Search found 2109 matches
- Sun Aug 14, 2022 3:39 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 66934
Re: Progression Traitor Feedback
Destroying the Telecomms Hub is a good objective. Destroying the lathes is, too, but it might be a bit spicier to make it destroying the (or any) Departmental Protolathe circuitboard, so it isn't just busywork of relinking it. Calling a battlecruiser is good. For some other ideas... I am a huge adv...
- Sun Aug 14, 2022 3:38 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 66934
Re: Progression Traitor Feedback
what specifically I was thinking a simplification of the reputation system. It's pointlessly complex for the job it is trying to do, and is very poorly thematically as stands. Like I said I don't know much about new traitors but I think something like that is within reason. Talk to Watermelon about...
- Sun Aug 14, 2022 12:27 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 420 4/6*
- Sat Aug 13, 2022 12:21 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 66934
Re: Progression Traitor Feedback
So what do you suggest for interesting objectives that actually treat traitors as an antagonist (as in, I really hope you're actually contributing to the antagonism of the round as a "pacifistic tator")
- Sat Aug 13, 2022 12:19 pm
- Forum: Player's Club
- Topic: Poll: Prog traitor opinions
- Replies: 53
- Views: 5774
Re: Poll: Prog traitor opinions
I'm not too familiar with either flavor of traitors but if that's the issue then making it so you can only buy any kit once (across all kits) might be workable
- Sat Aug 13, 2022 12:16 pm
- Forum: Coding
- Topic: The process of making balance changes
- Replies: 24
- Views: 4828
Re: The process of making balance changes
If you're ever worried that any change of yours won't be approved, talk to maintainers first, there's like eight maintainers who are very active in the coding channel on Discord Would it be an idea to add a balance channel? No, I don't see any reason for this instead of just using the coding chat
- Sat Aug 13, 2022 5:44 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 66934
Re: Progression Traitor Feedback
I'm fine with more flexible kill objectives, I don't remember many people who went for objectives as pre-progression traitors round removing often enough, but do keep in mind that you're just shifting who is pissed off, since I remember frequently hearing Manuel players upset about the propensity of...
- Sat Aug 13, 2022 4:59 am
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 66934
Re: Progression Traitor Feedback
what specifically
- Sat Aug 13, 2022 12:15 am
- Forum: Coding
- Topic: The process of making balance changes
- Replies: 24
- Views: 4828
Re: The process of making balance changes
If you're ever worried that any change of yours won't be approved, talk to maintainers first, there's like eight maintainers who are very active in the coding channel on Discord
- Sat Aug 13, 2022 12:13 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 419 6/6*
- Fri Aug 12, 2022 12:31 pm
- Forum: General Chat
- Topic: The game has become too complex
- Replies: 113
- Views: 28928
Re: The game has become too complex
we still have knock down punches, but they drop you instead of hard stun. one shove will hard stun
- Fri Aug 12, 2022 3:28 am
- Forum: Player's Club
- Topic: host vote betting thread [aug 2022]
- Replies: 64
- Views: 8952
Re: host vote betting thread [aug 2022]
i remember two elections ago mso said i wouldve won but all the maintainers got filtered out because they don't play
and if I'm misremembering it's at least funny
and if I'm misremembering it's at least funny
- Fri Aug 12, 2022 3:27 am
- Forum: Coding Feedback
- Topic: Heretics shouldn't need a focus
- Replies: 24
- Views: 3173
Re: Heretics shouldn't need a focus
ill get the answer when i get home in like thirty minutes nvm it was too annoying
- Thu Aug 11, 2022 9:04 pm
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 418 5/6*
- Wed Aug 10, 2022 1:44 pm
- Forum: Coding Feedback
- Topic: Remove stasis beds
- Replies: 36
- Views: 6460
Re: Remove stasis beds
Aide, considering there is a rich triage game revolving them, I really don't think there's any problems
- Wed Aug 10, 2022 1:33 pm
- Forum: Coding Feedback
- Topic: Remove stasis beds
- Replies: 36
- Views: 6460
Re: Remove stasis beds
No because bodies pile up regardless, stasis beds are an aide to triage, especially if you are not a hyper optimized med power gamer like me
- Wed Aug 10, 2022 1:25 pm
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 417 4/6*
- Tue Aug 09, 2022 9:27 pm
- Forum: Player's Club
- Topic: mandela effect
- Replies: 4
- Views: 552
Re: mandela effect
shitsec was faster to type
- Tue Aug 09, 2022 9:21 pm
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 416 X/6*
- Tue Aug 09, 2022 8:46 am
- Forum: Player's Club
- Topic: Headmin appreciation thread
- Replies: 30
- Views: 3069
Re: Headmin appreciation thread
thanks bonermaster
- Tue Aug 09, 2022 6:34 am
- Forum: Resolved Appeals
- Topic: [Mothblocks]Cornflakes2226-Ban Evasion
- Replies: 2
- Views: 1212
Re: [Mothblocks]Cornflakes2226-Ban Evasion
i'm fine with this, get an appeal on your original perma ban and you'll be all set
- Tue Aug 09, 2022 5:46 am
- Forum: Resolved Appeals
- Topic: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding
- Replies: 13
- Views: 1823
Re: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding
yeah i don't think this ones gonna be a yes chief
- Tue Aug 09, 2022 3:54 am
- Forum: Player's Club
- Topic: Headmin appreciation thread
- Replies: 30
- Views: 3069
Re: Headmin appreciation thread
no im just trans farquaar it was just going to be way too much hassle to use nonlegal name for gdc, it's the same one they booked my hotel with and needed id checks for etc etc
- Tue Aug 09, 2022 2:02 am
- Forum: Player's Club
- Topic: Poll: Prog traitor opinions
- Replies: 53
- Views: 5774
Re: Poll: Prog traitor opinions
One other thing I would point out is the motd concerning how traitors shouldn't excessively recall shuttles when most of the crew is dead to do objectives is a direct symptom of prog traitors. I don't want to derail the thread too much but this was definitely a huge problem before new traitors as w...
- Tue Aug 09, 2022 1:45 am
- Forum: Player's Club
- Topic: Headmin appreciation thread
- Replies: 30
- Views: 3069
Re: Headmin appreciation thread
No lolBONERMASTER wrote: ↑Mon Aug 08, 2022 10:22 pm Mothblocks is a dude, yo.
With gendered regards
-BONERMASTER
- Mon Aug 08, 2022 4:12 pm
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7888
Re: AI and anti-AI powergaming rules in 2022
also should be noted that the story is more important than who "wins" in the uncaring eyes of code
- Mon Aug 08, 2022 7:57 am
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7888
Re: AI and anti-AI powergaming rules in 2022
that's not my point, my point is i see absolutely no indication allowing ais to power game harder would mean anyone would redesign malf ai. seems very much like putting the cart before the horse. i agree with nian's implication above that, as is, i see absolutely no reason to think changes in this a...
- Mon Aug 08, 2022 7:02 am
- Forum: Closed Policy Discussion
- Topic: AI and anti-AI powergaming rules in 2022
- Replies: 42
- Views: 7888
Re: AI and anti-AI powergaming rules in 2022
I think that malf AI as a gamemode is held back from being redesigned to be actually good until we remove the training wheels and safety padding that is the AI powergaming rules in relation to malf AI the fact that malf AI only works as an antag if there's a laundry list of rules saying "you c...
- Mon Aug 08, 2022 5:30 am
- Forum: Player's Club
- Topic: Poll: Prog traitor opinions
- Replies: 53
- Views: 5774
Re: Poll: Prog traitor opinions
locking powerful stuff in the uplink until enough time has passed
- Mon Aug 08, 2022 5:11 am
- Forum: Player's Club
- Topic: Poll: Prog traitor opinions
- Replies: 53
- Views: 5774
Re: Poll: Prog traitor opinions
i think it's alright, though i do wonder how just item locks wouldve went
- Mon Aug 08, 2022 2:01 am
- Forum: Player's Club
- Topic: Emergency Shuttle Bannut: A little bit hot, A little bit cold
- Replies: 18
- Views: 1762
Re: Emegency Shuttle Bannut: A little bit hot, A little bit cold
@FBI @CIA @DOD @MSOI like killing people as much as the next guy
- Mon Aug 08, 2022 1:33 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 414 4/6*
- Sun Aug 07, 2022 11:56 am
- Forum: Closed Complaints
- Topic: [Scriptis] Mooshimi - very frequent antag button spam
- Replies: 6
- Views: 2181
Re: [Scriptis] Mooshimi - very frequent antag button spam
We looked into 188046, 187990, and 187993, and will be responding to both Mooshimi and TypicalRig. For round 188046, crew member sends the following CentCom report: SAY: Lokuthewise/(Mr. Chang) (message to CentCom) "Hello, totally the captain here. We would love another wizard. 5 more to be exa...
- Sun Aug 07, 2022 1:06 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 413 4/6*
Forgot yesterday
Forgot yesterday
- Sat Aug 06, 2022 2:38 pm
- Forum: Player's Club
- Topic: Sandbox Mode should be added to dynamic
- Replies: 3
- Views: 506
Re: Sandbox Mode should be added to dynamic
it's dead Jim
- Sat Aug 06, 2022 9:58 am
- Forum: Coding Feedback
- Topic: Remove stasis beds
- Replies: 36
- Views: 6460
Re: Remove stasis beds
Unfortunately for you cacogen my personal idea of fun is extremely relevant
- Fri Aug 05, 2022 6:24 am
- Forum: Player's Club
- Topic: Poll: Set Character Age Minimum to 18+ ?
- Replies: 27
- Views: 3610
Re: Poll: Set Character Age Minimum to 18+ ?
this isn't a config (and i'm assuming oranges does not want to make it one ) so this isn't really for policy discussion. when some maints call this an "admin issue", they're refering to enforcement of people playing as 17 year olds being creeps about it i noticed you made this thread after...
- Fri Aug 05, 2022 1:07 am
- Forum: Ideas
- Topic: Set Minimum Character Age to 18 (or higher)
- Replies: 16
- Views: 2096
Re: Set Minimum Character Age to 18 (or higher)
i like my character being 19
- Fri Aug 05, 2022 12:44 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 411 4/6*
- Fri Aug 05, 2022 12:21 am
- Forum: Player's Club
- Topic: are admins the new politicans?
- Replies: 28
- Views: 2887
Re: are admins the new politicans?
admins openly talk about how they dislike specific players already
- Thu Aug 04, 2022 10:55 am
- Forum: Closed Policy Discussion
- Topic: Remove felinids as an option from the server
- Replies: 1
- Views: 936
Re: Remove felinids as an option from the server
No and in fact this has already been asked before
- Thu Aug 04, 2022 12:37 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 410 5/6*
- Wed Aug 03, 2022 11:08 am
- Forum: Coding
- Topic: On death and deadliness
- Replies: 51
- Views: 17641
Re: On death and deadliness
in the same post as "we don't need more antags" you listed 5 antag flavors you want to see added to the game
- Wed Aug 03, 2022 11:07 am
- Forum: Resolved Appeals
- Topic: [AwkwardStereo] Nope22 - Note appeal
- Replies: 6
- Views: 1173
Re: [AwkwardStereo] Nope22 - Note appeal
this is completely consistent with rule 11 and how we have ruled for the past year, please do not direct slurs at people on our servers
- Wed Aug 03, 2022 6:45 am
- Forum: Coding
- Topic: On death and deadliness
- Replies: 51
- Views: 17641
Re: On death and deadliness
need more antags like xenos
- Wed Aug 03, 2022 5:03 am
- Forum: Closed Policy Discussion
- Topic: Exempt silicons from rule 4
- Replies: 29
- Views: 4949
Re: Exempt silicons from rule 4
Okay now compare that to use a flash and whatever is around you because that was my point
- Wed Aug 03, 2022 4:39 am
- Forum: Closed Policy Discussion
- Topic: Exempt silicons from rule 4
- Replies: 29
- Views: 4949
Re: Exempt silicons from rule 4
The one problem is, as Zxaber mentioned, silicons have no meaningful way to defend themselves if sec decides they have to die. TBF I'm mostly thinking about AIs, who both can't easily round remove someone and can't be easily killed That's not to say my statement doesn't apply to borgs as well it ju...
- Wed Aug 03, 2022 12:55 am
- Forum: Video Games
- Topic: Wordle
- Replies: 1195
- Views: 184402
Re: Wordle
Wordle 409 5/6*
Tough one
Tough one
- Tue Aug 02, 2022 1:28 pm
- Forum: Player's Club
- Topic: Conclusion: I'm too sensitive peanut
- Replies: 74
- Views: 7515
Re: Unreasonably aggressive admin application response(?) peanut
its very unlikely we'll be accepting new candidates given how closer we're getting to that weird election zone
- Tue Aug 02, 2022 10:38 am
- Forum: Closed Policy Discussion
- Topic: Exempt silicons from rule 4
- Replies: 29
- Views: 4949
Re: Exempt silicons from rule 4
Silicons can absolutely hinder non antags (such as, and especially, security) and definitely kill them if they're nonhuman and permitting escalation, I don't know where you got the impression they couldn't Thus by your post antagonists do not need to be treated with special silicon asterisks Escala...