Search found 1698 matches

by Itseasytosee2me
Tue Jan 09, 2024 12:23 am
Forum: Player's Club
Topic: Food coloring hate thread
Replies: 8
Views: 2987

Food coloring hate thread

Im pissed man, I wanna live in north america and not have to worry about getting tripple gut cancer from eating petroleum byproducts, or have the zinc on our children’s blood brain barrier fuckin fried because these companies want their gummy bears to have a more vibrant shade of blue. I hear half t...
by Itseasytosee2me
Sun Jan 07, 2024 10:33 pm
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

you are still trying to retroactively justify your character's actions for the sake of balance as opposed to making the in character decision. I'm not retroactively justifying anything, I'm just approaching it the same what you may be approaching it as a clueless janitor. But it doesn't matter, bec...
by Itseasytosee2me
Sun Jan 07, 2024 10:32 pm
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

Epinephrine does not heal oxygen damage outside of crit or clear losebreath. It does though. It heals oxygen damage whilst in critical condition and also clears losebreath (even outside of critical condition). It also removes damage from being in critical condition. Even in real life, epinephrine h...
by Itseasytosee2me
Sat Jan 06, 2024 11:52 pm
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

Epinephrine does not heal oxygen damage outside of crit or clear losebreath.
by Itseasytosee2me
Sat Jan 06, 2024 9:33 pm
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

If I am shot with lexorin roleplaying as some clueless janitor I can either: a) Correctly play my character as not knowing the link between epinephrine and lexorin, and die screaming for my life. b) Suck it up and epi myself It's not too far-fetched to have your character assume "epinephrine h...
by Itseasytosee2me
Sat Jan 06, 2024 6:04 pm
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 253526

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

Sightld2 wrote: Fri Jan 05, 2024 8:15 am Well. No. The Disabler would have taken five shots, to the shotguns two. It's more comparable to a baton. Except faster. And dealt 30 damage.
I have nothing to say about the rest of your post but saying the shotgun beats the baton is crazy.
by Itseasytosee2me
Fri Jan 05, 2024 11:10 pm
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

I suppose what I am trying to say concisely, is that coder's balancing things by adding knowledge checks, and specifically knowledge checks that often don't make sense for the in game character to understand, is bad for the verisimilitude of the game. The only way to avoid this as a player is to for...
by Itseasytosee2me
Fri Jan 05, 2024 6:06 pm
Forum: Player's Club
Topic: Wubli hate thread
Replies: 143
Views: 40249

Re: Wubli hate thread

uh oh its heating up
by Itseasytosee2me
Fri Jan 05, 2024 8:04 am
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

Timonk wrote: Fri Jan 05, 2024 2:24 am incel
wow, thats good forum wizardry.
by Itseasytosee2me
Fri Jan 05, 2024 1:47 am
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

new forum secret discovered
by Itseasytosee2me
Fri Jan 05, 2024 1:46 am
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

please dont ban me im not a bigot
by Itseasytosee2me
Fri Jan 05, 2024 1:45 am
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

what the fuck i didn’t type autist
by Itseasytosee2me
Fri Jan 05, 2024 1:45 am
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

oranges wrote: Thu Jan 04, 2024 9:28 pm Pipeline of manuel player meets felinid who spurns them to transphobic permaban is still real.
then they slide into autist and become trans themselves from there
by Itseasytosee2me
Thu Jan 04, 2024 7:24 pm
Forum: Player's Club
Topic: Throwing peanuts at cats until they fight back
Replies: 125
Views: 84172

Re: Throwing peanuts at cats until they fight back

What an asshat, how did he even last this long? Id really wish we would wipe out all the NRP hanger ons.
by Itseasytosee2me
Wed Jan 03, 2024 7:45 am
Forum: Closed Policy Discussion
Topic: Paradox Clones and Metagaming
Replies: 32
Views: 12910

Re: Paradox Clones and Metagaming

RP rule 6 doesn’t make alot of sense at face value to be fair.
by Itseasytosee2me
Wed Jan 03, 2024 4:51 am
Forum: Player's Club
Topic: Weighted random and bad maps
Replies: 101
Views: 60030

Re: Weighted random and bad maps

I'll be real. I'm pretty sure I only like meta because I know where everything is, and that it has a clean loop of all of the departments so you never have to take any twists or turns to get anywhere. If I had more experience with other maps, I would probably like them more. Meta probably also has x...
by Itseasytosee2me
Wed Jan 03, 2024 4:46 am
Forum: Closed Policy Discussion
Topic: Paradox Clones and Metagaming
Replies: 32
Views: 12910

Re: Paradox Clones and Metagaming

No personal thoughts just some relevant pre-existing policy Characters are otherwise allowed to know everything about ingame mechanics or antagonists Crewmembers may handle antagonists in any way they wish Restricted antagonists (or crewmembers) should be handled in proportion to their committed cri...
by Itseasytosee2me
Sun Dec 31, 2023 9:55 am
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

I'm gonna lose my fucking mind and I'm not sure if i'm gonna find it this time.
by Itseasytosee2me
Sun Dec 31, 2023 9:55 am
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

the issue here is that you have dreamt up this scenario of what the world should be and then project it upon everyone, when in reality this is a game played by like 50+ human beings at one time. and guess what? every one of these people have completely different perspectives on the world they’re pl...
by Itseasytosee2me
Sun Dec 31, 2023 9:34 am
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

This post represents a pretty severe lack of understanding about the overall roleplay scenario. The crew did not spawn into existence then and there, most of them have worked for NT for years already, and although the shifts we get which are full of drama would be considered rare and unusual, it de...
by Itseasytosee2me
Sun Dec 31, 2023 5:42 am
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Re: Some mechanics stand in opposition to roleplay

zergking wrote: Sun Dec 31, 2023 5:27 am I think most people understand that "Oh bad thing happening to you? Inject this thing labled 'for emergencies.'
No. The epinephrine does nothing for you in 99% of bad things that happen to you, and it is not labeled 'for emergencies.'
by Itseasytosee2me
Sun Dec 31, 2023 4:01 am
Forum: Player's Club
Topic: Some mechanics stand in opposition to roleplay
Replies: 48
Views: 27539

Some mechanics stand in opposition to roleplay

Good roleplay is all about creating a dramatic and believable character with internal consistency, and thereby enhancing the story and setting that takes place throughout the game. Characters are allowed to know about all in game mechanics and antagonists as per rule two. This rule leads to some odd...
by Itseasytosee2me
Fri Dec 29, 2023 6:06 pm
Forum: Player's Club
Topic: Asimov AI Players are too nice!
Replies: 43
Views: 23935

Re: Asimov AI Players are too nice!

Don’t get it twisted. Everything you say in this thread is true, and at least one of the headcoders is in staunch agreement with you.

The example with security you gave is bwoinkable. Thats definitely not alowed.

I play AI very coldly and callously, and I think its fun and dramatic.
by Itseasytosee2me
Fri Dec 29, 2023 8:23 am
Forum: Roleplaying
Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
Replies: 99
Views: 49765

Re: Everyone on manual is so nice and accepting it gives me a fucking headache.

This problem has gotten better since I posted this over two years ago. I guess times change.
by Itseasytosee2me
Fri Dec 29, 2023 8:19 am
Forum: Player's Club
Topic: the SS13 ERP server schism
Replies: 80
Views: 46792

Re: the SS13 ERP server schism

guys please don't read the wiki pages for either of these servers the rules say you need locc consent before saying anything erotic about others but I did not consent to reading the horror that is their felinid page.
by Itseasytosee2me
Fri Dec 29, 2023 5:45 am
Forum: Roleplaying
Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
Replies: 99
Views: 49765

Re: Everyone on manual is so nice and accepting it gives me a fucking headache.

Current headmins are pushing enforcement towards, "what would be a sane response IRL?" and IRL the sane response is to be nice and accepting, to de-escalate conflicts and avoid hostility at all costs. This is what most people do. Issue is that on a game like spaceman this mentality sucks ...
by Itseasytosee2me
Thu Dec 28, 2023 8:22 pm
Forum: Player's Club
Topic: the SS13 ERP server schism
Replies: 80
Views: 46792

Re: the SS13 ERP server schism

You would think a cooperate space station wouldn't have a vending machine that solely dispenses sextoys, but what do I know, maybe this is one of those "player's fun is more important than anything else" things.
by Itseasytosee2me
Mon Dec 25, 2023 12:57 am
Forum: Player's Club
Topic: the SS13 ERP server schism
Replies: 80
Views: 46792

Re: the SS13 ERP server schism

For the servers we accept vouchers from, is it a whitelist or a blacklist?
by Itseasytosee2me
Sun Dec 24, 2023 10:17 pm
Forum: Player's Club
Topic: What Makes a Captain?
Replies: 16
Views: 5593

Re: What Makes a Captain?

I think what really makes the best captain is having heads of staff who turn to the captain for guidance and orders. The captain’s entire job can be summed up as “the ultimate authority,” In some ways this makes the captain the most RP heavy job of them all.
by Itseasytosee2me
Sun Dec 24, 2023 7:14 pm
Forum: Player's Club
Topic: merry christmas eve
Replies: 11
Views: 4409

Re: merry christmas eve

There hasn’t been snow on the ground in weeks and I live really far north. Climate change is fucked.
by Itseasytosee2me
Sun Dec 24, 2023 8:21 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Its not shade when you yourself have admitted you cannot or are will not willing to go out and have conversations with people, instead you would rather OTHER people think up novels worth of lore and come to you like some kind of NPC to start a conversation. Frankly I'm offended. Good. There is a lo...
by Itseasytosee2me
Sat Dec 23, 2023 8:57 pm
Forum: Player's Club
Topic: YOU CAN BREAK THE LIGHTS
Replies: 12
Views: 4444

Re: YOU CAN BREAK THE LIGHTS

BonChoi wrote: Sat Dec 23, 2023 8:18 pm if you go into the pastebin the lights are invisible but you can still break them.
Woah
by Itseasytosee2me
Sat Dec 23, 2023 7:09 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Its not shade when you yourself have admitted you cannot or are will not willing to go out and have conversations with people, instead you would rather OTHER people think up novels worth of lore and come to you like some kind of NPC to start a conversation. Frankly I'm offended. Good. There is a lo...
by Itseasytosee2me
Sat Dec 23, 2023 1:53 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Its not shade when you yourself have admitted you cannot or are will not willing to go out and have conversations with people, instead you would rather OTHER people think up novels worth of lore and come to you like some kind of NPC to start a conversation. You know drag? I'm really upset that you,...
by Itseasytosee2me
Sat Dec 23, 2023 12:59 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Imagine being so socially stunted you don't know how to make even the most basic of small talk in the sandbox roleplaying game. You dont need to throw shade. I just dont think small talk is very fun. If small talk and job simulator is what greenshifts are, then they suck, because neither of those t...
by Itseasytosee2me
Fri Dec 22, 2023 10:12 pm
Forum: Player's Club
Topic: do you guys like the new blood brothers
Replies: 27
Views: 11325

Re: do you guys like the new blood brothers

I rolled it and it was pretty fun. Felt pretty much just like normal blood brothers to me. I just worry the system is a bit abusable when it comes to meta knowledge.
by Itseasytosee2me
Fri Dec 22, 2023 8:12 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

I don't understand what you are saying All I'm getting at in this thread is twofold: 1. You think greenshifts are boring because no one is interacting with you. So rather than wait for the interaction to come to you, go out and find the interaction yourself 2. There are plenty of ideas for things t...
by Itseasytosee2me
Fri Dec 22, 2023 7:23 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

I don't understand what you are saying
I'm not asking, "Hrm, should I talk to someone about interesting things or not interesting things?" I'm saying there isn't all that much interesting to talk about on a space station where nothing goes wrong.
by Itseasytosee2me
Fri Dec 22, 2023 7:02 pm
Forum: Player's Club
Topic: bro just one more gel bro PLEASE I promise I'm not a powergamer PLEASE
Replies: 30
Views: 13954

Re: bro just one more gel bro PLEASE I promise I'm not a powergamer PLEASE

mrmelbert wrote: Fri Dec 22, 2023 6:46 pm People really be like

slaps all-heal-sali-salbu-oxy-atro-mani-40u-one-only-or-else-overdose patch onto everyone God I'm so bored why is there so little to do in medical
code issue. we cant expect players to not optimize fun out of the game
by Itseasytosee2me
Fri Dec 22, 2023 6:58 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

If you roll something like chef as a non antag, you have to derive all of your fun out of the cooking minigame, the hope that someone is willing to talk to you about something interesting, or the hope that an antagonist is going to interact with you. You know you, yourself, are able to go out and i...
by Itseasytosee2me
Fri Dec 22, 2023 6:20 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

playing antagonist is usually more fun than non antagonist, and it’s because you are pretty much guaranteed to be able to be an active participant in the main conflict of the round. You have the opertunity for the best combat, you have the opertunity for the best roleplay, and you get to be an impor...
by Itseasytosee2me
Fri Dec 22, 2023 8:47 am
Forum: Coding Feedback
Topic: Fanatic Antagonist feedback thread
Replies: 2
Views: 2090

Re: Fanatic Antagonist feedback thread

celularLAmp wrote: Fri Dec 22, 2023 8:38 am Starting off with a desert eagle is insane ngl.
wrong thread :(
by Itseasytosee2me
Fri Dec 22, 2023 5:35 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Vekter wrote: Fri Dec 22, 2023 2:43 am We've also had a major issue with players effectively saying "gg go again" if the shift is green alert, and we need to do what we can to cut down on that kind of metagaming.
They do it because they are bored. This is a symptom not the root issue.
by Itseasytosee2me
Fri Dec 22, 2023 1:36 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Drag wrote: Fri Dec 22, 2023 12:59 am
Itseasytosee2me wrote: Thu Dec 21, 2023 12:13 am
Drag wrote: Wed Dec 20, 2023 8:50 pm If you're not taking the opportunity to make an elaborate death trap on a greenshift what's the point of anything I guess
Theres been rulings about not building elaborate death traps as non-antagonists.
Welcome to the joke.
I didn't get it
by Itseasytosee2me
Thu Dec 21, 2023 6:02 pm
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

I just hate that greenshifts have no end condition other than "Everyone got bored so they called the shuttle". But that's wrong - you're supposed to complete the station objective and then call the shuttle. That's what the station objective is there for. No, the emergency shuttle is suppo...
by Itseasytosee2me
Thu Dec 21, 2023 5:56 am
Forum: Player's Club
Topic: do you guys like the new blood brothers
Replies: 27
Views: 11325

Re: do you guys like the new blood brothers

I have seen the thing where the initial blood bro flashes the most robust static they know and then start mass murdering.
Haven’t rolled it/been chosen myself yet.
by Itseasytosee2me
Thu Dec 21, 2023 5:27 am
Forum: Coding Feedback
Topic: Dynamic but make it more like secret
Replies: 13
Views: 3608

Re: Dynamic but make it more like secret

bump i agree.
by Itseasytosee2me
Thu Dec 21, 2023 2:37 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

mrmelbert wrote: Thu Dec 21, 2023 12:30 am
Itseasytosee2me wrote: Thu Dec 21, 2023 12:11 am
What are you role playing about on a greenshift. If the answer is talking about character backstory or similar bar-rp tier encounters I take hardly any enjoyment out of that.
It's possible to engage with other people without having an elaborate backstory or bar-rp
do you have an example
by Itseasytosee2me
Thu Dec 21, 2023 12:13 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Drag wrote: Wed Dec 20, 2023 8:50 pm If you're not taking the opportunity to make an elaborate death trap on a greenshift what's the point of anything I guess
Theres been rulings about not building elaborate death traps as non-antagonists.
by Itseasytosee2me
Thu Dec 21, 2023 12:11 am
Forum: Player's Club
Topic: Complaining about greenshifts/low threat shifts
Replies: 71
Views: 38345

Re: Complaining about greenshifts/low threat shifts

Constellado wrote: Wed Dec 20, 2023 11:50 pm Greenshifts are great if you actually RP with people.
Talk to people, get fun projects going together!
What are you role playing about on a greenshift. If the answer is talking about character backstory or similar bar-rp tier encounters I take hardly any enjoyment out of that.