Search found 4672 matches
- Sat May 05, 2018 12:39 am
- Forum: General Chat
- Topic: Do plasma fires just not happen anymore?
- Replies: 29
- Views: 7187
Re: Do plasma fires just not happen anymore?
It always bugged me that airlocks capture air inside the door. Probably to keep people from temporarily suffocating every time a door opens and there's now a vacuum tile there. Single direction doors like old firelocks would have fixed it but I guess there's a reason there was a big push to get awa...
- Fri May 04, 2018 7:02 pm
- Forum: General Chat
- Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
- Replies: 159
- Views: 48239
Re: Whats a thing that you did once on ss13 that you fear ever doing again?
I grinded up like one donk pocket and put it in a vape and quickly OD'd on omnizine and died and think I almost got everybody standing near me in the chapel. I miss miners coming to me to get augments. They're still a good idea for miners to get for the damage reduction and immunity to cold damage f...
- Fri May 04, 2018 12:18 pm
- Forum: Video Games
- Topic: shazbot in Midair
- Replies: 21
- Views: 4064
Re: shazbot in Midair
Y'know people shit on Ascend for the pay model and stuff but if you just bite the pillow and pony up the cash to unlock shit it's a fucking great game. Except for the whole 20 people online thing. Plus throughout Ascend I unlocked and maxed everything without spending a dime on unlocks. It was a su...
- Thu May 03, 2018 10:02 pm
- Forum: Closed Policy Discussion
- Topic: The naming policy IS DUMB
- Replies: 165
- Views: 35126
Re: The naming policy IS DUMB
The only thing worse than having a garbage name like nyanaroni or cup cake is trying to justify it with "BUT MY DEEP BACKSTORY WHERE MY PARENTS HATED ME..."
- Thu May 03, 2018 12:29 am
- Forum: Closed Policy Discussion
- Topic: The naming policy IS DUMB
- Replies: 165
- Views: 35126
Re: The naming policy IS DUMB
You really need to go all or nothing on it if you keep letting Cup Cake slide. Both names are equally shit.
- Wed May 02, 2018 11:56 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 846883
Re: Stories of rage, tears and regret
>Wiki says irradiating tiles with CO2 in it will make pluox >Get hardsuit and build a cage in space >Pipe in 400kpa per tile of pure CO2 >Drop uranium tiles all over the floors >Walk around like an idiot, geiger counter going nuts >Zero pluox I felt like an idiot for a good 15-20 minutes.
- Wed May 02, 2018 11:53 pm
- Forum: Closed Policy Discussion
- Topic: Bug abuse - is it ok and how much?
- Replies: 16
- Views: 3154
Re: Bug abuse - is it ok and how much?
These are the people I keep warning about "IT WASNT IN DA RULES" and why everybody else complains the rules page is too long. Either profoundly stupid, or will fake it long enough to try and get out of trouble.
- Tue May 01, 2018 4:32 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 912466
- Sun Apr 29, 2018 9:37 pm
- Forum: Ideas
- Topic: Starting items: like traits, except they're just items
- Replies: 21
- Views: 4507
Re: Starting items: like traits, except they're just items
I just have to rush to make sure nobody grabs the sombrero and poncho for Mexican Night at the kitchen.
- Sun Apr 29, 2018 1:55 pm
- Forum: General Chat
- Topic: Do plasma fires just not happen anymore?
- Replies: 29
- Views: 7187
Do plasma fires just not happen anymore?
I've only played a handful of rounds over the last week and the only fire i've seen involved an emagged holodeck and that quickly burnt itself out into uselessness.
Is it just a turn of tides in antag styles or did fires get a big nerf sometime in the last few months?
Is it just a turn of tides in antag styles or did fires get a big nerf sometime in the last few months?
- Sun Apr 29, 2018 1:52 pm
- Forum: Closed Policy Discussion
- Topic: Why were moodlets turned off?
- Replies: 106
- Views: 20265
Re: Why were moodlets turned off?
What lumber said but only with the 3x3 mop and foam launcher. DO IT
- Sat Apr 28, 2018 4:13 pm
- Forum: Closed Policy Discussion
- Topic: Why were moodlets turned off?
- Replies: 106
- Views: 20265
Re: Why were moodlets turned off?
There's a completely non-mechanic effect of dirty rooms anyway. Greyshirts tend to act like complete monkeys when every inch of the hallway is covered in blood as it is, and hunger slowdown is already an issue people try to active avoid. n contrast with every other role, janitors always lacked the g...
- Sat Apr 28, 2018 3:55 pm
- Forum: Closed Policy Discussion
- Topic: Why were moodlets turned off?
- Replies: 106
- Views: 20265
Re: Why were moodlets turned off?
I think I can live with moodlets being turned back on if you give me a mop that wets a 3x3 area.
Or a foam backpack like Atmos has except its space cleaner. do it
Or a foam backpack like Atmos has except its space cleaner. do it
- Sat Apr 28, 2018 4:29 am
- Forum: Closed Policy Discussion
- Topic: Why were moodlets turned off?
- Replies: 106
- Views: 20265
Re: Why were moodlets turned off?
The true secret to eternal happiness is smoking in the shower with a burrito in hand while a clown hugs you.
- Sat Apr 28, 2018 3:47 am
- Forum: Closed Policy Discussion
- Topic: Why were moodlets turned off?
- Replies: 106
- Views: 20265
Re: Why were moodlets turned off?
From average worker to blindingly postal in 30 minutes because you skipped lunch.
Sounds about right for SS13 but still fucking stupid.
Sounds about right for SS13 but still fucking stupid.
- Fri Apr 27, 2018 10:58 pm
- Forum: Coding Feedback
- Topic: Antagonists don't get pacifism or clumsiness
- Replies: 18
- Views: 3249
Re: Antagonists don't get pacifism or clumsiness
The positive traits really aren't that strong to begin with, like the most powerful one being the quick locker hide I guess.
- Thu Apr 26, 2018 2:07 am
- Forum: Video Games
- Topic: katawa shoujo / Visual Novels discussion
- Replies: 36
- Views: 6972
Re: katawa shoujo (spoiler discussion)
If you want happy endings uh...
Does Muv Luv count as a happy ending? I mean technically once you get to the very end...
Does Muv Luv count as a happy ending? I mean technically once you get to the very end...
- Thu Apr 26, 2018 12:08 am
- Forum: Video Games
- Topic: katawa shoujo / Visual Novels discussion
- Replies: 36
- Views: 6972
Re: katawa shoujo (spoiler discussion)
Yeah I can tell.Deitus wrote:never played a VN before
Go try Yume Miru Kisuri, that used to be babbys first VN on /a/ before Katawa Shoujou came along.
- Sun Apr 22, 2018 6:46 am
- Forum: Coding Feedback
- Topic: Booth Seats and Beanbag Chairs for the Bar
- Replies: 11
- Views: 2823
- Sat Apr 21, 2018 12:39 pm
- Forum: Coding
- Topic: Coding Styles
- Replies: 10
- Views: 3165
Re: Coding Styles
Just wait until you get all 3 of the above ClownHasAids variations doing different things.
- Fri Apr 20, 2018 12:02 pm
- Forum: Coding Feedback
- Topic: with the recent changes, lets talk about botany chem dispensers again.
- Replies: 39
- Views: 7788
Re: with the recent changes, lets talk about botany chem dispensers again.
Wait can't you print your own somatory now with the backroom printer?
- Fri Apr 20, 2018 2:55 am
- Forum: Coding Feedback
- Topic: with the recent changes, lets talk about botany chem dispensers again.
- Replies: 39
- Views: 7788
Re: with the recent changes, lets talk about botany chem dispensers again.
which is locked behind multiple layers of tedium for needing to have the right board TO MAKE the right board, which most people are either too lazy or incompetent to do, and you'll earn yourself a lynching and/or a bwoink if you try and come in to do it yourself. Whoa Are you saying The jobs in thi...
- Thu Apr 19, 2018 10:40 pm
- Forum: Coding Feedback
- Topic: with the recent changes, lets talk about botany chem dispensers again.
- Replies: 39
- Views: 7788
Re: with the recent changes, lets talk about botany chem dispensers again.
You can wave it off with a "m-muh!" but the answer is still departmental interactions, which includes getting science to make you one (or a somatory).
- Thu Apr 19, 2018 10:06 pm
- Forum: Ideas
- Topic: Devil rework idea: Reverse conversion mode
- Replies: 34
- Views: 6887
Re: Devil rework idea: Reverse conversion mode
"Your soul has been stolen"
DONT EAT FOOD, DEVILS
And then the devil has only one soul while everybody hoards vending machines
DONT EAT FOOD, DEVILS
And then the devil has only one soul while everybody hoards vending machines
- Thu Apr 19, 2018 8:01 am
- Forum: Ideas
- Topic: Gang without conversion
- Replies: 19
- Views: 3419
Re: Gang without conversion
Keep the tags bug make it only visible to gang members and the janitor.
- Mon Apr 16, 2018 7:39 am
- Forum: Ideas
- Topic: So, flys get hurt by fly swatters right?
- Replies: 19
- Views: 3722
Re: So, flys get hurt by fly swatters right?
Spray bottle moodlet
Also does flyswatter work on moths? I've always wanted to slap a mothman with it but was afraid it was some secret robust instagib item and i'd get bwoinked.
Also does flyswatter work on moths? I've always wanted to slap a mothman with it but was afraid it was some secret robust instagib item and i'd get bwoinked.
- Sat Apr 14, 2018 3:52 pm
- Forum: Ideas
- Topic: spawn all assistance in assistant storage again
- Replies: 32
- Views: 7031
Re: spawn all assistance in assistant storage again
Do we need to bring up /vg/'s corgi powered supermatter?ChefOdDish wrote:Spawn all assistants in the engine. Also, create an engine that runs on the gibs of assistants. Engineers can be given access to animal control gear and round up the assistants that join after round start for more fuel.
- Tue Apr 10, 2018 7:50 pm
- Forum: Coding Feedback
- Topic: Character traits
- Replies: 111
- Views: 24570
Re: Character traits
Kind of wish there was a way to pick favorite cigs and favorite food but i'm sure most people would just powergame donk pockets if that was an available option.
That said donk pockets should automatically be a favorite of Janitor
That said donk pockets should automatically be a favorite of Janitor
- Tue Apr 10, 2018 5:23 pm
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4987
Re: The virgin sting vs the chad absorb (ling ability tree rework)
So is this an actual rework in the making or are you just throwing ideas at the wall
- Mon Apr 09, 2018 11:49 pm
- Forum: Ideas
- Topic: A different engine for each map
- Replies: 99
- Views: 25020
Re: A different engine for each map
1b) A system for easing power to lighting briefly when high-powered equipment kicks on on could be pretty entertaining. Speaking of, there's a "night shift" mode for lighting that makes them dimmer but doesn't actually reduce power consumption, or at least the APC didn't display it using ...
- Mon Apr 09, 2018 7:21 pm
- Forum: Ideas
- Topic: A different engine for each map
- Replies: 99
- Views: 25020
Re: A different engine for each map
Epeen is a pretty driving factor otherwise we wouldn't have had people making quad-singulo engines in cargo maint back then.
Also about number 3, aren't Inducers working against that point as well?
Also about number 3, aren't Inducers working against that point as well?
- Sat Apr 07, 2018 2:25 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 912466
Re: Screenshots General
Legends say that walking across the clown lattice is how we have the honk version of robocop theme today.Anonmare wrote:The product of many, many dead simpleclowns being disposed of. It goes on for a whole z-level
- Fri Apr 06, 2018 9:10 am
- Forum: Coding Feedback
- Topic: Suicide and gameplay implications
- Replies: 50
- Views: 13332
Re: Suicide and gameplay implications
You know I just remembered that you guys changed cloning so it pulls the ghost in when its done instead of the ghost having to be in the body at all to be scanned.
- Thu Apr 05, 2018 4:09 pm
- Forum: Coding Feedback
- Topic: Suicide and gameplay implications
- Replies: 50
- Views: 13332
Re: Suicide and gameplay implications
Closing the game window is the "i am done playing the game" button.
- Thu Apr 05, 2018 12:54 pm
- Forum: Closed Complaints
- Topic: [Daxyeen] Eluvx
- Replies: 11
- Views: 5391
Re: [Daxyeen] Eluvx
Are you going to be this much of a whiny faggot because you lost your PDA and got told tough luck?
- Thu Apr 05, 2018 10:50 am
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 232433
Re: Minor Feedback
Cable layers really suck.
- Tue Apr 03, 2018 8:33 am
- Forum: Closed Policy Discussion
- Topic: What Should the Emergency Bar Staff be Doing?
- Replies: 41
- Views: 7977
Re: What Should the Emergency Bar Staff be Doing?
Honestly I never understood why they had godmode anyway.
- Mon Apr 02, 2018 10:49 am
- Forum: Closed Policy Discussion
- Topic: What Should the Emergency Bar Staff be Doing?
- Replies: 41
- Views: 7977
Re: What Should the Emergency Bar Staff be Doing?
Pretty much this and what Kevinz said.DemonFiren wrote:oh no, the antags are about to escape on the shuttle
better spawn as ghostrole and get my valids before they greentext
You're invincible who fucking cares just watch the bar fight and try to get some dude still buckled in a chair drunk.
- Mon Apr 02, 2018 8:34 am
- Forum: Resolved Appeals
- Topic: [BeeSting12] juanototo2/Francisco Luque (Moldy Ancient Issues)
- Replies: 5
- Views: 1790
Re: [BeeSting12] juanototo2/Francisco Luque (Moldy Ancient Issues)
6 months ain't a year, just saiyan.
- Sat Mar 31, 2018 11:15 am
- Forum: Coding Feedback
- Topic: Robustin appreciation topic.
- Replies: 23
- Views: 4773
Re: Robustin appreciation topic.
Only if its a holographic overlay powered by reacting gasses in pipes underneath it.Bluespace wrote:Put a Robustin statue in game.
- Sat Mar 31, 2018 10:30 am
- Forum: Archived/Deleted
- Topic: You may now link your digg account to your forum account.
- Replies: 7
- Views: 4573
Re: You may now link your digg account to your forum account.
Holy shit, oranges
fuck
sides gone
fuck
sides gone
- Wed Mar 28, 2018 9:41 pm
- Forum: Coding Feedback
- Topic: Robustin appreciation topic.
- Replies: 23
- Views: 4773
Re: Robustin appreciation topic.
That's pretty impressive, nice work.
- Sun Mar 25, 2018 1:49 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 120488
Re: Stickymayhem
Didn't the last identical """complaint""" in here get chain deleted and told to take it to admincomplaints?
Why does this keep happening.
Why does this keep happening.
- Sat Mar 24, 2018 8:08 pm
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3248
Re: so i did some sprites right out of the blue fnr
They're noisy and flat, like zero depth. Looks like some 2005 era guild emblem you see next to someone's name in a low level area that's just him and his buddies.
- Sat Mar 24, 2018 3:43 am
- Forum: Spriting and Mapping
- Topic: so i did some sprites right out of the blue fnr
- Replies: 9
- Views: 3248
Re: so i did some sprites right out of the blue fnr
PKPenguin321 wrote:What are they
- Fri Mar 23, 2018 4:21 am
- Forum: Coding Feedback
- Topic: Half Life airlock sounds
- Replies: 37
- Views: 7832
Re: Half Life airlock sounds
Not great, okay though.
- Wed Mar 21, 2018 3:27 am
- Forum: Ideas
- Topic: bring back the singularity
- Replies: 109
- Views: 20106
Re: bring back the singularity
It's a very rare and niche kind of fun. Like when you're the only guy with a spacesuit and you load up the dozen people stranded near Arrivals into a locker and pull them as fast as possible across the void to Escape before they all die. Or you get into that situation where it greets you at the end ...
- Mon Mar 19, 2018 4:04 pm
- Forum: Coding Feedback
- Topic: Sleepers no longer automatically generate chemical PR
- Replies: 144
- Views: 29595
Re: Sleepers no longer automatically generate chemical PR
Toxins?Kor wrote:Why do we have a civillian/non antag Chemistry job at all if we are operating under the assumption they will never do anything except build firebombs and acid spray?
- Mon Mar 19, 2018 4:02 pm
- Forum: Closed Policy Discussion
- Topic: Powergaming is bannable now???
- Replies: 3
- Views: 1204
Re: Powergaming is bannable now???
Remove yourself first with this bullshit you keep pulling like the last few times something got you banned so you removed it, lmao
- Sat Mar 17, 2018 4:39 pm
- Forum: Coding Feedback
- Topic: Sleepers no longer automatically generate chemical PR
- Replies: 144
- Views: 29595
Re: Sleepers no longer automatically generate chemical PR
So I've had a few thoughts on this. I think it would be at an acceptable level if there was some kind of slow heal while in the sleeper. Slower than chemicals but fast enough to prevent people from using bruise packs to heal their 2 damage boo boo. Not gonna lie the first time I started playing and...