bro like half the hair sprites were solid 255/255/255 blobsShadowflame909 wrote: ↑Sun May 22, 2022 9:59 am Why did you pay to redo all the hair sprites anyways goofball?
Search found 3439 matches
- Sun May 22, 2022 11:14 am
- Forum: Player's Club
- Topic: Goofball's $250 haircut
- Replies: 19
- Views: 1685
Re: Goofball's $250 haircut
- Sun May 22, 2022 9:38 am
- Forum: Player's Club
- Topic: Goofball's $250 haircut
- Replies: 19
- Views: 1685
Re: Goofball's $250 haircut
for 320 sprites $250 was a steal
- Sat May 21, 2022 10:38 pm
- Forum: Player's Club
- Topic: Goofballs Attack: You should be bar rping
- Replies: 46
- Views: 3947
Re: Goofballs Attack: You should be bar rping
make it so that if a food item is "complex" (ie requires the chef to actually make it with a little effort) and its made in the kitchen or within x tiles of a food cart, it gets some units of a new reagent called nutriment+ that slows your hunger and gives you a small positive moodlet do ...
- Sat May 21, 2022 10:23 pm
- Forum: Player's Club
- Topic: Goofballs Attack: You should be bar rping
- Replies: 46
- Views: 3947
Re: Goofballs Attack: You should be bar rping
make it so that if a food item is "complex" (ie requires the chef to actually make it with a little effort) and its made in the kitchen or within x tiles of a food cart, it gets some units of a new reagent called nutriment+ that slows your hunger and gives you a small positive moodlet do ...
- Sat May 21, 2022 5:57 pm
- Forum: Player's Club
- Topic: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
- Replies: 33
- Views: 3271
- Sat May 21, 2022 1:09 pm
- Forum: Player's Club
- Topic: Goofballs Attack: You should be bar rping
- Replies: 46
- Views: 3947
Re: Goofballs Attack: You should be bar rping
Someone else is fixing those two alreadyPandarsenic wrote: ↑Sat May 21, 2022 7:50 am Imagine trying to ruin poor SILVER SLIME FOOD but leaving fucking "army of sentient simplemobs" and "ruin the whole station with a horde of golems" alone
- Sat May 21, 2022 6:44 am
- Forum: Player's Club
- Topic: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
- Replies: 33
- Views: 3271
Re: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
no like im pretty sure the bar association gets hella mad
- Fri May 20, 2022 11:25 pm
- Forum: Player's Club
- Topic: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
- Replies: 33
- Views: 3271
Re: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
im pretty sure it's actually illegal to have the bar association icon thereBONERMASTER wrote: ↑Fri May 13, 2022 6:38 amThis is for you.iamgarfield wrote: ↑Fri May 13, 2022 3:02 am i don't spend all my time reading ban appeals apologies if it's not to your standard
[Deleted image]
With warm regards
-BONERMASTER & Associates
- Fri May 20, 2022 7:42 am
- Forum: Closed Policy Discussion
- Topic: Is it metacomming to advertise a player event?
- Replies: 14
- Views: 2580
Re: Is it metacomming to advertise a player event?
A good example is the Bella Rouge and Tewi Inaba IC wedding, and then after that Dean Ivanov and Jill DeSouza got IC married too. Both were varying degrees of player control, the former being driven more as an admin event, and the latter being driven as a player event with no intervention. Both wer...
- Sun May 15, 2022 11:13 pm
- Forum: Closed Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 54
- Views: 9973
Re: Allow non antags to buy ALL shuttles
The argument is not consistent with any other way near end of round grief is treated. You are not allowed to bring a supermatter onto the shuttle, you are not allowed to throw a bunch of flashbangs onto the shuttle, you are not allowed to ignore escalation on the shuttle. What is the difference bet...
- Sat May 14, 2022 11:31 pm
- Forum: Closed Policy Discussion
- Topic: can we PLEASE get some fucking rules enforcement in the VCs
- Replies: 15
- Views: 2640
can we PLEASE get some fucking rules enforcement in the VCs
i am sick and tired of everyone hiding in fucking events VC 24/7 because every time they use the public VCs it's an unmoderated shitfest of people https://tgstation13.org/phpBB/viewtopic.php?f=33&t=30550 we had a "ruling" at the start of this year but no change in enforcement, the publ...
- Mon May 09, 2022 1:54 pm
- Forum: Coding Feedback
- Topic: Remove the spare safe and acting cap change
- Replies: 16
- Views: 2611
Re: Remove the spare safe and acting cap change
It is, i made it soShadowflame909 wrote: ↑Mon May 09, 2022 12:09 pm this makes me wish captain overflow was a thing so we could test out this theory
- Thu May 05, 2022 2:19 am
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
Re: skyrat peanut
i like money and am poor where do i get clientsNecromancerAnne wrote: ↑Tue May 03, 2022 5:56 pm I have friends who make pretty reasonable money through commissions doing it.
- Tue May 03, 2022 9:59 pm
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
Re: skyrat peanut
I've been telling MSO this for monthsNoxVS wrote: ↑Tue May 03, 2022 4:41 pmthe solution is tg hosted skyratNot-Dorsidarf wrote: ↑Tue May 03, 2022 11:32 am Wait until goofball finds out that literally all server hosts other than MSO are like this openly or secretly, he's the only sane one in the community
skyra/tg/, your time has finally come
- Tue May 03, 2022 11:21 am
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
Re: skyrat peanut
FUCKMothblocks wrote: ↑Tue May 03, 2022 11:21 am Writing that one down for a bored non antag engineer round
- Tue May 03, 2022 11:21 am
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
Re: skyrat peanut
It wasn't just recolouring. I literally just bathed the station in a blurry eyestraining mess. You couldn't see any turfs whatsoever and it hurt to look at for too long. Absolutely escalation worthy. And you too can replicate it in an less egregious way with the power of reskinnable tiles! Just swa...
- Mon May 02, 2022 9:52 pm
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
Re: skyrat peanut
Reading Stan_Smith comments is enlightening. Hopefully he's just dumb and goof isn't pulling a Feweh i think that stan_smith guy just saw the thread where xyel said he'd ban trans rights and just immediately made his decision from there you can't help someone that posts in defense of elon musk tbh
- Mon May 02, 2022 8:38 pm
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 7266
skyrat peanut
https://www.digg.com/r/SS13/comments/ugxaq8/honestly_i_dont_even_know_how_to_title_this_it/ https://www.digg.com/r/SS13/comments/ugtmmi/psa_if_you_want_to_do_development_work_for_skyrat/ https://www.digg.com/r/SS13/comments/uguwqm/skyrats_host_colonel_wehwehxyel_mistreats_and/ https://www.digg.com/r...
- Sun May 01, 2022 10:15 pm
- Forum: Player's Club
- Topic: Secoff gets dunked, immediately calls for admin peanut
- Replies: 61
- Views: 6941
Re: Secoff gets dunked, immediately calls for admin peanut
look at this shit. i even deleted some brick monologuing but this is the extent of their communication. zybwivcz has like less than ten say logs all round ... [2022-05-01 02:52:20.612] SAY: Zybwivcz/(Kolton Fischer) " Brick bad " (Lesser Aft Maintenance (112,72,2)) ... the fact this guy d...
- Sun May 01, 2022 8:39 pm
- Forum: Player's Club
- Topic: Secoff gets dunked, immediately calls for admin peanut
- Replies: 61
- Views: 6941
Re: Secoff gets dunked, immediately calls for admin peanut
ALSO "quarter of an hour" my fucking god that's literally fifteen minutes. i'm not saying that's not a long time in ss13 but turning fifteen minutes into "a quarter of an hour" is clearly trying to make it seem much worse child it's this fucking modern /tg/ hyper-competitive gam...
- Sun May 01, 2022 3:37 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 24120
Re: Lathe tax - digg free comment thread
i haven't had any problems with the lathe tax, get good? idk
- Fri Apr 29, 2022 4:30 pm
- Forum: Player's Club
- Topic: Eternius laments "shitsec!!" (The peanut thread)
- Replies: 18
- Views: 1697
Re: Eternius laments "shitsec!!" (The peanut thread)
This is where people need to adminhelp the officer, any situation where you genuinely think you have a justification for killing a security officer, you should be adminhelping If he ahelped the admin would of banned him anyways for banbaiting because he had the hand tele and that """...
- Fri Apr 29, 2022 2:36 am
- Forum: Player's Club
- Topic: Eternius laments "shitsec!!" (The peanut thread)
- Replies: 18
- Views: 1697
Re: Eternius laments "shitsec!!" (The peanut thread)
I'm surprised the officer didn't just immediately execute him on the spot for having the hand teleporter
- Tue Apr 19, 2022 7:48 pm
- Forum: Closed Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 54
- Views: 10974
Re: (MRP) Allow destructive sabotage under the murderbone rules.
only if you're not allowed to constantly recall the shuttle after doing massive sabotage
- Tue Apr 19, 2022 10:17 am
- Forum: Resolved Appeals
- Topic: [Thunder12345] Seth Deces - Server Ban I knew robot laws to well or didn't know them at all
- Replies: 4
- Views: 1416
Re: [Thunder12345] Seth Deces - Server Ban I knew robot laws to well or didn't know them at all
As a note, if there's no admins on and you ahelp, it will ping active admins on discord and on the other servers to pop over and help you
- Tue Apr 12, 2022 10:35 pm
- Forum: Closed Policy Discussion
- Topic: Saying "X is bad", "Cult in x" and other lazy callouts should be considered a rule 12, metacomm, and ock ick violation.
- Replies: 29
- Views: 4301
Re: Saying "X is bad", "Cult in x" and other lazy callouts should be considered a rule 12, metacomm, and ock ick violati
In situations where somebody is caught or manages to make a break for a moment of freedom short callouts is all they can muster and in my mind reminds me of people who are out of breath yet manage to force the only words that matter out as quick as possible. Are more intricate RP callouts desirable...
- Mon Apr 11, 2022 2:46 pm
- Forum: Player's Club
- Topic: There were actually some idiots who thought all the Pokémon could beat a billion lions
- Replies: 36
- Views: 2773
Re: There were actually some idiots who thought all the Pokémon could beat a billion lions
ghost types are immune to normal type damage, and according to the game logic all non-pokemon damage is normal damageJonathan Gupta wrote: ↑Mon Apr 11, 2022 2:11 pmdescribe how big man.iamgoofball wrote: ↑Mon Apr 11, 2022 2:03 pm you could beat 1 billion lions with exactly 1 ghost type pokemon
- Mon Apr 11, 2022 2:03 pm
- Forum: Player's Club
- Topic: There were actually some idiots who thought all the Pokémon could beat a billion lions
- Replies: 36
- Views: 2773
Re: There were actually some idiots who thought all the Pokémon could beat a billion lions
you could beat 1 billion lions with exactly 1 ghost type pokemon
- Thu Apr 07, 2022 11:09 am
- Forum: Closed Policy Discussion
- Topic: Approve removal of secborgs from the code
- Replies: 21
- Views: 4272
Re: Approve removal of secborgs from the code
those rounds fucking suck dude, actually the worst fucking rounds in the entire history of ss13Googles_Hands wrote: ↑Thu Apr 07, 2022 10:40 am I think you will manage to play one round with secborgs in the one in ten thousand chance a headmin turns them on by mistake.
- Thu Apr 07, 2022 9:18 am
- Forum: Closed Policy Discussion
- Topic: Approve removal of secborgs from the code
- Replies: 21
- Views: 4272
Approve removal of secborgs from the code
since secborg is a config headmins have to approve removal of the config so can we remove the secborg config so we can delete secborgs? pros of removing secborgs: 1. people who don't know the past won't turn them on by mistake, such as future headmins and/or downstreams cons of removing secborgs: 1....
- Wed Apr 06, 2022 9:42 am
- Forum: Closed Policy Discussion
- Topic: High Transmission Regen Coma
- Replies: 62
- Views: 10492
Re: High Transmission Regen Coma
One option would be making virologists name the virus correctly as well as mass produce and provide a cure for their airborne/contact viruses as a policy. This is ridiculous. We don't require any other job to have fallbacks to fix positives. This is like demanding medbay be required to keep large s...
- Mon Apr 04, 2022 12:38 pm
- Forum: Player's Club
- Topic: greytider murders engineer in own department, engineer gets noted peanut
- Replies: 35
- Views: 2979
greytider murders engineer in own department, engineer gets noted peanut
https://tgstation13.org/phpBB/viewtopic.php?f=7&t=31425 Sources: https://scrubby.melonmesa.com/round/181014/files?file=game.txt https://scrubby.melonmesa.com/round/181014/files?file=attack.txt The fight, including Heisenberg's death in medbay. 04:06:45 ATTACK Annihilite/(Hans Heisenberg) has att...
- Mon Apr 04, 2022 12:21 pm
- Forum: Resolved Appeals
- Topic: [Cheshify] Annihilite- Revised, less salty OP edition
- Replies: 13
- Views: 2653
Re: [Cheshify] Annihilite- Curse of Greater Trialmin Attraction
Sources: https://scrubby.melonmesa.com/round/181014/files?file=game.txt https://scrubby.melonmesa.com/round/181014/files?file=attack.txt The fight, including Heisenberg's death in medbay. 04:06:45 ATTACK Annihilite/(Hans Heisenberg) has attacked Julsruls/(Jordan Hutton) with industrial welding tool ...
- Sat Apr 02, 2022 2:41 pm
- Forum: Ideas
- Topic: Revolution Round Rework (RRR) - Ideology chart edition
- Replies: 7
- Views: 1423
Re: Revolution Round Rework (RRR) - Ideology chart edition
can you tell me what our revolutionaries love to shout on ss13?FantasticFwoosh wrote: ↑Sat Apr 02, 2022 2:29 pm This thread is a direct challenge to Goofball, who seems to be of the express opinion every revolution is something something pure leftist moshpit
- Tue Mar 29, 2022 2:19 am
- Forum: Closed Policy Discussion
- Topic: Expand the definition of rule 11 to include disability based bigotry
- Replies: 67
- Views: 19239
Re: Expand the definition of rule 11 to include disability based bigotry
if it's covered by rule 1 then why didn't you enforce it while you were an admin for so long
- Sun Mar 27, 2022 1:05 pm
- Forum: Closed Policy Discussion
- Topic: Expand the definition of rule 11 to include disability based bigotry
- Replies: 67
- Views: 19239
Re: Expand the definition of rule 11 to include disability based bigotry
I've asked for this before and been shot down, but maybe we can get it through this term.
- Sun Mar 27, 2022 8:15 am
- Forum: Coding Feedback
- Topic: Why are things so annoying to break into
- Replies: 34
- Views: 4532
Re: Why are things so annoying to break into
our fucking greytide problem is ten times worse than when the window change was made i dont think you guys thought this through if you think this is a good idea every window on the station will be smashed and airlocks will go completely unused within 15 minutes of the round starting if people smash...
- Sun Mar 27, 2022 5:44 am
- Forum: Coding Feedback
- Topic: Why are things so annoying to break into
- Replies: 34
- Views: 4532
Re: Why are things so annoying to break into
"Hurr hurr you are all compleeeete idiots if pffbbbtbbttthhh" shut up. If your epic argument is that "you are an idiot lol!" then behold my epic argument that blows yours the fuck out by the same logic: you are a dumb fucking stupid idiot babybrained tiny-wiener pisshead shit ea...
- Sat Mar 26, 2022 10:52 am
- Forum: Coding Feedback
- Topic: Why are things so annoying to break into
- Replies: 34
- Views: 4532
Re: Why are things so annoying to break into
You are all complete idiots if you think reverting these changes is a good idea lol
We should make walls harder to breach instead
We should make walls harder to breach instead
- Thu Mar 24, 2022 6:20 am
- Forum: Closed Policy Discussion
- Topic: Make the Detective a full officer
- Replies: 13
- Views: 1925
Re: Make the Detective a full officer
i'm pretty sure that admins enforce including on LRP that the detective is not allowed to make arrests if there's a reasonable way to get security officers to do so
- Thu Mar 24, 2022 6:11 am
- Forum: Closed Policy Discussion
- Topic: Make the Detective a full officer
- Replies: 13
- Views: 1925
Make the Detective a full officer
quite frankly "detective isn't an officer" stops being a thing about 1 nanosecond into the round because 1. sec officers never follow up on your leads 2. sec officers will never come help you with arrests 3. if you want to have any fun as detective you have to break the rules and play dete...
- Thu Mar 17, 2022 10:15 pm
- Forum: Closed Policy Discussion
- Topic: Rule 12 and Security
- Replies: 27
- Views: 4277
Re: Rule 12 and Security
- Tue Mar 15, 2022 10:09 pm
- Forum: Closed Policy Discussion
- Topic: Rule 12 and Security
- Replies: 27
- Views: 4277
Re: Rule 12 and Security
as someone who's been playing security recently I've been having a LOT of issues with my coworkers doing shit like: 1. completely ignoring everything short of murder and then letting the guy who did the murder go after a quick bag search for antag gear 2. crack open the armory at the earliest convie...
- Tue Mar 15, 2022 10:51 am
- Forum: Player's Club
- Topic: Logic and good faith security peanut
- Replies: 52
- Views: 4276
Re: Logic and good faith security peanut
Detectives have easy access to rubber rounds they've got no excuse for blasting heads off like this anymore
- Tue Mar 15, 2022 10:47 am
- Forum: Closed Policy Discussion
- Topic: Give everyone maintenance Access by default
- Replies: 49
- Views: 7227
Re: Give everyone maintenance Access by default
Ok but take it away from assistants too
- Mon Mar 14, 2022 12:20 pm
- Forum: Closed Policy Discussion
- Topic: turn off assistant maintenance access
- Replies: 8
- Views: 1386
turn off assistant maintenance access
see title
- Mon Mar 14, 2022 4:45 am
- Forum: Coding Feedback
- Topic: Catastrophic meteors event.
- Replies: 9
- Views: 1574
Re: Catastrophic meteors event.
The point of the meteors event is to either get engineers to WE BUILD(very rare) or end the round.
- Sat Mar 12, 2022 12:53 am
- Forum: Player's Club
- Topic: NEW RULE 12 OFFICIAL PLAYER REACTION THREAD !!LIVE!!
- Replies: 85
- Views: 8222
- Fri Mar 11, 2022 2:34 am
- Forum: Player's Club
- Topic: NEW RULE 12 OFFICIAL PLAYER REACTION THREAD !!LIVE!!
- Replies: 85
- Views: 8222
- Fri Mar 11, 2022 2:34 am
- Forum: Coding Feedback
- Topic: Limit revival to 5 minutes after death
- Replies: 43
- Views: 7927