Search found 3669 matches
- Thu Mar 14, 2024 11:16 pm
- Forum: Player's Club
- Topic: Bug exterminator gets angry with the computer, transformed into moth
- Replies: 26
- Views: 1347
Re: Bug exterminator gets angry with the computer, transformed into moth
So like did the paramedic just happen to stumble across an greytider assistant who was being manhunted to death at the worst possible moment (right before the captain burst in) or were they following them around or what? I assume the paramedic wasnt following them around healing them while knowing t...
- Thu Mar 14, 2024 11:10 pm
- Forum: Player's Club
- Topic: Supernutter Ruined by Singulor Vote
- Replies: 38
- Views: 1564
Re: Supernutter Ruined by Singulor Vote
The note should be amended to clarify that there was a 93% vote for "I was fine with being singuloed that was base", with only 1 upset player while the rest of the crew made a viewing stand and set up concessions like it was a ballgame tbh instead of a vaguely worded "oh ya this guys ...
- Tue Mar 12, 2024 9:10 pm
- Forum: Closed Policy Discussion
- Topic: Disable space dragon on mrp
- Replies: 19
- Views: 1215
Re: Disable space dragon on mrp
it kinda sucks that the space carp and the dragon are just like: incredibly fast, space-capable (and therefore usually making a depressurised area wherever it can constantly) repositioning, deadly, stationwide threat, spawning teleporting adds, and fully allowed to do shit like beelining for apcs an...
- Fri Mar 08, 2024 5:38 pm
- Forum: Player's Club
- Topic: local terrynut upset because fruitmin
- Replies: 47
- Views: 1720
Re: local terrynut upset because fruitmin
2017? Werent all antag tokens able to be redeemed for any antag back then?
- Fri Mar 08, 2024 5:14 pm
- Forum: Closed Policy Discussion
- Topic: Captain, Security and RSR 4 (and RSR 9)
- Replies: 58
- Views: 3107
Re: Captain, Security and RSR 4 (and RSR 9)
I don't think it's a healthy call to restrict the captain like that without there being some sort of carrot, support, or safeguard to account for the pressures Constellado brought up - even on captains or acting captains who do not WANT to be involved in security affairs. The captain's not forced t...
- Fri Mar 08, 2024 9:40 am
- Forum: Player's Club
- Topic: How many phone screens have you broken?
- Replies: 16
- Views: 520
Re: How many phone screens have you broken?
2. One my old flip phone, one a smartphone i dropped face down (and it was still usable for months)
- Fri Mar 08, 2024 9:39 am
- Forum: Player's Club
- Topic: local terrynut upset because fruitmin
- Replies: 47
- Views: 1720
Re: local terrynut upset because fruitmin
If a traitor got jumped by zombies instantly in my "secretly its zombies" round and ahelped being upset I might have given them a token for it since yeah I guess thats my fault you ate shit unavoidably, but banning events on metastation because you like playing on it is beyond ridiculous.
- Fri Mar 08, 2024 9:33 am
- Forum: Closed Policy Discussion
- Topic: Captain, Security and RSR 4 (and RSR 9)
- Replies: 58
- Views: 3107
Re: Captain, Security and RSR 4 (and RSR 9)
I feel that "beat cop" activity as captain is pretty much in the same area as breaking open the gun case roundstart. I guess you can , but its petty and cringe and people should make more fun of players that do it. Captain should be stepping in for more serious situations, like leading man...
- Wed Mar 06, 2024 8:34 pm
- Forum: Player's Club
- Topic: the grumble thread: disappointed edition
- Replies: 15
- Views: 624
Re: the grumble thread: disappointed edition
Now i'm DOUBLE GRUMBLE for missing itNecromancerAnne wrote: ↑Wed Mar 06, 2024 7:54 pmYou may not have seen it, but I pixel shifted a fedora onto your head that roundNot-Dorsidarf wrote: ↑Wed Mar 06, 2024 2:54 pm The round before the big site crash we had was fun, there was a shoddy subversion law, I had a gimmick based on it, but then oops server box out.
- Wed Mar 06, 2024 2:54 pm
- Forum: Player's Club
- Topic: the grumble thread: disappointed edition
- Replies: 15
- Views: 624
Re: the grumble thread: disappointed edition
The round before the big site crash we had was fun, there was a shoddy subversion law, I had a gimmick based on it, but then oops server box out.
- Wed Mar 06, 2024 2:31 pm
- Forum: Closed Policy Discussion
- Topic: Captain, Security and RSR 4 (and RSR 9)
- Replies: 58
- Views: 3107
Re: Captain, Security and RSR 4 (and RSR 9)
Also, there are additional factors to consider such as Security clearly being subservient to the Captain even in terms which strictly relate to Security, i.e how Security is supposed to get the Captain's explicit permission to execute. Yes, the captain can overrule security and other departments, b...
- Tue Mar 05, 2024 10:48 pm
- Forum: Video Games
- Topic: Playing Long War 1 Day at a Time
- Replies: 38
- Views: 4263
Re: Playing Long War 1 Day at a Time
Long war 1! Now this is in for the long haul.
- Tue Mar 05, 2024 5:53 pm
- Forum: Closed Policy Discussion
- Topic: Captain, Security and RSR 4 (and RSR 9)
- Replies: 58
- Views: 3107
Re: Captain, Security and RSR 4 (and RSR 9)
I really don't know why captain players have such an obsession with needing to kill/hunt antags. Ridiculous comparisons aside, maybe we just shouldnt make them the most heavily armed and armored crew member on the station, the target of virtually every antag, constantly under threat from any unchec...
- Tue Mar 05, 2024 9:54 am
- Forum: Closed Policy Discussion
- Topic: Remove Security Policy regarding Borgs.
- Replies: 38
- Views: 2793
Re: Remove Security Policy regarding Borgs.
Like, you have a flash and flashbang - if the human in question is an existential threat, just kill them while the borg is incapacitated from one of those options. Yeah, if you aren't playing a nonhuman you can just... kill the baddie while its stunned then apologise profusely and promise the silic...
- Tue Mar 05, 2024 9:48 am
- Forum: Closed Policy Discussion
- Topic: Implementatiopn of voting bans.
- Replies: 16
- Views: 999
Re: Implementatiopn of voting bans.
Voting for a new map being enabled at server reload/initialisation always feels silly - there should be a code option to time-lock types of votes or something, so you cant vote on the next round's map until everyone settles into the current one a bit.
.
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- Mon Mar 04, 2024 9:44 pm
- Forum: Player's Club
- Topic: Golem Job Recruitment Discussion
- Replies: 16
- Views: 712
Re: Golem Job Recruitment Discussion
Brainswapping golems into regular humans so they can be fully formed henchmen is stupid. its a golem. it only has a brain because its a code mechanical requirement.
- Mon Mar 04, 2024 6:41 pm
- Forum: Player's Club
- Topic: Mononyms: based or cringe
- Replies: 31
- Views: 1109
Re: Mononyms: based or cringe
I know the lamp jokes are old but honestly I still like them. Wasn't there a trend of moths having car names ages ago or was that a fever dream I had? It sadly never took flight like it should have, but Honda, Toyota & Suzuki are names which you may see on Terry. Subaru's been in a couple of ro...
- Mon Mar 04, 2024 6:39 pm
- Forum: Player's Club
- Topic: you must ICly do nothing peanut thread
- Replies: 111
- Views: 4372
- Fri Mar 01, 2024 8:02 pm
- Forum: Closed Policy Discussion
- Topic: Remove Security Policy regarding Borgs.
- Replies: 38
- Views: 2793
Re: Remove Security Policy regarding Borgs.
Like this, this is annoying. You're not "forced" to get involved at all. Silicon players are allowed to have a sense of perspective and restraint. There is nothing in asimov or silicon policy that states you cannot talk it out with the security officer, overlook it as an accident, issue a...
- Fri Mar 01, 2024 2:53 pm
- Forum: Player's Club
- Topic: security officer cannot articulate probable cause nut
- Replies: 78
- Views: 3336
Re: security officer cannot articulate probable cause nut
I never really struggle with access because I play humans and have the biggest access card in the game to call on, but wallets are fiddly and annoying and I virtually assume anyone I spot using one when the walletstation trait isnt active is up to no good because theyre SO much less convenient than ...
- Fri Mar 01, 2024 2:45 pm
- Forum: Player's Club
- Topic: you must ICly do nothing peanut thread
- Replies: 111
- Views: 4372
Re: you must ICly do nothing peanut thread
Unlike real life commanders, the ss13 captain doesnt have anything to do other than 1) Protect his ID and the nuclear auth disk 2) Call the shuttle when it's time to go home 3) stick his nose into other departments lanes because he's bored. We don't give him the best armour on station and a brace of...
- Wed Feb 28, 2024 11:27 pm
- Forum: Player's Club
- Topic: If a peanut is angry enough maybe it will explode like popcorn?
- Replies: 77
- Views: 2882
Re: If a peanut is angry enough maybe it will explode like popcorn?
I think its probbably best to get your head of staff involved if you want to kick an annoying sec officer who wont leave the department out, since he has notably more authority (And can complain directly to the HOS about a shitter officer messing up their department to get said officer yelled at). T...
- Wed Feb 28, 2024 11:25 pm
- Forum: Player's Club
- Topic: security officer cannot articulate probable cause nut
- Replies: 78
- Views: 3336
Re: security officer cannot articulate probable cause nut
some of you people have never not had access to a multitool and it shows Make tools medium size :3c. And give antags more tools for either breaking doors or opening them... Please unnerf agent IDs. I absolutely loved using it for stealth and slowly accruing AA by stealing it one ID at a time. It's ...
- Wed Feb 28, 2024 5:15 pm
- Forum: Closed Policy Discussion
- Topic: Remove 'Artist' lawset from round start options
- Replies: 6
- Views: 659
Re: Remove 'Artist' lawset from round start options
While I had an amazing round as Artist triple-ai-triumvirate a while back, I do agree that Artist needed to be a non-start lawset or get that extra law.
- Wed Feb 28, 2024 5:11 pm
- Forum: Closed Policy Discussion
- Topic: Remove Security Policy regarding Borgs.
- Replies: 38
- Views: 2793
Re: Remove Security Policy regarding Borgs.
"Dont kill a cyborg for following its laws" is not the same as "Don't kill a cyborg unless its rogue". If you *gotta* kill a cyborg, you gotta. I'm sure we've all been there as seccies where we've mislaid our flashes and our flashbangs and forgot how to tip and the ion rifle is m...
- Mon Feb 26, 2024 11:44 pm
- Forum: Closed Policy Discussion
- Topic: Security Metaprotections, Combative Crowds, And You
- Replies: 23
- Views: 1656
Re: Security Metaprotections, Combative Crowds, And You
Ask the HOS for his box of flashbangs if your target is hanging around in a mob and the rest of sec dont wanna help you make the arrest.
- Sun Feb 25, 2024 3:31 pm
- Forum: Player's Club
- Topic: security officer cannot articulate probable cause nut
- Replies: 78
- Views: 3336
Re: security officer cannot articulate probable cause nut
i thought it was weird nobody was mentioning that. how did I not know theyre different people
- Sun Feb 25, 2024 1:12 pm
- Forum: Player's Club
- Topic: security officer cannot articulate probable cause nut
- Replies: 78
- Views: 3336
Re: security officer cannot articulate probable cause nut
imagine if theyd just asked the CMO why an assistant was in viro and let him handle this departmental access issue. EZ resolution. except they didnt do that because what they clearly ACTUALLY thought was 100% "I think theyre blood brothers because why else would someone be hanging out where the...
- Fri Feb 23, 2024 8:56 pm
- Forum: Coding Feedback
- Topic: Antagonist handholding AKA Heretics
- Replies: 32
- Views: 2131
Re: Antagonist handholding AKA Heretics
heretics arent fun to play against and sit in the awkward spot of "Just weak enough to get completely ignored if theres any major antag active but just strong enough that theyre hunted with relentless desperate fervour if there isn't." but saying that they're "handholdy" when onl...
- Fri Feb 23, 2024 8:15 pm
- Forum: Player's Headmin Election
- Topic: Tegun - In nineteen ninety...
- Replies: 6
- Views: 1214
Re: Tegun - In nineteen ninety...
What's your sell, in your words, as to why should people who have been happy with the things happening over the last term vote you up instead of the returning headadmin who implemented these things in the first place? Secondly, you're not the only make-no-changes keep-the-lights-on candidate. How do...
- Fri Feb 23, 2024 8:01 pm
- Forum: Player's Headmin Election
- Topic: LUKAS BEEDELL/ KIETH "4" THE PLAYERS.
- Replies: 40
- Views: 4470
Re: LUKAS BEEDELL/ KIETH "4" THE PLAYERS.
Man, toolbox 1v1 to play ban roulette seems like a silly "vote-me!" gimmick and not something that would plausibly be able to happen. Besides, why should people who are better at combat get shorter bans?
- Thu Feb 22, 2024 4:02 pm
- Forum: Player's Club
- Topic: New Unarmed fighting move ideas!
- Replies: 12
- Views: 506
- Wed Feb 21, 2024 7:57 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5133
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
Seems like a pretty good outcome. Would have been a shame to see dragmeme go over this, theyre good stuff.
- Tue Feb 20, 2024 1:40 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5133
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
conrad's guarantee is indeed a lot better because hes being serious
- Tue Feb 20, 2024 12:02 pm
- Forum: Player's Club
- Topic: Manuelmin (the)drag(meme)s AI through the mud like a nut
- Replies: 108
- Views: 5133
Re: Manuelmin (the)drag(meme)s AI through the mud like a nut
I can guarantee if the HOS had killed the guy for destroying vital station equipment in response to the "event" he'd have eaten a weekban for "interfering with my event".
- Fri Feb 16, 2024 5:05 pm
- Forum: Video Games
- Topic: Dwarf Fortress
- Replies: 130
- Views: 47159
Re: Dwarf Fortress
this thread will be the next home of Necroshoots
- Wed Feb 14, 2024 1:47 pm
- Forum: Player's Club
- Topic: HOW 2 CAPTAIN, COOL KIDZ ONLY! volume 1
- Replies: 29
- Views: 1322
Re: HOW 2 CAPTAIN, COOL KIDZ ONLY! volume 1
Wait for real? Holy crap I never knew that.Rageguy505 wrote: ↑Wed Feb 14, 2024 4:01 am you can mostly do the same thing with a holopad since head of staff id's make them automatically answer the call
- Wed Feb 14, 2024 1:46 pm
- Forum: Player's Club
- Topic: More amazing laws to upload to the ai when you roll captain/hop/rd
- Replies: 10
- Views: 512
Re: More amazing laws to upload to the ai when you roll captain/hop/rd
"Carbons" is not an IC term is it? Its just a code path.
- Mon Feb 12, 2024 11:07 pm
- Forum: Player's Club
- Topic: the fucking Lancer thread
- Replies: 51
- Views: 1678
Re: the fucking Lancer thread
I recommend this if you wanna try out lancer https://compcon.app/#/ and https://retrogrademinis.com if you want a pixel mech that is pretty customizable The paid mode also lets you set theme colours/paintjobs for NPC mechs, so you can instantly make a themed force of villains https://i.imgur.com/03...
- Fri Feb 09, 2024 5:02 pm
- Forum: Player's Club
- Topic: Colossal ore vent vs real NUTclear operative shuttle
- Replies: 47
- Views: 2532
Re: Colossal ore vent vs real NUTclear operative shuttle
What on earth is that updated note? That's a terrible note, and it isnt even much more accurate than the first terrible inaccurate note, while being massively more rude.
- Fri Feb 09, 2024 4:57 pm
- Forum: Player's Club
- Topic: the fucking Lancer thread
- Replies: 51
- Views: 1678
Re: the fucking Lancer thread
Lancer is hella fun.
- Thu Feb 08, 2024 10:27 am
- Forum: Player's Club
- Topic: HIGH RISK ITEMS: Carry or Vault?
- Replies: 39
- Views: 1381
Re: HIGH RISK ITEMS: Carry or Vault?
Ian comes with me when I decide I wanna do an inspection because having him follow you is very cute
- Tue Feb 06, 2024 11:03 am
- Forum: Closed Policy Discussion
- Topic: I FOUGHT THE LAW
- Replies: 46
- Views: 3843
Re: I FOUGHT THE LAW
snop while I am not opposed to this, this iteration of space law is meant to be an IC shield, and I am concerned that adding this line will lead to lawyers understandably ahelping instances of not being allowed to talk to a prisoner and result in a lengthy justification from both parties involved. ...
- Sun Feb 04, 2024 12:25 pm
- Forum: Closed Policy Discussion
- Topic: I FOUGHT THE LAW
- Replies: 46
- Views: 3843
Re: I FOUGHT THE LAW
I think that prisoners should absolutely be entitled to legal representation, though not automatically a trial. Sometimes its nice to have a lawyer on-side even if its just to commiserate and complain about how totally unfair sec are. I would change the lines Prisoners are permitted to seek legal re...
- Fri Feb 02, 2024 4:11 pm
- Forum: Player's Club
- Topic: mentlegen antag codenut
- Replies: 39
- Views: 1906
Re: mentlegen antag codenut
looks like it will be very funny. Making the stolen items possible to buy back is inspired.
- Mon Jan 29, 2024 2:45 pm
- Forum: Player's Club
- Topic: The BRAWLENING: Thoughts and Retrospectives
- Replies: 64
- Views: 2881
Re: The BRAWLENING: Thoughts and Retrospectives
I didnt even know this change was made and I dont think ive seen it in practice, i only see people beating the tar out of each other anyway.
- Wed Jan 24, 2024 9:58 pm
- Forum: Closed Policy Discussion
- Topic: Addition to Rule 6 Precedent 2
- Replies: 39
- Views: 3141
Re: Addition to Rule 6 Precedent 2
Bwoink anxiety is very real. Let’s not add to it further by hovering a ban over people who might just not feel comfortable adding their 2 cents. It’s hard to remember stuff. "Bwoink anxiety" is one of the most confusing things to me. I don't understand why people freak out over it. Most o...
- Tue Jan 23, 2024 10:14 am
- Forum: General Chat
- Topic: Dalm's Nice Space Station 13 Art Thread
- Replies: 18
- Views: 2530
Re: Dalm's Nice Space Station 13 Art Thread
I saw this one, it's a great picture.
SS13 outfits rendered in full style is always cool, the engineering uniform is brilliant.
SS13 outfits rendered in full style is always cool, the engineering uniform is brilliant.
- Tue Jan 23, 2024 10:13 am
- Forum: Closed Policy Discussion
- Topic: Addition to Rule 6 Precedent 2
- Replies: 39
- Views: 3141
Re: Addition to Rule 6 Precedent 2
Definitely a rule to be carefully worded to avoid incredibly stupid bans down the lane.
- Sat Jan 20, 2024 6:20 pm
- Forum: Player's Club
- Topic: What Good comes from polcon?
- Replies: 36
- Views: 2001
Re: What Good comes from polcon?
If you don't love yourself, what foundations can you build on?Justice12354 wrote: ↑Sat Jan 20, 2024 12:12 am I use polcon to sort out my love interests. I send them all in there and see how they interact. If they type more than 3 messages, they're disqualified