Search found 383 matches

by iain0
Wed Nov 15, 2023 5:28 am
Forum: Player's Club
Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
Replies: 52
Views: 30125

Re: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?

snip Please snip long reply chains, its basic forum etiquette. Also could you rephrase the question? I snipped it before I read it. Cool, player says largely meaningless thing that maybe isn't even a headmin thing, but who knows, because they never explain, and in fact refuse to elaborate. But thin...
by iain0
Tue Nov 14, 2023 3:16 pm
Forum: Player's Club
Topic: Deranged hostcel goes on rampage, billions will be banned
Replies: 124
Views: 49192

Re: Deranged hostcel goes on rampage, billions will be banned

im autistic and am offended that anyone would think in-cel is in any way related to that Same and also have no idea what the connection is. Also this entire thread is just amazingly confusing if you dont have the inside scoop to know there's some word swapping going on. like if you read this at fac...
by iain0
Mon Nov 13, 2023 10:17 pm
Forum: Resolved Appeals
Topic: [Iansdoor] Daliistaken - Banned For Someone Elses Welderbomb
Replies: 4
Views: 1730

Re: [Iansdoor] Daliistaken - Banned For Someone Elses Welderbomb

This largely isn't adding anything new here, but the most relevant logs for welder bombings are typically the combat log where you will find this: https://tgstation13.org/parsed-logs/terry/data/logs/2023/11/13/round-218702/attack.txt [2023-11-13 14:51:00.968] ATTACK: CoolCatIsFeelingGroovy/(Ashley Q...
by iain0
Mon Nov 13, 2023 6:31 am
Forum: Closed Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 75
Views: 38078

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

For better or worse, medbay is just the most accessible department for people to hang out. It’s where lots of people end up from being injured, and they’re not doing anything — most people are sitting still operating or being in crit, so it’s a good place to talk and mingle. There’s lots of traffic...
by iain0
Mon Nov 13, 2023 3:42 am
Forum: Closed Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 75
Views: 38078

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

Mmm, it's a difficult one this, I don't (as an admin) really want to micromanage sec, or bother them when they're busy asking why they ignored the open shittery in medical. And on the other hand, as a regular CMO player, it is pretty annoying when you are forced to have the open access department (b...
by iain0
Sun Nov 12, 2023 2:28 am
Forum: Resolved Appeals
Topic: [radioprague] self requested tempban
Replies: 2
Views: 1056

Re: [radioprague] self requested tempban

Can see a successful connection, which is the only reason I left this open, so closing out.
by iain0
Sat Nov 11, 2023 10:50 pm
Forum: Resolved Appeals
Topic: [radioprague] self requested tempban
Replies: 2
Views: 1056

Re: [radioprague] self requested tempban

Hey there, lifted it as requested, have fun!
by iain0
Thu Nov 09, 2023 1:43 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 27107

Re: (Proposal) Rule 4 & 5 changes

Largely sounds good, what sort of things do we have as minimum team antag contribution? There's always those people who are just hanging out on the shuttle having a chill party at the rev stalemates for example, I've never particularly cared about this as an admin or player and as admin we tend to w...
by iain0
Tue Oct 31, 2023 8:07 pm
Forum: Closed Policy Discussion
Topic: Add basic job expectations to LRP ruleset
Replies: 89
Views: 36808

Re: Add basic job expectations to LRP ruleset

This got pretty long, it's an interesting idea, not too often one thats an issue but yeah, if you're going to pick to play a job you should make some reasonable /minimal/ effort for that job. For the pages of "but i wanna make conveyor stuff in hallways" then 1) ensure /someone/ set up the...
by iain0
Tue Oct 31, 2023 3:48 pm
Forum: Closed Policy Discussion
Topic: [Proposal] The Mergening
Replies: 63
Views: 23094

Re: [Proposal] The Mergening

I find the idea interesting, though needs more details to really conclude on. I have concerns about how it will affect the community ; as a Terry regular, do I stay on terry and put up with constant 30 minute speedrun rounds where nothing but combat happens? There isn't even a "middle of the ro...
by iain0
Sun Oct 29, 2023 11:11 pm
Forum: Resolved Appeals
Topic: [lain0] Shuttle TTV
Replies: 6
Views: 2654

Re: [lain0] Shuttle TTV

Closed due to lack of response.
by iain0
Fri Oct 27, 2023 2:50 pm
Forum: Resolved Appeals
Topic: [lain0] Shuttle TTV
Replies: 6
Views: 2654

Re: [lain0] Shuttle TTV

This appeal appears to be lacking follow up by the appealer, and I intend to close this at some point late on Sunday (GMT) if no further input/response is forthcoming. As it currently stands I only intend to clean up the errors and omissions in the recording, as well as updating the 'please go appea...
by iain0
Tue Oct 24, 2023 2:11 pm
Forum: Player's Club
Topic: Thanks, Vekter
Replies: 37
Views: 9461

Re: Thanks, Vekter

CPTANT wrote: Tue Oct 24, 2023 8:31 am What kind of bomb/trigger was it anyway?
Medium grade TTV (3/6/13 explosion), remote signaller fitted but not used, activated in hand.
by iain0
Tue Oct 24, 2023 12:09 am
Forum: Ideas
Topic: How to fix Revs
Replies: 5
Views: 2408

Re: How to fix Revs

gimmick where revs restrain all the heads of staff, then once they have their full collection, they get to take them to the courtroom and have one big roleplay opportunity where there's a trial for the heads of staff. Also fun little known fact, there's a box of implants usually in the gateway room...
by iain0
Tue Oct 24, 2023 12:09 am
Forum: Ideas
Topic: How to fix Revs
Replies: 5
Views: 2408

Re: How to fix Revs

Shadowflame909 wrote: Wed Jan 12, 2022 5:39 am Revs convert with flashes. Heads convert with mind shields.
CMO here, dont have access to mind shields, can maybe order them on the sec console, can't open em. Cant even move around brig beyond the entrance. Revs kinda sucks for heads if you're not a combat centric toon / hos / cap.
by iain0
Sun Oct 22, 2023 2:14 pm
Forum: Resolved Appeals
Topic: [lain0] Shuttle TTV
Replies: 6
Views: 2654

Re: [lain0] Shuttle TTV

Hello, I do not want him being punished for my death because I consent. So make it 30 Thanks. Honestly not a very useful take, and I'm not sure why normalising non antags blowing up the shuttle is on your agenda. Secondly consent should be given prior, not posthumously, this isn't consent, this is ...
by iain0
Sat Oct 21, 2023 2:09 pm
Forum: Resolved Appeals
Topic: [lain0] Shuttle TTV
Replies: 6
Views: 2654

Re: [lain0] Shuttle TTV

The note needs amending for sure, I already had 3-4 open tickets at round end and had to pick up the TTV explosion post when we should have rebooted, so since you'd logged off I rebooted and placed the ban at the start of the next round, which means that I forgot to prepend to the note that these ev...
by iain0
Wed Oct 18, 2023 1:51 pm
Forum: Player's Club
Topic: antag suggestion: chaos incarnation
Replies: 19
Views: 2827

Re: antag suggestion: chaos incarnation

Yeah, you can just kinda turn most antags into this antag by just deciding to play it that way. Admin assistance if you want to be 'deantaged' by a mindshield but I'm not sure what value this adds. What the LRP freedoms are all about, you can do any number of crazy things as any antag with or withou...
by iain0
Thu Oct 12, 2023 12:31 am
Forum: Resolved Appeals
Topic: [Iain0] Googles_Hands - Gamer Rage Context
Replies: 4
Views: 1795

Re: [Iain0] Googles_Hands - Gamer Rage Context

I didn't ask if you thought you were obeying the rules, I asked why you think that the context makes any difference or makes it more acceptable. Because as per the original admin help, IMO it doesn't make any difference, you don't get to break the rules because someone else did. As such I don't see ...
by iain0
Mon Oct 09, 2023 8:18 pm
Forum: Resolved Appeals
Topic: [Iain0] Googles_Hands - Gamer Rage Context
Replies: 4
Views: 1795

Re: [Iain0] Googles_Hands - Gamer Rage Context

Why do you think someone else breaking the rules has any bearing on your allowance to break the rules?
by iain0
Fri Sep 29, 2023 5:02 pm
Forum: Player's Club
Topic: Local pie writes a bad AI law
Replies: 85
Views: 13414

Re: Local pie writes a bad AI law

Yeah, I'm just gonna suggest (not an administrative request) you stay away from writing laws for your own good and disappear as randomly as I arrived here.
by iain0
Fri Sep 29, 2023 4:42 pm
Forum: Player's Club
Topic: Local pie writes a bad AI law
Replies: 85
Views: 13414

Re: Local pie writes a bad AI law

"Possible future human harm" has never been something asimov's are particularly allowed to act on, and there's no direct compulsion in their lawset to kill non-humans. These are both in contrast to the lawset in discussion which is covered under 'freeform' - from the AI page "Freeform...
by iain0
Fri Sep 29, 2023 3:23 pm
Forum: Player's Club
Topic: Local pie writes a bad AI law
Replies: 85
Views: 13414

Re: Local pie writes a bad AI law

And iains a loser for essay posting instead of just saying "yeah sure whatever I'll remove it" Why would I? If you want to argue its irrelevant then its irrelevant and why would I remove it. The note's actual point is that the next time this player uploads a dumb law, there's no "oh ...
by iain0
Wed Sep 27, 2023 2:36 pm
Forum: Resolved Appeals
Topic: [Iain0] CPTANT - Note appeal AI lawset
Replies: 10
Views: 1716

Re: [Iain0] CPTANT - Note appeal AI lawset

Hi there, Don't fancy your chances here much honestly, this is a pretty old note and falls into a category of "a conversation unrecorded never happened", and given what I'm about to go over, this is a conversation you get to have once typically about AIs and so forth, as Vekter notes, any ...
by iain0
Sun Sep 17, 2023 8:51 pm
Forum: Resolved Appeals
Topic: [lain0] My First Permanent Ban
Replies: 6
Views: 1134

Re: [lain0] My First Permanent Ban

Alright, actioned, have a good one!

Appeal accepted.
by iain0
Sun Sep 17, 2023 1:28 am
Forum: Resolved Appeals
Topic: [lain0] My First Permanent Ban
Replies: 6
Views: 1134

Re: My First Permanent Ban

Alright, I figured the best approach here would be to look over your entire play history and draw up a timeline of your TG story. What I find is you started playing around Jan 2023 and managed about 6-7 months covering 200 hours with perhaps one note of significance. Then, your last 2 weeks spanning...
by iain0
Tue Sep 12, 2023 1:19 pm
Forum: Resolved Appeals
Topic: [<"Banned by host">] GreggoryJones - returning after taking a break
Replies: 3
Views: 597

Re: [<"Banned by host">] GreggoryJones - returning after taking a break

Hey there, have lifted the self-requested ban, cheers.
by iain0
Mon Sep 11, 2023 11:53 pm
Forum: Closed Policy Discussion
Topic: Lower threat
Replies: 19
Views: 4189

Re: Lower threat

I'll just dump this here, and this is the last 3.5 months worth of threats, broken up into ranges of 5. It'd not just high impact rounds (and not all of us play to have a 30-45 minute speed run TDM back to back to back), this new setup also creates a lot of dead rounds, largely due to low round star...
by iain0
Tue Sep 05, 2023 12:34 pm
Forum: Closed Policy Discussion
Topic: ban using the word 'bad' on MRP
Replies: 33
Views: 8153

Re: ban using the word 'bad' on MRP

If the OP had put more context into this it might be more interesting. Having a conversation as exampled where the heat isn't on should be a better standard than the sheer mechanical necessity of trying to get any useful message off while you're also busy trying to epipen/fight/not die/dying. In the...
by iain0
Sat Aug 26, 2023 4:30 pm
Forum: Archived/Deleted
Topic: Security Policy
Replies: 3
Views: 2136

Re: Security Policy

Security should generally lead the effort against antags, piece together the information and distribute it (on lrp anyway). They should also act like the local police force handling small disputes, but this isn't really something required of them (and on LRP requirements on jobs in general is largel...
by iain0
Sat Aug 26, 2023 4:21 pm
Forum: Archived/Deleted
Topic: Silicons? Yes?
Replies: 2
Views: 2248

Re: Silicons? Yes?

Never really had an issue with them, other than I envy their lack of round start routine. Which I guess makes them a great second life, no need to tool em up (kinda). I think the AI represents a very interesting type of character, with some very interesting options around interpreting their rules an...
by iain0
Sat Aug 26, 2023 3:57 pm
Forum: Archived/Deleted
Topic: Policy regarding poor bsa placement
Replies: 5
Views: 2307

Re: Policy regarding poor bsa placement

I never really had an issue with the player getting noted, but I guess I also don't really have an issue with it being removed. Firstly, this is a 'rare' event, people dont typically build the BSA in unfirable places all the time, as long as it doesn't become some new regular meta to see what place ...
by iain0
Sat Aug 26, 2023 3:28 pm
Forum: Archived/Deleted
Topic: how will you respond if your fellow headmin elects want the opposite of your platform promises?
Replies: 4
Views: 2308

Re: how will you respond if your fellow headmin elects want the opposite of your platform promises?

I don't really have much to oppose, yay! Okay, more usefully the opposition is simply someone wanting to change something that I don't agree should be changed, or I think is just a bad idea. At the end of the day it really is all in the discussion, opinions, collect data, polls, whatever need be, bu...
by iain0
Sat Aug 26, 2023 2:54 pm
Forum: Archived/Deleted
Topic: Configuration changes
Replies: 5
Views: 3051

Re: Configuration changes

I'm interested in dynamics options, I'm not a huge fan of removing green shifts "in theory", but in practise when green shifts do show up, particularly given dynamics additional ability to create a threat split that creates no round start threats, I'm likely to end up interfering and addin...
by iain0
Sat Aug 26, 2023 2:37 pm
Forum: Archived/Deleted
Topic: Willingness to engage - admin vs dynamic?
Replies: 4
Views: 2201

Re: Willingness to engage - admin vs dynamic?

Yes, play with dynamic. Personally I tend to follow its "guide" a little, a lighter shift I will keep a lighter trickle of antags going, usually replacing them with new spawns when they die, and if its a heavy threat shift (which dynamic can still mess up, like a 80 threat shift with 0 rou...
by iain0
Fri Aug 25, 2023 11:02 pm
Forum: Admin Feedback
Topic: Iain0
Replies: 32
Views: 15034

Re: Iain0

After completely derailing a ticket which was about a completely different thing that had already spanned a hour and a half had the audacity to tell me thirty minutes later that I was wasting his time, even though multiple times during the ticket he had completely failed to understand the logs, abr...
by iain0
Fri Aug 25, 2023 4:37 pm
Forum: Closed Policy Discussion
Topic: Let’s disable the ghost and suicide verbs
Replies: 10
Views: 2237

Re: Let’s disable the ghost and suicide verbs

I'm okay with ghost being removed since I can't think of a use case that suicide doesn't cover, but all the fun ways to kill yourself are more than enough to justify suicide as a verb. Suicide requires you to have some control over your character to execute. Ghost is just a straight up detachment f...
by iain0
Fri Aug 25, 2023 4:12 pm
Forum: Archived/Deleted
Topic: iain0 - I made a candidate posting!
Replies: 5
Views: 2489

Re: iain0 - I made a candidate posting!

Are you okay with that, or is your focus still on in-game adminning/playing? Hiya, thanks for the question. My priority will be the headmin work and role, I expect to reallocate time towards this from the other 'types' of time I spend, primarily the low pop "do something else / DM" shifts...
by iain0
Tue Aug 22, 2023 7:25 pm
Forum: Archived/Deleted
Topic: Campaign promises outside of being headmin.
Replies: 9
Views: 2512

Re: Campaign promises outside of being headmin.

There was a point Fikou I think made about admin training resources and I mentioned on my thread that I'd always wanted to document 'tricks' (as in special items, proc calls, magical vars, sdql's and other stuff that training can never really cover in any depth), I did start work on this (it's on m...
by iain0
Tue Aug 22, 2023 7:05 pm
Forum: Archived/Deleted
Topic: Should Manuel and The LRP servers have a different ban list?
Replies: 11
Views: 3163

Re: Should Manuel and The LRP servers have a different ban list?

I'm not sure there's a slice where separating really fits, like sure, a player may just not be able to integrate into MRP but then they can just choose not to play MRP. Regardless the goal on both servers is to "follow the rules" and while they're different on MRP they're not /that/ differ...
by iain0
Tue Aug 22, 2023 6:52 pm
Forum: Archived/Deleted
Topic: What's your most embarrassing personal secret?
Replies: 10
Views: 2641

Re: What's your most embarrassing personal secret?

I once used a supply pod to move a wisdom cow to the bar on icebox. Unfortunately I reused a supply pod window I'd earlier been fucking around with in TD and also dropped a 10x10ish devastate explosion on the bar. RIP cow * No sentient mobs were harmed in the creation of this event. Also, careless s...
by iain0
Tue Aug 22, 2023 6:44 pm
Forum: Archived/Deleted
Topic: Charter barter
Replies: 6
Views: 2304

Re: Charter barter

Spent a while mulling over charters, the choices and mechanics of them are pretty interesting. Notably they only mean anything if you have differences in the team, which I guess is where the mythical single headmin charter joke comes from, if everyone always agrees then all the options have the same...
by iain0
Tue Aug 22, 2023 5:55 pm
Forum: Archived/Deleted
Topic: Favourite liquid
Replies: 13
Views: 3541

Re: Favourite liquid

How has no-one already said coffee. Well there ya go.
by iain0
Tue Aug 22, 2023 5:53 pm
Forum: Archived/Deleted
Topic: Inactivity and admin perms
Replies: 8
Views: 3087

Re: Inactivity and admin perms

For normal admins some inactivity is fine, eventually it does seem worth checking in if they're just kinda "silently done", there's some operational security around removing permissions where they're really not needed any more. Probably each term should at one point in its sitting do a che...
by iain0
Tue Aug 22, 2023 5:31 pm
Forum: Archived/Deleted
Topic: Campaign promises outside of being headmin.
Replies: 9
Views: 2512

Re: Campaign promises outside of being headmin.

My platform is largely to do the job, largely based on me delivering that in my current role. There was a point Fikou I think made about admin training resources and I mentioned on my thread that I'd always wanted to document 'tricks' (as in special items, proc calls, magical vars, sdql's and other ...
by iain0
Tue Aug 22, 2023 5:19 pm
Forum: Archived/Deleted
Topic: What would you change for our MRP servers
Replies: 7
Views: 2515

Re: What would you change for our MRP servers

I'm not overly familiar with the current situation with MRP ; I do hear things by keeping my ear to the ground in admin channels but nothing has stuck out as a problem that really needs to be solved. That said, if one does then there's plenty of ways to try push things forward.
by iain0
Sun Aug 20, 2023 3:08 pm
Forum: Archived/Deleted
Topic: Pick a rule and give your thoughts on it
Replies: 11
Views: 3564

Re: Pick a rule and give your thoughts on it

I've always just loved this headmin precedent: Validity when killing pets - If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you. Sure, there's some element of not really liking runtime's near ...
by iain0
Sun Aug 20, 2023 2:15 pm
Forum: Archived/Deleted
Topic: Favourite role
Replies: 12
Views: 2693

Re: Favourite role

My play time just kinda answers this. I joined loving the idea of engineering and fixing things, but moved on to medical where I fix people instead, it's somewhat more meaningful in terms of game impact I guess, with CMO being my main role. I don't really do a lot of antagging, but of the TDM modes ...
by iain0
Sat Aug 19, 2023 5:10 pm
Forum: Archived/Deleted
Topic: Various Questions
Replies: 12
Views: 2944

Re: Various Questions

1. Disabling felinids - pretty firmly no. Upset people, lots of drama, why would we, and so on weigh up against doing this, I have zero reasons in favour of doing this - mechanically bland, sure, but still isn't a reason to do this. Why do people care that much and is there anything reasonable to it...
by iain0
Sat Aug 19, 2023 4:18 pm
Forum: Archived/Deleted
Topic: Favorite moment.
Replies: 12
Views: 3148

Re: Favorite moment.

These always feel so contextual, just moments that stuck in my head and amused my sense of humour, some of that translates better than others. My classic go to from previous elections was the station being a raging plasma fire (old school literally everywhere outside maints on fire), and finding my ...