Search found 3434 matches
- Sat Sep 24, 2022 11:48 pm
- Forum: Closed Policy Discussion
- Topic: Disable or Lower the Weight of Provocateur in Dynamic Config
- Replies: 15
- Views: 2593
Re: Disable or Lower the Weight of Provocateur in Dynamic Config
Here's some (ugly) graphs (data courtesy of mothblocks) for roundstart vs latejoin revolution ruleset executions in the last ~4 months. Bagil: 8 Provocateur, 0 Revolution Terry: 135 Provocateur, 53 Revolution Sybil: 199 Provocateur, 61 Revolution Manuel: 58 Provocateur, 5 Revolution (<-- Note that ...
- Tue Sep 20, 2022 1:52 am
- Forum: Coding Feedback
- Topic: Should Heads of Staff have reduced weight for Antag Roles
- Replies: 20
- Views: 3151
Re: Should Heads of Staff have reduced weight for Antag Roles
note that mothblocks is currently blocking changes to heads of staff and antagonists in all forms, we'll need ninjanomnom to get a 2/3rds majority to bypass mothblocks on this one
- Sat Sep 17, 2022 5:27 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Disallow sexual harassment conduct.
- Replies: 12
- Views: 1883
Re: [MRP] Disallow sexual harassment conduct.
I can't believe I actually have to fucking make a thread about this. In round 190622 sexual behaviour occurred by a sec officer, as it was a sec officer the rest of their department banded behind them to defend. This is retarded and not even rat would allow this. could you maybe include the logs of...
- Wed Sep 14, 2022 5:41 pm
- Forum: Closed Policy Discussion
- Topic: Work with the maintainers to decide how Security should be played.
- Replies: 15
- Views: 2541
Re: Work with the maintainers to decide how Security should be played.
who gives a shit what admins think about security, not me! normally i'd agree but security functions entirely on the admins actually enforcing the rules around how we want security to be played, we can give security all the arresting tools we want and if admins decide security isn't allowed to use ...
- Sun Sep 11, 2022 3:03 pm
- Forum: Closed Policy Discussion
- Topic: Work with the maintainers to decide how Security should be played.
- Replies: 15
- Views: 2541
Re: Work with the maintainers to decide how Security should be played.
we can't force people to play in a specific way, that's the admin's job, so we need you admins to tell us coders how you intend to enforce people to play when they're playing security so that we can design the game around that, since you have refused to listen to us when we ask you to enforce in spe...
- Sun Sep 11, 2022 3:00 pm
- Forum: Closed Policy Discussion
- Topic: Work with the maintainers to decide how Security should be played.
- Replies: 15
- Views: 2541
Re: Work with the maintainers to decide how Security should be played.
Yes it does because the admins never fucking provide anything substantial that they actually stick to and enforce. That is the purpose of policy discussion.NamelessFairy wrote: ↑Sun Sep 11, 2022 12:17 pm it does not need a policy thread and MSO has encouraged it in the past.
- Sun Sep 11, 2022 9:13 am
- Forum: Closed Policy Discussion
- Topic: Work with the maintainers to decide how Security should be played.
- Replies: 15
- Views: 2541
Work with the maintainers to decide how Security should be played.
We, the coders, designed security as one half anti-antagonist, and the other half IC crime punishment. Admins currently do not enforce the latter and, in some cases, enforce against the latter. Please work with the maintainers and coding staff to decide how security should be played on the server by...
- Fri Sep 09, 2022 2:05 am
- Forum: Ideas
- Topic: Bring back tactical resting
- Replies: 16
- Views: 1967
Re: Bring back tactical resting
wavedashing is not coming back, full stop
- Sun Sep 04, 2022 12:14 am
- Forum: Closed Complaints
- Topic: [MrStonedOne] Iamgoofball - 24 hour timeout for discussing wire hacking
- Replies: 3
- Views: 2737
- Sat Sep 03, 2022 5:06 pm
- Forum: Closed Complaints
- Topic: [MrStonedOne] Iamgoofball - 24 hour timeout for discussing wire hacking
- Replies: 3
- Views: 2737
[MrStonedOne] Iamgoofball - 24 hour timeout for discussing wire hacking
When and where this incident occured (Game Server, forums, Discord): Discord Byond account and character name OR Discord name: Blutarch Mann#1457 Admin: MrStonedOne#9498 ROUND ID HERE IF APPLICABLE: N/A Detailed summary: Video of relevant logs: https://file.house/yyxH.mp4 I was minding my own busine...
- Wed Aug 17, 2022 6:45 am
- Forum: Player's Club
- Topic: I wanted to post this in my thread but [Timberpoes just banned me from the forums]
- Replies: 24
- Views: 3294
- Mon Aug 15, 2022 3:59 pm
- Forum: Player's Club
- Topic: Emergency Shuttle Bannut: A little bit hot, A little bit cold
- Replies: 18
- Views: 1765
Re: Emegency Shuttle Bannut: A little bit hot, A little bit cold
I hate it when people pull out their weapons and stuff for EORG before the round actually ends, as that ruins the immersion for the last few seconds. On a similar note, I hate it when people make their EORG preparation blatantly obvious, such as carrying a TTV to the shuttle. It's not bad when it's...
- Mon Aug 08, 2022 7:06 am
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7994
Re: AI and anti-AI powergaming rules in 2022
i haven't seen a malf AI win in ages, can we pull the stats to verify my claims
- Mon Aug 08, 2022 6:53 am
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7994
Re: AI and anti-AI powergaming rules in 2022
You're making some very bold and confident statements for someone with 6 hours connected in the last month The shotgun thing with security is something I witnessed in those 6 hours and every time I've logged onto play the video game this year I've been met with absolutely absurd levels of powergami...
- Mon Aug 08, 2022 6:51 am
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7994
Re: AI and anti-AI powergaming rules in 2022
i say this a non-confrontationally and non-sarcastically as i can but do you actually think the game would be better if the players were allowed to powergame against malf ais or are you just annoyed at the admin team again I think that malf AI as a gamemode is held back from being redesigned to be ...
- Sun Aug 07, 2022 7:17 pm
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7994
AI and anti-AI powergaming rules in 2022
So, let's face it. SS13 is played in a way, way, way more powergame manner here in TYOOL 2022 compared to when all the rules about not pre-emptively prepping for malf AI were written and designed. Those rules were written for an era where the crew was not roundstart arming for war ops tier threats e...
- Wed Aug 03, 2022 9:39 pm
- Forum: Player's Club
- Topic: What is shitsec? How can one actually help the station as sec?
- Replies: 84
- Views: 7494
Re: What is shitsec? How can one actually help the station as sec?
arrest every single greytider you come across
throw them all in the gulag
throw them all in the gulag
- Sun Jul 31, 2022 12:28 am
- Forum: Closed Policy Discussion
- Topic: Rule 12 and Lavaland Loot
- Replies: 27
- Views: 3297
Re: Rule 12 and Lavaland Loot
what if i'm bringing it on station so that it can go into the library displays because IT BELONGS IN A MUSEUM
- Mon Jul 25, 2022 10:04 pm
- Forum: Player's Club
- Topic: Metagangs, Snubs, and Exclusion
- Replies: 53
- Views: 8029
Re: Metagangs, Snubs, and Exclusion
Genuinely my worst experience with metagangs is on Terry There is a group, every Terry player knows every member, who basically form a coalition round to round. A pool of about a dozen regulars who team up to do fun things like space or iceland exploration, and also team up whenever a critical mass...
- Mon Jul 18, 2022 1:28 pm
- Forum: Closed Policy Discussion
- Topic: Revisiting Hulkmania's Escalation Rules
- Replies: 31
- Views: 3460
Re: Revisiting Hulkmania's Escalation Rules
What counts as instigating a conflict? If someone breaks into your department isn't that instigation? And by extension Thomas started a conflict by tiding tech storage. Thomas tiding into tech storage didn't count as instigation against the captain unless you consider tech storage part of the capta...
- Sat Jul 09, 2022 11:46 am
- Forum: Site, Forums, And Wiki
- Topic: Space Law: Rewritten: Remastered: 2
- Replies: 40
- Views: 10994
Re: Space Law: Rewritten: Remastered: 2
i am the person who sends you to the gulag for greytiding medbay
- Sat Jul 09, 2022 11:46 am
- Forum: Site, Forums, And Wiki
- Topic: Space Law: Rewritten: Remastered: 2
- Replies: 40
- Views: 10994
Re: Space Law: Rewritten: Remastered: 2
i am going to enforce space law so fucking hard on the crew
they WILL stop breaking the law 24/7 because they think this is a 24/7 ttt_minecraft GMOD server
they WILL stop breaking the law 24/7 because they think this is a 24/7 ttt_minecraft GMOD server
- Fri Jul 01, 2022 8:14 pm
- Forum: Player's Club
- Topic: really stupid evader peanut
- Replies: 11
- Views: 1314
Re: really stupid evader peanut
That was an accident, I was going to play on another server and hit "play in the last server" and it kept sending me to tg. Had no intention of breaking the rules again after what just happened to me. The third key was one I was automatically logged into, again, no intention of doing that...
- Fri Jul 01, 2022 8:13 pm
- Forum: Resolved Appeals
- Topic: lulufren-Request to lower my sentence.
- Replies: 10
- Views: 2170
Re: lulufren-Request to lower my sentence.
That was an accident, I was going to play on another server and hit "play in the last server" and it kept sending me to tg. Had no intention of breaking the rules again after what just happened to me. The third key was one I was automatically logged into, again, no intention of doing that...
- Tue Jun 28, 2022 12:03 am
- Forum: Closed Policy Discussion
- Topic: You should not be allowed to murder an ethereal just because they revive with the crystal
- Replies: 2
- Views: 850
You should not be allowed to murder an ethereal just because they revive with the crystal
Ethereal crystal revives inflict a permanent, unfixable brain trauma, which can be extremely painful to deal with. Certain players have been abusing the guaranteed ethereal revive to skip the "bringing them to medbay" part of escalation, or to justify increased lethality in combat. Can we ...
- Sun Jun 26, 2022 4:35 pm
- Forum: Closed Policy Discussion
- Topic: Heads of staff should be encouraged to put the full reason in their shuttle calls.
- Replies: 29
- Views: 4364
Re: Heads of staff should be encouraged to put the full reason in their shuttle calls.
we should probably make the CC recall reason be announced if not explicitly set to not-announce to reduce the volume of "omg admin event" in response to a recall.
- Thu Jun 23, 2022 5:02 pm
- Forum: Player's Club
- Topic: Serial dick shower strikes again
- Replies: 18
- Views: 2009
- Tue Jun 21, 2022 3:29 pm
- Forum: Closed Policy Discussion
- Topic: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
- Replies: 56
- Views: 11661
Re: Heads of staff and the dynamic between the rest of the crew(Or what we think it should be)
make heads of staff non-antag and make fucking with head of staff demotions a punishable offence thanks
- Tue Jun 21, 2022 7:04 am
- Forum: Successful Complaints
- Topic: [Thunder12345] - Repeated failure to understand escalation policy resulting in innocent players being banned
- Replies: 5
- Views: 3990
[Thunder12345] - Repeated failure to understand escalation policy resulting in innocent players being banned
When and where this incident occured (Game Server, forums, Discord): Game Servers, 3 times, potentially more. Byond account and character name OR Discord name: Iamgoofball, irrelevant Admin: Thunder12345 ROUND ID HERE IF APPLICABLE:166207, 167280, 185136 Detailed summary: https://tgstation13.org/php...
- Mon Jun 20, 2022 5:28 am
- Forum: Player's Club
- Topic: amendment 2 peanut
- Replies: 50
- Views: 5407
Re: amendment 2 peanut
yeah but they would have seen the succumb when checking the logs on the guy who got killed to determine who started the fight, because they cited the guy's death specifically in their ahelp
- Sun Jun 19, 2022 7:14 am
- Forum: Player's Club
- Topic: amendment 2 peanut
- Replies: 50
- Views: 5407
Re: amendment 2 peanut
but also for reals this ban shouldn't of happened in the first place, what the hell is thunder, a seasoned vet of the admin tools, doing pulling this shit?
- Sun Jun 19, 2022 7:03 am
- Forum: Player's Club
- Topic: amendment 2 peanut
- Replies: 50
- Views: 5407
Re: amendment 2 peanut
Based headmins, thunder knocked down to trialmin when?
- Fri Jun 17, 2022 12:31 pm
- Forum: Player's Club
- Topic: Destroying the brain combat meta
- Replies: 22
- Views: 2097
Re: Destroying the brain combat meta
what is brain combat
- Wed Jun 15, 2022 11:46 am
- Forum: Player's Club
- Topic: The Unballisticing, Pt. 2 Peanut
- Replies: 61
- Views: 6619
Re: The Unballisticing, Pt. 2 Peanut
Bet?Kendrickorium wrote: ↑Wed Jun 15, 2022 3:21 am >energy shotgun
sign me up
also hey coders i'll toss someone 50 bucks if you want to make a halo 2 needler that fits in a backpack and starts in the captains locker??
- Mon Jun 13, 2022 3:33 am
- Forum: Closed Policy Discussion
- Topic: Ghosts having the freedom to do whatever as antags under rule 4
- Replies: 23
- Views: 2997
Re: Ghosts having the freedom to do whatever as antags under rule 4
ya every time we added a ghost interaction players started using it to ouija board "who da antag today" and they got good answers more often than bad ones plus we added the ultimate ouija board "who da antag today" with visible ghosts during wizard completely fucking over any att...
- Mon Jun 13, 2022 3:28 am
- Forum: Closed Policy Discussion
- Topic: Ghosts having the freedom to do whatever as antags under rule 4
- Replies: 23
- Views: 2997
Re: Ghosts having the freedom to do whatever as antags under rule 4
we should probably just remove ghost interactions instead
- Wed Jun 08, 2022 8:00 pm
- Forum: Player's Club
- Topic: orange man sexual harrassment peanut
- Replies: 100
- Views: 10030
- Mon Jun 06, 2022 8:17 pm
- Forum: Player's Club
- Topic: Species Supremacy Nut
- Replies: 27
- Views: 2246
Re: Species Supremacy Nut
I didMothblocks wrote: ↑Mon Jun 06, 2022 5:31 pm nobody ever appreciated the "revolutions winning sends actual used in the real world Delta airlines anti union propaganda" joke
- Fri Jun 03, 2022 1:44 pm
- Forum: Closed Policy Discussion
- Topic: Rule 0 Re-write- Forcing players to have fun edition.
- Replies: 18
- Views: 3200
Re: Rule 0 Re-write- Forcing players to have fun edition.
I thought rule zero was our emergency button for "this person is an asshole rules lawyer, ban 'em anyways"?
- Wed Jun 01, 2022 4:07 pm
- Forum: Player's Club
- Topic: gay porn peanut
- Replies: 18
- Views: 1826
Re: gay porn peanut
sorry i forgot to cite a source, but some of the funniest content produced is gay porn
source:
https://www.youtube.com/watch?v=2e5tAlelJXc
https://www.youtube.com/watch?v=jhzzQd5hdCM
source:
https://www.youtube.com/watch?v=2e5tAlelJXc
https://www.youtube.com/watch?v=jhzzQd5hdCM
- Tue May 31, 2022 11:33 am
- Forum: Player's Club
- Topic: "Controversial" changes: the thread
- Replies: 95
- Views: 8260
Re: "Controversial" changes: the thread
gee it's almost like there was a month long ddos during that time frame or something, dipshit
- Mon May 30, 2022 7:53 pm
- Forum: Resolved Appeals
- Topic: [vekter] thatreallygoodsodaflavor - server ban
- Replies: 24
- Views: 3693
Re: [vekter] thatreallygoodsodaflavor - server ban
was there any announcement about the 1 million credits?
- Sun May 29, 2022 8:25 pm
- Forum: Player's Club
- Topic: "Controversial" changes: the thread
- Replies: 95
- Views: 8260
Re: "Controversial" changes: the thread
Stop trying to force the playerbase to play by your rules. How about you play by the playerbases rules instead? learn to code then if someone offered to build me a house for free and did a shitty fucking job i'd probably tell them they did a shitty fucking job and find someone else to build me a ho...
- Sun May 29, 2022 1:01 pm
- Forum: Player's Club
- Topic: "Controversial" changes: the thread
- Replies: 95
- Views: 8260
- Fri May 27, 2022 2:04 pm
- Forum: Player's Club
- Topic: Killing antags peanut thread
- Replies: 88
- Views: 8275
Re: Killing antags peanut thread
This information is meaningless unless you give the server average for say logs. 216 over 7 rounds is about 30 says per round. For 90 minute shifts (coder target) that's about 1 say every 3 minutes. Really doesn't sound that bad. i am not mothblocks and i bill by the hour for charts ask for a ckey ...
- Sun May 22, 2022 11:14 am
- Forum: Player's Club
- Topic: Goofball's $250 haircut
- Replies: 19
- Views: 1678
Re: Goofball's $250 haircut
bro like half the hair sprites were solid 255/255/255 blobsShadowflame909 wrote: ↑Sun May 22, 2022 9:59 am Why did you pay to redo all the hair sprites anyways goofball?
- Sun May 22, 2022 9:38 am
- Forum: Player's Club
- Topic: Goofball's $250 haircut
- Replies: 19
- Views: 1678
Re: Goofball's $250 haircut
for 320 sprites $250 was a steal
- Sat May 21, 2022 10:38 pm
- Forum: Player's Club
- Topic: Goofballs Attack: You should be bar rping
- Replies: 46
- Views: 3909
Re: Goofballs Attack: You should be bar rping
make it so that if a food item is "complex" (ie requires the chef to actually make it with a little effort) and its made in the kitchen or within x tiles of a food cart, it gets some units of a new reagent called nutriment+ that slows your hunger and gives you a small positive moodlet do ...
- Sat May 21, 2022 10:23 pm
- Forum: Player's Club
- Topic: Goofballs Attack: You should be bar rping
- Replies: 46
- Views: 3909
Re: Goofballs Attack: You should be bar rping
make it so that if a food item is "complex" (ie requires the chef to actually make it with a little effort) and its made in the kitchen or within x tiles of a food cart, it gets some units of a new reagent called nutriment+ that slows your hunger and gives you a small positive moodlet do ...
- Sat May 21, 2022 5:57 pm
- Forum: Player's Club
- Topic: Peanut: Tell everyone you've learned nothing without telling everyone you've learned nothing
- Replies: 33
- Views: 3248