Search found 480 matches
- Wed Mar 11, 2015 8:52 pm
- Forum: General Chat
- Topic: IC Character Alignment Test 2k15
- Replies: 42
- Views: 64536
Re: IC Character Alignment Test 2k15
Juniper Breeze Chaotic Evil Human Sorcerer (4th Level) Ability Scores: Strength- 14 Dexterity- 16 Constitution- 14 Intelligence- 13 Wisdom- 14 Charisma- 11 Detailed Results: Alignment: Lawful Good ----- XXXXXXXXXXXXXX (14) Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXX (23) Chaotic Good ---- XXXXXXXXXXXX...
- Mon Mar 02, 2015 9:40 am
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70228
Re: BATTLE OF THE SERVERS
Basil.
It's where I like to go to be a bad person. It's my home.
It's where I like to go to be a bad person. It's my home.
- Thu Feb 12, 2015 10:04 am
- Forum: Ideas
- Topic: Fly the White Ship to the station
- Replies: 43
- Views: 11136
Re: Fly the White Ship to the station
Griff potential.
- Tue Feb 10, 2015 8:53 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 49123
Re: Starbound
It was an inside joke that no one know.
- Sun Feb 08, 2015 5:02 pm
- Forum: Coding Feedback
- Topic: Sec Borg change
- Replies: 55
- Views: 12229
Re: Sec Borg change
A malf buff can be distributed elsewhere if this nerfs malf too much.
Disablers are not as shit as people seem to think. A lot of fights devolve into disabler shoot outs due to higher ammo count, longer range, and the fact that they go through windows.
Disablers are not as shit as people seem to think. A lot of fights devolve into disabler shoot outs due to higher ammo count, longer range, and the fact that they go through windows.
- Sun Feb 08, 2015 4:55 pm
- Forum: General Chat
- Topic: How do you open the safe in the vault?
- Replies: 28
- Views: 11861
Re: How do you open the safe in the vault?
Well, this convinced me to get on spaceman today. Edit: Vodka, two shot glasses, a russian revolver, and a quickloader for it. Less fun now that they changed the russian revolver to only ever be able to shoot yourself. I guess it's a subtle way to tell people who take the time to break into the vaul...
- Sat Feb 07, 2015 3:46 am
- Forum: Closed Policy Discussion
- Topic: Security ERT is apparently Deathsquad now
- Replies: 48
- Views: 10689
Re: Security ERT is apparently Deathsquad now
>He waved at me, REASONABLE SUSPICION. It actually wasn't because he was hiding his identity or planning to kill the officer in this case. This is a clear counter-example to your argument, which was rather meta in the first place. If you think someone's hiding their identity tell them to remove the...
- Sat Feb 07, 2015 12:21 am
- Forum: Resolved Appeals
- Topic: note appeal - "greytiding"
- Replies: 15
- Views: 3782
Re: note appeal - "greytiding"
I've seen airborn diseases that can be stealthed to not show up on medscanners. Honestly, when an admin fucks with someone in a stealthy way, it's most easily associated with either a ling, virologist, or the long dead profession of bluespace thief/telescientist. Wasn't in this round, but I feel it'...
- Wed Feb 04, 2015 1:09 am
- Forum: Closed Policy Discussion
- Topic: Security ERT is apparently Deathsquad now
- Replies: 48
- Views: 10689
Re: Security ERT is apparently Deathsquad now
Literally the OP's statement says it all. "I was an antagonist, and shit was fucked without me touching anything and I needed to do literally nothing to greentext." Well, suddenly he had a new wall of opposition, an equally incompetent person with better equipment. He got dunked for being ...
- Wed Feb 04, 2015 12:16 am
- Forum: Ideas
- Topic: Prisoner Quarantine Room: Suspected Ling containment
- Replies: 24
- Views: 4603
Re: Prisoner Quarantine Room: Suspected Ling containment
Borging is best. Gibbing is worst. Permaing is somewhere in between on what to do with a prisoner.
- Tue Feb 03, 2015 8:43 pm
- Forum: Ideas
- Topic: Mining rewards: Paprika isn't as much of an asshole edition
- Replies: 52
- Views: 12880
Re: Mining rewards: Paprika isn't as much of an asshole edit
Well, he's not wrong when it comes to the exact wording of the phrase. God by machine.
But otherwise, his use of it wasn't correct.
But otherwise, his use of it wasn't correct.
- Tue Feb 03, 2015 10:30 am
- Forum: Roleplaying
- Topic: does anyone even roleplay anymore on sybil
- Replies: 206
- Views: 105375
Re: does anyone even roleplay anymore on sybil
I personally don't think you need to put a player cap. Just make the station bigger with more room for more people, less antags, but the antags scale up with station size to a cap. The difference between 20 telecrystals and 30 can be huge in what a single traitor can do. I think it'd probably cut do...
- Tue Feb 03, 2015 5:14 am
- Forum: Coding Feedback
- Topic: [POLL] re-add trekchems with downsides
- Replies: 61
- Views: 17220
Re: [POLL] re-add trekchems with downsides
One of these days I'll invest the time to learn how the new chem system works. As there's no wiki that I can easily find, it won't be this day.
- Sun Feb 01, 2015 6:38 pm
- Forum: Closed Policy Discussion
- Topic: Killing People For Killing Damn Pets
- Replies: 80
- Views: 21835
Re: Killing People For Killing Damn Pets
Why was this even changed? If you're so angry about shitty reasons to kill someone, make WGW free game to say over the radio too. It's the same damn thing as pet hunting for no reason.
- Sat Jan 31, 2015 12:15 pm
- Forum: Video Games
- Topic: Starbound
- Replies: 186
- Views: 49123
Re: Starbound
As far as I can tell, the game is still dumb. There needs to be more. The moment I can customize my own mech (or vehicle) in Starbound is the day that I will play it or put more money into it. I was promised mechs by the old trailors, and those shitty tech ball mechs were the biggest disappointment ...
- Fri Jan 23, 2015 7:41 am
- Forum: General Chat
- Topic: How do you open the safe in the vault?
- Replies: 28
- Views: 11861
Re: How do you open the safe in the vault?
Well, the fireaxe is still a formidable melee weapon... Just boring. Very boring. Hell, make it full of random things, bits of clothing you can't get anywhere else and whatnot. Give it a small chance to hold something great if you can RNG this shit. I HATE it when people say in a round 'Oh, the vaul...
- Fri Jan 23, 2015 1:02 am
- Forum: General Chat
- Topic: How do you open the safe in the vault?
- Replies: 28
- Views: 11861
Re: How do you open the safe in the vault?
That last one is wrong too... Krink, and tink I think are both examples of noises you're looking for... Just take the Atmos approach. Keep spinning that dial until something makes sense. If you can't do it, try it another round. Eventually you'll understand. Just keep spinning until things start to ...
- Thu Jan 22, 2015 8:34 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 950665
Re: Minor Suggestions
Put something fun inside the vault safe.
A bear pelt hat is fine, sure. It's semi rare (only comes once every 10 or so rounds from the cargo event) but the fireaxe is just trash to put as a 'reward.'
A bear pelt hat is fine, sure. It's semi rare (only comes once every 10 or so rounds from the cargo event) but the fireaxe is just trash to put as a 'reward.'
- Thu Jan 22, 2015 11:38 am
- Forum: Resolved Requests
- Topic: Widens-the-eyes Detective Unjustified execution
- Replies: 46
- Views: 12726
Re: Widens-the-eyes Detective Unjustified execution
Security in low population rounds is generally a lax thing for numerous reasons... 1) There are less people breaking laws and anything blatantly broken gets fixed quickly by mostly volunteers, so brigging that assitant earlier will make them less likely to fix the hole in security's floor. 2) There ...
- Thu Jan 22, 2015 9:35 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 846901
Re: Stories of rage, tears and regret
> Join in on Sybil, no badger tonight. > Decide to crack the vault safe. > Get arrested a bunch, but whatever. > Get it open, AI is a tattle tale. > Snip some cameras when it whines to security about me. > Break into Eva to get space suit to get bodies. > Run around with my vault loot (Fireaxe and b...
- Wed Jan 21, 2015 9:35 pm
- Forum: Resolved Requests
- Topic: Widens-the-eyes Detective Unjustified execution
- Replies: 46
- Views: 12726
Re: Widens-the-eyes Detective Unjustified execution
Let's see... What did I do in this round... I think this is the round that I was cracking the safe open and running around with the loot inside being a general nuisance to the security force. I remember having to turn my comms off after the first bout of 'I will torture you as nonharmfully as possib...
- Wed Jan 21, 2015 9:13 pm
- Forum: Closed Policy Discussion
- Topic: Security stealing tank transfer valves?
- Replies: 21
- Views: 4461
Re: Security stealing tank transfer valves?
It's good to mention that somewhere on the Wiki, this sort of thing is even advised during a cult round.
While the Wiki isn't any sort of ruleset, it's hard to blame some new security member for following the only helpful guide he can find.
While the Wiki isn't any sort of ruleset, it's hard to blame some new security member for following the only helpful guide he can find.
- Tue Jan 20, 2015 4:47 am
- Forum: Coding Feedback
- Topic: Malf AI and moving the AI core
- Replies: 18
- Views: 3106
Re: Malf AI and moving the AI core
I think moving the AI core is kinda smart, and the counterplay is even smarter... No place will EVER be as safe as the AI satellite, and if you've suddenly got a power spike in another area of the ship (easily seen through the engineering terminals if you know what you're looking for) then you're go...
- Sun Jan 18, 2015 8:28 pm
- Forum: Coding Feedback
- Topic: Malf AI and moving the AI core
- Replies: 18
- Views: 3106
Re: Malf AI and moving the AI core
People should do their job and actually monitor the AI.
- Tue Jan 13, 2015 10:41 pm
- Forum: Coding Feedback
- Topic: [Poll] Belt slot requiring jumpsuit
- Replies: 26
- Views: 5705
Re: [Poll] Belt slot requiring jumpsuit
You can wear a belt without a pair of pants. If you're not too sure on this, you haven't tried. There is no balance reason one way or the other, but I can see it being difficult to remove (possibly?) due to the fact that belt slots can hold numerous other items that wouldn't make sense to just clip ...
- Thu Jan 08, 2015 11:27 pm
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Really unfinished, really grindy, and most things in this game either have to be achieved with a large group, hours of gameplay, or an admin spawning things.
- Wed Jan 07, 2015 8:49 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674157
Re: Little things you learned that are game changing
Who cares? A single vaccine culture bottle can make you one hundred and fifty curative pills.
The only time a smoke grenade with the cure is more helpful is if you don't have a vaccine, then it's just hilarious how quickly some orange juice grenades will dunk a common cold.
The only time a smoke grenade with the cure is more helpful is if you don't have a vaccine, then it's just hilarious how quickly some orange juice grenades will dunk a common cold.
- Wed Jan 07, 2015 8:25 pm
- Forum: Coding Feedback
- Topic: Rig suit slots (mining edition)
- Replies: 28
- Views: 5880
Re: Rig suit slots (mining edition)
I see no reason why you should need to be able to wear a big oxy tank... Just take a spare extended and stuff that in your internals box, fill them both up to max, take a spare big one in case those run out, and you're fine forever. You shouldn't be gone from the station much longer than that... Mak...
- Wed Jan 07, 2015 8:19 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674157
Re: Little things you learned that are game changing
The best way is to just dump a bunch of .1 unit vaccine pills on the chemistry counter and wait for people to get tired of bleeding their butts out of their mouth.
- Tue Jan 06, 2015 10:49 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8847
Re: internals box
As a CMO, I put a few spare hypospray bottles in there. Every round I either hijack chemistry for 10 minutes to make a bunch of hypospray bottles or watch chemists filly my needlessly complex autism orders and gauge their effectiveness by that. A few go into my belt, the rest go into the box. As a m...
- Mon Jan 05, 2015 12:38 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 674157
Re: Little things you learned that are game changing
Same with stealing a monkey/braindead's UI/UE.
Except you can do plastic surgery in a lot of places.
Except you can do plastic surgery in a lot of places.
- Mon Jan 05, 2015 2:23 am
- Forum: Ideas
- Topic: dark crystal mode
- Replies: 24
- Views: 5740
Re: dark crystal mode
Then why isn't it fixed yet?
- Mon Jan 05, 2015 2:06 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 846901
Re: Stories of rage, tears and regret
It's why I can hardly play SS13 anymore. It sucks to be in a position where I very well know I could have/should have won but didn't because of something out of my control. At least when I get dunked regularly, it's because I made some critical mistake or went the wrong way, but lag just feels so aw...
- Mon Jan 05, 2015 1:44 am
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11798
Re: My first experiences as a HoS. AKA why being HoS sucks.
From all the times I've used it to get into the AI core, I think it's somewhere between or at 20-30 units per r-wall.
Really, besides drills, it is the QUICKEST way to fuck up an AI/armory.
Really, besides drills, it is the QUICKEST way to fuck up an AI/armory.
- Sun Jan 04, 2015 8:54 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19761
Re: Little things you do in-game while bored
I escalate situations wildly.
- Sun Jan 04, 2015 1:11 pm
- Forum: Spriting and Mapping
- Topic: HYDROPONICS UPGRADE 2: ELECTRIC BOOGALOO
- Replies: 36
- Views: 11982
Re: HYDROPONICS UPGRADE 2: ELECTRIC BOOGALOO
I agree that plants should be given base chemicals!
Problem is, putting potassium in a plant makes it likely to explode if you inject it with water. Banana bombs get?
Problem is, putting potassium in a plant makes it likely to explode if you inject it with water. Banana bombs get?
- Fri Jan 02, 2015 2:24 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 537795
Re: Simple Questions Thread
Can't be true, I've lived through EMPs fully augged.Pybro wrote:So if you fully augment yourself you take 120 damage...?ExplosiveCrate wrote:I'm probably remembering things wrong but it's a flat 20 damage per limb.
Which can be fixed with a bit of welding.
- Fri Jan 02, 2015 1:41 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
I'm not seeing the copper down there at all. There should be a shit ton in even a single block... And they always (or maybe just usually) come in big ol' clustery clumps. Also, god damn that must have taken a fuckass long time to dig, at least through the stone parts. Edit: I prospected for some cop...
- Fri Jan 02, 2015 1:16 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Where was the iron node you found? It should have enough for like... A dozen more tools of superior quality.
Also: Both those houses are of the same tier of building. Clay is just slightly more area based.
Also: Both those houses are of the same tier of building. Clay is just slightly more area based.
- Fri Jan 02, 2015 12:02 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
I can't believe you did all that in an hour and a half... Man, it took me near a fucking hour just for the start of my tunnel. Also, we need to get a farm. I suppose I should start working on that... Don't leave sacks of shit on the floor by the way. It despawns, which means we need to get nails so ...
- Thu Jan 01, 2015 11:18 pm
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
I didn't mean the hut, I meant the dug out area... The amount of time it takes to dig out a single half man size area is ENORMOUS, and then you have to dump the dirt and rock somewhere... It's awful. Didja spawn tools for yourself or something? And the light post, but I don't know what it takes to m...
- Thu Jan 01, 2015 9:52 pm
- Forum: Coding Feedback
- Topic: Emergency Response Team
- Replies: 76
- Views: 14983
Re: Emergency Response Team
At some point someone named the ERP into ERT for some reason.
Can't we go with our entirely original idea of Emergency Response Party?
Can't we go with our entirely original idea of Emergency Response Party?
- Thu Jan 01, 2015 9:49 pm
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
That's my house, and I don't have admin commands so fuck your house of lies.
- Thu Jan 01, 2015 7:09 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Next adventure: >Log on. >Go to get 20 of each starting material >Hour later, go to make my way towards spacedwarffortress >Hear munching noises, vietnam flashback to my adventure with the bear earlier >See rabbit >Suck it nature >Make a sling >Collect some stones >ARm sling >Grunt and swing the sli...
- Thu Jan 01, 2015 6:15 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Still has pingperfect in front of it, but who really cares so long as we know what it's called? Gonna lag in now. I think if you're worried about defense, an underground base of some sort would be best, if that was possible. It's too easy to just dig under a wall in a few seconds, and then suddenly ...
- Thu Jan 01, 2015 4:19 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 537795
Re: Simple Questions Thread
What are the exact damage values of common mining weapons (from pickaxe to diamond drills to resonators)?
- Thu Jan 01, 2015 3:42 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
>Join random server >Wander around, searching for my own land >This mountain looks nice on the map, I'll go there and think about building on top of it. >Someone did that. >Okay, the northern coast. It's a bit of a trek, but I'll get there eventually. >Seaside property is only rental, all covered. >...
- Thu Jan 01, 2015 1:09 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Still not seeing this shit. It should theoretically be between ! [NA] and ! [US] but those are right next to each other on the alphabetical sorting of the list. Got direct connect info?
- Wed Dec 31, 2014 7:29 pm
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
Not seeing it on the lists.
- Wed Dec 31, 2014 6:32 am
- Forum: Video Games
- Topic: Life is Feudal
- Replies: 94
- Views: 35240
Re: Life is Feudal
I might be coming along to check... I've always loved games like this because it brings out the autism in me.