Search found 702 matches
- Thu Dec 17, 2015 2:59 pm
- Forum: General Chat
- Topic: Christmas Team Battles - Thunderdome Special Event
- Replies: 24
- Views: 6857
Re: Christmas laser Tag!!! Thunderdome Special Event
I'll play in both since I'm around for the holidays. Freelance it is.
- Wed Dec 16, 2015 5:11 pm
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
From git: > That's a valid concern and it's part of the reason why I removed the 5-minute time limit on the orb. It means you can decentralize your saccing and then collect all the cultists on a place when you want to summon. Sac runes need to be standard on all cultists. It is required to reach the...
- Mon Dec 14, 2015 4:23 am
- Forum: Video Games
- Topic: Helldivers is back, on PC!
- Replies: 246
- Views: 61001
Re: Helldivers is back, on PC!
Strategems = magicka spells I'm guessing? Bf is picking it up for both of us on Christmas, so hype ahoy.
Only 11 more full days!
Only 11 more full days!
- Mon Dec 14, 2015 4:08 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
Okay, if there's questions about powergaming when it comes to classes, have it be restricted that only 40% of the cultists can pick said class, and if you try to pick it after that, it says please pick something else > Artificial limitations. > Forcing people to choose roles they don't want to play.
- Sun Dec 13, 2015 5:50 pm
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
Can't you also use the ghost summon spam rune, equip them all with cult armor then send them out into the halls to murderbone to get the sacs you need. Only with a drain life rune as well. Medibots and medikits won't provide enough sustained healing. Even then it's risky since you have no control o...
- Sun Dec 13, 2015 5:03 pm
- Forum: General Chat
- Topic: Do people not buy Syndicate Encryption Keys anymore?
- Replies: 62
- Views: 11845
Re: Do people not buy Syndicate Encryption Keys anymore?
Since you can hear adjacent radio channels, any tator with a syndie key is easily identifiable in the most mundane of circumstances unless you toggle the syndie channel constantly (and even then, the other channels are a dead giveaway - "assistant-san, why do you have access to the command chan...
- Sun Dec 13, 2015 4:52 pm
- Forum: Ideas
- Topic: Gamemode - Takeover (Name pending)
- Replies: 2
- Views: 975
Re: Gamemode - Takeover (Name pending)
Too weak to be anything but a bonus antag like revenant/swarmers/etc.
- Sun Dec 13, 2015 4:50 pm
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
In that particular round, we were extremely lucky in a number of ways. We were generally pretty robust, a few of us were familiar with the runes, the department we based ourselves in was understaffed, someone wiped sec's records(?) shortly after some of us escaped capture, sec never bothered to rai...
- Sun Dec 13, 2015 6:10 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
Can we do the Gang Dominator thing and give a second chance? If say, someone bombs a supposedly bomb immune structure. You can 'retry' but you start back at square 1 in terms of sacs. The sac requirement is much too high anyway, given you have to reach the requisite sacs AND defend for roughly as l...
- Sun Dec 13, 2015 6:07 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
It is bombproof, from what I've heard. Double boh isn't really a bomb though, it just spawns mini-singularities. It isn't bombproof. Most recent cult round resulted in a resounding cult victory with seconds to Nar Nar, followed by a suicide bomb from 10~ tiles away OHKOing it. Nar nar really needs ...
- Sun Dec 13, 2015 3:04 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
>stunprod sword to the chest until they die no time to scream Seriously it's actually hilariously easy, cult swords do 30 or so brute, so tehre's no chance that they'd be able to yell if you're hitting chest. Also you could just send them into crit/ko with a briefcase then shard them immediately af...
- Sun Dec 13, 2015 2:19 am
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
Why would they kidnap people, they'd just murder them and kidnap the body Edit : Especially since they don't convert anymore Then you're dragging a corpse along with a bloodtrail or an unwieldy locker while all of sec and the validhunter force converges on your position with no tools to either esca...
- Sat Dec 12, 2015 8:26 pm
- Forum: Ideas
- Topic: gang boombox
- Replies: 14
- Views: 3166
Re: gang boombox
I would never do that. I would, however, make my first mp3 orDrPillzRedux wrote:Yeah so Amelius can upload a 10mb file when they're surrounded to lag the server and give them a chance to escape or slip everyone.
- Sat Dec 12, 2015 7:49 pm
- Forum: Off Topic
- Topic: on the topic of feminine penises
- Replies: 231
- Views: 51260
Re: on the topic of feminine penises
What. Labels are meaningless. 'Is it gay' is a retarded question - the real question should be 'does it float your boat?' Regardless, as a bisexual, I'd go down on 1-4 tbh. Not really 5 since that's just weird. Cum is half the fun though, so I think I'd be a bit disappointed in most of those cases...
- Sat Dec 12, 2015 6:54 pm
- Forum: Coding Feedback
- Topic: New New New New New^50 Cult Feedback Thread
- Replies: 137
- Views: 26696
Re: New New New New New^50 Cult Feedback Thread
Really weak. Has potential, but cult is simply too complex for having a 5 man prosquad. Ops is simple with a simple objective - use this mundane gear to wreck a station and steal the disk. Cult meanwhile has a bajillion runes with interesting interactions and so forth. However, with the removal of s...
- Tue Dec 08, 2015 7:06 pm
- Forum: Ideas
- Topic: Have emagging Drones do *something*
- Replies: 35
- Views: 8288
Re: Have emagging Drones do *something*
Because antag drones are overpowered as fuck. Swarmers are restricted by code so they cannot screw with important station systems. Drones have no such limitation. A single Syndiedrone can fuck the station over completely. This, also, they might be fragile, but they're ridiculously hard to hit, can ...
- Tue Dec 08, 2015 7:17 am
- Forum: Video Games
- Topic: Wurm Unlimited
- Replies: 11
- Views: 1705
Re: Wurm Unlimited
It's a really dated MMO with really shitty skill grinding mechanics, crazy build requirements, shitty death mechanics (gotta find your settlement in bumfuck nowhere which takes a few hours of walking usually), structure upkeep and skill rust, I believe.
- Sun Dec 06, 2015 10:39 pm
- Forum: Ideas
- Topic: "New" gamemode: Shitstorm
- Replies: 16
- Views: 3534
Re: "New" gamemode: Shitstorm
T E N S I O N E R
- Sun Dec 06, 2015 10:36 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
Generally, martial arts vary from 'blase' to 'kinda useful but gets progressively worse compared to other options mid-lategame'. See http://www.wiki.cataclysmdda.com/index.php?title=Martial_arts for general info, thought most blurbs are very outdated and may or may not be representative of what is i...
- Sat Dec 05, 2015 5:52 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Build a mobile base. > Get on the road, ha ha time to explore my first side path. > Fully-functional MBT with automated turrets behind it. > Decide to use it as cover and toss an EMP grenade around a corner to disable them. S-surely they can't see me behind a gigantic fucking MBT. > They shoot str...
- Sat Dec 05, 2015 4:06 pm
- Forum: Coding Feedback
- Topic: Make UI/UE injectors permanent
- Replies: 6
- Views: 1532
Re: Make UI/UE injectors permanent
> UI + UE injectors are temporary. Why would you do this, it defeats the whole purpose of knocking someone out (they can't be dead) and sticking them in the machine so you can take their place. It's high effort with potentially high reward (i.e. in rev). Having it randomly run out quickly is just po...
- Mon Nov 30, 2015 4:49 pm
- Forum: Resolved Requests
- Topic: Chocolai - Metafriending
- Replies: 25
- Views: 9924
Re: Chocolai - Metafriending
To be fair, knowingly cloning and protecting a headrev in enemy territory as a loyalty implanted crew member is really fucking shit, especially if you have no way or even intention to restrain them when they get out, and didn't notify any fucking one in security that you would be cloning them. Ignor...
- Mon Nov 30, 2015 2:17 am
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Recovering from my injuries with a leg splint on.
> Oh look NPCs on the map! Let's go investigate!
> Jump out of my car, met with bullets. Sprint around the back of my car and take them out one by one.
> Oh look NPCs on the map! Let's go investigate!
> Jump out of my car, met with bullets. Sprint around the back of my car and take them out one by one.
- Sun Nov 29, 2015 5:39 am
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Make my own minicar for general adventuring, intending to bring loot back to my main hive after looting 2000~ from a nearby city. > First driving experience, read my way to level 3 driving at least, thank god. > Decide to YOLO my way into the second town. > Acidic zombies fucking everywhere in one...
- Sat Nov 28, 2015 5:53 pm
- Forum: Coding Feedback
- Topic: Holoparasites
- Replies: 136
- Views: 28851
Re: Holoparasites
> People still think holoparasites are OP.
Maximum keks.
Maximum keks.
- Fri Nov 27, 2015 3:56 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Lightstrips. Holy shit these are amazing. They last weeks, use relatively cheap parts, and give off the same amount of light as a terminal would. If you aren't in a church, radio station, or other area with a terminal, this is a godsend. I mean, I was using a lantern for a long while, and that *wo...
- Thu Nov 26, 2015 4:25 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
FYI, go to options to change the terminal height/width and/or the tileset used. I like MShocked. In the 'Sheltered' start, they give you quite a good amount of starting resources and a safe location, hell, they even give you pipes and wire from the chainlink fence down there. The negatives here is t...
- Thu Nov 26, 2015 12:16 am
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
Okay so my suit of armor was destroyed or lost somewhere somehow. RIP. On the plus side, I took on a couple brutes in melee combat and wrecked their shit, and have high enough combat skills and good enough equipment that I can actually kill things without dying. I even made myself a 1x1 storage hatc...
- Wed Nov 25, 2015 5:03 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 845270
Re: Stories of rage, tears and regret
That round was awful. The malf AI did jack shit for an hour and a half and wasn't AFK. Hacked one APC in the vault.InsaneHyena wrote:No need for a story itself, just read this.
Eugh.
- Wed Nov 25, 2015 10:42 am
- Forum: Video Games
- Topic: Dominions 4; Good luck, im behind 7000 supayas!
- Replies: 625
- Views: 168646
Re: Dominions 4; Good luck, im behind 7000 supayas!
Really good game, wish it had normal MP instead of play-by-mail. Also the skill cap is ridiculously high it's kinda insane. Wish there wasn't so much focus on blessings and the AI was better. Also wish I could set my units to autopatrol instead of having to re-set them constantly. I always wonder if...
- Wed Nov 25, 2015 10:30 am
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
Meanwhile, I'm trying to be an elementary student. This is gonna suck. I don't even know if there's mechanical penalties for playing as child, but I'm definitely looking forward to dying horribly over and over again. > Pay 0 points to be an Elementary School Student. > Receive 1 for being a Poor St...
- Wed Nov 25, 2015 10:22 am
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Mallcop start > Starter NPC uses molotovs and throws them indoors. > Attracts the zombocalypse to me. > Ninety billion zombies anyway. > Ded > Sheltered start. > New LMOE shelter looks awesome, 10/10 fucking chain-link fence underground fuck yeah free wires and pipes, crowbars, guns, YEAH! Sure, w...
- Wed Nov 25, 2015 12:52 am
- Forum: Coding Feedback
- Topic: detective has telebaton why
- Replies: 46
- Views: 7930
Re: detective has telebaton why
You forgot to mention that it's literally impossible to keep two people down with it, since the cooldown is on the baton, rather than on the person.
- Tue Nov 24, 2015 6:08 pm
- Forum: Coding Feedback
- Topic: Round length forced extensions
- Replies: 35
- Views: 7684
Re: Round length forced extensions
Except you can just emag into the bridge or Captain's office and recall without anything in seconds. Zero prep required. Or you can build your own console with low R&D tech or the extra board in tech storage, whatever.Oldman Robustin wrote:then work stealing a head ID into your plan as a fair requirement
- Tue Nov 24, 2015 6:06 pm
- Forum: Coding Feedback
- Topic: Round length forced extensions
- Replies: 35
- Views: 7684
Re: Round length forced extensions
I 100% agree with Oldman. Some rounds are better refreshed because the antags are too ded/retarded/etc. to offer any sort of meaningful interaction.
Heck, under the current proposal you couldn't even call for an opsvasion unless they murderbone. Horrible shortsighted change.
Heck, under the current proposal you couldn't even call for an opsvasion unless they murderbone. Horrible shortsighted change.
- Tue Nov 24, 2015 6:01 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
Also amelius if you are talking wander spawns then yes they are still supremely biased and will fuck you constantly even when you make no noise. As for mall start the best way I have used to escape is to take the back tunnels to the loading dock. This will have an exit to the outside world and you ...
- Tue Nov 24, 2015 3:15 pm
- Forum: Video Games
- Topic: cataclysm dark days ahead- You just cant win
- Replies: 1220
- Views: 326697
Re: cataclysm dark days ahead- You just cant win
> Start in a mall.
> Surrounded by fifty gajillion zombies at all sides.
> Beeline the only vaguely safe direction - east toward the gambling area.
> Dead ends.
> Kill 54 zombies before succumbing to the hordes.
Fucking horde mode.
> Surrounded by fifty gajillion zombies at all sides.
> Beeline the only vaguely safe direction - east toward the gambling area.
> Dead ends.
> Kill 54 zombies before succumbing to the hordes.
Fucking horde mode.
Re: Respawns
This is the awfulest idea I've ever encountered here.
- Mon Nov 23, 2015 8:09 pm
- Forum: Ideas
- Topic: ID locked restraints
- Replies: 7
- Views: 1458
Re: ID locked restraints
> Can't escape them.
> Normal restraints.
'I am unrobust please I need a way to not look like a complete shitter when perma-ing someone'.
> Normal restraints.
'I am unrobust please I need a way to not look like a complete shitter when perma-ing someone'.
- Mon Nov 23, 2015 10:26 am
- Forum: Coding Feedback
- Topic: wizards can buy supermatter swords
- Replies: 17
- Views: 3469
Re: wizards can buy supermatter swords
They're fine. Consider the following:
They cost 8 spell points. Combine that with lich, and that's all you have. No escapes, no nothing. Disarmed? You're fucked, and lich won't save you.
Tone down the radiation a bit and it'll be fine. Wizards ARE memes after all.
They cost 8 spell points. Combine that with lich, and that's all you have. No escapes, no nothing. Disarmed? You're fucked, and lich won't save you.
Tone down the radiation a bit and it'll be fine. Wizards ARE memes after all.
Re: bolas
That would be hilarious and actually fairly balanced. Merge it now.ShadowDimentio wrote:Craft some bolas using wire and metal or something and they act as a short throwable stun that makes people walk if they hit but can be removed in like 5 seconds.
- Mon Nov 23, 2015 10:05 am
- Forum: Coding Feedback
- Topic: Hand of God
- Replies: 52
- Views: 9494
Re: Hand of God
Few problems. I've played as both a deity several times and a prophet a couple times. > Too many points of failure: you need two goods deities and at least two good prophets to have a decent game. This simply doesn't happen, and without both, a good deity may as well be silent and feels like he has ...
- Sun Nov 22, 2015 10:52 pm
- Forum: Resolved Requests
- Topic: Heads and sec nuking ai and borgs
- Replies: 33
- Views: 11485
Re: Heads and sec nuking ai and borgs
The 'AI IS ROGUE' thing was started by Isaac something, who also told the AI to announce ops earlier in the round, I believe.
- Sun Nov 22, 2015 12:18 am
- Forum: Ideas
- Topic: brig should have more leg restraints
- Replies: 25
- Views: 4206
Re: brig should have more leg restraints
Actually, you CANNOT take off shoecuffs. Can't even resist out of them, someone else has to take them off of you.
- Sat Nov 21, 2015 6:46 am
- Forum: Closed Policy Discussion
- Topic: People trying to ruin round because of map
- Replies: 53
- Views: 12650
Re: People trying to ruin round because of map
The only maps that are really unbearable are disk, dream, and birdboat. I think the biggest problem is that all these maps were just haphazardly thrown into the rotation with not even the slightest popular vote, so the flaws of the rotation system are being seen (majority does not rule, even if 90% ...
- Fri Nov 20, 2015 10:56 pm
- Forum: Coding Feedback
- Topic: Changeling Overhaul
- Replies: 33
- Views: 8058
Re: Changeling Overhaul
Xhuis ded for like, 3 days. Also, I'm willing to try anything to make pureling playable.
- Thu Nov 19, 2015 12:55 am
- Forum: Resolved Requests
- Topic: Dr. Pepper - being shit.
- Replies: 15
- Views: 3014
Re: Dr. Pepper - being shit.
was he asking you questions during that time or just twiddling his moustache and doing the evil finger pyramid like the 2555 reincarnation of Snidely Whiplash? Mostly him saying things to the effect of 'I don't believe you' and pressing for the full 'real' story. He never even told us the reason we...
- Wed Nov 18, 2015 10:54 pm
- Forum: Resolved Requests
- Topic: Dr. Pepper - being shit.
- Replies: 15
- Views: 3014
Re: Dr. Pepper - being shit.
Gee, I sure do wonder why you were permabrigged after attacking the HoS. What could possibly go wrong with trying to disarm and table the guy in charge of executions and permanent sentences? The point was the arrest was made under bogus pretenses, we had nothing suspect in our bags, and our intent ...
- Wed Nov 18, 2015 9:58 pm
- Forum: Resolved Requests
- Topic: Dr. Pepper - being shit.
- Replies: 15
- Views: 3014
Re: Dr. Pepper - being shit.
Let me summarize the points from my perspective, ignoring the Rodrik's post, in greentext form. Note that, since I tried to kill the HoS at the end of it (and almost succeeded), any sort of complaint on my own is void, at least based on previous experience with rulings. > You are the scientist. Okay...
- Wed Nov 18, 2015 5:33 pm
- Forum: Closed Policy Discussion
- Topic: Lizards being thrown into people
- Replies: 80
- Views: 18818
Re: Lizards being thrown into people
O no, an unexpected situation has arisen that caused players to beat the crap out of each other. better make new rules and enact strict OOC intervention to prevent any type of fun occurring in the future. This. FUN DETECTED, MUST REMOVE FUN. Basically OP, don't play as a lizard if you don't want to...