Why did the asteroids wexmine suddenly fill up with loads of hostile life forms?
Sincerly A Former Hostile Life Form
Search found 264 matches
- Wed Apr 23, 2014 8:54 pm
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36154
- Wed Apr 23, 2014 10:01 am
- Forum: NTStation Feedback
- Topic: Candy Bug
- Replies: 5
- Views: 4634
Re: Candy Bug
Ill suggest you ask MrSnapwalk to have a locked announvement at the top of feedback and coding section for reporting bugs. Just ask through the PM system.
- Wed Apr 23, 2014 9:48 am
- Forum: Ideas
- Topic: Random Thoughts
- Replies: 16
- Views: 4950
Re: Random Thoughts
Nah solution is tell the antags they are traitors because seriously your just a traitor confirmed to target another traitor atm. Also meta knowledge you know someones after you.
- Wed Apr 23, 2014 9:46 am
- Forum: Coding
- Topic: Lag is over
- Replies: 19
- Views: 8037
Re: Lag is over
Quick go to that beta before the huge bugs of server melting proportions. appear!
- Wed Apr 23, 2014 9:38 am
- Forum: Off Topic
- Topic: The illuminati and puppet government
- Replies: 31
- Views: 10993
Re: The illuminati and puppet government
Everything has a possibility to exist until you look at it.
Its actually true god damn quantum physics!
Its actually true god damn quantum physics!
- Wed Apr 23, 2014 9:34 am
- Forum: Video Games
- Topic: Every vidya ever
- Replies: 21
- Views: 8537
Re: Every vidya ever
I suggest you take out your hard drive and get a new one.
- Wed Apr 23, 2014 9:27 am
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9760
Re: Grab the Nuke Disk!!!
I blow up Neerti and use a hacked in pinpointer to locate the nuke disk is now in engineering. And the singularity is about to escape....
- Wed Apr 23, 2014 9:24 am
- Forum: Spriting and Mapping
- Topic: Making use of BYOND 500 Features for color
- Replies: 6
- Views: 4279
Re: Making use of BYOND 500 Features for color
I should try and do at least some of the uniforms because I am sure quite a few could be merged down using this feature.
- Tue Apr 22, 2014 9:35 pm
- Forum: Off Topic
- Topic: Space Stuff General
- Replies: 20
- Views: 6098
Re: Space Stuff General
It would be back to basically 1 hour or more longer waits for specific non cached content you wish to watch read or listen to. Not to mention buffering the bandwidth for that system will have to be as much as how much internet usage the internet requires now really. Data keeps getting bigger not sma...
- Tue Apr 22, 2014 9:28 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 210391
Re: Site ideas
Nah its fine I will probably deleate that thread tomorrow since it has no attention I understand what you mean I specifically asked not to moderate off topic though because I am aware of not really being able to need to moderate it unless serious butt hurt has occured and I dont want to personally t...
- Tue Apr 22, 2014 9:23 pm
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 86551
Re: Boxstation General Feedback
Personally I would like the department layouts on the station changed so its less rigid medbay has only ever been where it is now.
Same with security and engineering.
Science had been kinda moved but only so you didnt have to go through meday to get there.
Same with security and engineering.
Science had been kinda moved but only so you didnt have to go through meday to get there.
- Tue Apr 22, 2014 9:12 pm
- Forum: General Chat
- Topic: [POLL] Hotkey/No Hotkey
- Replies: 44
- Views: 15438
Re: Hotkey/No Hotkey
I cant get into the hotkeys by the time I even found out about em I was dead set into arrow keys. ( I actually freaked because I got confused by accidently turning on the hotkeys which is how I found out about em )
- Tue Apr 22, 2014 5:29 pm
- Forum: Closed Policy Discussion
- Topic: The Wiki situation: The reckoning of the policy, policy
- Replies: 8
- Views: 3254
The Wiki situation: The reckoning of the policy, policy
Right so I just talked to MrStonedOne and because he is unable to post this right now I shall just make the post. MrStonedOne, Jordie, Rockdtben and Cheridan are free to modify this if they feel I missed anything out or to add in a actual draft wiki policy if one starts to being formed. We currently...
- Mon Apr 21, 2014 11:17 pm
- Forum: NTStation Feedback
- Topic: Hand of God : A spin-off of Cult
- Replies: 43
- Views: 21136
Re: Hand of God : A spin-off of Cult
Alzam there is on old forums there is a design doc for this.
- Mon Apr 21, 2014 11:15 pm
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15525
Re: Many bugs go unreported
I agree on the huge overhauls going in first they will just bring more bugs if done this way its better to do a feature freeze until at least ones that are mostly done are in.
- Mon Apr 21, 2014 11:13 pm
- Forum: General Chat
- Topic: Videogames is serious business
- Replies: 27
- Views: 12121
Re: Videogames is serious business
We are technically this is the official forum for /tg/ NT on the otherhands I am not sure. This is at the moment a confusion for everyone who wasnt aware of what went on for the people who knows it was either laughable drama beyond what we get in the game or deadly serious. For me it was kinda both.
- Mon Apr 21, 2014 11:09 pm
- Forum: Coding
- Topic: New Chemistry
- Replies: 20
- Views: 13846
Re: New Chemistry
Numbers I would suggest getting as much of it into the actual code in a unused section to make sure it works or work with MrPerson to get qdel() working with it if possible. Just a demonstration one while good in a sense may mean we will still have a long haul for it. Maybe we could do a coder focus...
- Mon Apr 21, 2014 11:02 pm
- Forum: Coding
- Topic: Rewriting Life()
- Replies: 14
- Views: 5203
Re: Rewriting Life()
Ill help next year. Sometime someday.
Anyhow
Miauw consider this a long haul slow rework where you touch it only when required.
I know you want to get changeling better but if its that big only superman can do it....
Anyhow
Miauw consider this a long haul slow rework where you touch it only when required.
I know you want to get changeling better but if its that big only superman can do it....
- Mon Apr 21, 2014 10:58 pm
- Forum: Ideas
- Topic: Holodamage Tasers
- Replies: 34
- Views: 10837
Re: Holodamage Tasers
For everyone to be aware holodamage is actually now called stamina and the disabler was placed in as a test device people can use from science i believe that once you are first hit you do slowdown meaning each consecutive hit you get slower and easier to hit. Take lasertag that now uses the stamina ...
- Mon Apr 21, 2014 10:37 pm
- Forum: Off Topic
- Topic: Space Stuff General
- Replies: 20
- Views: 6098
Re: Space Stuff General
Apparently last year they confirmed quantum entanglement for messages is currently impossible the data transfer is apparently erratic until our fundemental knowledge of the universe updates. Anyhow at the moment a lot of innovation and advances are still required on sqttilies for creating some sort ...
- Sun Apr 20, 2014 11:25 pm
- Forum: General Chat
- Topic: Getting Wiki Copied
- Replies: 18
- Views: 9507
Re: Getting Wiki Copied
All wanted or unused images, pages and templates; broken redirects; double redirects; uncategorized templates and pages and orphaned pages have been fixed. There's still a couple of things that need revision to touch up on but otherwise the wiki is now more shapely than it ever has been. All hail t...
- Sun Apr 20, 2014 11:15 pm
- Forum: NTStation Feedback
- Topic: Friends, Griffons, Spacemen, Lend me your ears
- Replies: 15
- Views: 8645
Re: Friends, Griffons, Spacemen, Lend me your ears
The problem is not that infact it is easily sorted at all: since primarily all coder chat is on the irc that is what I will basically explain the underlying issues that I can see: You go on asking about this due to time restraints that certain person who specifically did it may not be there but you ...
- Sun Apr 20, 2014 11:00 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 210391
Re: Site ideas
Please move site homepage and wiki to the right or above the head image of the page very easy to go to home page by accident atm.
- Sun Apr 20, 2014 10:59 pm
- Forum: Archived/Deleted
- Topic: shitcan this plz
- Replies: 3
- Views: 1701
Re: shitcan this plz
Vekter bottom right quick mod tools you can lock your thread while you wait for this to be moved as per a new addition for this forum. See my Thank you thread lower down on off topic.
- Sun Apr 20, 2014 7:55 pm
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4270
Re: R&D overhaul possible basic mechanics discussion
I agree you should be able to do basic research quickly Stephie that I have talked about in my plan in ideas most of this discussion is quite unrelevant please go see my design doc there I would love the discussion to stay just there for now. I plan to make it easy to create simple items but when yo...
- Sun Apr 20, 2014 7:19 pm
- Forum: Off Topic
- Topic: Space Stuff General
- Replies: 20
- Views: 6098
Re: Space Stuff General
One thought that's always present in my mind relating to space is, How will internet work? Will each planet have it's own internet, will human occupied space have it's own "Outernet" A mix of the two? Because I know it's become common to know that you're talking to someone on the other si...
- Sun Apr 20, 2014 11:52 am
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4270
Re: R&D overhaul possible basic mechanics discussion
Right got it and yes its going to be like machine construction I will be looking at my overhaul design doc and be reworking it to what you have talked about N3X15
- Sun Apr 20, 2014 10:09 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438674
Re: Quotes General
Yup Kor was great one time I got brought back into a crazy round with aliens as a sentient toolbox then misteriously died as soon as I went onto a space tile then got brought back again because Kor made a mistake. That round everyone was trying to escape to mining that was really when nobody tried t...
- Sun Apr 20, 2014 9:46 am
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4270
Re: R&D overhaul possible basic mechanics discussion
Here is my R&D descussion area for the overall idea of how R&D please comment any flaws and how you feel about it there:
http://coderbus.com/phpBB/viewtopic.php?f=9&t=100
http://coderbus.com/phpBB/viewtopic.php?f=9&t=100
- Sun Apr 20, 2014 9:45 am
- Forum: Ideas
- Topic: R&D Design Discussion
- Replies: 2
- Views: 1350
R&D Design Discussion
The discussion was talked about in IRC a short while back now and basically I would like everyone avaliable to look through my design and give critique to it. If anyone has any critique or other ideas for R&D specifically please mention it below. Here is my pre design document for tomorrow if an...
- Sat Apr 19, 2014 11:36 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438674
Re: Quotes General
Moar please.TheTerbs wrote:i have so much shit saved
- Sat Apr 19, 2014 11:32 pm
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4270
Re: R&D overhaul possible basic mechanics discussion
I know what you mean tomorrow I shall get my design doc and stuff all. The reason why I am going to do one is to try and make it interesting and much more up to date and less gemerically shitty. Its going back more to the actual design it was for bluespace and to make the game better. Not changing a...
- Sat Apr 19, 2014 11:01 pm
- Forum: Off Topic
- Topic: Have I got news for you
- Replies: 13
- Views: 4365
Have I got news for you
Come on gimme the most laughable news stories ya got feed em!
- Sat Apr 19, 2014 10:59 pm
- Forum: Spriting and Mapping
- Topic: NikNak's Ians and more! |updated: 4/20/14|
- Replies: 5
- Views: 3164
Re: NikNak's Ians and more!
Robot Ian when?
Also could you make a portrait of Ian so want to add a portrait of Ian for the HoP office.
Also could you make a portrait of Ian so want to add a portrait of Ian for the HoP office.
- Sat Apr 19, 2014 10:45 pm
- Forum: Off Topic
- Topic: Space Stuff General
- Replies: 20
- Views: 6098
Re: Space Stuff General
I demand we take more attention of space we need more of it!
Seriously though if we get a properly colony up on mars ill go tjere and make a damn BYOND game for people to pretend their playing on earth. Ultimate irony there guys.
Seriously though if we get a properly colony up on mars ill go tjere and make a damn BYOND game for people to pretend their playing on earth. Ultimate irony there guys.
- Sat Apr 19, 2014 10:34 pm
- Forum: Coding
- Topic: R&D overhaul possible basic mechanics discussion
- Replies: 9
- Views: 4270
R&D overhaul possible basic mechanics discussion
This is more a talk of codewise which ones may be easier to change or add stuff onto it or modify. Currently the question is for the components inside the items There are a few possibilites these are only theoretical if you got a better suggestion please post it as long as its feasible and simple. W...
- Sat Apr 19, 2014 10:21 pm
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15525
Re: Many bugs go unreported
An in-game solution would be good. The less effort it takes, the more reports you get. Bugreporting from in-game was veto'd for years because it would result in really low-quality bug reports. And multiple tickets per bug. You could solve that by designating someone to sift through them and make fu...
- Sat Apr 19, 2014 10:02 pm
- Forum: General Chat
- Topic: Want to be a Forum Mod? [Update 6th May]
- Replies: 22
- Views: 9284
Re: Want to be a Forum Mod?
Why do you want to be a mod? To learn and understand a new aspect of this community and to try and keep it completly impartial and open to why things got closed or moved. Which forums do you want to moderate? I personally do not mind I would rather not do off topic or the specific coding sections bu...
- Sat Apr 19, 2014 11:58 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 645606
Re: Stories of Awesome (Or something close to it.)
A week or two ago Spawn as engineer Traitor Target other engineer and escape alive Try to find my target for most of the round engineering chat is dead silent most of the round End up before shuttle arrives at about 5 minuite mark get emag and c4 take out gravity generator run to escape. Target appe...
- Sat Apr 19, 2014 11:49 am
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15525
Re: Many bugs go unreported
How about a reward for bug reporting shit You can't expect players to want things removed that they could exploit, example I found if you left the arcade machine window up, then have a chaplain beat you retarded, then started mashing ATTACK it would attack the boss without changing the screen so it...
- Sat Apr 19, 2014 11:22 am
- Forum: Archived/Deleted
- Topic: Thank you
- Replies: 0
- Views: 1212
Thank you
We can lock our own threads we started if we feel that it is no longer needed.
This is awesome!
This is awesome!
- Sat Apr 19, 2014 10:41 am
- Forum: Ideas
- Topic: Suggestions from other games
- Replies: 8
- Views: 3547
Re: Suggestions from other games
Ill start Vicky 2 economy system so all the servers are trading with each other and driving up and down the prices in the station while having some sort of minimum and maximum set by large companies and groups accepted to exist in game. Vicky 2 is a bad example. Vicky 2 economy code is a one-man wr...
- Sat Apr 19, 2014 9:43 am
- Forum: Ideas
- Topic: Suggestions from other games
- Replies: 8
- Views: 3547
Suggestions from other games
I think we have all been there so how about we actually start referencing what games we liked certaim mechanics about and why they should be put in our game. It at least can give us a feel of how something should end up when finished and give us a expanded horizon. Ill start Vicky 2 economy system s...
- Sat Apr 19, 2014 9:28 am
- Forum: NTStation Feedback
- Topic: Friends, Griffons, Spacemen, Lend me your ears
- Replies: 15
- Views: 8645
Re: Friends, Griffons, Spacemen, Lend me your ears
Just to clarify most people on coderbus that talked about the forums did want nt to come with us. Technically i got rock to create the NT section while he was waiting for a answer from petethegoat when he did actually have it already but missed it because as you said of the IRC. I think maybe this s...
- Sat Apr 19, 2014 9:20 am
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15525
Re: Many bugs go unreported
It does pete this is why i made a thread its more a administrative maintanace issue ill try to talk to the buses about it on monday.
- Sat Apr 19, 2014 9:16 am
- Forum: General Chat
- Topic: Videogames is serious business
- Replies: 27
- Views: 12121
Re: Videogames is serious business
No no no SoS is scaredofshadows he almost never posts anyhow he is very quiet and busy MrStonedOne is the forum host Hornygranny owns the coderbus.com domain and Rock owns the tgstation13.org domain i believe thats the correct one. So technically MrStonedOne cant do anything on his own nor can rock ...
- Fri Apr 18, 2014 10:52 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 667593
Re: Little things you learned that are game changing
There is a beating heart in the gamecode it can appear in a mining secret room
- Fri Apr 18, 2014 10:51 pm
- Forum: Archived/Deleted
- Topic: Please re-add stenography
- Replies: 7
- Views: 2939
Re: Please re-add stenography
Guys just wait a while come on use bloody off topic until that time to talk about shitty people who got banned.
Jusy keep it to one thread.
Jusy keep it to one thread.
- Fri Apr 18, 2014 10:48 pm
- Forum: Coding Feedback
- Topic: Many bugs go unreported
- Replies: 37
- Views: 15525
Many bugs go unreported
Even though we have the issues tracker on github its really not enough I personally feel we should try to get someway to report from ingame and try to get a focus every so often for people to test for general bugs to confirm they exist. If not for coders it could at least be done to try and make it ...
- Fri Apr 18, 2014 10:21 pm
- Forum: General Chat
- Topic: The referance
- Replies: 5
- Views: 2463
The referance
This is where the pie cannon was first referenced:
http://www.wiki.hoggit.us/tgstation/php ... 5c0621b4b2
Now your turn whole first forum exists there!
http://www.wiki.hoggit.us/tgstation/php ... 5c0621b4b2
Now your turn whole first forum exists there!