I saw a bag of oranges the other day.
I dunno which is better.
Oranges.
Or a bag of oranges.
Search found 592 matches
- Sat May 27, 2017 1:41 pm
- Forum: Site, Forums, And Wiki
- Topic: oranges for forum moderator
- Replies: 130
- Views: 44927
- Thu May 25, 2017 4:51 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 673067
Re: Little things you learned that are game changing
FO13 is open source
- Wed May 24, 2017 9:29 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
Re: MSO DCMA F13 Claim?
TGstation Baystation12 VGstation Hippie Station Paradise Station Look at all these cool GitHub repositories. They're so cool, aren't they? The shining stars of SS13. Even Goonstation joined in with its March 2016 release, despite usually being closed source. If only Fallout 13 could be this cool......
- Wed May 24, 2017 9:29 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
Re: MSO DCMA F13 Claim?
TGstation Baystation12 VGstation Hippie Station Paradise Station Look at all these cool GitHub repositories. They're so cool, aren't they? The shining stars of SS13. Even Goonstation joined in with its March 2016 release, despite usually being closed source. If only Fallout 13 could be this cool......
- Wed May 24, 2017 9:13 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
Re: MSO DCMA F13 Claim?
Armhulen wrote:JUST LET IT GO GODSRING. LET IT BE PUBLIC AND LET IT GO.
- Wed May 24, 2017 9:13 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
Re: MSO DCMA F13 Claim?
Armhulen wrote:JUST LET IT GO GODSRING. LET IT BE PUBLIC AND LET IT GO.
- Wed May 24, 2017 9:09 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
Re: MSO DCMA F13 Claim?
https://s-media-cache-ak0.pinimg.com/736x/fe/61/db/fe61dba545c0b8b87a722cad8408d37d.jpg Whats the damage to yourself to be open source? None. Literally if your community is the biggest or official you have no worry of losing donations or whatever else that could be important being stolen. The work ...
- Wed May 24, 2017 9:09 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
Re: MSO DCMA F13 Claim?
https://s-media-cache-ak0.pinimg.com/736x/fe/61/db/fe61dba545c0b8b87a722cad8408d37d.jpg Whats the damage to yourself to be open source? None. Literally if your community is the biggest or official you have no worry of losing donations or whatever else that could be important being stolen. The work ...
- Tue May 23, 2017 10:42 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
- Tue May 23, 2017 10:42 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
- Tue May 23, 2017 2:55 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
Re: MSO DCMA F13 Claim?
My overall goal was to create a lifeweb private ERP community http://extras.mnginteractive.com/live/media/site36/2011/0726/20110726__20110727_B02_CD27PASTORSHELF~p1_200.JPG I'm confused. They have a wife and a son? They clearly know what real life ERP is so why do they need byond ERP? He cucks hims...
- Tue May 23, 2017 2:55 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
Re: MSO DCMA F13 Claim?
My overall goal was to create a lifeweb private ERP community http://extras.mnginteractive.com/live/media/site36/2011/0726/20110726__20110727_B02_CD27PASTORSHELF~p1_200.JPG I'm confused. They have a wife and a son? They clearly know what real life ERP is so why do they need byond ERP? He cucks hims...
- Thu May 18, 2017 10:54 pm
- Forum: Off Topic
- Topic: Tabletop General
- Replies: 1005
- Views: 218547
Re: Tabletop General
I spoke with the DM and I don't feel like transcribing the logs but I think both parties overreacted I'm still standing by the fact that I think it's a little ridiculous to outright use the DM's name as your character (well, slightly changed, but still blatantly obvious) but it is what it is, I don...
- Thu May 18, 2017 1:45 pm
- Forum: General Chat
- Topic: Official discord thread
- Replies: 44
- Views: 24491
Re: Official discord thread
Skype still best.
- Wed May 17, 2017 8:25 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3331
- Views: 864773
Re: What are you faggots playing?
Been playing.sims 4 with all the shit again and im addicted. Within the past 6 days (144 hours) I've spent 100 hours actively playing sims 4. Rimworld I stopped. Boring. Trying to get back into fallout 4 but I don't like the boring 5 minute main quests and they are a billion at a time. Skyrim is bor...
- Wed May 17, 2017 1:06 am
- Forum: General Chat
- Topic: Bees: Why they aren't a reasonable choice
- Replies: 21
- Views: 5504
Re: Bees: Why they aren't a reasonable choice
Bees are fine as is.
- Thu May 11, 2017 11:26 pm
- Forum: General Chat
- Topic: Bees: Why they aren't a reasonable choice
- Replies: 21
- Views: 5504
Re: Bees: Why they aren't a reasonable choice
Hi Jayne Staymates here. Bees are good. They produce honey. They max out your production. Youre the botanist. You don't need to go anywhere. You don't need doors. Why ever leave your plants and bees? Lock the doors. Turn off the lights. Enjoy your job. Asshole breaks in? Laugh as your army of guards...
- Thu May 11, 2017 11:13 pm
- Forum: Ideas
- Topic: A Baystyle Map.
- Replies: 25
- Views: 5143
Re: A Baystyle Map.
Bug Remie for the multi z level code. He done did all the work already.
- Tue May 02, 2017 10:50 am
- Forum: Video Games
- Topic: happy birthday to the greatest rpg of all time!
- Replies: 9
- Views: 1573
Re: happy birthday to the greatest rpg of all time!
Thats not how you spell MGQ
- Mon May 01, 2017 3:49 pm
- Forum: Coding
- Topic: A question about how we color custom foods, and an idea.
- Replies: 11
- Views: 3840
Re: A question about how we color custom foods, and an idea.
Best bet here.Swindly wrote:Use the item_color variable clothes already have?
What youre trying to do doesn't exist to my knowledge and complicates the entire thing more than it needs to be.
- Mon May 01, 2017 3:47 pm
- Forum: General Chat
- Topic: MSO DCMA F13 Claim?
- Replies: 425
- Views: 119233
Re: MSO DCMA F13 Claim?
Godsie deserves it. He removed spiders as a playable race in dungeon master. Fuck him.
Offered to host and continue coding when he abandoned project for a few months. Said he'he'd give me the rights. Didn't do it. Fuck him.
Burn he!
Offered to host and continue coding when he abandoned project for a few months. Said he'he'd give me the rights. Didn't do it. Fuck him.
Burn he!
- Mon May 01, 2017 3:47 pm
- Forum: Thinking Cap
- Topic: MSO DCMA F13 Claim?
- Replies: 431
- Views: 93392
Re: MSO DCMA F13 Claim?
Godsie deserves it. He removed spiders as a playable race in dungeon master. Fuck him.
Offered to host and continue coding when he abandoned project for a few months. Said he'he'd give me the rights. Didn't do it. Fuck him.
Burn he!
Offered to host and continue coding when he abandoned project for a few months. Said he'he'd give me the rights. Didn't do it. Fuck him.
Burn he!
- Mon May 01, 2017 2:36 am
- Forum: Ideas
- Topic: Anchor the nuke, and bring back telescience.
- Replies: 45
- Views: 9087
Re: Anchor the nuke, and bring back telescience.
Easy fix. Use the same code Kor did for the asteroid shuttle to offset itself from a specific position to a radius around that for each of the nuke op shuttle locations. So it's never the same. Then it would make its more fun uses (snagging dead people by their suit sensor coords) literally impossi...
- Sun Apr 30, 2017 2:48 pm
- Forum: Coding Feedback
- Topic: Escape pods shouldn't exist
- Replies: 93
- Views: 19131
Re: Escape pods shouldn't exist
Pods shouldn't go to a centcom ship or centcom. They are ESCAPE POTS For a reason. They are to get the fuck out of the station not complete your objective. If you want to complete your objective. A la get to centcom as thats been the final product of greentexting so far as the only way to greentexti...
- Sun Apr 30, 2017 2:44 pm
- Forum: Ideas
- Topic: Anchor the nuke, and bring back telescience.
- Replies: 45
- Views: 9087
Re: Anchor the nuke, and bring back telescience.
Easy fix.
Use the same code Kor did for the asteroid shuttle to offset itself from a specific position to a radius around that for each of the nuke op shuttle locations. So it's never the same.
Use the same code Kor did for the asteroid shuttle to offset itself from a specific position to a radius around that for each of the nuke op shuttle locations. So it's never the same.
- Sun Apr 30, 2017 2:40 pm
- Forum: Coding
- Topic: A question about how we color custom foods, and an idea.
- Replies: 11
- Views: 3840
Re: A question about how we color custom foods, and an idea.
Could just make the animations use basic selected color for variants. So a blue jumpsuit for said animation with the color set to blue for one or orange for the other.
- Fri Apr 28, 2017 10:49 pm
- Forum: Coding
- Topic: A question about how we color custom foods, and an idea.
- Replies: 11
- Views: 3840
Re: A question about how we color custom foods, and an idea.
The foods custom item color is a set color thats coded in.
- Tue Apr 25, 2017 10:20 am
- Forum: Former Admins
- Topic: [No longer an Admin]Shadowlight213
- Replies: 91
- Views: 27777
Re: Shadowlight213
After a cult died started spawning minor IC crime automatons which had bioterror grenades that killed half the shuttle home because it had... 7.34999 units of Cryptobiolin. 4.90001 units of Mute Toxin. 15.1 units of Spore Toxin. 27.4939 units of Itching Powder. 25.3 units of Fluorosurfactant. 106.9...
- Sun Apr 23, 2017 5:56 am
- Forum: Thinking Cap
- Topic: Shitmin Convention
- Replies: 144
- Views: 27754
Re: Shitmin Convention
Aieet maipoo
- Sat Apr 22, 2017 10:09 pm
- Forum: Coding Feedback
- Topic: Borg "Speedwagon" free access piggyback rides
- Replies: 155
- Views: 28636
Re: Borg "Speedwagon" free access piggyback rides
Stop bitching. Have fun.
- Sat Apr 22, 2017 2:31 am
- Forum: Coding Feedback
- Topic: BLOODLOSS FUCKING SUCKS ASS
- Replies: 101
- Views: 20445
Re: BLOODLOSS FUCKING SUCKS ASS
my problem is the doctors need to fucking get good not me lard boy also aliph are you FUCKTARDED carrying a stack of improvised gauze is an incredibly powergamey and temporary solution your doctor boner doesn't even know what morphine does it fucking thinks badger is called bagil Didn't i say preem...
- Sat Apr 22, 2017 1:44 am
- Forum: Coding Feedback
- Topic: BLOODLOSS FUCKING SUCKS ASS
- Replies: 101
- Views: 20445
Re: BLOODLOSS FUCKING SUCKS ASS
Stop bitching about a mechanic that not only adds to the idea that doctors should heal people instead of healing yourself. 2. The idea that you shouldn't be a little bitch and pay attention to something THAT LITERALLY TAKES 5-10 MINUTES TO ACTUALLY AFFECT YOU. 3. Git gud. 4. Bloodless on Bagil is so...
- Thu Apr 20, 2017 8:20 am
- Forum: Coding Feedback
- Topic: Borg "Speedwagon" free access piggyback rides
- Replies: 155
- Views: 28636
Re: Piggy back rides
iamgoofball wrote:Grazyn wrote:Counter features with features. Make spears force a dismount. Traitor knight with energy sword riding on his metal steed? Make him crash into your spear wall.
- Wed Apr 19, 2017 10:02 pm
- Forum: Thinking Cap
- Topic: Am I passive aggressive and mean?
- Replies: 194
- Views: 40390
Re: Am I passive aggressive and mean?
Passive aggressive yes.
Mean? No.
Mean? No.
- Wed Apr 19, 2017 9:58 pm
- Forum: Coding Feedback
- Topic: BLOODLOSS FUCKING SUCKS ASS
- Replies: 101
- Views: 20445
Re: BLOODLOSS FUCKING SUCKS ASS
Eat food you fucking shithead.
- Sat Apr 15, 2017 11:56 am
- Forum: General Chat
- Topic: [ORANGES INTENSIFIES]
- Replies: 11
- Views: 3248
Re: [ORANGES INTENSIFIES]
Id give it to a fruit.PKPenguin321 wrote:>this FRUIT consistently begs for full admin
- Fri Apr 14, 2017 4:14 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 948587
Re: Minor Suggestions
Make it so when you have someone at neck hold and turn intent to disarm and click your grabbed target you stand them up and they take any projectile that comes your way. A la body shield.
- Fri Apr 14, 2017 4:11 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 673067
Re: Little things you learned that are game changing
Ashwalkers can use the bowl in the IV drip in ashwalker base to dispense gutlunch (the beetle things) milk & salbutomol faster into themselves without drinking. Also when you set the IV drip to draw blood, you can drain your own blood into the bowl, and feed plant soil trays back to 10/10 nutri...
- Thu Apr 13, 2017 6:12 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 536781
Re: Simple Questions Thread
That's a rare occurrenceLazengann wrote:Does Legion always lag the hell out of the server when fought?
- Wed Apr 12, 2017 7:02 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 650425
Re: Stories of Awesome (Or something close to it.)
nice little meme TC trade that went off well. >be virologist (duh) >you are a potator >ask for tc trade for something >nope.jpg >think for awhile while making the SMMP virus >how about a slipocyplse that spawns 20 carps >seen it before and it was fun >it's okayed >takes abit for the admin to get it ...
- Wed Apr 12, 2017 3:33 am
- Forum: General Chat
- Topic: What do you think you're known for? (egothread)
- Replies: 247
- Views: 63779
Re: What do you think you're known for? (egothread)
But did you get it on video?MimicFaux wrote:I once pinned the Rin.
- Mon Apr 10, 2017 10:26 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 217596
Re: TF3
Insurecction thingie happening.
Who else plays often?
Who else plays often?
- Sun Apr 09, 2017 10:56 am
- Forum: General Chat
- Topic: Playing security isn't shit anymore
- Replies: 57
- Views: 17032
Re: Playing security isn't shit anymore
>continuing the necro
- Sun Apr 09, 2017 1:31 am
- Forum: General Chat
- Topic: FUCK OFF I'M ATMOSING
- Replies: 59
- Views: 17832
Re: FUCK OFF I'M ATMOSING
walks into atmos breaking pipes
- Thu Apr 06, 2017 12:43 pm
- Forum: Planet Station Development
- Topic: Show us what you got!
- Replies: 41
- Views: 13648
- Thu Apr 06, 2017 12:09 am
- Forum: General Chat
- Topic: FPS setting debate thread
- Replies: 19
- Views: 7206
Re: FPS setting debate thread
>not holding 4,000 fps because you can.Anonmare wrote:Anything below 300 is unplayable
- Tue Apr 04, 2017 2:19 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 673067
Re: Little things you learned that are game changing
You're halfway there.Qbopper wrote:don't tell me what to do you fucking fruit/tea drinker
my dream is to be a blue hedgehog when i grow up
Giant edgy faggot: check.
---
Coders assume they know everything going better than everyone because they have coded 1 or 2 things.
Makes ya think.
- Tue Apr 04, 2017 2:13 am
- Forum: Planet Station Development
- Topic: Ian?
- Replies: 17
- Views: 7280
Re: Ian?
You mean poly the god?MrEousTranger wrote: >Poly: the hands
- Sun Apr 02, 2017 6:54 am
- Forum: Off Topic
- Topic: Tabletop General
- Replies: 1005
- Views: 218547
Re: Tabletop General
GURPS best system
- Sat Apr 01, 2017 3:54 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 271035
Re: Sprite Requests
I need a nice bit of sprites, preferably message me. What do you need? Various plant sprites. Inhands. And food sprites. I've tried but they always turn out horrible. Edit for clarification. Palm tree, napalm tree, basil, queen basil, cashew, then the grown plant produce. bagels, peanut butter jar,...