Search found 8824 matches

by PKPenguin321
Fri Aug 12, 2022 8:53 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645611

Re: Stories of Awesome (Or something close to it.)

>be me >assistant. >non-antag >hatch a plan to become Chainsaw Man >Ask AI to open EVA and it does it >grab dat plasteel >break into cargo and print a circular saw >prime tool storage, get a welding tool and cable coils >go to medbay to get surgery >craft that shit on the surgery table >have the su...
by PKPenguin321
Fri Aug 12, 2022 7:47 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645611

Re: Stories of Awesome (Or something close to it.)

I can't believe that there have been zero (0) awesome stories on /tg/station in exactly 1 year and 2 days. How sad!
by PKPenguin321
Fri Aug 12, 2022 7:30 am
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28529

Re: The game has become too complex

Decapitation and disembowel don't count No the old shove mechanic was rng based for pushing people to the ground. Hints what MSO was taking about a librarian shoving down a wizard. There was also stun punches when your punch rolled max damage so you would randomly hit for 10% of their health and kn...
by PKPenguin321
Fri Aug 12, 2022 7:00 am
Forum: Coding Feedback
Topic: Make min/max age a config.
Replies: 15
Views: 3209

Re: Make min/max age a config.

Raise the maximum age please I need to be 500 years old
by PKPenguin321
Fri Aug 12, 2022 6:59 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 17443

Re: On death and deadliness

gotta encourage people to tap the sign some more 10. Losing is part of the game. Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose. There are of course lev...
by PKPenguin321
Sat Jul 23, 2022 12:42 am
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28529

Re: The game has become too complex

Counterpoint - A lot of people (like shadowflame, actually) feel job content is insufficient currently, especially for longer shifts. The station crew and their jobs have always been a facade meant to be a backdrop to the actual meat of the game, that is subterfuge and sabotage driven by conflict-c...
by PKPenguin321
Sun Jul 10, 2022 10:04 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28529

Re: The game has become too complex

Counterpoint - A lot of people (like shadowflame, actually) feel job content is insufficient currently, especially for longer shifts. The station crew and their jobs have always been a facade meant to be a backdrop to the actual meat of the game, that is subterfuge and sabotage driven by conflict-c...
by PKPenguin321
Thu May 05, 2022 11:16 pm
Forum: Off Topic
Topic: Isekai Thread
Replies: 29
Views: 6604

Re: Isekai Thread

just dont read them lol
by PKPenguin321
Mon Apr 25, 2022 1:49 am
Forum: General Chat
Topic: Why don't we have an AI do code stuff
Replies: 11
Views: 2756

Re: Why don't we have an AI do code stuff

Every time copilot gives me a small snippet it's either wrong (worse, non obviously), doesn't match style guides (it uses one letter variables for instance), or is something I could've typed significantly faster if it would let me use my autofill instead of constantly trying to hijack Tab. skill is...
by PKPenguin321
Thu Apr 21, 2022 3:31 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3331
Views: 856649

Re: What are you fucks playing?

They added a no-building mode to Fortnite and it's unironically fantastic. A couple of my friends tried it with me and we've been on it for maybe a week or two. The last time I played the game was way, waaay back before it became a big meme, and the game has improved a ton since then in ways besides...
by PKPenguin321
Thu Apr 21, 2022 3:21 am
Forum: Coding Feedback
Topic: Detomatix Check-In
Replies: 18
Views: 2748

Re: Detomatix Check-In

Marathon Campbell, who regularly has 9-hour rounds with 4 players on at a time, is an outlier and should not be counted. It's a pie in the sky estimate, I'm not going to spend more time on this than I already have, if you think the SQL query is wrong, point out the issue, if you think the feedback ...
by PKPenguin321
Fri Apr 08, 2022 7:53 am
Forum: Closed Policy Discussion
Topic: Approve removal of secborgs from the code
Replies: 21
Views: 4192

Re: Approve removal of secborgs from the code

iamgoofball wrote: Thu Apr 07, 2022 9:18 am cons of removing secborgs:
1. absolutely none, no cons, secborgs need to go
wrong, con is you cant use them in events
dont ever reenable em in regular gameplay tho
by PKPenguin321
Thu Apr 07, 2022 6:27 am
Forum: Closed Policy Discussion
Topic: High Transmission Regen Coma
Replies: 62
Views: 10323

Re: High Transmission Regen Coma

Borb what the fuck are you talking about with starlight condensation having any downside at all. Having healing be conditional/require some downside or effort was part of the "deal" required for virology to have healing at all. It fuckin' deletes Slimepeople. Most of medical won't reallll...
by PKPenguin321
Thu Apr 07, 2022 4:18 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 10057

Re: If you could switch/bring back one mechanic. What would it be?

Trekchem. Somehow the balancing was better in every way than our current chemistry system. to be fair to it it was fun in a lot of ways but it really really wasn't balanced at all polychem grenades? very high potential for !FUN!, but holy shit they were not balanced at all stacking 1000u of every h...
by PKPenguin321
Mon Apr 04, 2022 2:26 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 10057

Re: If you could switch/bring back one mechanic. What would it be?

It's been a long time since the singulo got removed and I still haven't seen any notable "power economy" balance updates since. Why'd we remove it if it wasn't so we could balance the engine? Well you see, uhhhhhhhhhhhhhhhhh, engineering is now uhhhhhhhhhhhhhhhhhhhhhhhhhh, more... fun? I ...
by PKPenguin321
Mon Apr 04, 2022 2:18 am
Forum: Coding Feedback
Topic: Make engine failure Dangerous
Replies: 17
Views: 2419

Re: Make engine failure Dangerous

We should definitely add a way to sabotage the SM's comms abilities (the way it screams over engineering radio that it's being sabotaged) so that you can do it quietly. Make a radio relay machine in the room that you need to depower or blow up or something. The more dangerous delams (singulo, tesla)...
by PKPenguin321
Mon Apr 04, 2022 2:12 am
Forum: SS13 Ports and Adaptations
Topic: Space Station Idle
Replies: 21
Views: 9696

Re: Space Station Idle

datorangebottle wrote: Fri Apr 01, 2022 6:12 am why does R&D want to deconstruct 50 human legs. where do i even get that many legs. i've been murdering cooks and surgeons for hours.
Hmm yeah maybe that one is a bit much
by PKPenguin321
Tue Mar 29, 2022 6:18 am
Forum: Closed Policy Discussion
Topic: Expand the definition of rule 11 to include disability based bigotry
Replies: 67
Views: 18784

Re: Expand the definition of rule 11 to include disability based bigotry

I've been an advocate for not using the term "schizo" to denote "anyone who is acting uncharacteristic or slightly paranoid" because it really doesn't help out people who suffer from the disorder. Just because someone makes a rambling mess of conspiracy theories about admins or ...
by PKPenguin321
Sun Mar 27, 2022 1:08 pm
Forum: Closed Policy Discussion
Topic: Expand the definition of rule 11 to include disability based bigotry
Replies: 67
Views: 18784

Re: Expand the definition of rule 11 to include disability based bigotry

what specifically is this asking for. dont say "retarded"? dont say "autistic"? can engineers still build their autism forts? dont call the guy who's way too angry in ooc a "schizo"? you state "bigotry directed at people based on physical or mental disability statu...
by PKPenguin321
Sun Mar 27, 2022 1:04 pm
Forum: Coding Feedback
Topic: Limit revival to 5 minutes after death
Replies: 43
Views: 7683

Re: Limit revival to 5 minutes after death

Consider this: Death shouldn't just be trivial or not trivial. If you get into a scuffle, you should be able to have a very trivial death and revival. If you are specifically targeted by a well equipped syndicate assassin, you should have a non trivial death. What if we made death as it is a bit mor...
by PKPenguin321
Sun Mar 27, 2022 12:16 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64963

Re: Progression Traitor Feedback

got this the other day and was kind of confused because the way to get more objectives isnt clear (i now know its in your PDA and you gotta clickdrag stuff), maybe putting some mention of that into the antag info panel that pops up when you first spawn in would be good
by PKPenguin321
Sun Mar 27, 2022 12:12 pm
Forum: General Chat
Topic: Older players - what did you enjoy about playing on /tg/?
Replies: 239
Views: 86692

Re: Older players - what did you enjoy about playing on /tg/?

It'd be kinda based if headmin/adminbus (?) were just like "Policy announcement meta-strat silent invisible bombs are now banned for a month so atmos players can think of other fun gimmicks while this one cools off. We like it too much to see it gone but its done too often now that every round...
by PKPenguin321
Sun Mar 27, 2022 12:09 pm
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 10057

Re: If you could switch/bring back one mechanic. What would it be?

Honestly shadowling has a special place in my heart for being genuinely terrifying to play as and against. The end-game also just let you gib everyone honestly yes it was pretty cool. the crew NEEDING to move in pairs because of thralls having things like stun stares innately and having light/dark ...
by PKPenguin321
Sun Mar 27, 2022 4:09 am
Forum: Coding Feedback
Topic: Why are things so annoying to break into
Replies: 34
Views: 4454

Re: Why are things so annoying to break into

I really really hated that windows got so much stronger when this was first added, but I think I have come around to it a bit. I do think it's a bit much. At the very least the welder step of deconstructing an r-window should be removed. Past that bare minimum change, I think r-windows could stand t...
by PKPenguin321
Sun Mar 27, 2022 3:57 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 10057

Re: If you could switch/bring back one mechanic. What would it be?

Kendrickorium wrote: Sun Mar 27, 2022 2:01 am
Anuv wrote: Sat Mar 26, 2022 8:24 amClock cult.
surprised this hasnt been said yet
bc it sucked lol
now gangs on the other hand...
by PKPenguin321
Sun Mar 27, 2022 3:54 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1503
Views: 656318

Re: Chinese Cartoons

There were only like 8 other people there in the theatre. A few people were in cosplay it was cool. Since there weren't many people there I could whisper with my friend Reminds me of when I went to a Mob Psycho II showing of an original recap episode for S1 and the first episode of S2 at the theate...
by PKPenguin321
Sun Mar 27, 2022 3:51 am
Forum: Town Hall
Topic: CODE BOUNTY: Prohibit free golems from entering the station with code limitations
Replies: 11
Views: 2414

Re: CODE BOUNTY: Prohibit free golems from entering the station with code limitations

This is already claimed but if I were to do this I would extend the stationloving component (https://github.com/tgstation/tgstation/blob/master/code/datums/components/stationloving.dm) to allow it to apply to different z-levels besides the station. The code in there is already pretty comprehensive f...
by PKPenguin321
Fri Mar 18, 2022 5:34 am
Forum: Ideas
Topic: plasmamen should scream in pain like other races
Replies: 31
Views: 5033

Re: plasmamen should scream in pain like other races

oh shiiit
number 2 is really good
by PKPenguin321
Fri Mar 18, 2022 5:31 am
Forum: Off Topic
Topic: 2014-ish /tg/ Simulator Thread
Replies: 35
Views: 7425

Re: 2014-ish /tg/ Simulator Thread

*creates polytrinic acid smoke grenade that instacrits the tick it creates the smoke tiles and uses it in medbay for literally no reason* this was the funniest shit, also mutagen grenades that would instantly give you every single mutation positive and negative so you were a bumbling blind tourette...
by PKPenguin321
Fri Mar 18, 2022 4:13 am
Forum: Ideas
Topic: plasmamen should scream in pain like other races
Replies: 31
Views: 5033

Re: plasmamen should scream in pain like other races

Farquaar wrote: Thu Mar 17, 2022 9:43 pm I could make a midi equivalent to the dry bones sound in like, five minutes. Just use musescore or something
do it do it do it do it do it
by PKPenguin321
Fri Mar 18, 2022 1:37 am
Forum: Off Topic
Topic: What scares you IRL
Replies: 59
Views: 23234

Re: What scares you IRL

Waking up to a Mushroom cloud in the distance, a nuclear sunrise. With the knowledge that all my electronics no longer work, and I will slowly starve to death. for me it's my phone buzzing and the thought that when i check it it could realistically be a government alert saying that a nuclear weapon...
by PKPenguin321
Thu Mar 17, 2022 11:41 pm
Forum: General Chat
Topic: lrp shuttle call conflicts
Replies: 24
Views: 3950

Re: lrp shuttle call conflicts

massa wrote: Thu Mar 17, 2022 2:14 pmWe can't ahelp it
Sure you can, I give you permission to. Tell em PKPenguin321 sent you
by PKPenguin321
Thu Mar 17, 2022 10:38 am
Forum: General Chat
Topic: lrp shuttle call conflicts
Replies: 24
Views: 3950

Re: lrp shuttle call conflicts

ahelp and ask an admin to centcomm recall it if it was a reallllll shitty call where things were just getting good
by PKPenguin321
Thu Mar 17, 2022 10:24 am
Forum: Off Topic
Topic: 2014-ish /tg/ Simulator Thread
Replies: 35
Views: 7425

Re: 2014-ish /tg/ Simulator Thread

you dont actually make pills you just sip it from the beaker
by PKPenguin321
Thu Mar 17, 2022 3:47 am
Forum: Ideas
Topic: plasmamen should scream in pain like other races
Replies: 31
Views: 5033

Re: plasmamen should scream in pain like other races

that's fuckin wonderful someone else should PR this
by PKPenguin321
Wed Mar 16, 2022 11:50 am
Forum: Closed Policy Discussion
Topic: Guncargo and sec, lrp interactions.
Replies: 10
Views: 1820

Re: Guncargo and sec, lrp interactions.

"what can i do to these people as sec? (don't mention arresting them i dont want to do that)" you can arrest them Are you a troglodyte or can you just not read? I mentioned that this happens every single round so arresting them is pointless. Furthermore if you brig them they'll continue t...
by PKPenguin321
Wed Mar 16, 2022 11:47 am
Forum: Off Topic
Topic: 2014-ish /tg/ Simulator Thread
Replies: 35
Views: 7425

Re: 2014-ish /tg/ Simulator Thread

I am a chemist, and make some death mix syringes, but stock the chemfridge with so much medicine it can't be stocked anymore, and the chemdispensere are out of energy for doing the job too well hahahaha yeah fucking right nerd. i walk into chemistry as an assistant, make 100 hyperzine pills (phosph...
by PKPenguin321
Wed Mar 16, 2022 11:41 am
Forum: Planet Station Development
Topic: Station Map
Replies: 76
Views: 37337

Re: Station Map

it's weird how the dream of a station on a planetary body was finally realised when they added ass to box and nobody batted an eyelid. we did have startoad's junglestation fork back in the day but after trying it out most people passed. the expectation vs. reality concept art pkpenguin posted does ...
by PKPenguin321
Wed Mar 16, 2022 11:22 am
Forum: Ideas
Topic: Porting /VG/station's kick and bite
Replies: 6
Views: 1466

Re: Porting /VG/station's kick and bite

We sort of already have stomping, it's a thing with Krav Maga iirc
by PKPenguin321
Wed Mar 16, 2022 11:16 am
Forum: Closed Policy Discussion
Topic: Rule 12 and Security
Replies: 27
Views: 4202

Re: Rule 12 and Security

If you're asking for clarifications on the new rule, good luck. I spent maybe an hour in adminbus the other day asking for concrete examples of a scenario where the rule would be enforced and got precisely 1 at the very end of the hour. The rule is intentionally vague because it's not meant to reall...
by PKPenguin321
Wed Mar 16, 2022 11:14 am
Forum: Closed Policy Discussion
Topic: Give everyone maintenance Access by default
Replies: 49
Views: 7010

Re: Give everyone maintenance Access by default

Not having maintenance access as a job like medical doctor/scientist/whatever is extremely unfun. You lose your ability to have any escape routes, especially as an antagonist. Furthermore, it is odd from a design perspective that we are giving any benefits to assistants at all, with maint access be...
by PKPenguin321
Wed Mar 16, 2022 11:06 am
Forum: Closed Policy Discussion
Topic: Guncargo and sec, lrp interactions.
Replies: 10
Views: 1820

Re: Guncargo and sec, lrp interactions.

"what can i do to these people as sec? (don't mention arresting them i dont want to do that)"
you can arrest them
by PKPenguin321
Wed Mar 16, 2022 7:19 am
Forum: SS13 Ports and Adaptations
Topic: Space Station 13
Replies: 8
Views: 3067

Re: Space Station 13

the real bizzaro world alternate timeline experience is /vm/station. it has nobody playing it, probably because that board is just relatively obscure to begin with and compounding that with the obscureness of SS13 means nobody even knows about it. the code revision they settled on is definitely not ...
by PKPenguin321
Tue Mar 15, 2022 10:07 pm
Forum: General Chat
Topic: Older players - what did you enjoy about playing on /tg/?
Replies: 239
Views: 86692

Re: Older players - what did you enjoy about playing on /tg/?

The thing was, generally, people who COULD trash the entire station singlehandedly still roleplayed normal-ass characters- OFFICER KUDZU, THAT WAS HIS FUCKING NAME - the super robust sec officer main who was also a great roleplayer. God, uh, James Kudzu I think? Kel, you would've been around for hi...
by PKPenguin321
Wed Feb 16, 2022 7:20 am
Forum: Off Topic
Topic: Facebook takes a brave stand against user privacy
Replies: 11
Views: 3325

Re: Facebook takes a brave stand against user privacy

poggers, hope facebook dies
by PKPenguin321
Wed Feb 16, 2022 6:16 am
Forum: General Chat
Topic: What's your, "God i wish /tg/ had this" moment
Replies: 87
Views: 19924

Re: What's your, "God i wish /tg/ had this" moment

Vekter wrote: Mon Feb 14, 2022 6:14 am I've been trying to get us IPCs for ages but they're coded so poorly that oranges doesn't want them.
that would be cool i like robots
by PKPenguin321
Mon Jan 17, 2022 10:47 pm
Forum: Roleplaying
Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
Replies: 97
Views: 47254

Re: Everyone on manual is so nice and accepting it gives me a fucking headache.

Roleplaying isn't (or at least it shouldn't be) having a polite conversation with someone. What happened to paranoia? Are people not comfortable hating or disliking someone in character but not out of character? People don't want to offend others, people don't want to make people dislike them OCC. ...