Search found 344 matches
- Thu Nov 16, 2017 9:50 pm
- Forum: Resolved Appeals
- Topic: [Togopal] Woross - sad permaban
- Replies: 57
- Views: 14706
- Thu Nov 16, 2017 5:30 pm
- Forum: Resolved Appeals
- Topic: [Togopal] Woross - sad permaban
- Replies: 57
- Views: 14706
Re: [Togopal] Woross - sad permaban
Sorry I made you feel this way. I however find nothing wrong with playing a caveman in space. Certainly beats the usual powergaming and other fun you guys must deal with daily. And yes, wearing only a poncho and a spear and speaking in "ooga booga" is funny as hell. I wouldn't do it again...
- Thu Nov 16, 2017 4:21 pm
- Forum: Resolved Appeals
- Topic: [Togopal] Woross - sad permaban
- Replies: 57
- Views: 14706
Re: [Togopal] Woross - sad permaban
He also tried breaking into the HoP office to kill the HoP during my conversation with him about not fighting the HoP so that was why I banned him in the end
- Thu Nov 16, 2017 4:18 pm
- Forum: Resolved Appeals
- Topic: [Togopal] Woross - sad permaban
- Replies: 57
- Views: 14706
Re: [Togopal] Woross - sad permaban
This guy was a massive pain in the ass from start to finish when I witnessed him. Aside from naming himself "Caveman", being naked and holding a spear, which are really only minor problems, he insisted on only speaking like a Caveman ("ooga booga") and still insisted on involving...
- Sat Nov 11, 2017 5:32 am
- Forum: Coding Feedback
- Topic: Serious discussion - Cats, High RP, Furries & Petting
- Replies: 229
- Views: 48954
Re: Serious discussion - Cats, High RP, Furries & Petting
"I'm only pretending to be an autistic weaboo faggot" Goof posted. He smugly grinned at his clever response. Gottem, he thought. Goof switched to his other tab, from IRC. Oranges had just posted a new new fanfic: Double Reverse Trap Skylar Lineman In A Dress Getting Pegged By Rainbow Fox ...
- Fri Nov 10, 2017 2:26 am
- Forum: Coding Feedback
- Topic: Serious discussion - Cats, High RP, Furries & Petting
- Replies: 229
- Views: 48954
Re: Serious discussion - Cats, High RP, Furries & Petting
All of you get the fuck out of my McSpankys and never come back
- Thu Nov 09, 2017 3:33 pm
- Forum: Coding Feedback
- Topic: Serious discussion - Cats, High RP, Furries & Petting
- Replies: 229
- Views: 48954
Re: Serious discussion - Cats, High RP, Furries & Petting
why do permabanned players and people who barely if ever connect still try to change the game to their liking with whiny forum posts is it that hard to step away? They have a point tho Not really. This has been gone over so many times and what they keep spouting is not a valid point on /tg/. Actual...
- Thu Nov 09, 2017 1:13 pm
- Forum: Coding Feedback
- Topic: Serious discussion - Cats, High RP, Furries & Petting
- Replies: 229
- Views: 48954
Re: Serious discussion - Cats, High RP, Furries & Petting
They have a point thokevinz000 wrote:why do permabanned players and people who barely if ever connect still try to change the game to their liking with whiny forum posts is it that hard to step away?
- Mon Nov 06, 2017 12:29 am
- Forum: Resolved Appeals
- Topic: [togopal] Crapper B. Hole - 12 hour vacation
- Replies: 6
- Views: 1828
Re: [togopal] Crapper B. Hole - 12 hour vacation
Alright, since I can look through the round logs without being pressured by the shuttle coming, I'm looking through server logs (Round ID 78399) and it does indeed appear that they had been involved in an organized mutiny from the start. This was a bad mistake on my half. I'll unban you now, and apo...
- Mon Nov 06, 2017 12:14 am
- Forum: Resolved Appeals
- Topic: [togopal] Crapper B. Hole - 12 hour vacation
- Replies: 6
- Views: 1828
Re: [togopal] Crapper B. Hole - 12 hour vacation
I was not inspecting the brig prior to this riot occurring, however, viewing the person's attack logs, while I did not confirm any involvement of the person in any group of people trying to overthrow Security, I did in fact see an attack log of them harmbatonning a security officer twice to 74 healt...
- Wed Nov 01, 2017 7:28 pm
- Forum: Admin Feedback
- Topic: Togopal
- Replies: 40
- Views: 12893
Re: Togopal
Get the fuck off my review thread RIGHT NOW
- Thu Oct 26, 2017 1:48 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
OwnedFrozenGuy5 wrote:there was a poll on that if you did your research!!Takeguru wrote:Remove roundstart cat options from only one server and then refuse to put them back when asked
- Wed Oct 25, 2017 5:47 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
FixedAnonmare wrote:The last head of staff standing in a revolution should get a buff for as long as he remains the only Head of staff that makes him tremendously more powerful in melee.
Rip and tear
- Wed Oct 25, 2017 5:01 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
Last head of staff in Revolution is given the permanent effects of a blood contract
- Tue Oct 24, 2017 4:40 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
Monkies remember their predecessors allegiances from previous rounds and will automatically attack those who attacked them in previous rounds and will fight for those who helped them in previous rounds
- Mon Oct 23, 2017 2:14 pm
- Forum: Resolved Appeals
- Topic: Ban Appeal
- Replies: 7
- Views: 1775
Re: Ban Appeal
I unbanned him
- Sun Oct 22, 2017 5:50 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 908924
Re: Screenshots General
That phrase doesnt even make sense in context
- Wed Oct 18, 2017 4:06 am
- Forum: Ideas
- Topic: Increasing Relevancy of Service Department
- Replies: 36
- Views: 8139
Re: Increasing Relevancy of Service Department
If only there were a baton that sent people to the permabrig handcuffed, legcuffed, and stripped of anything except prisoner clothing for 300 seconds before teleporting them backExcessiveJMadison wrote:Counter: people will begin to play sec and give you shitty sentences with the option of bails a la darkrp
- Sat Oct 14, 2017 10:33 pm
- Forum: Coding Feedback
- Topic: Reworked Agents
- Replies: 41
- Views: 8936
Re: Reworked Agents
>do station goal
>get rewarded with an antag
Cant this be a special protagonist role or something?
>get rewarded with an antag
Cant this be a special protagonist role or something?
- Sat Oct 14, 2017 2:17 am
- Forum: Ideas
- Topic: Increasing Relevancy of Service Department
- Replies: 36
- Views: 8139
- Fri Oct 13, 2017 4:38 pm
- Forum: Resolved Appeals
- Topic: ban appeal - ihatebeingpoor
- Replies: 12
- Views: 2622
Re: ban appeal - ihatebeingpoor
I would copy and paste the actual reason but I'm a candidate so I can't find the logs for this until next time I'm candidated
- Fri Oct 13, 2017 4:36 pm
- Forum: Resolved Appeals
- Topic: ban appeal - ihatebeingpoor
- Replies: 12
- Views: 2622
Re: ban appeal - ihatebeingpoor
That wasn't the ban reason I put up The reason I banned him was due to the following- -Person A is summoned to the brig, most likely to be implanted to ensure he is not a rev -Person A shortly arrives to the brig -Person A is notified that the brig is out of loyalty implants, and is told to wait. He...
- Tue Oct 10, 2017 1:58 pm
- Forum: Ideas
- Topic: Basilisk Hacks
- Replies: 8
- Views: 2259
Re: Basilisk Hacks
Qbmax32 wrote:kevinz000 wrote:Terrible idea.
Not feedback you cat
That's just a bot he set up to automatically reply that to every idea thread that he's not the OP of
- Mon Oct 09, 2017 1:42 pm
- Forum: Ideas
- Topic: just give miners rnd access already
- Replies: 34
- Views: 6857
Re: just give miners rnd access already
Why do scientists get to cut out the middleman by building an aux base but it's a big no no for miners to get something similar? The aux base isn't intended for scientists to mine with, it's supposed to be a base for miners that scientists can build for them. It's why, prior to the blind drop addit...
- Mon Oct 09, 2017 1:34 pm
- Forum: General Chat
- Topic: Do you think shuttle calling is a SS13 design flaw?
- Replies: 73
- Views: 20529
Re: Do you think shuttle calling is a SS13 design flaw?
The shuttle will auto recall if ALL the following are true: A certain percentage of players are still alive (Defaults to 85%) A certain percentage of players alive aren't antags (Defaults to 30%) The station isn't damaged more than a certain rating (Defaults to 85% integrity) The round hasn't gone ...
- Sun Oct 08, 2017 4:37 pm
- Forum: Ideas
- Topic: just give miners rnd access already
- Replies: 34
- Views: 6857
Re: just give miners rnd access already
The station is built to conduct research its not for dirty peasant miners. Just give Scientists all access lmao
- Thu Oct 05, 2017 7:52 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 720288
Re: SS13 Related Art / Hand Drawn Art
Its amazing how you can transform 5 lines of combat text into beautiful artKor wrote:
- Thu Oct 05, 2017 6:47 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 670330
Re: Little things you learned that are game changing
Fun fact lads: Tea, as in the drink, has a small chance per tick to heal toxin damage while it's in your system. Useful if you accidentally breathed a bit of plasma in or don't have access to proper medication. Adding on to that, Milk and Milk Cream heal brute damage, Lime Juice heals toxins damage...
- Wed Oct 04, 2017 4:11 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942926
Re: Minor Suggestions
Lazengann wrote:Make a way for me to be security only if it's extended or traitor
This would be metagame fuel
- Wed Oct 04, 2017 1:22 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942926
Re: Minor Suggestions
We have jump boots for thatDemonFiren wrote:but what about a suit that makes you figuratively fly
- Wed Sep 27, 2017 8:16 pm
- Forum: Ideas
- Topic: Shitty antag idea: supervirus
- Replies: 8
- Views: 2047
- Sun Sep 24, 2017 3:11 pm
- Forum: Coding Feedback
- Topic: Peacekeeperborgs are using buckling to stun people
- Replies: 30
- Views: 5705
Re: Peacekeeperborgs are using buckling to stun people
the fix to this is giving peacekeepers a ziptie tool
- Sat Sep 23, 2017 6:09 pm
- Forum: Site, Forums, And Wiki
- Topic: Statbus (and related miscellany)
- Replies: 118
- Views: 37091
Re: Statbus (and related miscellany)
Can you add a remember me function when you authenticate to the stats page?
- Sat Sep 23, 2017 1:45 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942926
Re: Minor Suggestions
Make extended secret default pls Even better if the antag activations are spread out, so you have an incentive to stay alive so you could be picked at 26:00 to be a traitor It should really be called extended traitorchan because you cant find out you're a nuke op/blob/wizard 16 minutes into the round
- Sat Sep 16, 2017 6:31 pm
- Forum: Video Games
- Topic: Gears of war
- Replies: 12
- Views: 2914
Re: Gears of war
I believe that was 2Armhulen wrote:which game had the giant tank that you had to defend before going underground that one was my favorite
- Thu Sep 14, 2017 3:30 pm
- Forum: Video Games
- Topic: Gears of war
- Replies: 12
- Views: 2914
Re: Gears of war
Horde Mode in 3 was the best, then they went and ruined it in 4
Besides that this game was and always will be my favorite xbox exclusive game. Campaign was a masterpiece, multiplayer was great, and the maps were beautiful
Besides that this game was and always will be my favorite xbox exclusive game. Campaign was a masterpiece, multiplayer was great, and the maps were beautiful
- Wed Sep 13, 2017 12:15 pm
- Forum: Closed Policy Discussion
- Topic: What purpose do admins exist for in this day and age
- Replies: 34
- Views: 7651
Re: What purpose do admins exist for in this day and age
Interesting points, personally I feel as if I had been victim to some pointless rule enforcing myself. However, as you said, it's a hectic game, and events are very fast paced. You don't have time to wait for other opinions on the situation when there's 11 other tickets open, so the most you can do ...
- Tue Sep 12, 2017 3:21 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
I did not intent my post to be bait. I genuinely believe that people are too upset when they die to the environment. Player induced dangers, like guns, melee weapons and explosives are so strong and deadly on the flipside. A single stun is usually enough to kill and/or arrest. Maybe I'm unreasonabl...
- Tue Sep 12, 2017 2:19 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
Janitor is morale improvement, the crew becomes a lot more primal when the stations covered in bloodDr_bee wrote:God forbid the janitor actually become a necessary job.Tokiko2 wrote:Remie, did you not see how people feel about environmental dangers? Just take a look at kudzu. Danger is bad.Remie Richards wrote:wrong thread
- Tue Sep 12, 2017 2:17 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
Lmao nice baitTokiko2 wrote:Remie, did you not see how people feel about environmental dangers? Just take a look at kudzu. Danger is bad.Remie Richards wrote:wrong thread
- Mon Sep 11, 2017 3:08 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
If you add it you should go the extra mile and add radioactive - exposed mutations like a third arm or leg or if a spider goes near it theres a chance the next person they bite becomes a comic superhero
- Mon Sep 11, 2017 3:06 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
I guess it all comes down to "How much toxins damage does this do per tick", "How available radioactive waste is", and "How to remove it"Remie Richards wrote:Not really? we already have rad suits and radioactive materials.
the second suggestion practically already exists.
- Mon Sep 11, 2017 2:23 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1047261
Re: ITT: We make shitty suggestions and come up with poor id
The second suggestion is definitely in the right thread
- Sun Sep 10, 2017 2:33 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942926
Re: Minor Suggestions
There actually is a healing hands mutation in the code along with a few other unused mutations, I think ita just because genetics is too cheesed as it is.AnonymousNow wrote:We've had a mob that heals on hit for months and months and we don't have a Healing Hands mutation after years and years?
Why the FUCK not?!
- Sat Sep 09, 2017 3:37 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 942926
Re: Minor Suggestions
Is that when the AI drinks a cup of water and makes noises with the water in its mouth but the crew can't understand itArmhulen wrote:can we have a garble message verb or something
it would make the rogue ai act way easier!
- Sat Sep 09, 2017 3:36 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Dennyb
- Replies: 17
- Views: 6476
Re: Dennyb
I saw him a week or two ago
- Thu Sep 07, 2017 9:40 pm
- Forum: Resolved Appeals
- Topic: [IcePacks] GreyMime
- Replies: 8
- Views: 1901
Re: [IcePacks] GreyMime
I was the other roboticist, the one that wasnt sawing you. I protested their reaction of killing you because it seemed unreasonable to retaliate to words with a forced borging, but I wasnt about to fight him. I know you wanted your very own HONK mech, so as a form of apology (and the fact that the s...
- Thu Sep 07, 2017 1:19 pm
- Forum: Ideas
- Topic: Fixing the Xenobio monkey recycling system
- Replies: 26
- Views: 6034
Re: Fixing the Xenobio monkey recycling system
I've seen him play on Sybil every once in a blue moon, not sure if he is a Bagil mainYakumo_Chen wrote:Does fwoosh even play this videogame
- Wed Sep 06, 2017 1:35 pm
- Forum: Ideas
- Topic: Fixing the Xenobio monkey recycling system
- Replies: 26
- Views: 6034
Re: Fixing the Xenobio monkey recycling system
As many of you know, the monkey recycling system isn't compatible with xenobio in the way that the console uses an internal system to recycle monkeys that doesn't sync with upgraded recyclers. To fix this, make the button to recycle monkies on the console pick them up instead, and make the recycler...
- Wed Sep 06, 2017 1:31 pm
- Forum: Ideas
- Topic: Fixing the Xenobio monkey recycling system
- Replies: 26
- Views: 6034
Re: Fixing the Xenobio monkey recycling system
Newsflash Fwoosh, stretching out your points doesnt make them any more correct :roll: The point is that nobody will work on it unless you attempt to code it yourself because its such contentious subject because xenobiology has already become lazy though extremely convenient and this is even lazier t...