Search found 383 matches
- Wed Nov 15, 2023 5:28 am
- Forum: Player's Club
- Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
- Replies: 52
- Views: 30125
Re: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
snip Please snip long reply chains, its basic forum etiquette. Also could you rephrase the question? I snipped it before I read it. Cool, player says largely meaningless thing that maybe isn't even a headmin thing, but who knows, because they never explain, and in fact refuse to elaborate. But thin...
- Tue Nov 14, 2023 3:16 pm
- Forum: Player's Club
- Topic: Deranged hostcel goes on rampage, billions will be banned
- Replies: 124
- Views: 49192
Re: Deranged hostcel goes on rampage, billions will be banned
im autistic and am offended that anyone would think in-cel is in any way related to that Same and also have no idea what the connection is. Also this entire thread is just amazingly confusing if you dont have the inside scoop to know there's some word swapping going on. like if you read this at fac...
- Mon Nov 13, 2023 10:17 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] Daliistaken - Banned For Someone Elses Welderbomb
- Replies: 4
- Views: 1730
Re: [Iansdoor] Daliistaken - Banned For Someone Elses Welderbomb
This largely isn't adding anything new here, but the most relevant logs for welder bombings are typically the combat log where you will find this: https://tgstation13.org/parsed-logs/terry/data/logs/2023/11/13/round-218702/attack.txt [2023-11-13 14:51:00.968] ATTACK: CoolCatIsFeelingGroovy/(Ashley Q...
- Mon Nov 13, 2023 6:31 am
- Forum: Closed Policy Discussion
- Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
- Replies: 75
- Views: 38078
Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.
For better or worse, medbay is just the most accessible department for people to hang out. It’s where lots of people end up from being injured, and they’re not doing anything — most people are sitting still operating or being in crit, so it’s a good place to talk and mingle. There’s lots of traffic...
- Mon Nov 13, 2023 3:42 am
- Forum: Closed Policy Discussion
- Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
- Replies: 75
- Views: 38078
Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Mmm, it's a difficult one this, I don't (as an admin) really want to micromanage sec, or bother them when they're busy asking why they ignored the open shittery in medical. And on the other hand, as a regular CMO player, it is pretty annoying when you are forced to have the open access department (b...
- Sun Nov 12, 2023 2:28 am
- Forum: Resolved Appeals
- Topic: [radioprague] self requested tempban
- Replies: 2
- Views: 1056
Re: [radioprague] self requested tempban
Can see a successful connection, which is the only reason I left this open, so closing out.
- Sat Nov 11, 2023 10:50 pm
- Forum: Resolved Appeals
- Topic: [radioprague] self requested tempban
- Replies: 2
- Views: 1056
Re: [radioprague] self requested tempban
Hey there, lifted it as requested, have fun!
- Thu Nov 09, 2023 1:43 am
- Forum: Closed Policy Discussion
- Topic: (Proposal) Rule 4 & 5 changes
- Replies: 59
- Views: 27107
Re: (Proposal) Rule 4 & 5 changes
Largely sounds good, what sort of things do we have as minimum team antag contribution? There's always those people who are just hanging out on the shuttle having a chill party at the rev stalemates for example, I've never particularly cared about this as an admin or player and as admin we tend to w...
- Tue Oct 31, 2023 8:07 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36808
Re: Add basic job expectations to LRP ruleset
This got pretty long, it's an interesting idea, not too often one thats an issue but yeah, if you're going to pick to play a job you should make some reasonable /minimal/ effort for that job. For the pages of "but i wanna make conveyor stuff in hallways" then 1) ensure /someone/ set up the...
- Tue Oct 31, 2023 3:48 pm
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 23094
Re: [Proposal] The Mergening
I find the idea interesting, though needs more details to really conclude on. I have concerns about how it will affect the community ; as a Terry regular, do I stay on terry and put up with constant 30 minute speedrun rounds where nothing but combat happens? There isn't even a "middle of the ro...
- Sun Oct 29, 2023 11:11 pm
- Forum: Resolved Appeals
- Topic: [lain0] Shuttle TTV
- Replies: 6
- Views: 2654
Re: [lain0] Shuttle TTV
Closed due to lack of response.
- Fri Oct 27, 2023 2:50 pm
- Forum: Resolved Appeals
- Topic: [lain0] Shuttle TTV
- Replies: 6
- Views: 2654
Re: [lain0] Shuttle TTV
This appeal appears to be lacking follow up by the appealer, and I intend to close this at some point late on Sunday (GMT) if no further input/response is forthcoming. As it currently stands I only intend to clean up the errors and omissions in the recording, as well as updating the 'please go appea...
- Tue Oct 24, 2023 2:11 pm
- Forum: Player's Club
- Topic: Thanks, Vekter
- Replies: 37
- Views: 9461
- Tue Oct 24, 2023 12:09 am
- Forum: Ideas
- Topic: How to fix Revs
- Replies: 5
- Views: 2408
Re: How to fix Revs
gimmick where revs restrain all the heads of staff, then once they have their full collection, they get to take them to the courtroom and have one big roleplay opportunity where there's a trial for the heads of staff. Also fun little known fact, there's a box of implants usually in the gateway room...
- Tue Oct 24, 2023 12:09 am
- Forum: Ideas
- Topic: How to fix Revs
- Replies: 5
- Views: 2408
Re: How to fix Revs
CMO here, dont have access to mind shields, can maybe order them on the sec console, can't open em. Cant even move around brig beyond the entrance. Revs kinda sucks for heads if you're not a combat centric toon / hos / cap.Shadowflame909 wrote: ↑Wed Jan 12, 2022 5:39 am Revs convert with flashes. Heads convert with mind shields.
- Sun Oct 22, 2023 2:14 pm
- Forum: Resolved Appeals
- Topic: [lain0] Shuttle TTV
- Replies: 6
- Views: 2654
Re: [lain0] Shuttle TTV
Hello, I do not want him being punished for my death because I consent. So make it 30 Thanks. Honestly not a very useful take, and I'm not sure why normalising non antags blowing up the shuttle is on your agenda. Secondly consent should be given prior, not posthumously, this isn't consent, this is ...
- Sat Oct 21, 2023 2:09 pm
- Forum: Resolved Appeals
- Topic: [lain0] Shuttle TTV
- Replies: 6
- Views: 2654
Re: [lain0] Shuttle TTV
The note needs amending for sure, I already had 3-4 open tickets at round end and had to pick up the TTV explosion post when we should have rebooted, so since you'd logged off I rebooted and placed the ban at the start of the next round, which means that I forgot to prepend to the note that these ev...
- Wed Oct 18, 2023 1:51 pm
- Forum: Player's Club
- Topic: antag suggestion: chaos incarnation
- Replies: 19
- Views: 2827
Re: antag suggestion: chaos incarnation
Yeah, you can just kinda turn most antags into this antag by just deciding to play it that way. Admin assistance if you want to be 'deantaged' by a mindshield but I'm not sure what value this adds. What the LRP freedoms are all about, you can do any number of crazy things as any antag with or withou...
- Thu Oct 12, 2023 12:31 am
- Forum: Resolved Appeals
- Topic: [Iain0] Googles_Hands - Gamer Rage Context
- Replies: 4
- Views: 1795
Re: [Iain0] Googles_Hands - Gamer Rage Context
I didn't ask if you thought you were obeying the rules, I asked why you think that the context makes any difference or makes it more acceptable. Because as per the original admin help, IMO it doesn't make any difference, you don't get to break the rules because someone else did. As such I don't see ...
- Mon Oct 09, 2023 8:18 pm
- Forum: Resolved Appeals
- Topic: [Iain0] Googles_Hands - Gamer Rage Context
- Replies: 4
- Views: 1795
Re: [Iain0] Googles_Hands - Gamer Rage Context
Why do you think someone else breaking the rules has any bearing on your allowance to break the rules?
- Fri Sep 29, 2023 5:02 pm
- Forum: Player's Club
- Topic: Local pie writes a bad AI law
- Replies: 85
- Views: 13414
Re: Local pie writes a bad AI law
Yeah, I'm just gonna suggest (not an administrative request) you stay away from writing laws for your own good and disappear as randomly as I arrived here.
- Fri Sep 29, 2023 4:42 pm
- Forum: Player's Club
- Topic: Local pie writes a bad AI law
- Replies: 85
- Views: 13414
Re: Local pie writes a bad AI law
"Possible future human harm" has never been something asimov's are particularly allowed to act on, and there's no direct compulsion in their lawset to kill non-humans. These are both in contrast to the lawset in discussion which is covered under 'freeform' - from the AI page "Freeform...
- Fri Sep 29, 2023 3:23 pm
- Forum: Player's Club
- Topic: Local pie writes a bad AI law
- Replies: 85
- Views: 13414
Re: Local pie writes a bad AI law
And iains a loser for essay posting instead of just saying "yeah sure whatever I'll remove it" Why would I? If you want to argue its irrelevant then its irrelevant and why would I remove it. The note's actual point is that the next time this player uploads a dumb law, there's no "oh ...
- Wed Sep 27, 2023 2:36 pm
- Forum: Resolved Appeals
- Topic: [Iain0] CPTANT - Note appeal AI lawset
- Replies: 10
- Views: 1716
Re: [Iain0] CPTANT - Note appeal AI lawset
Hi there, Don't fancy your chances here much honestly, this is a pretty old note and falls into a category of "a conversation unrecorded never happened", and given what I'm about to go over, this is a conversation you get to have once typically about AIs and so forth, as Vekter notes, any ...
- Sun Sep 17, 2023 8:51 pm
- Forum: Resolved Appeals
- Topic: [lain0] My First Permanent Ban
- Replies: 6
- Views: 1134
Re: [lain0] My First Permanent Ban
Alright, actioned, have a good one!
Appeal accepted.
Appeal accepted.
- Sun Sep 17, 2023 1:28 am
- Forum: Resolved Appeals
- Topic: [lain0] My First Permanent Ban
- Replies: 6
- Views: 1134
Re: My First Permanent Ban
Alright, I figured the best approach here would be to look over your entire play history and draw up a timeline of your TG story. What I find is you started playing around Jan 2023 and managed about 6-7 months covering 200 hours with perhaps one note of significance. Then, your last 2 weeks spanning...
- Tue Sep 12, 2023 1:19 pm
- Forum: Resolved Appeals
- Topic: [<"Banned by host">] GreggoryJones - returning after taking a break
- Replies: 3
- Views: 597
Re: [<"Banned by host">] GreggoryJones - returning after taking a break
Hey there, have lifted the self-requested ban, cheers.
- Mon Sep 11, 2023 11:53 pm
- Forum: Closed Policy Discussion
- Topic: Lower threat
- Replies: 19
- Views: 4189
Re: Lower threat
I'll just dump this here, and this is the last 3.5 months worth of threats, broken up into ranges of 5. It'd not just high impact rounds (and not all of us play to have a 30-45 minute speed run TDM back to back to back), this new setup also creates a lot of dead rounds, largely due to low round star...
- Tue Sep 05, 2023 12:34 pm
- Forum: Closed Policy Discussion
- Topic: ban using the word 'bad' on MRP
- Replies: 33
- Views: 8153
Re: ban using the word 'bad' on MRP
If the OP had put more context into this it might be more interesting. Having a conversation as exampled where the heat isn't on should be a better standard than the sheer mechanical necessity of trying to get any useful message off while you're also busy trying to epipen/fight/not die/dying. In the...
- Sat Aug 26, 2023 4:30 pm
- Forum: Archived/Deleted
- Topic: Security Policy
- Replies: 3
- Views: 2136
Re: Security Policy
Security should generally lead the effort against antags, piece together the information and distribute it (on lrp anyway). They should also act like the local police force handling small disputes, but this isn't really something required of them (and on LRP requirements on jobs in general is largel...
- Sat Aug 26, 2023 4:21 pm
- Forum: Archived/Deleted
- Topic: Silicons? Yes?
- Replies: 2
- Views: 2248
Re: Silicons? Yes?
Never really had an issue with them, other than I envy their lack of round start routine. Which I guess makes them a great second life, no need to tool em up (kinda). I think the AI represents a very interesting type of character, with some very interesting options around interpreting their rules an...
- Sat Aug 26, 2023 3:57 pm
- Forum: Archived/Deleted
- Topic: Policy regarding poor bsa placement
- Replies: 5
- Views: 2307
Re: Policy regarding poor bsa placement
I never really had an issue with the player getting noted, but I guess I also don't really have an issue with it being removed. Firstly, this is a 'rare' event, people dont typically build the BSA in unfirable places all the time, as long as it doesn't become some new regular meta to see what place ...
- Sat Aug 26, 2023 3:28 pm
- Forum: Archived/Deleted
- Topic: how will you respond if your fellow headmin elects want the opposite of your platform promises?
- Replies: 4
- Views: 2308
Re: how will you respond if your fellow headmin elects want the opposite of your platform promises?
I don't really have much to oppose, yay! Okay, more usefully the opposition is simply someone wanting to change something that I don't agree should be changed, or I think is just a bad idea. At the end of the day it really is all in the discussion, opinions, collect data, polls, whatever need be, bu...
- Sat Aug 26, 2023 2:54 pm
- Forum: Archived/Deleted
- Topic: Configuration changes
- Replies: 5
- Views: 3051
Re: Configuration changes
I'm interested in dynamics options, I'm not a huge fan of removing green shifts "in theory", but in practise when green shifts do show up, particularly given dynamics additional ability to create a threat split that creates no round start threats, I'm likely to end up interfering and addin...
- Sat Aug 26, 2023 2:37 pm
- Forum: Archived/Deleted
- Topic: Willingness to engage - admin vs dynamic?
- Replies: 4
- Views: 2201
Re: Willingness to engage - admin vs dynamic?
Yes, play with dynamic. Personally I tend to follow its "guide" a little, a lighter shift I will keep a lighter trickle of antags going, usually replacing them with new spawns when they die, and if its a heavy threat shift (which dynamic can still mess up, like a 80 threat shift with 0 rou...
- Fri Aug 25, 2023 11:02 pm
- Forum: Admin Feedback
- Topic: Iain0
- Replies: 32
- Views: 15034
Re: Iain0
After completely derailing a ticket which was about a completely different thing that had already spanned a hour and a half had the audacity to tell me thirty minutes later that I was wasting his time, even though multiple times during the ticket he had completely failed to understand the logs, abr...
- Fri Aug 25, 2023 4:37 pm
- Forum: Closed Policy Discussion
- Topic: Let’s disable the ghost and suicide verbs
- Replies: 10
- Views: 2237
Re: Let’s disable the ghost and suicide verbs
I'm okay with ghost being removed since I can't think of a use case that suicide doesn't cover, but all the fun ways to kill yourself are more than enough to justify suicide as a verb. Suicide requires you to have some control over your character to execute. Ghost is just a straight up detachment f...
- Fri Aug 25, 2023 4:12 pm
- Forum: Archived/Deleted
- Topic: iain0 - I made a candidate posting!
- Replies: 5
- Views: 2489
Re: iain0 - I made a candidate posting!
Are you okay with that, or is your focus still on in-game adminning/playing? Hiya, thanks for the question. My priority will be the headmin work and role, I expect to reallocate time towards this from the other 'types' of time I spend, primarily the low pop "do something else / DM" shifts...
- Tue Aug 22, 2023 7:25 pm
- Forum: Archived/Deleted
- Topic: Campaign promises outside of being headmin.
- Replies: 9
- Views: 2512
Re: Campaign promises outside of being headmin.
There was a point Fikou I think made about admin training resources and I mentioned on my thread that I'd always wanted to document 'tricks' (as in special items, proc calls, magical vars, sdql's and other stuff that training can never really cover in any depth), I did start work on this (it's on m...
- Tue Aug 22, 2023 7:05 pm
- Forum: Archived/Deleted
- Topic: Should Manuel and The LRP servers have a different ban list?
- Replies: 11
- Views: 3163
Re: Should Manuel and The LRP servers have a different ban list?
I'm not sure there's a slice where separating really fits, like sure, a player may just not be able to integrate into MRP but then they can just choose not to play MRP. Regardless the goal on both servers is to "follow the rules" and while they're different on MRP they're not /that/ differ...
- Tue Aug 22, 2023 6:52 pm
- Forum: Archived/Deleted
- Topic: What's your most embarrassing personal secret?
- Replies: 10
- Views: 2641
Re: What's your most embarrassing personal secret?
I once used a supply pod to move a wisdom cow to the bar on icebox. Unfortunately I reused a supply pod window I'd earlier been fucking around with in TD and also dropped a 10x10ish devastate explosion on the bar. RIP cow * No sentient mobs were harmed in the creation of this event. Also, careless s...
- Tue Aug 22, 2023 6:44 pm
- Forum: Archived/Deleted
- Topic: Charter barter
- Replies: 6
- Views: 2304
Re: Charter barter
Spent a while mulling over charters, the choices and mechanics of them are pretty interesting. Notably they only mean anything if you have differences in the team, which I guess is where the mythical single headmin charter joke comes from, if everyone always agrees then all the options have the same...
- Tue Aug 22, 2023 5:55 pm
- Forum: Archived/Deleted
- Topic: Favourite liquid
- Replies: 13
- Views: 3541
Re: Favourite liquid
How has no-one already said coffee. Well there ya go.
- Tue Aug 22, 2023 5:53 pm
- Forum: Archived/Deleted
- Topic: Inactivity and admin perms
- Replies: 8
- Views: 3087
Re: Inactivity and admin perms
For normal admins some inactivity is fine, eventually it does seem worth checking in if they're just kinda "silently done", there's some operational security around removing permissions where they're really not needed any more. Probably each term should at one point in its sitting do a che...
- Tue Aug 22, 2023 5:31 pm
- Forum: Archived/Deleted
- Topic: Campaign promises outside of being headmin.
- Replies: 9
- Views: 2512
Re: Campaign promises outside of being headmin.
My platform is largely to do the job, largely based on me delivering that in my current role. There was a point Fikou I think made about admin training resources and I mentioned on my thread that I'd always wanted to document 'tricks' (as in special items, proc calls, magical vars, sdql's and other ...
- Tue Aug 22, 2023 5:19 pm
- Forum: Archived/Deleted
- Topic: What would you change for our MRP servers
- Replies: 7
- Views: 2515
Re: What would you change for our MRP servers
I'm not overly familiar with the current situation with MRP ; I do hear things by keeping my ear to the ground in admin channels but nothing has stuck out as a problem that really needs to be solved. That said, if one does then there's plenty of ways to try push things forward.
- Sun Aug 20, 2023 3:08 pm
- Forum: Archived/Deleted
- Topic: Pick a rule and give your thoughts on it
- Replies: 11
- Views: 3564
Re: Pick a rule and give your thoughts on it
I've always just loved this headmin precedent: Validity when killing pets - If you perform an action which has zero benefit to you other than making others upset (like killing Ian) I will ban you if you adminhelp when someone kills you. Sure, there's some element of not really liking runtime's near ...
- Sun Aug 20, 2023 2:15 pm
- Forum: Archived/Deleted
- Topic: Favourite role
- Replies: 12
- Views: 2693
Re: Favourite role
My play time just kinda answers this. I joined loving the idea of engineering and fixing things, but moved on to medical where I fix people instead, it's somewhat more meaningful in terms of game impact I guess, with CMO being my main role. I don't really do a lot of antagging, but of the TDM modes ...
- Sat Aug 19, 2023 5:10 pm
- Forum: Archived/Deleted
- Topic: Various Questions
- Replies: 12
- Views: 2944
Re: Various Questions
1. Disabling felinids - pretty firmly no. Upset people, lots of drama, why would we, and so on weigh up against doing this, I have zero reasons in favour of doing this - mechanically bland, sure, but still isn't a reason to do this. Why do people care that much and is there anything reasonable to it...
- Sat Aug 19, 2023 4:18 pm
- Forum: Archived/Deleted
- Topic: Favorite moment.
- Replies: 12
- Views: 3148
Re: Favorite moment.
These always feel so contextual, just moments that stuck in my head and amused my sense of humour, some of that translates better than others. My classic go to from previous elections was the station being a raging plasma fire (old school literally everywhere outside maints on fire), and finding my ...