Search found 2075 matches
- Sat May 26, 2018 2:26 pm
- Forum: Coding Feedback
- Topic: EMP Wire Pulsing is unfun
- Replies: 30
- Views: 5811
Re: EMP Wire Pulsing is unfun
EMP wire pulsing is fun. It's funny for someone to EMP and get a door shocked and accidently die by touching the door. It's fun to have the AI get in minor arguments with the crew because someone EMP'd something. EMP wire pulsing on cyborgs is unfun. It's not fun to get instantly gg'd by a 1/6 chanc...
- Sat May 26, 2018 1:44 pm
- Forum: Coding Feedback
- Topic: EMP Wire Pulsing is unfun
- Replies: 30
- Views: 5811
Re: EMP Wire Pulsing is unfun
I believe the issue being discussed is one EMP locking them ad infinitum due to it hitting the lockdown wire, not EMPs working on cyborgs.
Without it, cyborgs will be as before the EMP random wire pulsing was added, and just as vulnerable to EMPs without an instant 1/6 chance of a game over.
Without it, cyborgs will be as before the EMP random wire pulsing was added, and just as vulnerable to EMPs without an instant 1/6 chance of a game over.
- Wed May 23, 2018 12:31 pm
- Forum: Ideas
- Topic: Assistant should be Tutorial Mode
- Replies: 10
- Views: 2228
Re: Assistant should be Tutorial Mode
im picking harold robinson for security
- Wed May 23, 2018 11:14 am
- Forum: Spriting and Mapping
- Topic: The Gateway Room
- Replies: 27
- Views: 9847
Re: The Gateway Room
keep it
- Tue May 22, 2018 11:37 pm
- Forum: Ideas
- Topic: Additional Station Goals
- Replies: 24
- Views: 5669
Re: Additional Station Goals
PKPenguin321 wrote:add an achievement you can get if you are a head of staff when a station goal is completed
if you have the achievement and you start a round as an assistant you get a party hat
- Tue May 22, 2018 4:56 pm
- Forum: General Chat
- Topic: Whats a thing that you did once on ss13 that you fear ever doing again?
- Replies: 159
- Views: 47972
Re: Whats a thing that you did once on ss13 that you fear ever doing again?
Head of Security.
Only I still do it.
Only I still do it.
- Mon May 21, 2018 7:14 pm
- Forum: Closed Policy Discussion
- Topic: Should there be different expectations of admins and/or players on Terry?
- Replies: 47
- Views: 16690
Re: Should there be different expectations of admins and/or players on Terry?
ending the round because it's gone on "too long" is not great. throw things for the crew to tackle, but make it reasonable. If they want to keep taking you on, let them and keep it reasonable. Having events going on so it's not just 15 idle powergamers twiddling their thumbs with 2 mechs e...
- Mon May 21, 2018 3:41 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1048823
Re: ITT: We make shitty suggestions and come up with poor ideas.
Giving golems BoHs.
- Mon May 21, 2018 3:13 pm
- Forum: Closed Policy Discussion
- Topic: Free golems retailation on the crew.
- Replies: 18
- Views: 4320
Re: Free golems retailation on the crew.
How do we even have so many threads on golem bohbombing
- Mon May 21, 2018 1:08 pm
- Forum: Ideas
- Topic: Replace random events with Automated Game Master/Storyteller
- Replies: 10
- Views: 3015
Re: Replace random events with Automated Game Master/Storyteller
And yes, I am aware that the last time we heard of "Automated Gamemaster" it was an April Fool's joke where we coded something to mash admin events every 5 minutes. This would obviously not be that system, or anything close to it, so do not panic.
- Mon May 21, 2018 1:05 pm
- Forum: Ideas
- Topic: Replace random events with Automated Game Master/Storyteller
- Replies: 10
- Views: 3015
Replace random events with Automated Game Master/Storyteller
Too lazy to go into extreme detail over every behavior but turn random weighted events with minimal restrictions (I believe all we have is minimal round time/minimal population and a weight right now) to a more complex thing that would be described as a storyteller but not exactly a rimworld storyte...
- Mon May 21, 2018 11:28 am
- Forum: Closed Policy Discussion
- Topic: replace rules with
- Replies: 31
- Views: 8393
Re: replace rules with
Bluespace wrote:ausops once again being the only person in the community able to effectively handle policy
- Thu May 17, 2018 1:05 pm
- Forum: Former Admins
- Topic: [No Longer An Admin]Nope.wav
- Replies: 5
- Views: 1936
Re: Nope.wav
Saw potential in you and I still do. I myself have nearly failed trial period so there's that. Learn from your mistakes. Improve your administration style and yourself. Owning up to your mistakes takes gut and is something better admins do, like atlanta-ned said earlier. I have faith in you, and I p...
- Wed May 16, 2018 6:09 am
- Forum: Town Hall
- Topic: Trialmin Review: Limski
- Replies: 12
- Views: 2996
Re: Trialmin Review: Limi
limi is fun and nice and a good admeme promote them
- Mon May 14, 2018 3:06 am
- Forum: Coding Feedback
- Topic: Morphs are very easy to cheese.
- Replies: 26
- Views: 4468
Re: Morphs are very easy to cheese.
how to prove a point to coders.jpgShadowflame909 wrote:Am I the only person who enjoys the gimmick of morphs? Ah well, chameleon projector + e-bow it is then..
- Sun May 13, 2018 6:07 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1199
- Views: 840422
Re: Admin Staffing Log
Candidating subject217
- Sun May 13, 2018 11:37 am
- Forum: Coding Feedback
- Topic: nuke op saw lmg is massively op
- Replies: 86
- Views: 19107
Re: nuke op saw lmg is massively op
I wouldn't blame the ops for having powerful gear when the average op team is 5 vs 60 and here in tgstation every one of those persons can and just possibly will try their hardest to take you down with anything from a taser gun to instagib spears. Even if said powerful gear will instacrit in one bur...
- Mon May 07, 2018 3:26 am
- Forum: Coding
- Topic: Coding Styles
- Replies: 10
- Views: 3153
Re: Coding Styles
i normally do_things_like_this which tendsToAnnoyOthers andThenIForgotWhichStyle I'm_using_so_I RandomlySwitchTheThree becauseIAmJustThisWay
that being said i normally try_to_do_it_like_this if i don't forget.
that being said i normally try_to_do_it_like_this if i don't forget.
- Mon May 07, 2018 3:24 am
- Forum: Coding Feedback
- Topic: Weeb jail is not very fun
- Replies: 43
- Views: 8897
Re: Weeb jail is not very fun
hmm it needs heals in it as well as more things to do tbh.
repukan your punishment when you get caught by a ninja is removal from the round, there's nothing wrong with adding features to the weeb jail.
repukan your punishment when you get caught by a ninja is removal from the round, there's nothing wrong with adding features to the weeb jail.
- Mon May 07, 2018 3:23 am
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 36009
- Sat May 05, 2018 8:29 pm
- Forum: Ideas
- Topic: Radical chemistry idea that isn't a shitpost
- Replies: 6
- Views: 1704
Re: Radical chemistry idea that isn't a shitpost
chem gases likely won't exist except for the actual... gases that are also chems, due to how well the last two chem gas projects went (not very well!)
- Sat May 05, 2018 8:23 pm
- Forum: Ideas
- Topic: Mobile camera console
- Replies: 6
- Views: 2060
Re: Mobile camera console
relying on how many clicks/clutter interface to balance it is a bad move.
- Sat May 05, 2018 8:23 pm
- Forum: Ideas
- Topic: Radical chemistry idea that isn't a shitpost
- Replies: 6
- Views: 1704
Radical chemistry idea that isn't a shitpost
I was going to PR it but I think I'll make a forum thread first
What if all the different gases were all reagents, not just plasma/n2o/oxygen
and plasma and oxygen could combust in beakers
and tritium could exist in beakers
and all the other reactions could happen in beakers..?
What if all the different gases were all reagents, not just plasma/n2o/oxygen
and plasma and oxygen could combust in beakers
and tritium could exist in beakers
and all the other reactions could happen in beakers..?
- Fri May 04, 2018 7:14 pm
- Forum: Auditorium
- Topic: ITT Admin confessions and fuck ups.
- Replies: 152
- Views: 111360
Re: ITT Admin confessions and fuck ups.
He'll be broken soon.
- Thu May 03, 2018 2:07 am
- Forum: Town Hall
- Topic: Trialmin Review: Optimumtact
- Replies: 184
- Views: 44326
Re: Trialmin Review: Optimumtact
oranges is a good admin
- Wed May 02, 2018 11:40 pm
- Forum: Closed Policy Discussion
- Topic: Bug abuse - is it ok and how much?
- Replies: 16
- Views: 3139
Re: Bug abuse - is it ok and how much?
Have common sense. Do not exploit something to the detriment of the people around you. It's not fun being killed/robusted/beaten/hampered/interfered with/whatever you want to call it by something that shouldn't be happening. We shouldn't need a verbatim rule/precedent to bloat the rule book with abo...
- Wed May 02, 2018 10:25 pm
- Forum: Closed Policy Discussion
- Topic: Bug abuse - is it ok and how much?
- Replies: 16
- Views: 3139
Re: Bug abuse - is it ok and how much?
That's even worse then.
- Wed May 02, 2018 10:22 pm
- Forum: Closed Policy Discussion
- Topic: Bug abuse - is it ok and how much?
- Replies: 16
- Views: 3139
Re: Bug abuse - is it ok and how much?
If you know something shouldn't happen do not abuse it. Abuse automatically implies some sort of in game advantage or malice. Report the bug like a responsible player.
- Thu Apr 26, 2018 2:25 pm
- Forum: Closed Complaints
- Topic: [Optimumtact] Gouty - Failure to investigate thoroughly or uphold rules.
- Replies: 15
- Views: 3751
Re: [Optimumtact] Gouty - Failure to investigate thoroughly or uphold rules.
taking the game too seriously is unhealthy
t. guy who takes the game too seriously
t. guy who takes the game too seriously
- Wed Apr 25, 2018 7:41 am
- Forum: Coding Feedback
- Topic: nuke op saw lmg is massively op
- Replies: 86
- Views: 19107
Re: nuke op saw lmg is massively op
tfw the balance of tg became "the answer to something being op is use something more op" lmao
- Wed Apr 25, 2018 12:16 am
- Forum: Events Workshop
- Topic: [EVENT] The grey zone
- Replies: 7
- Views: 5342
- Sun Apr 22, 2018 4:46 pm
- Forum: Events Workshop
- Topic: [EVENT] The grey zone
- Replies: 7
- Views: 5342
Re: [EVENT] The grey zone
Bad event
- Fri Apr 20, 2018 7:37 pm
- Forum: Closed Policy Discussion
- Topic: Is it okay to powergame the powergamers?
- Replies: 16
- Views: 3265
Re: Is it okay to powergame the powergamers?
Also while slightly rude (lol) if someone with insuls broke into cap office and you search likely people with insuls I don't think many admins will care.
Personally (opinion) I try to match fibers too but if you really need something back (spare id anyone?) It's not unreasonable at all.
Personally (opinion) I try to match fibers too but if you really need something back (spare id anyone?) It's not unreasonable at all.
- Fri Apr 20, 2018 7:34 pm
- Forum: Closed Policy Discussion
- Topic: Is it okay to powergame the powergamers?
- Replies: 16
- Views: 3265
Re: Is it okay to powergame the powergamers?
tbqh if someone is consistently terrible enough to make it noticeable they should be open to the consequences, or at least added admin scrutiny because it's infuriating having to act like someone's acting in good faith when you know they're not and will just braindead and do the same thing the next...
- Mon Apr 16, 2018 3:01 am
- Forum: Town Hall
- Topic: Trialmin Review: Jcll
- Replies: 42
- Views: 8855
- Sat Apr 14, 2018 2:09 am
- Forum: Ideas
- Topic: New Traitor Item: Crash Course to Stealth
- Replies: 26
- Views: 4666
Re: New Traitor Item: Crash Course to Stealth
until we remove stuns any kind of invisibility or near invisibility or anything that makes you unable to be clicked on and still lets you use items or attack is just dumb as fuck.
- Thu Apr 12, 2018 5:57 am
- Forum: Closed Policy Discussion
- Topic: what is the policy for secondary antags communicating with nonantags?
- Replies: 11
- Views: 2324
Re: what is the policy for secondary antags communicating with nonantags?
tbh I feel like this should be one of those "use common sense and act in good faith, think about what is realistically possible in an IC sense and then from those examples think about what is do-able without being a dick to everyone." i've had sec officers get forged PDA messages from agen...
- Tue Apr 10, 2018 6:40 pm
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4961
Re: The virgin sting vs the chad absorb (ling ability tree rework)
Encouraging a snowball scenario from removing others from the round is bad design too if you don't want ling to just be a deathmatch.D&B wrote:>Thinking stealth antags are possible in 90 player rounds
Lmao
- Tue Apr 10, 2018 6:39 pm
- Forum: Resolved Appeals
- Topic: [daxyeen] kramperino - Undeserved Dayban
- Replies: 19
- Views: 3163
Re: [daxyeen] kramperino - Undeserved Dayban
Captains start with an egun. Has a stun function that can stunlock far longer than just taser stunshots. Where did that go? I'm also confused why you thought a sec officer would murder the CE. Also metafriending is usually implied that you gain an in-game advantage from it. People have friends outsi...
- Tue Apr 10, 2018 6:34 pm
- Forum: Resolved Appeals
- Topic: [daxyeen] kramperino - Undeserved Dayban
- Replies: 19
- Views: 3163
Re: [daxyeen] kramperino - Undeserved Dayban
What job were you and why did you say that "you and the CE wanted to end the /match/"?
I thought this would happen sometime from observing you two but not this soon. Count me surprised.
I thought this would happen sometime from observing you two but not this soon. Count me surprised.
- Tue Apr 10, 2018 6:31 pm
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4961
Re: The virgin sting vs the chad absorb (ling ability tree rework)
Antags kill people yes but encouraging mass murder to get a rollercoaster of murderbone powers is dumb as fuck.
If you want your bloodthirst go play revs or something.
If you want your bloodthirst go play revs or something.
- Tue Apr 10, 2018 10:59 am
- Forum: Closed Policy Discussion
- Topic: Does War Ops abridge the rules and roleplaying?
- Replies: 101
- Views: 21317
Re: Does War Ops abridge the rules and roleplaying?
This is better than ban requests
- Tue Apr 10, 2018 9:50 am
- Forum: Coding Feedback
- Topic: REMOVE LING remove ling
- Replies: 152
- Views: 28996
Re: REMOVE LING remove ling
Mandatory "security just needs better players" post from someone with ~366 hours of security play time with all antags off Sec can't do jack shit to lings. Stuns don't work, lasers don't work, they can sax away faster than you can chase them and if they leave your sight they can completel...
- Tue Apr 10, 2018 9:47 am
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4961
Re: The virgin sting vs the chad absorb (ling ability tree rework)
Or we can not encourage murderbone
- Mon Apr 09, 2018 7:23 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
- Replies: 15
- Views: 3210
Re: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
It's up to dgl but you don't have to prove it as sec other jobs can be used to show you're responsible and able to play seriously too.
- Mon Apr 09, 2018 4:03 pm
- Forum: Resolved Appeals
- Topic: [Nabski] - paper moon king - sec ban for tabling
- Replies: 10
- Views: 2892
Re: [Nabski] - paper moon king - sec ban for tabling
Randomly attacking people and behaving like the average tider as security and ahelping when you get fucked over for it is horrible.
Also your name makes me feel like you're stretching the naming policy
Also your name makes me feel like you're stretching the naming policy
- Mon Apr 09, 2018 3:11 pm
- Forum: Coding Feedback
- Topic: REMOVE LING remove ling
- Replies: 152
- Views: 28996
Re: REMOVE LING remove ling
Mandatory "security just needs better players" post from someone with ~366 hours of security play time with all antags off
- Mon Apr 09, 2018 3:09 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
- Replies: 15
- Views: 3210
Re: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
You can show that you aren't a meme player in another job too.
I can't remember one time that you have acted properly in a head of staff or security role without meming on something.
I can't remember one time that you have acted properly in a head of staff or security role without meming on something.
- Sun Apr 08, 2018 7:13 pm
- Forum: Closed Policy Discussion
- Topic: Does War Ops abridge the rules and roleplaying?
- Replies: 101
- Views: 21317
Re: Does War Ops abridge the rules and roleplaying?
Tldr stop being a bad hos :^)
- Sun Apr 08, 2018 4:09 pm
- Forum: Closed Policy Discussion
- Topic: Does War Ops abridge the rules and roleplaying?
- Replies: 101
- Views: 21317
Re: Does War Ops abridge the rules and roleplaying?
HoP is not above the HoS. IC issue, although security should get first pick but leaving the brig closed for the entire 20 minutes is ridiculous. SoP Coc and space law are optional for a reason because they're just bad and I don't feel like they're good for this situation anyways.