Search found 274 matches

by Rohesie
Mon Oct 01, 2018 5:26 am
Forum: TGMC Policy Discussion
Topic: xeno meta
Replies: 6
Views: 5937

Re: xeno meta

There is no first-contact rule and the exception is listed under the rules now.
by Rohesie
Sun Sep 23, 2018 5:22 am
Forum: TGMC General Discussion
Topic: DMCA Rules
Replies: 6
Views: 8075

Re: DMCA Rules

Fixed some.
by Rohesie
Sat Sep 22, 2018 2:13 pm
Forum: TGMC General Discussion
Topic: DMCA Rules
Replies: 6
Views: 8075

DMCA Rules

The wiki has been updated with the new rules: https://tgstation13.org/wiki/DMCA_Rules We are looking for something different from both /tg/ and CM, though we draw heavy inspiration from both. The base is on /tg/ rules with some modifications, and a shift of focus from antag-paranoia to factions-conf...
by Rohesie
Sat Sep 22, 2018 1:38 am
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

all we had to do: - replace the marines with sec officers and give them officer armor - replace any other sprites with stuff that makes sense - replace xenomorphs with abductors where they have a poncho and sombrero which determines their caste, rank, etc instead we got: - tl;dr of nervere's post p...
by Rohesie
Fri Sep 21, 2018 5:00 pm
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

Stickymayhem wrote:If you care about sprites changing you won't like this change because the new head has been the most consistent voice against the sprite changes since the beginning
I really hope you don't mean me here. I'm assuming you are acting on good faith, not spreading deliberate misinformation.
by Rohesie
Fri Sep 21, 2018 7:30 am
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

/tg/'s administration works on an appointment basis. I wasn't told this. I was told all /tg/ admins had admin on DMCA, and when I logged in to DMCA a few weekends ago, I had my game admin rank in DMCA. If this is changed, it's news to me. I disagree with some of what you are saying, but what I basi...
by Rohesie
Fri Sep 21, 2018 5:25 am
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

I believe sticky does have some merit. It's true that not many tg admins have taken an interest in DMCA. Honestly, it only being up on the weekends puts a damper on participating. I do agree that he has some merit. The project has unfortunately been sold in different packages to different people, s...
by Rohesie
Fri Sep 21, 2018 1:57 am
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

To be fair a project lead has not been determined. Ninjanomnom is the head coder or whatever, and cares mostly about code quality. I'm the only maintainer and I'm basically dealing with game balance. If you can code, are interested and contributing to the server, and can be trusted by Ninjanomnom, t...
by Rohesie
Fri Sep 21, 2018 12:32 am
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26756

Re: DMCA is no longer /tg/, Nervere has killed it

Hello, Sticky! I'm very much not a fan of drama and would have really preferred to have had a chat about it, or something, but alright. There is some lack of knowledge on how things happened, and there are conflicting views on the future of the project. I'll try to recap things. Originally DMCA star...
by Rohesie
Thu Sep 20, 2018 7:55 am
Forum: TGMC General Discussion
Topic: Temporary Mentor Applications Thread
Replies: 20
Views: 14697

Re: Temporary Mentor Applications Thread

Thanks to everyone who applied. All apps are being reviewed, expect to be contacted about them in discord. For new apps, Francinum is responsible for hiring Moderators (basically Trial Admins) and AIIA for Mentors. Contact them on discord if you want to volunteer (or wait until they make a thread of...
by Rohesie
Wed Sep 19, 2018 5:39 pm
Forum: TGMC General Discussion
Topic: Remove zombie/meme modes
Replies: 8
Views: 9096

Re: Remove zombie/meme modes

Can't comment on it because I didn't see it. I'll talk to the admins responsible for it. Thanks for your feedback.
by Rohesie
Wed Sep 19, 2018 4:31 am
Forum: TGMC General Discussion
Topic: Remove zombie/meme modes
Replies: 8
Views: 9096

Re: Remove zombie/meme modes

Don't those only happen after round end, or at moments when the game would be otherwise stuck on the lobby as a chat simulator, while we wait for the server to recompile or the likes?
by Rohesie
Mon Sep 17, 2018 4:17 am
Forum: TGMC General Discussion
Topic: Remove zombie/meme modes
Replies: 8
Views: 9096

Re: Remove zombie/meme modes

Zombie is a round-ending event. It's poorly coded and very flawed. Definitely a bad idea for now.

What other "meme modes" are you talking about?
by Rohesie
Mon Sep 03, 2018 4:41 pm
Forum: TGMC General Discussion
Topic: Temporary Mentor Applications Thread
Replies: 20
Views: 14697

Re: Temporary Mentor Applications Thread

If you want to be recommended, feel free to poke me on discord: Rohesie#4152 Tell me what your chars are/were in CM, and if you are a known decent player you'll get a little useless recommendation. Alternatively I can make you some game-mechanics questions that frequently come up and see how you fare.
by Rohesie
Tue Aug 28, 2018 2:19 pm
Forum: TGMC General Discussion
Topic: Round pace and length
Replies: 2
Views: 7204

Re: Round pace and length

CosmicScientist wrote:I think someone made evolve point gain or requirements less harsh?
WIP. But yes, that will happen soon (TM) to reduce the delayliens vs zergmarines meta.
by Rohesie
Thu Aug 23, 2018 12:13 pm
Forum: TGMC General Discussion
Topic: DMCA Lore: Possible First Draft
Replies: 28
Views: 17519

Re: DMCA Lore: Possible First Draft

Marines are bringing those weapons because that's what they have available. This is a new kind of menace, and while they've fought against them before they are neither the only threat (other humans are still dangerous) and they haven't had all the time in the world to completely refit the fleet. It ...
by Rohesie
Thu Aug 23, 2018 4:31 am
Forum: TGMC General Discussion
Topic: DMCA Lore: Possible First Draft
Replies: 28
Views: 17519

Re: DMCA Lore: Possible First Draft

This is terribly bad. Check the many Bay-based servers if you want good lore, for inspiration if nothing else. Also we can keep the xenos just fine. We just can't go full AvP lore like CM was doing. >terribly bad >Zero feedback, suggestions or ideas lel When I spoke in the channel I got threatened ...
by Rohesie
Wed Aug 22, 2018 10:50 pm
Forum: TGMC General Discussion
Topic: DMCA Lore: Possible First Draft
Replies: 28
Views: 17519

Re: DMCA Lore: Possible First Draft

This is terribly bad. Check the many Bay-based servers if you want good lore, for inspiration if nothing else.

Also we can keep the xenos just fine. We just can't go full AvP lore like CM was doing.
by Rohesie
Tue Aug 21, 2018 1:50 pm
Forum: TGMC General Discussion
Topic: The "Dump Your Opinions About Requisitions" Thread
Replies: 9
Views: 10010

Re: The "Dump Your Opinions About Requisitions" Thread

I loved playing RO and mained it for quite a while. You would turn every channel on and control the logistics, making a mental picture of what was going on in the area of operations and determining where to better apply the resources. If one squad was near another already supplied with what they wan...
by Rohesie
Tue Aug 21, 2018 1:40 pm
Forum: TGMC General Discussion
Topic: Code diving thread
Replies: 5
Views: 9178

Re: Code diving thread

I'm not sure queens can actually charge at all. We used to have NASCAR queens who'd charge into and away from battle, delaying rounds for hours because nobody could catch them. It was a sad state of affairs. On the rest of it, your understanding is correct. To sum it up, damage is much more importa...
by Rohesie
Tue Aug 21, 2018 1:33 pm
Forum: TGMC General Discussion
Topic: The Synth Rework Discussion
Replies: 3
Views: 7724

Re: The Synth Rework Discussion

This is a very important topic. Code-wise let me list the major difference between synths and humans in no particular order. The former can still talk if they've been decapitated and the head can be reattached to the body for defibrillation; they don't have a death timer; they don't get husked no ma...
by Rohesie
Mon Aug 13, 2018 1:01 am
Forum: TGMC General Discussion
Topic: Gameplay Tweaks (Hopefully with minimal coding required)
Replies: 5
Views: 8885

Re: Gameplay Tweaks (Hopefully with minimal coding required)

I would rather improve CAS, so it's less mindless (unless they've done it already, which is possible). Right now it's basically pushing a button when the time is right. You can use a Laser Detector System to see the laser targets and decide when to press the button, or you can rely on being told wh...
by Rohesie
Sat Aug 11, 2018 5:42 pm
Forum: TGMC Policy Discussion
Topic: Skills, and their removal
Replies: 50
Views: 25855

Re: Skills, and their removal

Okay, so there's realism, there's fun and there's balance to consider. To me the priority is from last to first. I'm removing every hard skill lock minus the pilot flight optimization because it's not really essential and gives the PO another tool that makes them invaluable. In where the skills were...
by Rohesie
Thu Aug 09, 2018 7:08 pm
Forum: TGMC General Discussion
Topic: Gameplay Tweaks (Hopefully with minimal coding required)
Replies: 5
Views: 8885

Re: Gameplay Tweaks (Hopefully with minimal coding required)

-Replace the pilot role with a bot that pushes all the buttons on the dropships, and sends automated messages on its status over comms. This eliminates a repetitive job and allows people to plan around reliable dropship schedules. Add a manual override to handle edge scenarios. Some people actually...