Search found 273 matches
- Sat Jul 29, 2017 3:15 am
- Forum: Resolved Appeals
- Topic: Group Class action ban appeal - Owegno
- Replies: 51
- Views: 14992
Re: Group Class action ban appeal - Owegno
I didn't tell you to make another one. I told you not to raid another server using people from an affiliated discord.
- Sat Jul 29, 2017 3:12 am
- Forum: Resolved Appeals
- Topic: Group Class action ban appeal - Owegno
- Replies: 51
- Views: 14992
Re: Group Class action ban appeal - Owegno
If some people didn't take part and got banned they can appeal themselves. Raiding another server with a group of /tg/ players and recruiting openly in an affiliated discord is very much against the rules as is any kind of metacommunication (which from what I was informed of while not too terrible b...
- Wed Jul 19, 2017 7:23 am
- Forum: Coding Feedback
- Topic: Escaping from gulag using water
- Replies: 45
- Views: 11309
Re: Escaping from gulag using water
I honestly feel that the asteroid gulag was more secure, because usually attempting to float back to the station was nigh on impossible because of space damage and of course the entire reason we have storage implants etc is to offer you something to use in a difficult situation such as perma or gul...
- Tue Jul 18, 2017 6:58 am
- Forum: Ideas
- Topic: New gamemode/gamemode addition; Extended Events
- Replies: 12
- Views: 2790
Re: New gamemode/gamemode addition; Extended Events
Our random events are awful though and not at all engaging to deal with and there are only three that pose any threat to the crew or station, Blob, Xeno and Meteor. Lategame blob is just a curbstomp even with only 10 crewmembers. Xeno is a frustrating game of whack-a-mole thats just unfun. Meteors i...
- Fri Jul 14, 2017 11:49 pm
- Forum: Resolved Appeals
- Topic: Ban appeal
- Replies: 10
- Views: 2540
Re: Ban appeal
Alright round ID logging is still the worst change to adminning I've seen and is complete and utter cancer, but I did find the logs for the incident in question. I would be alright with unbanning you. However any kind of future metacommunication would result in a permaban that I find unlikely to be ...
- Fri Jul 14, 2017 12:27 pm
- Forum: Resolved Appeals
- Topic: Ban appeal
- Replies: 10
- Views: 2540
Re: Ban appeal
I'll dig up logs tomorrow or something in an attempt to job my memory as to which metacomms duo killing sec FNR you were. In the meantime It would be really nice if you could edit your post to use the template.
- Fri Jul 14, 2017 12:25 pm
- Forum: Resolved Appeals
- Topic: banned by accident
- Replies: 4
- Views: 1320
Re: banned by accident
I'm guessing your losttom since your account has never connected, I need confirmation of this before I do anything more. Also as others have said use the template.
- Tue Jul 11, 2017 2:15 am
- Forum: Closed Complaints
- Topic: akesson - IC OOC ban MIDROUND as head staff during rev round
- Replies: 20
- Views: 4993
Re: akesson - IC OOC ban MIDROUND as head staff during rev r
I talked this through with J_Madision after I realized I had made an initial communication error that made them think I was warning them for the rev part, not the It's X part. In the future if I PM someone for using It's X I fully intend to make it clear what part of what they said there is an issue...
- Tue Jul 11, 2017 1:24 am
- Forum: Closed Complaints
- Topic: akesson - IC OOC ban MIDROUND as head staff during rev round
- Replies: 20
- Views: 4993
Re: akesson - IC OOC ban MIDROUND as head staff during rev r
I never had any issue with people using revs IC since revolutionary is just a pain in the ass. I banned you for saying "Its [gamemode]" which is against the rules. Of course there would of been no ban had you not done the thing I just told you not to do. Also you weren't fighting, you had ...
- Tue Jul 11, 2017 12:00 am
- Forum: Closed Complaints
- Topic: akesson - IC OOC ban MIDROUND as head staff during rev round
- Replies: 20
- Views: 4993
Re: akesson - IC OOC ban MIDROUND as head staff during rev r
Just because other people get away with something because nobody spots them doesn't mean that what they did wasn't also OOC in IC. If you felt that I was warning you for a rule that didn't exist maybe reply to to the PM instead of being silent.
- Mon Jul 10, 2017 11:54 pm
- Forum: Closed Complaints
- Topic: akesson - IC OOC ban MIDROUND as head staff during rev round
- Replies: 20
- Views: 4993
Re: akesson - owegno thinnest IC OOC ban MIDROUND as vital s
Everyone else doing something is not an excuse to do it yourself. What do expect when you get told not to do something and then do it again? Also I did make the ban shorter from the 15 minutes I would normally use and protected you by making sure nobody looted or killed you. Honestly this is all tha...
- Thu Jun 29, 2017 1:56 am
- Forum: Resolved Appeals
- Topic: [Owengo] Kyriece777 permaban appeal
- Replies: 1
- Views: 743
Re: [Owengo] Kyriece777 permaban appeal
I've lifted the ban. Also it is fine to use metacommunication to help a friend learn the game without providing any in-game benefits for each-other (though I do find a private server is better since its a controlled environment), but when you helped your other friend escape security you crossed a li...
- Wed Jun 07, 2017 11:02 pm
- Forum: Closed Policy Discussion
- Topic: Greytide as a result of mapchange/extended.
- Replies: 100
- Views: 21761
Re: minor IC crime as a result of mapchange/extended.
You ahelped it right?InsaneHyena wrote:Jesus Christ, I've thought people exaggerate here, but it turns out - no, actually, people attack security with fireaxes when it's extended. It's like a rev, but worse, because you can't even trust the implanted ones.
- Wed Jun 07, 2017 8:22 pm
- Forum: Resolved Appeals
- Topic: [Misc] Pascal123 - Notes
- Replies: 19
- Views: 5861
Re: [Misc] Pascal123 - Notes
I made the notes public since I look at peoples notes while bored and to try and slowly slice away at the massive amount of secret notes to make them public them whenever I have a chance. The only notes I don't make public are recent metacommunications notes. I don't see why someone should have a no...
- Tue Jun 06, 2017 1:10 pm
- Forum: Resolved Appeals
- Topic: [HornyGranny] Arumashi - Permaban
- Replies: 11
- Views: 4903
Re: [HornyGranny] Arumashi - Permaban
So that nobody gets fooled. You were banned from assistant for stealing his shit as he spawned in on the arrivals shuttle, not for just stealing his ID normally. Full ban reason: Stunned, cuffed and stripped a just-joined and lagging captain of his ID for no justifiable reason. You've been given an ...
- Tue Jun 06, 2017 2:35 am
- Forum: Resolved Appeals
- Topic: [Misc] Pascal123 - Notes
- Replies: 19
- Views: 5861
Re: [Misc] Pascal123 - Notes
I've removed my note.
- Sun May 21, 2017 9:28 am
- Forum: Coding Feedback
- Topic: Kudzu
- Replies: 49
- Views: 11524
Re: Kudzu
Not making deploying kudzu instant would be a good nerf. Its insanely annoying to chase some botanist around the station as they shit out 15 kudzu before you can stop them.
- Sun May 21, 2017 12:44 am
- Forum: Resolved Appeals
- Topic: [owegno]icepools - not my account... again
- Replies: 7
- Views: 2337
Re: [owegno]icepools - not my account... again
That's really strange since I removed the ban completely due to the fact it ended up a permaban despite the fact it should of been a dayban.
- Sat May 20, 2017 11:15 pm
- Forum: Resolved Appeals
- Topic: [owegno]icepools - not my account... again
- Replies: 7
- Views: 2337
Re: [owegno]icepools - not my account... again
It's been fixed.
- Wed May 17, 2017 12:06 am
- Forum: Coding Feedback
- Topic: The shuttle autorecaller
- Replies: 54
- Views: 11562
Re: The shuttle autorecaller
Even better:
>I dislike this but the policy won't change, so I'll just make an automated admin to enforce a new policy to stop this thing.
>I dislike this but the policy won't change, so I'll just make an automated admin to enforce a new policy to stop this thing.
- Tue May 16, 2017 10:07 pm
- Forum: Admin Feedback
- Topic: Administration General Feedback
- Replies: 200
- Views: 90990
Re: Administration General Feedback
I try to say something "I'll look into it" - it keeps people satisfied in that I'm not ignoring them, it doesn't give them info on who's an antag in case they get back in the round, and if I know the person in question is an antag then I can just move on It's not perfect and they can usua...
- Tue May 16, 2017 2:46 am
- Forum: Closed Policy Discussion
- Topic: Shuttle Calls shouldn't be because the game happened
- Replies: 178
- Views: 42795
Re: Shuttle Calls shouldn't be because the game happened
Do you even play security? Teamantag rounds can be fun as security but they can also just suck and regardless they are super stressful and exhausting. It doesn't matter if you have a few good fights, unless its lowpop its going to be a stressful mess with no time to relax and on a whole the round wi...
- Tue Apr 25, 2017 4:38 am
- Forum: Closed Policy Discussion
- Topic: Policy action on the state of RP in the game
- Replies: 149
- Views: 30726
Re: Policy action on the state of RP in the game
The short rounds, unrestricted murdersprees, and proliferation of conversion modes is not an environment people want to "roleplay" in but there is massive resistance to changing any of this. We value the antag experience above all else. Admins get bored like anyone else, and want a laugh ...
- Tue Apr 25, 2017 3:30 am
- Forum: Resolved Appeals
- Topic: [owegno]Squanchy- permanent ban
- Replies: 2
- Views: 1002
Re: [owegno]Squanchy- permanent ban
I'll lift the ban as it was just to get you to explain, please don't run into SM crystals.
Edit: Ban is lifted, as I said please be careful around the SM shard.
Edit: Ban is lifted, as I said please be careful around the SM shard.
- Tue Apr 25, 2017 3:23 am
- Forum: Closed Policy Discussion
- Topic: Policy action on the state of RP in the game
- Replies: 149
- Views: 30726
Re: Policy action on the state of RP in the game
While I would like to have more RP/Sportsmanship on both servers I don't really see how this is going to happen. Nobody has suggested any specific policy changes and if we just institute a vague policy to "RP more" it will be a confusing trainwreck of inconsistent enforcement.
- Mon Apr 24, 2017 1:13 am
- Forum: Ideas
- Topic: Quality of Life Controls and Player Feedback
- Replies: 22
- Views: 4979
Re: Quality of Life Controls and Player Feedback
1 is just dumb, stealthily nicking things is often times important. Meanwhile 4 is straight up powercreep that you are trying to disguise as """""QOL""""" for the strongest non-antag weapon on station, I don't think anyone has ever complained about i...
- Sun Apr 23, 2017 2:13 am
- Forum: Closed Complaints
- Topic: [Ambassador Magikarp] Richard Lord - uncertainty
- Replies: 47
- Views: 9763
Re: [Ambassador Magikarp] Richard Lord - uncertainty
I could of sworn someone told me it was sneezing, and I just checked the code and you are right, whoops.BeeSting12 wrote:And Owegno, I'm pretty sure that's coughing.
- Sun Apr 23, 2017 2:03 am
- Forum: Closed Complaints
- Topic: [Ambassador Magikarp] Richard Lord - uncertainty
- Replies: 47
- Views: 9763
Re: [Ambassador Magikarp] Richard Lord - uncertainty
If this is the virus I am thinking of it required orange juice to cure. Also sneezing makes you drop small items you are holding which is detrimental outside of chat spam and cosmetics.
- Fri Apr 21, 2017 12:23 am
- Forum: Ideas
- Topic: Regular artillery cannon
- Replies: 18
- Views: 3801
Re: Regular artillery cannon
If you fire it at something too close the explosion will ignite the fuel trail and burn you up real badly I...do not think that is how a cannon or a rocket works. As soon as he said it only fired rockets it became a rocket launcher and not a cannon. There is not a single cannon I know of that can f...
- Fri Apr 21, 2017 12:02 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I should be able to make it.
- Sat Apr 15, 2017 9:19 pm
- Forum: Admin Feedback
- Topic: Owegno
- Replies: 27
- Views: 10732
Re: Owegno
Jokes on you guys oranges actually sent that global narrate.
- Sat Apr 15, 2017 7:49 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I can do pretty much whatever.
- Sat Apr 15, 2017 5:17 am
- Forum: Closed Policy Discussion
- Topic: Can anyone write some better escalation rules?
- Replies: 156
- Views: 42563
Re: Can anyone write some better escalation rules?
I'm going to get shit for this from people, admin or otherwise, but I think it might help if we have a sitdown/survey every admin has to participate in where some hypothetical escalation scenarios are presented and it asks "what would you do in this situation/did X respond appropriately/etc.&q...
- Fri Apr 14, 2017 10:11 pm
- Forum: Town Hall
- Topic: Trialmin Review: Danno
- Replies: 164
- Views: 37276
Re: Trialmin Review: Danno
I wasn't planning on posting here but I just hopped on Basil and caught Dannno in the middle of dealing with a shitshow and they did an excellent job handling it. I've gotten shit on for ACing Dannno but I still think it was a good idea and today has reinforced that opinion.
- Fri Apr 07, 2017 12:57 am
- Forum: Video Games
- Topic: SQUAD - Better than ARMA edition
- Replies: 104
- Views: 26128
Re: SQUAD - Better than ARMA edition
You should really just play PR until squad is done unless you like playing unfinished games.
- Tue Apr 04, 2017 11:21 pm
- Forum: Archived/Deleted
- Topic: Restrictive Naming in Character Setup
- Replies: 62
- Views: 13767
Re: Restrictive Naming in Character Setup
That was mostly my point, but I found it wrong to say death is irrelevant since I have a feeling most spacemen are atheists.
- Tue Apr 04, 2017 10:25 pm
- Forum: Archived/Deleted
- Topic: Restrictive Naming in Character Setup
- Replies: 62
- Views: 13767
Re: Restrictive Naming in Character Setup
Remote cloning means your death is entirely irrelevant, and immortality is no big deal - it makes sense that people might go slightly crazy, and that employees who stick around longer would begin to grow jaded and more robust - if you spend X time as an engineer IC, you can do surgery because you c...
- Mon Mar 27, 2017 10:24 am
- Forum: Coding Feedback
- Topic: Freon [and holodeck gasses, and freon in general]
- Replies: 82
- Views: 16267
Re: Freon [and holodeck gasses, and freon in general]
maybe consider that the holodeck shouldn't produce infinite of ANY gas The issue is Freon, not plasma. Plasma is already available in massive amounts and the plasma holodeck will also very often self destruct itself after prolonged use. Freon does not kill its own simulation by burning through the ...
- Sat Mar 25, 2017 8:12 am
- Forum: Closed Policy Discussion
- Topic: Murderbones on latenight
- Replies: 102
- Views: 23044
Re: Murderbones on latenight
Please allow admins to do FUN things to murderboners when pop drops <40 or after 0100 CST, or something. Fuck, I dunno. We are allowed to do things to murderboners and most admins spawn ERT's against them. Unless you are talking about things like removing all of a murderboners arms or other things ...
- Fri Mar 24, 2017 4:35 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
Not 100% sure but somewhere around 45 minutes - 2 hours late.
- Fri Mar 24, 2017 3:50 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I should be able to be there but I might be late.
- Sun Mar 19, 2017 4:08 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
- Wed Mar 15, 2017 3:30 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I can be there.
- Sun Mar 12, 2017 7:06 am
- Forum: Coding Feedback
- Topic: Tragedy of the commons, tg's lack of depth
- Replies: 199
- Views: 45307
Re: Tragedy of the commons, tg's lack of depth
At the very least people referred to it as mid RP and it was certainly not lowpop. It did feel like the RP was higher than it is now, but I'm not sure how much of that is nostalgia glasses.D&B wrote:Was it truly mid rp or was it just lowpop
- Sun Mar 12, 2017 6:43 am
- Forum: Coding Feedback
- Topic: Tragedy of the commons, tg's lack of depth
- Replies: 199
- Views: 45307
Re: Tragedy of the commons, tg's lack of depth
TG always has been and likely always will be low RP, so that's not a problem we have to face. Blatantly wrong though, when I started playing SS13 /tg/station was advertised as a medium RP server that is a middle ground between goon and bay. It was not until sometime like 2015 that everyone suddenly...
- Sun Mar 05, 2017 12:24 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I can also do it
- Wed Mar 01, 2017 5:00 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
I cannot really do monday, tuesday or wednesday at those times.
- Wed Mar 01, 2017 12:02 am
- Forum: Roleplaying
- Topic: Official Imperial Recruitment Thread
- Replies: 476
- Views: 110736
Re: Official Imperial Recruitment Thread
How late wednesday and tuesday?
- Sun Feb 26, 2017 8:50 am
- Forum: General Chat
- Topic: spooky russian codebase
- Replies: 261
- Views: 69636
Re: spooky russian codebase
Are multiple levels on the Z axis effected by bombs, and is atmos able to flow between them?
- Fri Feb 24, 2017 11:22 pm
- Forum: General Chat
- Topic: Sprite changes/Perspective
- Replies: 155
- Views: 41452
Re: Sprite changes/Perspective
I'm curious, whats wrong with the old perspective that makes it so we need a new one?