Search found 458 matches
- Thu Apr 21, 2022 7:25 am
- Forum: Closed Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 43
- Views: 7386
Re: Re-enable all access maintenance access
I feel like a lot of people posting against free maints access are doing so on the grounds of settings idealism (it should be the dark spoopy place where antags hide) rather than gameplay reality. When antagonists do things in maintenance, they still hide further in maintenance. No heretic is going...
- Thu Apr 21, 2022 5:48 am
- Forum: Closed Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 43
- Views: 7386
Re: Re-enable all access maintenance access
I personally feel like having all maint acess detracts from the game. Maint should be a creepy dangerous place, it should be suspicious to be seen wandering maint unless you''ve got a good reason to be there (ie. maint right outside your department, paramedic, engi or sec officer.) . When literally ...
- Fri Mar 25, 2022 2:20 am
- Forum: Player's Club
- Topic: hypothetical: you are in charge of designing an Original Xeno Antag
- Replies: 28
- Views: 2867
Re: hypothetical: you are in charge of designing an Original Xeno Antag
snip with prejudice i hate this and i hate attempts to remove "round removal" from the game people die. okay I never said you couldn't kill people I just gave you a way to win that doesn't force you to merc everyone you see xenomorphs are an artistic motif depicting sacrifice, union and r...
- Thu Mar 24, 2022 2:54 pm
- Forum: Player's Club
- Topic: hypothetical: you are in charge of designing an Original Xeno Antag
- Replies: 28
- Views: 2867
Re: hypothetical: you are in charge of designing an Original Xeno Antag
- Wed Mar 23, 2022 5:29 pm
- Forum: Player's Club
- Topic: hypothetical: you are in charge of designing an Original Xeno Antag
- Replies: 28
- Views: 2867
Re: hypothetical: you are in charge of designing an Original Xeno Antag
I thought a little bit about single monstrous xeno thing. Infections gets a rebrand, they aren't a round removal thing. You infect someone and it replaces their heart with a "larval heart" this does 2 things. It makes the infected person susceptible to an ability that lets the xeno pacify ...
- Sun Mar 20, 2022 1:28 pm
- Forum: Player's Club
- Topic: hypothetical: you are in charge of designing an Original Xeno Antag
- Replies: 28
- Views: 2867
Re: hypothetical: you are in charge of designing an Original Xeno Antag
Honestly could just make one super buff xeno instead of a hive. They don't really achieve that nearly unstoppable apex predator feeling currently. Could set a horror tone that you are being hunted. You are the prey. Maybe facehuggers could just become one of their objectives but the "hatching p...
- Sun Mar 20, 2022 1:16 pm
- Forum: Player's Club
- Topic: Modsuit player thread!
- Replies: 37
- Views: 3097
Re: Modsuit player thread!
I think they're kinda cool but they're so restrictive and come with downsides so hefty that I feel like they've just become more cumbersome than anything and so I'm kind of indifferent overall. Stuff like the restricted backpack space and slowdown means I'd rather just not have one on me so unless i...
- Thu Mar 17, 2022 4:38 am
- Forum: Closed Policy Discussion
- Topic: Give everyone maintenance Access by default
- Replies: 49
- Views: 7126
Re: Give everyone maintenance Access by default
I think maint should be more restricted not less. Remove assistant maint access. Maybe on the code side we could consider expanding departmental maint to be a little more forgiving so that people have better access in the maint right by their department, but I think maint should be mostly empty and ...
- Tue Mar 15, 2022 3:28 am
- Forum: Resolved Appeals
- Topic: [some discord admin] SkeletalElite#6969 - cum posting
- Replies: 2
- Views: 915
[some discord admin] SkeletalElite#6969 - cum posting
Discord account: SkeletalElite#6969 Ban type: Discord Ban length: Permanent Ban reason: cum posting Time ban was placed: a couple hours ago Your side of the story: I thought it was a joke because all the new headmins were shitposting in announcements when it was posted and it was posted along side ...
- Tue Mar 08, 2022 1:40 am
- Forum: Resolved Appeals
- Topic: [Iain0] Supergrog - perm ban seems a bit harsh :(
- Replies: 8
- Views: 2179
Re: [Iain0] Supergrog - perm ban seems a bit harsh :(
I believe logging doesn't show disconnects until you time out a little bit after closing the game, which means the player may not have actually received the bwoink
- Fri Feb 18, 2022 10:22 pm
- Forum: Closed Policy Discussion
- Topic: Should admins tell ahelpers whether the offending player was noted/banned?
- Replies: 23
- Views: 2855
Re: Should admins tell ahelpers whether the offending player was noted/banned?
I feel like leaving it at saying "appropriate action was taken" or "handled" is enough.
- Wed Feb 16, 2022 1:07 am
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3668
Re: Remove human authority
I fear the problems that would arise from a nonhuman head of staff and an asimov AI. Before someone chimes in with "bro its emergent gameplay": I don't care, making an already stressed system have to deal with more wacky bullshit is a recipe for drastic failure. As an aside, what benefits...
- Tue Feb 15, 2022 10:40 pm
- Forum: Closed Policy Discussion
- Topic: Remove human authority
- Replies: 24
- Views: 3668
Re: Remove human authority
Maybe as a station trait this could be fun
- Mon Feb 14, 2022 7:07 pm
- Forum: Player's Club
- Topic: Number 15 election foot nuts
- Replies: 181
- Views: 19434
Re: Number 15 election foot nuts
Yes lets run on a platform making promises the the position you're running for has 0 authority to implement
- Thu Feb 03, 2022 5:20 am
- Forum: Player's Club
- Topic: Felinid uwu ComplaiNut
- Replies: 48
- Views: 4410
- Wed Feb 02, 2022 4:27 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 118506
Re: Bring back the old rule 3
It could be a greenshift. The fact that you immediately assume "THERE MUST BE VALIDS" is proof that you're just metagaming. You're literally arguing in defense of being able to go and grab something that you'll need to "detain an attacker" with no reason to EXPECT to be attacked...
- Mon Jan 24, 2022 5:35 pm
- Forum: Player's Club
- Topic: Giving the sec team tits github peanut
- Replies: 56
- Views: 7066
Re: Giving the sec team tits github peanut
I decided to load it up and take a look at it and there's defiantly an issue with the skirt as the existing system that differentiates the male and female body type is doing something strange to the sprite https://i.imgur.com/ySEia3b.png The left is female body type and right is male body type It al...
- Mon Jan 24, 2022 5:03 pm
- Forum: Player's Club
- Topic: Giving the sec team tits github peanut
- Replies: 56
- Views: 7066
Re: Giving the sec team tits github peanut
I think it would be cool if suits AND skirts had a different sprite for male and female body type. They don't look very different currently and you often can't tell at a glance without examining. Of course bulky outerwear like space suits shouldn't be that way, but regular old jumpsuits and even bas...
- Mon Jan 24, 2022 4:51 pm
- Forum: Player's Club
- Topic: ERT Nut. ee arr teanut. ERPeanut?
- Replies: 176
- Views: 15691
- Tue Jan 18, 2022 2:32 am
- Forum: Closed Policy Discussion
- Topic: discussing antagonist deborgification
- Replies: 16
- Views: 2368
Re: discussing antagonist deborgification
Changing the laws is unnecessary We already have precedent that asking to have your laws removed is a violation of those laws and by extension asking to be deborged is also a violation of those laws. I have a question in a similar vein to this thread that I am curious about though: If you are an ant...
- Wed Jan 12, 2022 6:29 pm
- Forum: Player's Club
- Topic: if blood brother goes good on mrp we should bring it back to lrp
- Replies: 24
- Views: 2288
Re: if blood brother goes good on mrp we should bring it back to lrp
I heavily disliked blood brother If you want to work with someone as antag buy a syndi radio as tot and if there is another traitor willing to do some teamwork they will buy one too. My experience is most of the time your blood brother either wants nothing to do with you or had no clue what they wer...
- Tue Jan 04, 2022 11:12 am
- Forum: Closed Policy Discussion
- Topic: Security Metaprotections being used as Metagame Traps (Both by Antags and Non-Antags)
- Replies: 28
- Views: 5082
Re: Security Metaprotections being used as Metagame Traps (Both by Antags and Non-Antags)
good way to make even less people play security If people don't want to play security because it's becoming more strict and harder to get away with bad faith behavior, then those people shouldn't have been playing security in the first place. People won't want to play security because how this will...
- Fri Dec 24, 2021 3:32 pm
- Forum: Closed Policy Discussion
- Topic: What information should not be disclosed in public bans?
- Replies: 49
- Views: 10424
Re: What information should not be disclosed in public bans?
*snip* There is zero advantage to poorly described bans, even if you're a selfish asshole who doesn't want to support the greater SS13 community You keep going on that public bans are to support the greater community. Can you please describe how it supports the community and any anecdotes on when i...
- Tue Dec 21, 2021 10:40 pm
- Forum: Closed Policy Discussion
- Topic: purposefully belching or making other gross horrible noises in vc should be bannable under a discord rule
- Replies: 19
- Views: 2508
- Tue Nov 30, 2021 2:58 am
- Forum: Closed Policy Discussion
- Topic: Should AI be allowed to ignore Law 2 orders from Comms Agent?
- Replies: 9
- Views: 1969
Re: Should AI be allowed to ignore Law 2 orders from Comms Agent?
On one hand I think it'd make sense to assume they are human
On the other comms agents just using the AI as a vehicle to inflict minor grief is obnoxious sooo I'd say it's okay.
On the other comms agents just using the AI as a vehicle to inflict minor grief is obnoxious sooo I'd say it's okay.
- Tue Nov 23, 2021 6:46 pm
- Forum: Closed Policy Discussion
- Topic: What shuttles are and aren't grief shuttles?
- Replies: 24
- Views: 5562
Re: What shuttles are and aren't grief shuttles?
Yeah luxury is fine, even if you don't have money the poor section isn't bad and you can always use the teleporter to get in the good section.
- Mon Nov 22, 2021 2:25 pm
- Forum: Closed Policy Discussion
- Topic: Is stealing somebody's wheelchair human harm?
- Replies: 18
- Views: 3433
Re: Is stealing somebody's wheelchair human harm?
only if you do so in a way such that the person you do it to is in danger as a result
- Wed Nov 17, 2021 2:06 pm
- Forum: Closed Policy Discussion
- Topic: banning for ""random searching"" people with scrying orbs
- Replies: 28
- Views: 4870
Re: banning for ""random searching"" people with scrying orbs
i could go either way but i assure you checking inventories or not you will easily discover every antagonistic force on the station with a scrying orb because that's what it does Easily? maybe, but not as easily if youre not searching their bag for the faintest whiff of antag gear. this especially ...
- Thu Nov 11, 2021 8:27 am
- Forum: Closed Policy Discussion
- Topic: Low Pop Murderbone
- Replies: 59
- Views: 11272
Re: Low Pop Murderbone
The problem I have with expiring notes is that you can play 4 or more hours a day, every day, get a note that expires in 6 months, and do that same thing again 5 months later despite having played 600 hours of getting no notes and get beaned as a "repeat offender" despite having played hun...
- Thu Nov 11, 2021 8:13 am
- Forum: Closed Policy Discussion
- Topic: [MRP] (but also possibly LRP as well) Maxcapping as a revolutionary
- Replies: 6
- Views: 1997
Re: [MRP] (but also possibly LRP as well) Maxcapping as a revolutionary
Don't really know or care about MRP, but I don't think this is an issue on the other servers. Although I disagree with your point that it doesn't make sense from a roleplay perspective. Conflicts have collateral damage, and a revolution against an established power almost certainly ends with damaged...
- Sun Nov 07, 2021 2:15 pm
- Forum: Closed Policy Discussion
- Topic: Handing out lethals at roundstart as HoS/warden- okay?
- Replies: 28
- Views: 4459
Re: Handing out lethals at roundstart as HoS/warden- okay?
Alright but the implication here is that it's opened PURELY for lethals and nothing else, I've seen less lethals and more for riot armour to stack tackle buffs or even dragnets for a few officers who like them. I see no issues with handing out lasers either, what's the difference between lethally s...
- Fri Nov 05, 2021 3:53 am
- Forum: Closed Policy Discussion
- Topic: Handing out lethals at roundstart as HoS/warden- okay?
- Replies: 28
- Views: 4459
Re: Handing out lethals at roundstart as HoS/warden- okay?
Previous Ruling
snipped policy question wrote: What can HoS / Warden do at round start to secure brig? What is too much and what is "powergaming" and what is "metagaming"?
Can I give out eguns to officers?
Can I give out armor to officers?
snipped headmin reply wrote: Yes
Yes
- Wed Nov 03, 2021 12:30 pm
- Forum: Closed Policy Discussion
- Topic: Maximizing antagonists through antag trades
- Replies: 44
- Views: 8171
Re: Maximizing antagonists through antag trades
Seems to me like admins should just be denying standard antag trades in most situations.
Stuff that you can't get roundstart like revenant and abductor is fine, but admins probably shouldn't just be giving people traitor in trades, unless of course its some strange gimmick they're asking for.
Stuff that you can't get roundstart like revenant and abductor is fine, but admins probably shouldn't just be giving people traitor in trades, unless of course its some strange gimmick they're asking for.
- Thu Oct 21, 2021 5:17 am
- Forum: Closed Policy Discussion
- Topic: Playmin While Another Admin is On
- Replies: 27
- Views: 6031
Re: Playmin While Another Admin is On
What do we really lose by forbidding playminning unless necessary. It's not that I don't trust the admins not to play dumb, it's that playing dumb and playing ignorant are not the same. Dead chat info both requires a player to die and come back into the round and also does not provide information at...
- Tue Oct 05, 2021 4:48 am
- Forum: Closed Policy Discussion
- Topic: How IC are Prayers?
- Replies: 29
- Views: 6707
Re: How IC are Prayers?
Make prayers visible to dead chat, biggest issues are solved by immediate and obvious transparency.
- Mon Oct 04, 2021 8:56 am
- Forum: Closed Policy Discussion
- Topic: Update the word filter to better represent the OOC-IC terms of today
- Replies: 46
- Views: 10154
Re: Update the word filter to better represent the OOC-IC terms of today
You might want to read the thread, SkeletalElite. I really don't think the no ERP sign compares the greentext. The greentext book is rarely present in rounds, I'm pretty certain you can find no ERP posters just about every round. Plus when the greentext is present, people are free to call it the gr...
- Sun Oct 03, 2021 10:18 am
- Forum: Closed Policy Discussion
- Topic: Update the word filter to better represent the OOC-IC terms of today
- Replies: 46
- Views: 10154
Re: Update the word filter to better represent the OOC-IC terms of today
Isn't their actual posters in the game that say NO ERP on them.
That makes it IC
That makes it IC
- Sat Sep 18, 2021 9:15 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and dont be a dick (Rule 1)
- Replies: 31
- Views: 5596
Re: Silicon Laws and dont be a dick (Rule 1)
Either interpretation of the law should be fine as long as you choose one and stick with it
- Fri Sep 03, 2021 8:28 pm
- Forum: Closed Policy Discussion
- Topic: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
- Replies: 26
- Views: 6637
Re: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
Seems like either the ability to brainwash is too common or people are taking an issue over something that will happen rarely enough that it's a non issue.
It's brainwashing, you're supposed to be able to force someone to do something usually voluntary.
It's brainwashing, you're supposed to be able to force someone to do something usually voluntary.
- Thu Sep 02, 2021 7:13 am
- Forum: Closed Policy Discussion
- Topic: Who is responisble for mass griefing?
- Replies: 9
- Views: 3043
Re: Who is responisble for mass griefing?
The responsibility should fall to both the organizer and the participants IF the participants know clearly that what they are doing is grief. Ie. if a changeling manages to kill and take the place of the HoS without anyone noticing and leads the security force into killing a bunch of people who didn...
- Fri Aug 13, 2021 10:38 am
- Forum: Site, Forums, And Wiki
- Topic: [Discord] Thread-Creation Abilities in Role-based channels
- Replies: 8
- Views: 4589
Re: [Discord] Thread-Creation Abilities in Role-based channels
Threads also have the potential to dramatically improve readability of policy bus. It's kinda hard to find where one discussion ends and another begins and it's also hard to go back and find specific issues in there, so I hope headmins starting a discussion in there about a policy thread start doin...
- Thu Aug 12, 2021 2:56 pm
- Forum: Site, Forums, And Wiki
- Topic: [Discord] Thread-Creation Abilities in Role-based channels
- Replies: 8
- Views: 4589
Re: [Discord] Thread-Creation Abilities in Role-based channels
Threads also have the potential to dramatically improve readability of policy bus. It's kinda hard to find where one discussion ends and another begins and it's also hard to go back and find specific issues in there, so I hope headmins starting a discussion in there about a policy thread start doing...
- Tue Aug 10, 2021 10:56 am
- Forum: Closed Policy Discussion
- Topic: Malf AI borg machine and ghosting/succumbing
- Replies: 28
- Views: 6450
Re: Malf AI borg machine and ghosting/succumbing
Seems like an "auto replace upon conversion" preference is needed as a code solution to the ghosting problem. If people don't want to play, give them an easy and automatic avenue to automatically be replaced when they are put in a role they don't want to be in. Essentially a way to "a...
- Tue Aug 03, 2021 7:19 am
- Forum: Closed Policy Discussion
- Topic: Traitor teaming and murderbone policy
- Replies: 20
- Views: 3316
Re: Traitor teaming and murderbone policy
I think whether or not murderbone for hijack is okay on MRP seems beside the point.
The point is whether or not murderbone permission is shared with antags you are working with.
ie.. If you're a traitor working for a malf AI with active doomsday is it okay?
The point is whether or not murderbone permission is shared with antags you are working with.
ie.. If you're a traitor working for a malf AI with active doomsday is it okay?
- Wed Jul 14, 2021 3:32 am
- Forum: Closed Policy Discussion
- Topic: .
- Replies: 46
- Views: 7214
Re: Purging AI and uploading laws without RDs/Captains permission makes you valid
I see the AI upload the same as armory personally, if you're in it without permission you are valid, even if if you're dont intend to do something bad because of the potential danger of misuse.
- Tue Jul 13, 2021 6:09 am
- Forum: Closed Policy Discussion
- Topic: Security officers and permanent punishments.
- Replies: 6
- Views: 1359
Re: Security officers and permanent punishments.
I mean perma is rarely used in LRP because if you're justified in putting someone in there you are justified in killing them. on LRP there is no need to ask warden/hos/captain (although you should give the warden a head's up since their job is to guard the brig, you don't need their permission thoug...
- Sun May 30, 2021 8:06 pm
- Forum: Closed Policy Discussion
- Topic: Updating the maxcapping antags policy for perma Dynamic
- Replies: 7
- Views: 3131
Re: Updating the maxcapping antags policy for perma Dynamic
I think maxcaps should situationally be okay depending on the circumstance.
Bombing a traitor in the middle of bar? No, that's not good.
Bombing a cult base that is decently far from a main hall and the collateral damage will likely be limited to a room or two? Seems okay.
Bombing a traitor in the middle of bar? No, that's not good.
Bombing a cult base that is decently far from a main hall and the collateral damage will likely be limited to a room or two? Seems okay.
- Sat May 08, 2021 11:51 pm
- Forum: Closed Policy Discussion
- Topic: Making Station Heads protected roles
- Replies: 54
- Views: 10929
Re: Making Station Heads protected roles
Antag selection happens before job selection, if you get antag the game will just put you in a different role, so it shouldn't affect people choosing to play heads at all.
- Fri Apr 23, 2021 5:20 am
- Forum: Off Topic
- Topic: Post your gaming setup
- Replies: 24
- Views: 5861
Re: Post your gaming setup
two monitors is the way to go my friend. I had a second monitor after buying my current one. Unless you're a daytrader I think it's a meme. I have a second monitor and it's useful. I play a lot of games where I like to have information on the other screen. When I play tarkov with a squad we use our...
- Mon Apr 19, 2021 11:51 pm
- Forum: Off Topic
- Topic: Post your gaming setup
- Replies: 24
- Views: 5861