Search found 249 matches

by Kel-the-Oblivious
Mon Apr 16, 2018 4:42 pm
Forum: Coding Feedback
Topic: printed power cells aren't charged
Replies: 50
Views: 10588

Re: printed power cells aren't charged

This is why I just randomly click machines when I'm holding a Bluespace RPED. If you can upgrade it, but don't have the parts, it'll still send out the squiggly blue line. I knew you could upgrade charger shortly after it was made upgradeable because I just ran around clicking machines to see if the...
by Kel-the-Oblivious
Sat Apr 14, 2018 9:33 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 845646

Re: Stories of rage, tears and regret

>"Changelings count as human because they look human that's why I locked you in" What? No. Just no. I've crushed confirmed changelings with doors and didn't get so much as a bwoink before. That AI is a SHIT player, absolute shit. If you know they are a changeling, the AI is allowed to go ...
by Kel-the-Oblivious
Fri Apr 13, 2018 6:09 am
Forum: Coding Feedback
Topic: printed power cells aren't charged
Replies: 50
Views: 10588

Re: printed power cells aren't charged

Do you not upgrade the cell chargers as well, or get a charged yellow core from Xenobio to cram into the APC and become power independent?
by Kel-the-Oblivious
Mon Apr 09, 2018 2:46 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1053637

Re: ITT: We make shitty suggestions and come up with poor ideas.

Shitty craftables ideas: Coilgun Materials needed:- 1x surgical drill 1x wooden rifle stock 1x pipe 10x package wrapping 1x light tube frame 60x lengths of cable 4x capacitors 1x APC circuit board Tools required:- Screwdriver Wrench Wirecutters Welding tool Multitool Must be loaded with power cells...
by Kel-the-Oblivious
Fri Apr 06, 2018 5:36 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 864675

Re: What are you faggots playing?

DemonFiren wrote:>playing anything but lanius
>Playing something that's gimmick is countered by a tier three O2 generator
>Not playing a rock, and cackling as the entire ship is engulfed in flames, chasing the wounded crew as they try to avoid fiery death
by Kel-the-Oblivious
Fri Apr 06, 2018 1:27 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 864675

Re: What are you faggots playing?

Rock ship B with teleporter, a fire bomb, a fire beam, and two burst Mk2s to drop shields. Just teleport into the various gun control rooms, while dropping bombs and fire lines all over the ship, casually strolling through the burning wreckage of the enemy flagship wrecking shit. Feels good man. Sti...
by Kel-the-Oblivious
Thu Apr 05, 2018 1:52 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 864675

Re: What are you faggots playing?

Been rocking out with Stellaris, although I still lack the Apocalypse pack. The Iron Blooms are a technocratic society, dedicated the making ALL the robots, and eventually turning themselves into robots. So far my closest neighbors are: Fanatical Spiritual Authoritarians (First on the chopping block...
by Kel-the-Oblivious
Wed Mar 28, 2018 4:13 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 723577

Re: SS13 Related Art / Hand Drawn Art

Okand37 wrote:
Kel-the-Oblivious wrote:Neat. Any chance you could do a shaft miner?
Many eons have passed, but a shaft miner has finally been done (with variants this time, wow!)
GLORIOUS.
by Kel-the-Oblivious
Wed Mar 21, 2018 5:05 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108078

Re: Clockwork Cult 2.0

Despite all its flaws, I have enjoyed Clock Cult quite thoroughly, both as the cultists and as the crew. Yes, there have been a few boring rounds, where one side crushed the other overwhelmingly, but it can be said the same for every round, there are always great rounds and terrible rounds. I am sor...
by Kel-the-Oblivious
Fri Mar 16, 2018 7:37 pm
Forum: Coding Feedback
Topic: Why are there medical supply vendors in mining pods?
Replies: 9
Views: 2298

Re: Why are there medical supply vendors in mining pods?

As a miner, I say REMOVE THIS. While the sleeper was always kind of useless, since most miners fuck off in their own direction to hunt/mine on their own without having to split the loot, the point value for all that medical supplies is through the roof. Maybe replace it with a machine that injects 5...
by Kel-the-Oblivious
Fri Mar 16, 2018 3:28 am
Forum: Events Workshop
Topic: [EVENT] The Warzone
Replies: 19
Views: 9235

Re: [EVENT] The Warzone

The various non-combat crew are the simple mobs controlled by the commander, with a handful of player controlled guards who have access to the various tools and defense structures. Give the simple mobs things like E-Daggers, maybe a pistol for the ranged mobs. With that no FF modifier, just for safe...
by Kel-the-Oblivious
Wed Mar 14, 2018 11:38 am
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1267404

Re: Watercooler/Slowchat 2: Son of Watercooler

Well, fuck. He was one of the great minds of our time. He will be remembered among the likes of Einstein, Darwin, and Newton.
by Kel-the-Oblivious
Sun Mar 11, 2018 6:16 am
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 52490

Re: Moodlets

Shaft Miners should get a mood boost for scooping up diamond or bluespace ore, and get a much larger boost for killing megas or tendrils.
by Kel-the-Oblivious
Fri Mar 02, 2018 2:50 am
Forum: Closed Policy Discussion
Topic: Why have loot you can't use?
Replies: 9
Views: 2475

Re: Why have loot you can't use?

As a miner, I ask this constantly. Two of the three Bubblegum items are pretty much antag only. Gives miners very little reason to hunt bubblegum. The HECK armor is pretty good, but ash drake armor is nearly as good, easier to get, and has better rewards tied to it. That fistful of diamonds is a pre...
by Kel-the-Oblivious
Fri Feb 23, 2018 5:48 pm
Forum: Ideas
Topic: Crew/Non-antagonist objectives.
Replies: 40
Views: 7911

Re: Crew/Non-antagonist objectives.

Security: kill all the antags Unlikely but I'm considering a counter for arrests in the shuttle brig/on the gulag. Security gets points based on how many ALIVE traitors they bring with them in the security section of the escape shuttle, or how many of the crew remains uncoverted/alive during team a...
by Kel-the-Oblivious
Fri Feb 16, 2018 3:49 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 948489

Re: Minor Suggestions

Cyborgs should have HUD icons on the right that give a rough a display of temperature/pressure/O2 content, possibly represented by a thermometer, a pressure gauge and an O2 symbol. Readouts would be the same for cyborgs as Humans (blue thermometer is too cold, green for safe and yellow/red for warm...
by Kel-the-Oblivious
Tue Jan 30, 2018 10:39 pm
Forum: Coding Feedback
Topic: Can we nerf miners now?
Replies: 87
Views: 21188

Re: Can we nerf miners now?

There's a lot I really don't like about Lavaland but this thread attacks it in about the dumbest way possible. The real issue is that miners are basically playing their own rudimentary PvE game and once you put in the hours necessary to memorize allllll the attack patterns and little tricks then yo...
by Kel-the-Oblivious
Tue Jan 30, 2018 3:08 pm
Forum: Coding Feedback
Topic: Fireball.
Replies: 10
Views: 2630

Re: Fireball.

Thought you'd know explosion code by now Durkel its very much "light tickle" or "instant death" depending on how RNG is treating you. You know whats really fucked up? Hitting a clockwork wizard with a 100u water/potassium lance and they aren't even knocked down (direct hit). The...
by Kel-the-Oblivious
Mon Jan 29, 2018 1:08 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 948489

Re: Minor Suggestions

Replace the Lavaland Syndicate Base self destruct bomb with a chasm. The lag surge from it blowing up can freeze rounds to a halt. Just have it all turn into chasm space.
by Kel-the-Oblivious
Thu Jan 25, 2018 4:44 pm
Forum: Thinking Cap
Topic: Science is a restricted area (moonlighting is NOT OK)
Replies: 323
Views: 76107

Re: Science is a restricted area (moonlighting is NOT OK)

Oh, it's alive again. Good.

UPGRADE THE FUCKING ORM IF YOU WANT MINERS TO STAY OUT OF RND YOU DUMB CUNTS.

There, that's all.
by Kel-the-Oblivious
Wed Jan 24, 2018 7:32 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 948489

Re: Minor Suggestions

Reduce the effect of cramming BoHs together. Back to back rounds of traitors gutting the station 10 minutes into the game has gotten very old. Worse when they have an auto cloner hidden somewhere safe, and just rush to make another pair and bomb somewhere else. Given how easy they are to make with a...
by Kel-the-Oblivious
Tue Jan 23, 2018 1:39 pm
Forum: Ideas
Topic: Persistent (cosmetic) unlocks
Replies: 50
Views: 14563

Re: Persistent (cosmetic) unlocks

Whatever we choose, if we choose something, will be abused no doubt by many. I frankly don't see how we can't make an unabusable automated system. if someone is acting in bad faith (eg. beating someone up just to throw them into a sleeper, then repeating) just talk to/ban them I believe the game ke...
by Kel-the-Oblivious
Tue Jan 23, 2018 10:16 am
Forum: Ideas
Topic: Persistent (cosmetic) unlocks
Replies: 50
Views: 14563

Re: Persistent (cosmetic) unlocks

Whatever we choose, if we choose something, will be abused no doubt by many. I frankly don't see how we can't make an unabusable automated system. if someone is acting in bad faith (eg. beating someone up just to throw them into a sleeper, then repeating) just talk to/ban them I believe the game ke...
by Kel-the-Oblivious
Thu Jan 18, 2018 7:47 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 948489

Re: Minor Suggestions

Remove xenobrain from the tendril loot table. Its only use was to get that sweet Bio Tech level 7. Now, it has no purpose, what so ever. I'd rather get a Dark Blessing, or even a sord, than the xeno brain. Maybe replace it with something that gives you an imaginary friend, but it has lost what littl...
by Kel-the-Oblivious
Wed Jan 17, 2018 1:30 am
Forum: Ideas
Topic: Persistent (cosmetic) unlocks
Replies: 50
Views: 14563

Re: Persistent (cosmetic) unlocks

Minor, mostly useless items that spawn at the start. The British flag cup is one such item. Was made originally for one of the best medics on station. It's just a cup, but it shows a dedication to the server. Little department trinkets for people who play a lot of X department, survivor trinkets for...
by Kel-the-Oblivious
Sat Jan 13, 2018 11:57 pm
Forum: Ideas
Topic: Hands up, don't shoot!
Replies: 8
Views: 2059

Re: Hands up, don't shoot!

I quite like this idea, and it should be added. Have a visual indicator that they have surrendered, like a little white flag hovering over their head, with a visual progress bar if they start to get up. This could be useful in plenty of situations. Find yourself in the wrong place at the wrong time?...
by Kel-the-Oblivious
Sat Jan 13, 2018 11:18 pm
Forum: Ideas
Topic: ANOMALOUS MATERIALS [SCIENCE ROLE]
Replies: 23
Views: 6652

Re: ANOMALOUS MATERIALS [SCIENCE ROLE]

It might happen if there will be maps. I have idea of model of interdimensional jumps. Figure all the pocket dimensions would be on an inaccessible z-level, much like the Syndicate base/wizard shuttle, with the only entrance to each dimension being the proper portal (Maybe an unstable portal can se...
by Kel-the-Oblivious
Fri Jan 12, 2018 10:20 pm
Forum: Ideas
Topic: ANOMALOUS MATERIALS [SCIENCE ROLE]
Replies: 23
Views: 6652

Re: ANOMALOUS MATERIALS [SCIENCE ROLE]

Use the EXPERIMENTOR and Strange objects found in maint for this. Instead of having them be little novelties and gimmick items, ( Or out right useless hazards that out weigh the potential benefits of discovering them item's use), they are the various anomaly resource. The experimentor is fucking sh...
by Kel-the-Oblivious
Fri Jan 12, 2018 4:29 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 723577

Re: SS13 Related Art / Hand Drawn Art

While it is not quite expert level, I enjoy making pixel art sometimes and present a batch of the heads of staff fresh out of the oven! Chief Medical Officer: https://tgstation13.download/dip/discordimageproxy.php/attachments/326969900059066370/392639171077865484/SpriteSS13CMO.png Research Director...
by Kel-the-Oblivious
Thu Jan 11, 2018 9:47 am
Forum: Closed Policy Discussion
Topic: Does the posession of Mapspawn traitor items make one valid?
Replies: 66
Views: 13909

Re: Does the posession of Mapspawn traitor items make one va

Jesus christ this is how far we've come. IF YOU SEE AN ILLEGAL ITEM, AND DON'T WANT TO BE ARRESTED OR EXECUTED, REPORT IT TO SECURITY, LEAVE IT WHERE IT WAS OR PICK IT UP AND ACCEPT THE CONSEQUENCES. It's fucking contraband. People are whining about getting fucked up for the highest-level of contra...
by Kel-the-Oblivious
Thu Jan 11, 2018 2:21 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1053637

Re: ITT: We make shitty suggestions and come up with poor id

Ever accidentally hit the HoS while trying to help him up due to being on the wrong intent or because you had the wrong hand active? We should totally add a pop-up confirm prompt every time you want to attack somebody/shoot a gun. Actually, a stun baton upgrade that acquires an override to hit peop...
by Kel-the-Oblivious
Wed Jan 10, 2018 11:59 pm
Forum: Ideas
Topic: ANOMALOUS MATERIALS [SCIENCE ROLE]
Replies: 23
Views: 6652

Re: ANOMALOUS MATERIALS [SCIENCE ROLE]

Use the EXPERIMENTOR and Strange objects found in maint for this. Instead of having them be little novelties and gimmick items, ( Or out right useless hazards that out weigh the potential benefits of discovering them item's use), they are the various anomaly resource. Fiddling with it properly can e...
by Kel-the-Oblivious
Wed Jan 10, 2018 11:13 pm
Forum: Closed Policy Discussion
Topic: Does the posession of Mapspawn traitor items make one valid?
Replies: 66
Views: 13909

Re: Does the posession of Mapspawn traitor items make one va

Jesus christ this is how far we've come. IF YOU SEE AN ILLEGAL ITEM, AND DON'T WANT TO BE ARRESTED OR EXECUTED, REPORT IT TO SECURITY, LEAVE IT WHERE IT WAS OR PICK IT UP AND ACCEPT THE CONSEQUENCES. It's fucking contraband. People are whining about getting fucked up for the highest-level of contra...
by Kel-the-Oblivious
Wed Jan 10, 2018 10:32 pm
Forum: Ideas
Topic: Toxins Rework
Replies: 38
Views: 7823

Re: Toxins Rework

Nabski wrote:>2018
>Not creating golems to BoH bomb for you.

It's like he doesn't even play.
>2018
>Hoping golems will spawn outside of free golem
>Not racing for polymorph magicarp
>Not releasing a horde of free drones to BoH for you

It's like you want people to know exactly who to blame.
by Kel-the-Oblivious
Wed Jan 10, 2018 10:13 pm
Forum: Ideas
Topic: Cyborg damage feedback
Replies: 14
Views: 2669

Re: Cyborg damage feedback

When an borg dies, let the head detach and move about at a slow pace on little spider legs. Can't interact with anything, but lets them limp back to robotics and request a new body/repairs to their old one.
by Kel-the-Oblivious
Wed Jan 10, 2018 10:11 pm
Forum: Ideas
Topic: Toxins Rework
Replies: 38
Views: 7823

Re: Toxins Rework

just increase the size of TTVs to bulky for Christs sake. that would be enough to make mass bombing a bit harder, at least without bags of holding, which oddly enough, science can make. Fucking. This. Those who know the power of the smuggler's satchel can easily reduce the vast majority of the stat...
by Kel-the-Oblivious
Wed Jan 10, 2018 9:44 pm
Forum: Ideas
Topic: ANOMALOUS MATERIALS [SCIENCE ROLE]
Replies: 23
Views: 6652

Re: ANOMALOUS MATERIALS [SCIENCE ROLE]

So more difficult to access away missions? A neat idea, although we've been through the ordeal of away missions and the assorted loot that can be gained from them (A book of recharge, a wand of fireball AND a wand of healing?) So this would need to be a very high risk/reward system, much like mining.
by Kel-the-Oblivious
Tue Jan 09, 2018 6:53 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 619520

Re: Pet Peeves Thread - Little things that REALLY annoy you

EagleWiz wrote:Objective 1: Escape with the identity of BadDiggy Bubblegum-Chew-Toy, Shaft Miner

or

Objective 1: Keep Suicides-At-Roundstart alive until round end
If your "Keep Alive" target suicides, you should green text.
by Kel-the-Oblivious
Tue Jan 09, 2018 3:19 am
Forum: Closed Policy Discussion
Topic: Does the posession of Mapspawn traitor items make one valid?
Replies: 66
Views: 13909

Re: Does the posession of Mapspawn traitor items make one va

> running around with traitor gear that sometimes spawns on the map Questionable, but not really "acting like an antag" Main part of that is "acting like an antag" If you are strolling about in your red hardsuit or tactical turtleneck, or maybe keeping your little pistol on your...
by Kel-the-Oblivious
Tue Jan 09, 2018 12:29 am
Forum: Closed Policy Discussion
Topic: Does the posession of Mapspawn traitor items make one valid?
Replies: 66
Views: 13909

Re: Does the posession of Mapspawn traitor items make one va

In the lavaland, there are two possible tator items you can get. The first is a syndie legion, complete with red hardsuit, tactical turtleneck, and mask. No weapons, and the only obvious tator item being the hardsuit. The few times I find it, I openly announce it over the general channel, and carry ...
by Kel-the-Oblivious
Mon Jan 08, 2018 4:01 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 619520

Re: Pet Peeves Thread - Little things that REALLY annoy you

Researchers who don't upgrade the fucking ORM or department protolathes. You can get tier 3 bins and manipulators, tier 2 everything else at round start. If the miners drop off the dock silver, you can get a bluespace RPED within 2 minutes of round start. Almost everyone will open their doors for a ...
by Kel-the-Oblivious
Sun Jan 07, 2018 7:58 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 948489

Re: Minor Suggestions

Minor cooking ideas. Mac and Cheese: Cooked Spaghetti + 2 cheese wedge + 5u milk. Add a sausage for Mac and Franks. Supermatter Rock Candy: 5u water + 10u sugar + Lemon + Bluespace Crystal. Not sure what/if it should have special effects, maybe something like minor radiation damage. If you have spa...
by Kel-the-Oblivious
Sun Jan 07, 2018 5:48 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 864675

Re: What are you faggots playing?

A heavily modded version of Rimworld. My advanced bionic dinosaur riding genetic spliced freaks are the horror of the Rim, laying waste to dozens of pirate bases.
by Kel-the-Oblivious
Sun Jan 07, 2018 5:34 pm
Forum: Ideas
Topic: Replace botany with a whack a mole machine
Replies: 8
Views: 1989

Re: Replace botany with a whack a mole machine

>he doesnt rush gaia and upgrade all his trays within the first 15 minutes laughingassistants.jpg >He doesn't know the gaia restorative effect isn't instant, and enough damage can still kill anything in a gaia tray Chucklingchemists.gif >he doesnt grow exclusively gaia before anything else guffawin...
by Kel-the-Oblivious
Sun Jan 07, 2018 4:58 pm
Forum: Ideas
Topic: Replace botany with a whack a mole machine
Replies: 8
Views: 1989

Re: Replace botany with a whack a mole machine

Deitus wrote:>he doesnt rush gaia and upgrade all his trays within the first 15 minutes

laughingassistants.jpg
>He doesn't know the gaia restorative effect isn't instant, and enough damage can still kill anything in a gaia tray

Chucklingchemists.gif
by Kel-the-Oblivious
Sun Jan 07, 2018 4:47 pm
Forum: Ideas
Topic: Replace botany with a whack a mole machine
Replies: 8
Views: 1989

Re: Replace botany with a whack a mole machine

Git Gud. Tator Botany killing your dudes? Make a fuckton of plant-b-gone smoke bombs.
by Kel-the-Oblivious
Sun Jan 07, 2018 4:44 pm
Forum: Ideas
Topic: Necropolis Mode: Ashwalker rework + Game mode
Replies: 14
Views: 4128

Re: Necropolis Mode: Ashwalker rework + Game mode

1.No,instead of gamemode,I suggest to constantly make Will of Necropolis to be player's role. So miners should be prepared to rage of sentient being,when they loots tendrils. 2.I think,that necropolis and ash walkers magical abilities should correlate with sacrifices. Not binary awake/not awake. To...
by Kel-the-Oblivious
Sun Jan 07, 2018 4:26 pm
Forum: Ideas
Topic: Carnivorous Plants and Shambling Mounds
Replies: 5
Views: 1373

Re: Carnivorous Plants and Shambling Mounds

A plant golem could be pretty cool for botany, allowing them construct and recruit help from the ghosts. However, it should start off pretty weak and slow, the various stats and traits changing its abilities, while its special power would be healing in light, and gaining additional traits depending ...
by Kel-the-Oblivious
Sun Jan 07, 2018 3:17 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 673034

Re: Little things you learned that are game changing

Also, as far as I know they spawn loaded with buckshot. When made they get improvised buckshot but you can easily unload it. Personally I prefer taser shells Anonmare is correct, the improvised buckshot shoots less projectiles and deals less damage per projectile. I tend to just fill them with ince...
by Kel-the-Oblivious
Sun Jan 07, 2018 3:11 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1053637

Re: ITT: We make shitty suggestions and come up with poor id

The armoury starts unequipped and no sec locker includes a taser. There are no helmets even on spawn, sec hats and berets have reduced or no armour. There is no warden shotgun or HoS special e-gun. On the HoS' desk is a box of Centcom signed cargo point cards. The HoS or someone they order to has t...