many separate rounds has it been printed to keep librarians from spamming their own book. This would help weed out the billion shitty books and form kind ...
- Mon Oct 13, 2014 6:33 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 675645
Re: Little things you learned that are game changing
I can't believe how much starting to include capitalized first letters has changed my rounds. People immediately think I know my shit, take orders better etc. Also, if you want a challenge to your game, choose african american skincolor. Sad, but true, I've encountered a few guys who I should've adm...
- Mon Oct 13, 2014 5:28 pm
- Forum: Ideas
- Topic: What do we need for an economy?
- Replies: 48
- Views: 9582
Re: What do we need for an economy?
If the reason to "why would we need an economy?" is "so the crew could have a common goal" or something like that, use all that designing/balancing/coding -effort towards just simple crew objectives. Economy would achieve the same but just go through a much more complicated route...
- Thu Oct 09, 2014 11:55 am
- Forum: Coding Feedback
- Topic: Tackling the security problem.
- Replies: 227
- Views: 56355
Re: Tackling the security problem.
What's up with this "nazi" argument ? Ok I'll give you that, I don't know what nazis looked like. My main point was that they clearly look like a bad guy instead of a good guy. But security have to be intimidating. Protecting the crew is their mission, but problem; Nuke ops set aside, the...
- Thu Oct 09, 2014 4:53 am
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46466
Re: Assistant Maint Access Poll
I just don't see how the positives of this could outweigh the negatives, or even really see why the positives have any strength to them at all. In what way does it enable assistants to be bad to have a place where they can get out of the way of the rest of the crew? Why do you want to "get out...
- Wed Oct 08, 2014 5:57 pm
- Forum: Ideas
- Topic: Making the UI Better
- Replies: 16
- Views: 2900
Re: Making the UI Better
The only desperately needed UI improvement would be to make seeing an object's (or a person's) name somewhere else than only in the lower left corner of the screen. Like somehow making it a some kinda tooltip-balloon-thing.
EDIT: Oh my god yes tooltips are actually a possible thing in BYOND
EDIT: Oh my god yes tooltips are actually a possible thing in BYOND
- Wed Oct 08, 2014 5:53 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1059662
Re: ITT: We make shitty suggestions and come up with poor id
Saying memes, netspeak or smileys should gradually do braindamage to your character or make instant 100 braindamage.
- Wed Oct 08, 2014 2:56 pm
- Forum: Coding Feedback
- Topic: Tackling the security problem.
- Replies: 227
- Views: 56355
Re: Tackling the security problem.
Since gloves seem to be eventually coming (or not) but since the thread is about tackling the security problem, giving security gloves isn't bad, but in the long run won't help much. Also, nobody thinks that the security officiers should be carebears farting rose petals and reciting poems to the per...
- Tue Oct 07, 2014 11:45 am
- Forum: Off Topic
- Topic: Pizza wars
- Replies: 88
- Views: 23866
Re: Pizza wars
I can't BELIEVE what I am hearing from you people. This is LITERALLY blasphemy. I bet you all would prefer the vegan abortion above right? Simply heretical. Vegan abortion? You mean The Parmiamo, the king of pizzas?! Did you miss the ham, by chance? Holy shit, pizza isn't supposed to be a fucking d...
- Tue Oct 07, 2014 11:34 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
The difference of those two things is actually quite big. My autism is tingling.TheWiznard wrote:Change the name of microwaves to microwave oven.Killerz104 wrote:But we don't have ovens.MisterPerson wrote:Oven mitts.
EDIT: Also it would be awesome to have server-to-server away-missions, as in from Sybil to Basil and vice versa.
- Tue Oct 07, 2014 11:22 am
- Forum: Coding Feedback
- Topic: Tackling the security problem.
- Replies: 227
- Views: 56355
Re: Tackling the security problem.
another said "But wouldn't gloves be OP in the hands of anyone but Security?" Now that you brought the subject up, what's with Cargo Techs, Roboticists and Atmos Techs having black gloves? If they can have it, why not Officers also, security would be the only one that benefits from those ...
- Mon Oct 06, 2014 5:39 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 848702
Re: Stories of rage, tears and regret
>clown >tator, secret documents >hug mime >realize mime is my agent buddy >trade documents, expecting to get fucked over >trade goes perfect, confirm everything is cool >we've now completed our objectives and have full 10 TC each to use >station is our fucking oyster >anything we do will be fucking ...
- Mon Oct 06, 2014 4:00 am
- Forum: Coding Feedback
- Topic: [POLL] Assistant Maint Access
- Replies: 192
- Views: 46466
Re: Assistant Maint Access Poll
Our community has its good and bad, and I can't help but see all the bad being in players playing mainly assistant. Which is demonstrated also here on the poll cheating. This has been said over and over again: Assistants break the balance of the game. They're supposed to be a "get your basic sk...
- Sat Oct 04, 2014 12:20 pm
- Forum: Ideas
- Topic: Sound Ideas
- Replies: 59
- Views: 13338
Re: Sound Ideas
Personally I think that maint ambience is a little bit too obtrusive, too dynamic. It should be more ambient, background static, not random sound effects jumping out at you one by one. Here's what I'm getting at , added a drone sound, another slowly oscillating drone sound and made perhaps too much ...
- Fri Oct 03, 2014 7:02 pm
- Forum: Closed Policy Discussion
- Topic: Breaking into rooms, stirring discontent, both NOW BANNABLE
- Replies: 149
- Views: 33138
Re: Breaking into rooms, stirring discontent, both NOW BANNA
What does one expect to happen when he decides to steal carpet from the conference room, which can be seen as a high security level place? Can't one just be a Station Engineer if they wish to decorate things? Can't he just ask for permission to decorate from HoP/Captain/any other head who has access...
- Fri Oct 03, 2014 10:39 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
+100000000000x yes!Reimoo wrote:Or at least using the directional keys switches camera views.
- Fri Oct 03, 2014 9:18 am
- Forum: Coding Feedback
- Topic: Shadowlings (Gamemode suggestion/replacement)
- Replies: 264
- Views: 68387
Re: Shadowlings (Gamemode suggestion/replacement)
Shadowlings dwell in the shadows and take damage in light... This sounds awesome but what if the whole station starts building light fixtures everywhere and botany starts spreading glowshrooms? Would they be too vulnerable to that?
- Fri Oct 03, 2014 9:09 am
- Forum: Off Topic
- Topic: Pizza wars
- Replies: 88
- Views: 23866
Re: Pizza wars
Gentlemen I have a huge honour + boner to represent to you... http://i923.shit image host.com/albums/ad77/madisaur/parmiamo1.jpg The most delicious pizza ever: Parmiamo. So simple, so tasty and without that "oh god i'm so full of saturated fat and oil it's pushing out through my skin" feel...
- Fri Oct 03, 2014 8:57 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
Lizardpeople should move faster when they're hot and slower when they're cold, like irl ectothermic reptiles.
- Fri Oct 03, 2014 7:06 am
- Forum: Ideas
- Topic: remove assistant
- Replies: 93
- Views: 22951
Re: remove assistant
Remove Assistant maint. You want no responsibility, enjoy no access. This. So much this. Also much less antag-chance. That would just increase break ins to steal gloves so they could open maint doors. That's vandalism (and a possible workplace hazard), which is against space law. And as I understan...
- Thu Oct 02, 2014 10:51 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 952847
Re: Minor Suggestions
Momentum zero gravity should stack as you throw more things in the same direction, ultimately giving you the same speed as from the mass driver.
- Thu Oct 02, 2014 10:48 am
- Forum: Coding Feedback
- Topic: Gang Mode Playtest Feedback
- Replies: 67
- Views: 14910
Re: Gang Mode Playtest Feedback
Maybe Bosses could have a special ability of dispensing unlimited jumpsuits of their choice of color from the cloth bins in Medbay & locker room?Ikarrus wrote:- TODO: A way to spawn pistols and colored jumpsuits for your gang
- Thu Oct 02, 2014 7:55 am
- Forum: Roleplaying
- Topic: How do we make ss13 more immersive?
- Replies: 38
- Views: 11312
Re: How do we make ss13 more immersive?
The game could be much more immersive through higher quality visual and audio ambience. Different lightning color ambience in different departments. For example different color temperatures, Medbay having high color temp (blueish and very bright) and maint tunnels having very low (reddish and dark),...
- Wed Oct 01, 2014 6:04 am
- Forum: Ideas
- Topic: Remap/rework the security
- Replies: 8
- Views: 1885
Re: Remap/rework the security
What if a disposal chute opens in the cell when the timer is up? That way a discharged prisoner can get out but shitlers can't come in.
- Tue Sep 30, 2014 7:55 am
- Forum: Ideas
- Topic: remove assistant
- Replies: 93
- Views: 22951
Re: remove assistant
Could we have a test period of 2 weeks with no assistants? What's the worst that could happen?
Assistant job slot should be for new players, though. If a player wants no responsibility, we have drones now.
Assistant job slot should be for new players, though. If a player wants no responsibility, we have drones now.
- Mon Sep 29, 2014 11:53 am
- Forum: Ideas
- Topic: Sound Ideas
- Replies: 59
- Views: 13338
Re: Sound Ideas
Engineering ambience could be full of those retro-space-sounding beeps and boops like here.
- Thu Sep 25, 2014 6:57 pm
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 44834
Re: [POLL] Murderbone as antag
What happened to "antags can do whatever they want"? Murderbonerers, for me, bring an exciting dynamic to the game and they're surprisingly entertaining to observe and talk about in deadchat, cheering the last survivors and such. Before I realized this I was mad about them and against them...