Search found 466 matches

by imsxz
Fri Jul 31, 2020 6:16 pm
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

by imsxz
Thu Jul 30, 2020 3:03 pm
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

by imsxz
Thu Jul 30, 2020 6:40 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

imsxz wrote:Image
i dont have small or girly or femboy hands btw its a big dog my hands are NORMAL and MASCULINE shut the FUCK UP i already hear u typing u fucking shitheads
by imsxz
Thu Jul 30, 2020 6:38 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

Image
by imsxz
Thu Jul 30, 2020 6:33 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

me when i see imsxz post
by imsxz
Thu Jul 30, 2020 6:31 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

by imsxz
Thu Jul 30, 2020 6:30 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

by imsxz
Thu Jul 30, 2020 6:28 am
Forum: Player's Club
Topic: Bindy Johal (RiskySikh) Peanut
Replies: 60
Views: 10442

Re: Bindy Johal (RiskySikh) Peanut

by imsxz
Sun Jul 19, 2020 5:50 am
Forum: Town Hall
Topic: Trialmin Review: Suicidalpickles
Replies: 16
Views: 4215

Re: Trialmin Review: Suicidalpickles

Great admin, I'm very happy with their time on the server and it's been wonderful to be co-admin with them. Definitely promote.
by imsxz
Mon Jul 13, 2020 12:37 am
Forum: General Chat
Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
Replies: 60
Views: 12066

Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION

i really like the direction the code is going in but theres too many cringe people and not enough based people for me to enjoy the game anymore #2018bagil #bringitback (i know 2018 bagil isnt old but it was more fun than 2017 bagil thats for sure) a recent dramatic event also made me feel much less ...
by imsxz
Wed Jun 17, 2020 9:41 pm
Forum: Site, Forums, And Wiki
Topic: Bring the hut back
Replies: 42
Views: 11591

bring back ntr hut

the general SS13 subforum has significantly dropped in quality ever since the removal. Evidently, “just go to singulo” hasn’t gotten very far in that regard. Allow light moderation to address the issues previously raised regarding excessive toxicity from specific individuals. It would need little to...
by imsxz
Sat Jun 13, 2020 7:56 pm
Forum: Resolved Appeals
Topic: [<Imsxz>] Griffithlol- spamming in ooc
Replies: 1
Views: 823

Re: [<Imsxz>] Griffithlol- spamming in ooc

Appeal accepted, it'll be lifted momentarily
by imsxz
Tue Jun 09, 2020 3:39 pm
Forum: Player's Club
Topic: the_silver_nuke peanut
Replies: 128
Views: 25912

Re: the_silver_nuke peanut

kind of ironic for dootdoom to call the silver nuke a pedo considering he is both underage and has his own discord where he hangs out with a bunch of adults I don’t like how you phrased this. stop getting baited it's a 78 person server that plays jackbox, GTFO, left 4 dead, and deep rock galactic, ...
by imsxz
Mon Jun 01, 2020 11:33 am
Forum: Closed Policy Discussion
Topic: my guide to fixing the population on the LRP servers without using the hub as life support
Replies: 56
Views: 9895

Re: my guide to fixing the population on the LRP servers without using the hub as life support

oranges wrote:
imsxz wrote:now, we are back to around the same level of players as we were pre-ssethtide, and the players are spread very thin among the surplus of servers.
Where is your data
https://i.imgur.com/LuPjUdj.png
source:bobbahbrown
by imsxz
Mon Jun 01, 2020 11:26 am
Forum: Closed Policy Discussion
Topic: my guide to fixing the population on the LRP servers without using the hub as life support
Replies: 56
Views: 9895

Re: my guide to fixing the population on the LRP servers without using the hub as life support

and now some thoughts on this thread in general: https://tgstation13.org/phpBB/download/file.php?id=2306&t=1 you posted this at 4:47 pm pacific time for me which is 11:47 pm at +0, aka near the west side of europe. after that it goes into 12 am then one am etc etc. I think it's very reasonable ...
by imsxz
Mon Jun 01, 2020 11:18 am
Forum: Closed Policy Discussion
Topic: my guide to fixing the population on the LRP servers without using the hub as life support
Replies: 56
Views: 9895

Re: my guide to fixing the population on the LRP servers without using the hub as life support

Not based Imsxz, you leave sybil alone its a different environment than bagil. straight up it doesnt matter which one gets deleted, it's just a name. on a different note: before the ssethtide, we had 3 servers. bagil, sybil, and terry. bagil was usually highpop, sybil had 0-50, and terry had 0-30. ...
by imsxz
Tue May 12, 2020 12:57 am
Forum: Closed Policy Discussion
Topic: Dynamic and multiple antags
Replies: 7
Views: 1884

Re: Dynamic and multiple antags

pretty sure revs+cult at the same time straight up cant happen without 100 threat

not sure tho so if im wrong please please say something. cite actual server config rather than the default tho.
by imsxz
Fri May 08, 2020 12:47 am
Forum: Closed Policy Discussion
Topic: my guide to fixing the population on the LRP servers without using the hub as life support
Replies: 56
Views: 9895

my guide to fixing the population on the LRP servers without using the hub as life support

we only opened up the extra servers(other than manuel) to deal with the sseth overflow, now that the pop has died back down the population is thinly spread across them most of the time, the issue very much noticeable during dead hours like EU in this image.
by imsxz
Fri May 01, 2020 6:09 am
Forum: Former Admins
Topic: [No Longer Admin] Armhulenn
Replies: 154
Views: 62702

Re: Armhulennnn

deletes funny posts for no reason
by imsxz
Mon Apr 27, 2020 5:38 pm
Forum: Closed Policy Discussion
Topic: Swap Bagil off 24/7 Dynamic.
Replies: 56
Views: 11885

Re: Swap Bagil off 24/7 Dynamic.

I've wondered if people avoid bagil due to stigma. IE how everyone over there is so keen on getting into fights and trashing the station. But thepop has shifted, driving them to places like Terry and Sybil. And even Manuel on highpop people have been avoiding bagil because the other servers get pop...
by imsxz
Thu Apr 23, 2020 1:23 pm
Forum: Closed Policy Discussion
Topic: what board is legal to shitpost in without ntr hut
Replies: 29
Views: 5895

what board is legal to shitpost in without ntr hut

please im suffering withdrawal symptoms i can feel myself losing control
by imsxz
Wed Apr 15, 2020 8:21 pm
Forum: Closed Policy Discussion
Topic: Stealing SM sliver too vague
Replies: 29
Views: 6860

Re: Stealing SM sliver too vague

Basically when you open the door to the SM the atmos will push you forward 1 tile because it was previously devoid of air and you are standing somewhere with a lot of air. If you let it push you 1 tile forward or at least wait a few seconds for the pressure to equalize, and THEN moving, you’ll be fi...
by imsxz
Tue Apr 14, 2020 5:02 am
Forum: Admin Feedback
Topic: Wubli
Replies: 59
Views: 24877

Re: Wubli

by imsxz
Thu Apr 09, 2020 3:23 am
Forum: Closed Policy Discussion
Topic: manuel pronunciation
Replies: 6
Views: 1880

manuel pronunciation

[youtube]57O1I146LRQ[/youtube] it is not man-you-el it is man-well GET IT RIGHT. This is a real policy issue and must be resolved - there was nearly a violent gunfight in the high bitrate discord voice channel over a dispute regarding "Manuel". Let us settle this issue once and for all wit...
by imsxz
Sun Mar 29, 2020 5:24 am
Forum: Coding Feedback
Topic: Families game mode feedback
Replies: 44
Views: 11962

Re: Families game mode feedback

Had an awesome experience on event hall earlier today in families. We were breaking into the vault to steal gold, ended up sparking a lot of conflicts with security and people helping them. The fights were exciting and tense, reminiscent of good rev rounds where a group of revs gets into a brawl wit...
by imsxz
Wed Mar 25, 2020 1:48 pm
Forum: Resolved Appeals
Topic: [lmsxz] MintMango - Did some lethal surgeries
Replies: 5
Views: 2032

Re: [lmsxz] MintMango - Did some lethal surgeries

Hello! Thank you for appealing. First things first, sometimes admins will message you to get more information about situations that you're involved in, the messages make a distinct "bwoink" sound and appear in large red text in your chatbox. Click the admin's highlighted blue/pink name to ...
by imsxz
Tue Mar 24, 2020 1:20 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 54921

Re: Imsxz

stop deleting my feedback you fuck
by imsxz
Sun Mar 22, 2020 9:26 pm
Forum: Thinking Cap
Topic: Forum user Tier List 6.9
Replies: 285
Views: 55737

Re: Forum user Tier List 6.9

me too
by imsxz
Fri Mar 20, 2020 8:43 pm
Forum: Closed Policy Discussion
Topic: Is the captain's room a high-security area?
Replies: 21
Views: 4849

Re: Is the captain's room a high-security area?

we already have a rule for this, there’s a list of places that the AI is allowed(not required or anything) to deny people entry to roundstart.
by imsxz
Thu Mar 19, 2020 5:12 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 54921

Re: Imsxz

fake image I don’t get paid
by imsxz
Thu Mar 12, 2020 7:20 pm
Forum: Coding Feedback
Topic: Note on mechs and hardsuits
Replies: 35
Views: 9416

Re: Note on mechs and hardsuits

do you envision current mechs to become more like wearable clothing? or are you keen to keep them as special object subtypes? perhaps turn them into vehicles? same sort of question for current hardsuits like the ones in engineering. do you intend to keep what is currently considered mechs and hardsu...
by imsxz
Mon Mar 02, 2020 7:38 pm
Forum: Admin Feedback
Topic: Twaticus
Replies: 37
Views: 11076

Re: Twaticus

i had a very disturbing experience with twaticus...
Spoiler:
NSFW:
Image
by imsxz
Fri Feb 28, 2020 12:45 pm
Forum: Former Admins
Topic: [No Longer Admin] Armhulenn
Replies: 154
Views: 62702

Re: Armhulennnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn

i love arm because he loves jokeboat
by imsxz
Thu Feb 27, 2020 3:25 pm
Forum: Former Admins
Topic: [No Longer Admin] Armhulenn
Replies: 154
Views: 62702

Re: Armhulennnn

i miss tralezab
by imsxz
Sun Feb 23, 2020 4:52 am
Forum: Admin Feedback
Topic: Arianya
Replies: 77
Views: 30803

Re: Arianya

i made a post regarding admins that i dont see connected to the game often and felt it would make a good feedback post There are a fair bit of very valuable members of the admin team that are commendable for their ability to think rationally and make unbiased rulings involving people that they might...
by imsxz
Sun Feb 23, 2020 4:49 am
Forum: Closed Policy Discussion
Topic: Admins don't need to connect enough
Replies: 23
Views: 5817

Re: Admins don't need to connect enough

i had a chat with an admin trainer that later became a headmin during my first run as admin. they noticed the congregation of admins that generally didnt participate in game, forums, or discord moderation or otherwise contribute to the community, but still stayed around in the admin discord channel ...
by imsxz
Fri Feb 21, 2020 7:15 pm
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

Re: remove boxstation from the map rotation

PKPenguin321 wrote: Proofs? Round ID? Github issue?
I will give you the round id of the next round I play on boxstation if it lasts long enough
by imsxz
Fri Feb 21, 2020 7:05 pm
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

Re: remove boxstation from the map rotation

the bug is in the powernet code you retards then we can also remove donut for the same reason while we are at it No. Stop removing maps. Kilo was justified because it was a confirmed crash most rounds, but minor stuff like this can be fixed in no time, right? (looks at the talking fruit) the bug on...
by imsxz
Thu Feb 20, 2020 9:52 pm
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

Re: remove boxstation from the map rotation

yes. the issue you were struggling with is unrelated. something that can cause this sort of behavior is if theres a body getting dragged into a shocked grille by moving air(see: perma prisoners failing to break out). there's a key difference though - with box, using a multitool will show that all ca...
by imsxz
Thu Feb 20, 2020 8:12 pm
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

Re: remove boxstation from the map rotation

Wanting to remove a piece of ss13 history from the game cause its out of fashion is disappointing. You may as well suggest to remove the Clown. The crux of the issue seems to stem from a mapping or coding issue, I'd recommend investigating fixing that issue before throwing out the entire bathroom, ...
by imsxz
Thu Feb 20, 2020 2:33 am
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

Re: remove boxstation from the map rotation

>remove the OG map from the rotation fucking zoomers, I swear post this in mapping instead, so someone can push a fix rather than removing the best map in the game. improve, don't remove lmk when boomerstation's coders support box i'd work on it if i knew how to fix said bug also my fear here is th...
by imsxz
Wed Feb 19, 2020 6:03 pm
Forum: Closed Policy Discussion
Topic: remove boxstation from the map rotation
Replies: 72
Views: 16308

remove boxstation from the map rotation

boxstation has been stagnating with a pretty round ruining bug for a bit now that causes the powernet to bug outin the middle of the round. from what ive been able to gather, power just stops flowing through the cables, even if theres a radiation collector making power on it, cables just say "c...
by imsxz
Mon Feb 17, 2020 10:45 pm
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 16704

Re: Rework Cult Stun

cacogen wrote:we have to check it's okay with everyone first
someone just has to open a bad PR(but good enough that maintainers won’t close it instantly) and then someone with an actual good idea will have an incentive to do something

see: Krav Maga changes
by imsxz
Mon Feb 17, 2020 1:04 am
Forum: Ideas
Topic: Make Lings Less Powerful, more stealth/camo oriented
Replies: 10
Views: 1900

Re: Make Lings Less Powerful, more stealth/camo oriented

imo make the non stealth oriented abilities have visual and or audio tells. The ones I had in mind were fleshmend, the shrieks, maybe adrenals and strained muscles. Basically if a ling decides to fight and uses those abilities, you’ll know they’re for sure a ling. To preserve their stealth they’d ha...
by imsxz
Fri Feb 14, 2020 5:20 pm
Forum: Closed Policy Discussion
Topic: give events hall a real name
Replies: 15
Views: 3107

give events hall a real name

it is used more as a real server than an event server so the name is misleading
by imsxz
Fri Feb 07, 2020 3:51 pm
Forum: Former Admins
Topic: [No Longer Admin] DoctorBrutality
Replies: 58
Views: 17601

Re: DoctorBrutality

i taught him to play ss13 by killing him and now i will teach him how to admin by griefing him. ive never been a parent but i can imagine this is what it feels like to take pride in the accomplishments of your children because my boy pugie is gonna go far.
by imsxz
Thu Feb 06, 2020 6:38 am
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 111858

Re: CLONING REMOVAL FEEDBACK

this was probably mentioned already but I’d like to see empty cloning and experimental cloning back. I’d be willing to refactor clone code to remove the “shitcode” issues maintainers had with it if the idea got greenlit. It’d give doctors something to level their surgery skills on, harvest organs, a...
by imsxz
Thu Feb 06, 2020 6:26 am
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 16704

Re: Rework Cult Stun

dr bee please address my points I don’t mention winrate at all