Search found 3853 matches

by Qbopper
Thu Jan 30, 2020 8:49 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 110222

Re: CLONING REMOVAL FEEDBACK

Anonmare wrote:I find it a bit funny that the problem is people giving up on the doctor rather than the reverse.
it's the most common fucking thing

for fucks sake i want to play the game and heal people and everyone has 2 nanoseconds of attention span
by Qbopper
Thu Jan 30, 2020 7:37 pm
Forum: Closed Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 12907

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

If you build a rage cage in a hidden corner of maint no one will go to it and use it because no one will see it. Putting it in a prominent location maximizes exposure and thus maximizes participation. Just because you think it sounds super cool and hardcore and gritty in your head doesn't mean it'l...
by Qbopper
Thu Jan 30, 2020 5:41 pm
Forum: Ideas
Topic: Surgery and anesthesia on RP servers
Replies: 24
Views: 4119

Re: Surgery and anesthesia on RP servers

this game is going to get me fucking arrested
by Qbopper
Thu Jan 30, 2020 4:51 pm
Forum: Closed Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 12907

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

this thread is making me think about building an underground fight ring and there's honestly far more fun things that can happen if you don't do it in the bar you could have betting pools over fights since we have money now, you could hire a doctor under the table to patch up fighters without draggi...
by Qbopper
Thu Jan 30, 2020 4:39 pm
Forum: Resolved Appeals
Topic: [FloranOtten] Mrstrawman - spacing corpses note appeal
Replies: 9
Views: 2386

Re: [FloranOtten] Mrstrawman - spacing corpses note appeal

this is potentially a peanut but I think it's relevant It's worth noting (heh) that notes can have a legitimate impact on how an admin views future situations with a player - If the note just says "don't space corpses before round end pls" [EDIT: it does essentially say just that] without ...
by Qbopper
Thu Jan 30, 2020 4:15 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 110222

Re: CLONING REMOVAL FEEDBACK

I can't comment on the current state of affairs, but medical is my favorite role, and the only thing I've seen about it through the years that's stayed the same: people who don't play medbay and have no interest playing medbay making sweeping statements about the medical system and claiming that no ...
by Qbopper
Thu Jan 30, 2020 4:11 pm
Forum: Closed Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 12907

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

I have no real opinion on rage cages either way but the argument that "it's fine if it isn't in the bar/theater" is fucking bizarre. it's not like there is some crucial space station maintenance operation that is being disrupted by one being there, and honestly in societies that have glad...
by Qbopper
Thu Jan 30, 2020 4:10 pm
Forum: Ideas
Topic: Surgery and anesthesia on RP servers
Replies: 24
Views: 4119

Re: Surgery and anesthesia on RP servers

I just want more opportunity for malpractice to be honest. Everyone knows what surgery does what and it's impossible to do a malicious surgery without someobdy noticing. When have you ever seen anyone actually get away with implanting a bomb inside of someone within the last year? I still desperate...
by Qbopper
Thu Jan 30, 2020 6:14 am
Forum: Closed Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 12907

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

rage cages would be much more fun if actually RPed as an underground secret thing in maint and not some weird and dumb project in the bar or whatever

as usual rave continues to be based and manuelpilled
by Qbopper
Thu Jan 30, 2020 1:02 am
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 110222

Re: CLONING REMOVAL FEEDBACK

I haven't been keeping up with the cloning stuff - did defibs get a buff to help compensate? I remember a while back they got nerfed into the ground, but my medbay knowledge is lacking these days kinda, there's no arbitrary ToD requirement for defib revival, it's purely based on heart damage. based...
by Qbopper
Wed Jan 29, 2020 6:17 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 110222

Re: CLONING REMOVAL FEEDBACK

I haven't been keeping up with the cloning stuff - did defibs get a buff to help compensate? I remember a while back they got nerfed into the ground, but my medbay knowledge is lacking these days
by Qbopper
Wed Jan 29, 2020 5:10 pm
Forum: Closed Policy Discussion
Topic: Make Sybil MRP US, Make Manuel MRP EU
Replies: 30
Views: 5880

Re: Make Sybil MRP US, Make Manuel MRP EU

Just trash both Sybil and bagil and make a completely new name so people who have some weird attachment to these names stop whining. It’s like asking the crowd what to name the bikeshed and is so pointless to the actual discussion that is establishing the server styles we want to support both in US...
by Qbopper
Wed Jan 29, 2020 5:59 am
Forum: Closed Policy Discussion
Topic: Make Sybil MRP US, Make Manuel MRP EU
Replies: 30
Views: 5880

Re: Make Sybil MRP US, Make Manuel MRP EU

PKPenguin321 wrote:when i first started bagil had like 3 pop max lol
sybil was where it was at
based
by Qbopper
Wed Jan 22, 2020 10:13 pm
Forum: Closed Policy Discussion
Topic: Make Sybil MRP US, Make Manuel MRP EU
Replies: 30
Views: 5880

Re: Make Sybil MRP US, Make Manuel MRP EU

absolutely based take
by Qbopper
Wed Jan 22, 2020 7:55 pm
Forum: Spriting and Mapping
Topic: Birdboat updated again
Replies: 13
Views: 6127

Re: Birdboat updated again

SpaceManiac wrote:
cacogen wrote:https://affectedarc07.co.uk/TGStuff/MapGen/?p=1
have you tried this?
If you need more options, quicker turnaround, or up-to-date wire rendering, this is the software being used:
https://github.com/SpaceManiac/Spaceman ... p-renderer
based and mapper pilled, thank you for this
by Qbopper
Tue Jan 21, 2020 5:11 pm
Forum: Closed Policy Discussion
Topic: Manuel - Naming Policy
Replies: 66
Views: 16037

Re: Manuel - Naming Policy

Lizard names are functionally nicknames because lorewise they are assigned by the family/village/community/whatever based on stuff the lizard is known for. Yeah players abuse this to make silly names, but Kills-the-death is actually a good RP name. that's still a bit of a stretch but honestly lizar...
by Qbopper
Tue Jan 21, 2020 4:47 pm
Forum: Closed Policy Discussion
Topic: Manuel - Naming Policy
Replies: 66
Views: 16037

Re: Manuel - Naming Policy

Nicknames and honorifics tend to largely be abused by people who just want to seek attention, we can do without John "Deathkiller" Doe the assistant Act your character, you don't need a nametag that spells out for everyone that "yes, I do indeed kill death" yeah they should use ...
by Qbopper
Sun Jan 19, 2020 6:49 pm
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Re: Budgetstation... 2! (but not really)

I wonder if a special delivery chute could be made to spread the output over a large area instead of always throwing it X tiles in front of it. It would help creating a "dump" feel instead of making a random square into a quantum stockpile. Snowflake stuff probably wouldn't be received to...
by Qbopper
Sun Jan 19, 2020 5:17 am
Forum: Ideas
Topic: Solars should start in a randomized state of disrepair.
Replies: 14
Views: 3513

Re: Solars should start in a randomized state of disrepair.

We could make a child of solars called /obj/machinery/power/solar/roundstart, with an extra line in initialization to roll for break chance, and use Find/Replace on the station maps. It would do the same thing (chance to break per solar), but not require a bunch of map tool placement. I can't speak...
by Qbopper
Sat Jan 18, 2020 8:11 pm
Forum: Closed Policy Discussion
Topic: Manuel: What game modes actually fit the server rules?
Replies: 63
Views: 15137

Re: Manuel: What game modes actually fit the server rules?

I've only been on one rev round on manuel but it was by far the least enjoyable round I've played on the server to date

It seems extremely hit or miss if people will treat it like MRP or not
by Qbopper
Sat Jan 18, 2020 7:39 pm
Forum: Closed Policy Discussion
Topic: Manuel - Naming Policy
Replies: 66
Views: 16037

Re: Manuel - Naming Policy

I wouldn't say NT are LEGAL names, they're a work badge. And by that merit yes I have seen people who only go by a nick name have that on their badge in numerous work things IRL. not sure exactly what you're referring to but if you want to pull the irl card, the nicknames you usually see on badges ...
by Qbopper
Sat Jan 18, 2020 12:08 am
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 22075

Re: Classic traitoring tactics that need to be used more

Super Aggro Crag wrote:one time i killed a geneticist by asking him to teach me how to genetics then locking him in the tube and irradiating him to death then i turned him into a monkey and swallowed him whole
vories ^w^
by Qbopper
Fri Jan 17, 2020 6:19 pm
Forum: Admin Feedback
Topic: Hulkamania
Replies: 51
Views: 19839

Re: Hulkamania

worth noting because I don't think I've ever put it down for the record but I'm going to post my hot take hulk is a kor tier headmin and I will be sad to see him go - even when he has criticisms they're legitimate, usually entirely valid, and he's kind in delivering them to a degree you don't often ...
by Qbopper
Fri Jan 17, 2020 6:15 pm
Forum: Closed Policy Discussion
Topic: Manuel - Naming Policy
Replies: 66
Views: 16037

Re: Manuel - Naming Policy

I used to be a real stickler over name policy so I guess I'll contribute my take - I agree that manuel probably needs the policy re-examined going to piss everyone off by doing the bold text inside the quote for my replies because I am lazy (Rude) Puns I think pun names can be alright, but names lik...
by Qbopper
Fri Jan 17, 2020 5:47 pm
Forum: Closed Policy Discussion
Topic: Labor Camp as Default Punishment
Replies: 31
Views: 6112

Re: Labor Camp as Default Punishment

This is actually a pretty sweet idea

Is the generic holding cell standard on every map these days? If not, you'd probably want to replace some of the standard cells with that, so sec has somewhere to dump prisoners for a second before processing
by Qbopper
Fri Jan 17, 2020 5:42 pm
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 22075

Re: Classic traitoring tactics that need to be used more

The hard step: kill a few people. It doesn't have to be a full on murderbone. But it has to be enough to create salt with ghosts. That will get you the ghost circle. 3-5 people should be enough. Now complete all golems. Ghosts will be following you and they will see that you created the golems. The...
by Qbopper
Wed Jan 15, 2020 8:07 pm
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Re: Budgetstation... 2! (but not really)

Make every disposals just throw the trash into maint then stop there, simple and unique. I have opinions on science and atmos. Security really hasn't changed you just use disablers instead of tasers. Mining is hard to change because I don't think you can edit lavaland. I can't talk on botany. The o...
by Qbopper
Wed Jan 15, 2020 7:05 pm
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Re: Budgetstation... 2! (but not really)

One of Okand's maps already did the trash can plan. sure, but it fits with the theme still - why would a station that can't even afford a cryotube off the bat waste time putting piping for disposals? (if you say "because they ran out of money after putting in the piping and wiring" i will...
by Qbopper
Wed Jan 15, 2020 12:18 am
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Re: Budgetstation... 2! (but not really)

Kryson wrote:Replace box with this map if you have to,
i legitimately would rather die

begone, new players who think box is bad

that aside glad you like the idea, hopefully I'll sit down and start working soon
by Qbopper
Tue Jan 14, 2020 10:41 pm
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Re: Budgetstation... 2! (but not really)

I am still willing to do the wiring and disposals for you when it gets to that point. I'm less worried about this than I am the department specifics, though I will say >disposals Arm said something about making trash cans use garbage bags and I like that If you get it out before cloning evaporates ...
by Qbopper
Tue Jan 14, 2020 7:55 pm
Forum: Spriting and Mapping
Topic: Budgetstation... 2! (but not really)
Replies: 24
Views: 9432

Budgetstation... 2! (but not really)

figured i'd post this for my own sake as a motivational kick in the pants, the old thread still exists but it may as well be useless at this point tl;dr a while ago the idea of a budget station was tossed around, where departments start with worse versions of what they usually get on other maps. The...
by Qbopper
Tue Jan 14, 2020 7:43 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

you may not like manuel or how people want to play on it and that's a-ok but you have like 6 other servers on tg alone to play on, please let the rest of us do what we enjoy 6 other servers with ~10 players on each the reason why there's 6 other servers with 10 players each is because all of the pe...
by Qbopper
Tue Jan 14, 2020 7:06 pm
Forum: Admin Feedback
Topic: RaveRadbury
Replies: 25
Views: 11458

Re: RaveRadbury

Every time I log into manuel I see them on and their posts on the forums are respectful and big brained and basically I am unsure how people like me ever get admin when people like radbury exist
by Qbopper
Mon Jan 13, 2020 11:38 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

isn't there some kind of emote wheel or something now

you could add a "FREEZE" or "HANDS UP" emote with a cooldown? I dunno
by Qbopper
Mon Jan 13, 2020 11:36 pm
Forum: Ideas
Topic: Instead of blocking certain words in chat, why not just have a replacement filter?
Replies: 18
Views: 3365

Re: Instead of blocking certain words in chat, why not just have a replacement filter?

or you could just type them out There are plenty of moments in the game where there is enough tension where I don't want to spend ages on formulating a sentence. "Good sir, I am obliged to inform you that there are most certainly revolutionaries onboard our most prestigious space station"...
by Qbopper
Mon Jan 13, 2020 8:16 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

Having no seperate bans for Manuel and the other servers seems counterproductive to me. Someone that frequently breaks the RP rules shouldn't be banned from low RP servers. why not they're breaking the rules, why should it be okay for people to come from the other servers to Manuel to ruin the game...
by Qbopper
Mon Jan 13, 2020 8:15 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

Having no seperate bans for Manuel and the other servers seems counterproductive to me. Someone that frequently breaks the RP rules shouldn't be banned from low RP servers. why not they're breaking the rules, why should it be okay for people to come from the other servers to Manuel to ruin the game...
by Qbopper
Mon Jan 13, 2020 2:27 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

Having no seperate bans for Manuel and the other servers seems counterproductive to me. Someone that frequently breaks the RP rules shouldn't be banned from low RP servers. why not they're breaking the rules, why should it be okay for people to come from the other servers to Manuel to ruin the game...
by Qbopper
Mon Jan 13, 2020 1:33 am
Forum: Ideas
Topic: Instead of blocking certain words in chat, why not just have a replacement filter?
Replies: 18
Views: 3365

Re: Instead of blocking certain words in chat, why not just have a replacement filter?

or you could just type them out There are plenty of moments in the game where there is enough tension where I don't want to spend ages on formulating a sentence. "Good sir, I am obliged to inform you that there are most certainly revolutionaries onboard our most prestigious space station"...
by Qbopper
Mon Jan 13, 2020 1:20 am
Forum: Closed Policy Discussion
Topic: Regarding US-West LRP servers
Replies: 9
Views: 2455

Re: Regarding US-West LRP servers

implying it's the "main" server is a very different thing than saying "it's current;y the most popular server due to how people keep joining the most populated server"
by Qbopper
Sun Jan 12, 2020 10:23 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 110222

Re: CLONING REMOVAL FEEDBACK

Re: criticism that removed code should be commented or whatever I've worked in a place that does this, and the result is disgusting. have faith in git non coders have no idea how git works so yeah I don't understand why people attack skoglol like he has some nefarious plan tbh. What is his master p...
by Qbopper
Sun Jan 12, 2020 10:21 pm
Forum: Closed Policy Discussion
Topic: Regarding US-West LRP servers
Replies: 9
Views: 2455

Re: Regarding US-West LRP servers

pmtrudeau wrote:Since it looks like Manuel has become the main US-West server now
seems like it's a bit early to say that
Cobby wrote:just hold off and people will stop playing manuel after they start catching bans for trying to shoehorn LRP in a server that doesn't want that.
by Qbopper
Sun Jan 12, 2020 8:55 pm
Forum: General Chat
Topic: .
Replies: 78
Views: 19234

Re: Manuel feedback and suggestions

I genuinely think the concept of "valids" and "validity" has no place in a MedRP server. Last night captain and sec were screaming to kill the mime because he talked, and I'm fairly certain the word "valid" was used in big text over radio a couple times. While this mig...
by Qbopper
Sat Jan 11, 2020 11:50 pm
Forum: General Chat
Topic: you want longer rounds? make an RP server
Replies: 60
Views: 14756

Re: you want longer rounds? make an RP server

oranges wrote:tg is already an MRp server, the playerbase just didn't know it
it's nice to say this and everything and i agree with it but it's not really a useful comment to make when the vast majority of the playerbase and admins treat the (other, now) servers like lrp
by Qbopper
Sat Jan 11, 2020 5:27 pm
Forum: Coding Feedback
Topic: Radiation sucks
Replies: 44
Views: 9805

Re: Radiation sucks

oranges wrote:I honestly cannot tell if radiation is actually bad, or people are bad at playing the game

like legitimately I cant
both

I was in the round in question and rads are just not fun to deal with as is, but people are also utterly clueless and make the problems worse
by Qbopper
Sat Jan 11, 2020 4:40 am
Forum: Off Topic
Topic: Youtube channels we like and want to recommend
Replies: 15
Views: 5460

Re: Youtube channels we like and want to recommend

Armhulen wrote:qbopper's twitch, all of his streams are gold

might have to subscribe just to view the sorry for party rocking vod
deranged of you to post this

also literally just show up to the streams and tell me to sing lmfao songs
by Qbopper
Sat Jan 11, 2020 4:21 am
Forum: General Chat
Topic: you want longer rounds? make an RP server
Replies: 60
Views: 14756

Re: you want longer rounds? make an RP server

Flatulent wrote:However, talking about changing the rp standards on all servers based on entirety of sybil escaping to mrp server after just one week is a bit premature imo.
your post is really stupid but i agree with this
by Qbopper
Sat Jan 11, 2020 3:31 am
Forum: Ideas
Topic: Limit Crew's Access to (Projectile) Weapons
Replies: 21
Views: 4506

Re: Limit Crew's Access to (Projectile) Weapons

Anonmare wrote:Remember when R&D could print off SMGs and we removed that because it was dumb?
I would legitimately be surprised if people remembered this or knew about it
by Qbopper
Thu Jan 09, 2020 5:46 pm
Forum: Closed Policy Discussion
Topic: Straight up remove Secret Extended gamemode
Replies: 85
Views: 18815

Re: Straight up remove Secret Extended gamemode

Again I still feels more like a problem of your play style than a game mode issue. A fair few rounds have been run very successfully on Manuel as secret extended with only random events being thrown in as normal. Maybe the solution is to take it off certain servers. Or if you really had extended th...
by Qbopper
Thu Jan 09, 2020 5:45 pm
Forum: Spriting and Mapping
Topic: .
Replies: 8
Views: 3564

Re: Out of ideas?

In game station modifications Do you see many different people changing the same thing on a station in the same way? Often times this is due to the player base having a general consensus over what is more convenient. Perhaps you could integrate that into the map? not to be rude, but no, no, no, no,...